So this guy has been a pet project for me tbh. Currently been using this spec, but not sure if it's optimal for a 2h build. I have no intentions of ever buying enough CC/CD to make it matter. I've been doing well so far in act 1/2, everything dies in one rend, and I get massive amounts of health back through ~3% lifesteal off rend.
My goal with him is just to finish the game with a 2h build, with the ultimate goal of terrible terrible damage through monstrous amounts of strength and weapon damage(CC/CD is overrated ;D)
You really hate crit and crit damage, don't you? :O I don't want to sway you too much, but even just a few items with crit & crit damage will increase your DPS output by a substantial amount, not to mention fury generation.
Looking at your build, I don't see the purpose of Sprint. Because the 'Into the Fray' rune of battle rage is not a viable option for you with only 8% crit, I imagine your fury generation would be very, very slow without it. Given that you'll be wanting to be spend fury on Rend, Seismic Slam and Battle Rage as a priority, I can't see you having any fury to spare on Sprint? I'd suggest you try out 'Furious Charge' or 'Wrath of the Berserker' in that slot instead.
I actually had cleave on the bonus fury rune before. Since I oneshot basically everything with rend, and multiple rends do not stack, I tended to use a single rend, get enough fury to sprint so I can move quickly to the next mobs(notice I'm using the marathon rune for pure movement). Main motivation behind not getting crit is that due to the nature of multiplicative scaling, CC/CD is better the more of it you have, and I don't have the money for it right now, and if I did I'd spend it on my monk anyways.
On August 30 2012 17:44 Mithhaike wrote: nowadays i realised my mace offhand is a bad idea. my Tornados hit way harder, but way slower. I find myself using Bash a lot.
This doesn't quite make sense... Tornadoes always do the damage based upon your mainhand weapon. Their attack speed will either be your mainhand's attack speed, or your offhand's attack speed (it alternates when you use whirlwind). If you have a mace offhand, that just means that sometimes your tornadoes will hit slowly (1.2 speed); it doesn't mean they hit harder. You could have a 1300 DPS mace in your offhand, but it's never going to be used for sprint's damage.
I do love the cold damage on my offhand though. Makes life easy fighting goblins/quillbeasts.
So i cheat. I carry my dagger offhand & my mace offhand in my inventory and switch it out as needed.
Very much agreed on the cold weapons. I also have a cold weapon I swap to for ranged enemies. I'd suggest having a cold weapon that is an eligible mainhand replacement though; this means that tornadoes snare enemies with every hit (instead of 50% of your whirlwind attacks, if it's in your offhand).
Ah. My offhand has crit damage thats why it hits harder. Previously didnt have it
EDIT:- As a reference, with my dagger my crits for Tornados are around 9-11k. With the Mace offhand crit i've it crit for up to 13-14k
>_> Dammit I knew it was too good to be true. Picture looked like an axe so I thought it was a 1H, but its just a crappy 2her. Ah well, at least I know what to look for in OH weaps now
So this guy has been a pet project for me tbh. Currently been using this spec, but not sure if it's optimal for a 2h build. I have no intentions of ever buying enough CC/CD to make it matter. I've been doing well so far in act 1/2, everything dies in one rend, and I get massive amounts of health back through ~3% lifesteal off rend.
My goal with him is just to finish the game with a 2h build, with the ultimate goal of terrible terrible damage through monstrous amounts of strength and weapon damage(CC/CD is overrated ;D)
You really hate crit and crit damage, don't you? :O I don't want to sway you too much, but even just a few items with crit & crit damage will increase your DPS output by a substantial amount, not to mention fury generation.
Looking at your build, I don't see the purpose of Sprint. Because the 'Into the Fray' rune of battle rage is not a viable option for you with only 8% crit, I imagine your fury generation would be very, very slow without it. Given that you'll be wanting to be spend fury on Rend, Seismic Slam and Battle Rage as a priority, I can't see you having any fury to spare on Sprint? I'd suggest you try out 'Furious Charge' or 'Wrath of the Berserker' in that slot instead.
I actually had cleave on the bonus fury rune before. Since I oneshot basically everything with rend, and multiple rends do not stack, I tended to use a single rend, get enough fury to sprint so I can move quickly to the next mobs(notice I'm using the marathon rune for pure movement). Main motivation behind not getting crit is that due to the nature of multiplicative scaling, CC/CD is better the more of it you have, and I don't have the money for it right now, and if I did I'd spend it on my monk anyways.
If you kill everything in one rend just go up to act 3. If you switch some strength for some vitality you should easily be able to sustain there. I really recommend bash with punish as well for a rend build. The extra damage your rend/slam will do outweighs the splash from cleave and you have more fury and single target dps to boot! Going for cc/cd is indeed better to do later when you have more money, but you can easily do act 3 with what you have now if you increase your vitality and change skills a bit. A healing effect like dreadnaught or revenge makes it much easier too sustain really.
I was wondering if some of the more experienced people with the WW/Sprint build could take a peak at my gear and tell me what I should be upgrading first.
My problem has been the inability to stick with one particular build. I have a decent 2H, and pretty solid SnB and decent WW/sprint gear sets. I really should have stuck with one from the begging but I didnt. I want to beat the game but I get held up at the area before siegebreaker in Act 3.
So I've decided to stick with the WW/Sprint build to beat the game, so I need some gearing advice. What do I need to upgrade first and what overall stats should I be looking for?
On August 31 2012 01:57 Smooth17 wrote: I was wondering if some of the more experienced people with the WW/Sprint build could take a peak at my gear and tell me what I should be upgrading first.
My problem has been the inability to stick with one particular build. I have a decent 2H, and pretty solid SnB and decent WW/sprint gear sets. I really should have stuck with one from the begging but I didnt. I want to beat the game but I get held up at the area before siegebreaker in Act 3.
So I've decided to stick with the WW/Sprint build to beat the game, so I need some gearing advice. What do I need to upgrade first and what overall stats should I be looking for?
I'd say definitely more allres and armor first, then more critchance and then more strength/better weapon and more vit. Besides that you should run the Instigation rune on sprint to get fury faster
so I tried replacing bash with leap for ww/sprint, I kinda like it, but the control feels really unnatural for me, is there a way to either bind nothing or leap to left click so I dont keep wasting fury with ww unintentionally. if not what are peoples controls for this build without a fury generator?
On August 31 2012 03:31 LingsAreBunnies wrote: so I tried replacing bash with leap for ww/sprint, I kinda like it, but the control feels really unnatural for me, is there a way to either bind nothing or leap to left click so I dont keep wasting fury with ww unintentionally. if not what are peoples controls for this build without a fury generator?
bind regular move to something, should probably do that to all builds really
On August 31 2012 03:31 LingsAreBunnies wrote: so I tried replacing bash with leap for ww/sprint, I kinda like it, but the control feels really unnatural for me, is there a way to either bind nothing or leap to left click so I dont keep wasting fury with ww unintentionally. if not what are peoples controls for this build without a fury generator?
You have to bind a key to move! Personally I use spacebar. This also works well with whirlwind, because you can move around with spacebar, hold shift, and then just tap the mouse button when you want a dash of whirlwinding (and you don't need to actually click on any enemies ever).
On August 31 2012 01:57 Smooth17 wrote: I was wondering if some of the more experienced people with the WW/Sprint build could take a peak at my gear and tell me what I should be upgrading first.
My problem has been the inability to stick with one particular build. I have a decent 2H, and pretty solid SnB and decent WW/sprint gear sets. I really should have stuck with one from the begging but I didnt. I want to beat the game but I get held up at the area before siegebreaker in Act 3.
So I've decided to stick with the WW/Sprint build to beat the game, so I need some gearing advice. What do I need to upgrade first and what overall stats should I be looking for?
I'd say what's most likely killing you is your health is too low; with only 35k you are going to get burst down and killed sometimes. I'd personally focus on getting more health as a top priority (eg ~45k), then just improve other stuff as you fancy. Your health is the only glaring thing wrong with your gear.
Build-wise, you may find you feel more sturdy using Superstition, instead of Nerves Of Steel - it depends what's killing you, really. Also, Bash seems (inexplicably) like the overwhelmingly popular option for ww/sprint barbs, but if you were to use a defensive ability instead, like Leap + Iron Impact, your defensive gear requirements would be greatly reduced (I'm sure you could beat all of inferno in your current gear). Bear in mind that, as I said above, you would need to bind a key to 'move', if you have no "standard" attack ability. GL!
On August 30 2012 09:40 Sylvr wrote: I'm glad I could help. Hopefully Hairy can double-check some of my advice and make sure I'm not talking out of my ass. He's the real authority on the WW build in this thread, from what I can tell.
Everything seemed spot on, so I didn't feel a need to comment
Something odd that I found was that, as your gear gets better, you actually use WW LESS. The reason being is that mobs will often die before Into the Fray can fill your fury back up. WW just becomes a utility skill for getting out of corners and for laying down tornados inside mobs rather than around them (when necessary), These days, I typically just use small bursts of WW rather than holding it like I did when I was a 10k DPS tornado barb. Though I do still tend to use it continuously on large stationary bosses like Azmodan and Ghom and Siegebreaker... I don't know why you aren't able to sustain on them. You probably have too low of CC and IAS. Try to make those Gloves and Amulet changes I mentioned, and for your offhand, look for a Dagger.
I've noticed this more and more. In my full DPS gear my tornadoes are now critting for 25k+, and I am actually starting to find it noticeably harder to keep WOTB running continuously because things just die before they give me the fury required. Whirlwind definitely just gets applied in little dashes here and there, now.
Thanks for the advice guys,
here's my latest and probably stuck with for a long time char:
I gained some str, updated a ton of pieces, got my crit up REALLY high, dropped my loh to 1k flat, my AR is a bit low now but it's not grossly affecting my ability to kill in act 3. I definitelyt hink my next upgrade will have to be my offhand to a dagger, i need something way faster to keep my 1k loh viable.
I know it says my resists are only 386, but i gain 83 resist for poison, 114 resist for lightning, and 51 resist for fire just on it's own from pieces, combined with the 386 I have i'm pretty safe except against arcane damage, but that's most just about dodging lazer beams.
one thing that is deceptive is taht I gained a lot of things that aren't noticeable on the stat sheet. My armor went up by a bit, i went from i think 6.8k shouted, to 7k unbuffed, this'll put me at 8.4k or so shouted, which helps a lot. I also now have much higher crit% which I think in game with warcry up is 51.5%/61.5% wotb. I basically chain crit now. I might drop my bulkathos ring for a resist right to try to balance out a bit more survivability. I also now have a high poison nova chance thanks to andy's, 12% runspeed again in my boots. 8% ias also from andy's.
My base dps now even with the crappy offhand is showing up on the dps sheet before battle fury up at 34.7k now (yay!!!!), and my health is up to 54k a very comfortable number.
I've also found that I just sprint more and ww only to get out of situations or to put nados INTO large groups of mobs. I'm hoping by upgrading the offhand to a dagger with more loh, and crit damage, i can finally reach a super stable state. I'll of course still have to upgrade my legs (couldn't find anything reasonable yesterday night that warranted paying 3+m for an upgrade) and eventually my bulkatho's neck, but I think i'd be damn happy with this char if it stayed relatively this way for the time being. Lord knows i spent a ton of gold on it to update it further than before. Thanks again guys.
On August 30 2012 01:49 kafkaesque wrote: I'm getting really frustrated with my WW-Barbarian...
It feels like I'm dying way too frequently, and although I've increased my mitigation, LoH and Vitality, that doesn't seem to change much. I'm fine as long as there are a bunch of mobs around, but once I've killed the minions and only the Yellow stands, I drop faster than I can leech.
Quill beasts, Spear Throwers, Molochs (those evasive flying fuckers...) and especially those fat wizards who shield themselves... they all take AGES to kill and it's hard to even keep berserker up. If berserker isn't up, however, I drop like a sack of potatoes.
When the run is finished, which takes me about 1:10 hour (fields of slaughter + cave, bridge of corsik, keep depths 1-3, core of arreat), I hardly break even gold-wise and since 1.04 hit, I haven't sold a single mid-range item, even if I undercut the current market by 50%-75%...
I'm not a fan of the WW build either. I won't deny it's probably the best build by far for quick farming IF you have great gear but I don't like the style of it and don't think it works well if you don't have super gear.
sorry, but what are you talking about? after the latest inferno nerf, it is easily possible to make a ww/sprint barb that can clear act3 conveniently with gear for 10M.
Oh, I'm very interested in this, cause I have 10M to spend. I tried buying some pieces for this build last night and failed pretty hard at using this build in act 3, as I died a lot. Mainly, cause I don't really know how to play the build properly yet and of course having incomplete gear, especially the weapons part. Any help on what gear to buy would be great.
On August 31 2012 04:30 Kazeyonoma wrote: one thing that is deceptive is taht I gained a lot of things that aren't noticeable on the stat sheet. My armor went up by a bit, i went from i think 6.8k shouted, to 7k unbuffed, this'll put me at 8.4k or so shouted, which helps a lot.
Does Tough as Nails gives more armour than Nerves of Steel? Usually NoS is better for non-shield barbs, but obviously this might not be always the case. You could gain some free armour
On August 30 2012 01:49 kafkaesque wrote: I'm getting really frustrated with my WW-Barbarian...
It feels like I'm dying way too frequently, and although I've increased my mitigation, LoH and Vitality, that doesn't seem to change much. I'm fine as long as there are a bunch of mobs around, but once I've killed the minions and only the Yellow stands, I drop faster than I can leech.
Quill beasts, Spear Throwers, Molochs (those evasive flying fuckers...) and especially those fat wizards who shield themselves... they all take AGES to kill and it's hard to even keep berserker up. If berserker isn't up, however, I drop like a sack of potatoes.
When the run is finished, which takes me about 1:10 hour (fields of slaughter + cave, bridge of corsik, keep depths 1-3, core of arreat), I hardly break even gold-wise and since 1.04 hit, I haven't sold a single mid-range item, even if I undercut the current market by 50%-75%...
I'm not a fan of the WW build either. I won't deny it's probably the best build by far for quick farming IF you have great gear but I don't like the style of it and don't think it works well if you don't have super gear.
sorry, but what are you talking about? after the latest inferno nerf, it is easily possible to make a ww/sprint barb that can clear act3 conveniently with gear for 10M.
Oh, I'm very interested in this, cause I have 10M to spend. I tried buying some pieces for this build last night and failed pretty hard at using this build in act 3, as I died a lot. Mainly, cause I don't really know how to play the build properly yet and of course having incomplete gear, especially the weapons part. Any help on what gear to buy would be great.
Your gear is showing tank gear right now, but you can actually just wear the exact same gear for the ww/sprint build and do just fine! (even the shield; not many people know you can actually perform just fine in the ww/sprint build using a shield. It lowers your defensive gear requirements dramatically). I'd recommend boots with 12% speed, but apart from that you should be able to literally clear inferno with that gear.
Bear in mind that the build takes some practice. It's important to remember:
Your primary attack is SPRINT, not whirlwind. Only use whirlwind when at full fury!
It's crucially important to keep battle shout active at all times
On August 30 2012 01:49 kafkaesque wrote: I'm getting really frustrated with my WW-Barbarian...
It feels like I'm dying way too frequently, and although I've increased my mitigation, LoH and Vitality, that doesn't seem to change much. I'm fine as long as there are a bunch of mobs around, but once I've killed the minions and only the Yellow stands, I drop faster than I can leech.
Quill beasts, Spear Throwers, Molochs (those evasive flying fuckers...) and especially those fat wizards who shield themselves... they all take AGES to kill and it's hard to even keep berserker up. If berserker isn't up, however, I drop like a sack of potatoes.
When the run is finished, which takes me about 1:10 hour (fields of slaughter + cave, bridge of corsik, keep depths 1-3, core of arreat), I hardly break even gold-wise and since 1.04 hit, I haven't sold a single mid-range item, even if I undercut the current market by 50%-75%...
I'm not a fan of the WW build either. I won't deny it's probably the best build by far for quick farming IF you have great gear but I don't like the style of it and don't think it works well if you don't have super gear.
sorry, but what are you talking about? after the latest inferno nerf, it is easily possible to make a ww/sprint barb that can clear act3 conveniently with gear for 10M.
Oh, I'm very interested in this, cause I have 10M to spend. I tried buying some pieces for this build last night and failed pretty hard at using this build in act 3, as I died a lot. Mainly, cause I don't really know how to play the build properly yet and of course having incomplete gear, especially the weapons part. Any help on what gear to buy would be great.
On August 30 2012 01:49 kafkaesque wrote: I'm getting really frustrated with my WW-Barbarian...
It feels like I'm dying way too frequently, and although I've increased my mitigation, LoH and Vitality, that doesn't seem to change much. I'm fine as long as there are a bunch of mobs around, but once I've killed the minions and only the Yellow stands, I drop faster than I can leech.
Quill beasts, Spear Throwers, Molochs (those evasive flying fuckers...) and especially those fat wizards who shield themselves... they all take AGES to kill and it's hard to even keep berserker up. If berserker isn't up, however, I drop like a sack of potatoes.
When the run is finished, which takes me about 1:10 hour (fields of slaughter + cave, bridge of corsik, keep depths 1-3, core of arreat), I hardly break even gold-wise and since 1.04 hit, I haven't sold a single mid-range item, even if I undercut the current market by 50%-75%...
I'm not a fan of the WW build either. I won't deny it's probably the best build by far for quick farming IF you have great gear but I don't like the style of it and don't think it works well if you don't have super gear.
sorry, but what are you talking about? after the latest inferno nerf, it is easily possible to make a ww/sprint barb that can clear act3 conveniently with gear for 10M.
Oh, I'm very interested in this, cause I have 10M to spend. I tried buying some pieces for this build last night and failed pretty hard at using this build in act 3, as I died a lot. Mainly, cause I don't really know how to play the build properly yet and of course having incomplete gear, especially the weapons part. Any help on what gear to buy would be great.
Your gear is showing tank gear right now, but you can actually just wear the exact same gear for the ww/sprint build and do just fine! (even the shield; not many people know you can actually perform just fine in the ww/sprint build using a shield. It lowers your defensive gear requirements dramatically). I'd recommend boots with 12% speed, but apart from that you should be able to literally clear inferno with that gear.
Bear in mind that the build takes some practice. It's important to remember:
Your primary attack is SPRINT, not whirlwind. Only use whirlwind when at full fury!
It's crucially important to keep battle shout active at all times
Thanks, for the tips. I should have mentioned, that I already cleared Diablo with this gear, but it's just very inefficient due to the low dps, so while I don't die, I just take forever to kill elites. I was looking into the ww build for more farm efficiency. I haven't practiced the build enough yet as I only tried it out last night for the first time and just had trouble maintaining fury or when to sprint, ww, etc.
On August 30 2012 01:49 kafkaesque wrote: I'm getting really frustrated with my WW-Barbarian...
It feels like I'm dying way too frequently, and although I've increased my mitigation, LoH and Vitality, that doesn't seem to change much. I'm fine as long as there are a bunch of mobs around, but once I've killed the minions and only the Yellow stands, I drop faster than I can leech.
Quill beasts, Spear Throwers, Molochs (those evasive flying fuckers...) and especially those fat wizards who shield themselves... they all take AGES to kill and it's hard to even keep berserker up. If berserker isn't up, however, I drop like a sack of potatoes.
When the run is finished, which takes me about 1:10 hour (fields of slaughter + cave, bridge of corsik, keep depths 1-3, core of arreat), I hardly break even gold-wise and since 1.04 hit, I haven't sold a single mid-range item, even if I undercut the current market by 50%-75%...
I'm not a fan of the WW build either. I won't deny it's probably the best build by far for quick farming IF you have great gear but I don't like the style of it and don't think it works well if you don't have super gear.
sorry, but what are you talking about? after the latest inferno nerf, it is easily possible to make a ww/sprint barb that can clear act3 conveniently with gear for 10M.
Oh, I'm very interested in this, cause I have 10M to spend. I tried buying some pieces for this build last night and failed pretty hard at using this build in act 3, as I died a lot. Mainly, cause I don't really know how to play the build properly yet and of course having incomplete gear, especially the weapons part. Any help on what gear to buy would be great.
You're crit rate is okay but could use a bit more of a boost, i find being above 50% crit makes battle fury's into the fray work beautifully, but at your current level of 22% from gear + 5% base + 5% ruthless and a potential 10% more if you find an axe for weapon mastery, you'll be okay sitting at 42% as an early base.
So first things first. find an axe, dps will matter on the main hand, but axe, mainhand, and preferrably something that has str/vit is good, if you can afford finding something with a socket or crit damage built it, extra bonus, but those normally come hefty at cost. i think with a budget of 10 mill, you'll want to try to save where you can in other slots (you already have some good pieces) and try to fork up 3-5 mil for your main hand to try to get a 850+ dps main hand axe. You can click my link above to get an idea of what type of main hand weapon you might be able to find.
Your offhand, for now, look for something cheap. dps doesn't matter at all so you can ignore that as a stat. You want something that has high LOH so you don't rely on it it coming from your mainhand or other slots. You also want it to be fast, daggers are good, swords are ok, but any aspd boosted weapon is perfect, faster is better in this slot. Finally if you can afford stats, sockets, crit damage, that's what you want as well for this place, you can probably find something that has decent loh, and maybe a socket or crit damage or high str, for < 500k. It's compounding of all of the stats that makes it expensive, pick your poison really. You're hp is pretty good, so for you personally i'd recommend go ahead and ignoring vit as a stat here if you want to go cheap.
Your boots are good but if you can find something that gives you run speed, go for it. the more runspeed you ahve the more you can throw out those nadoes out of sprint and can faster clear/get out of situations as well. You probably won't find something that has the stats of your current boots AND run speed for under 10 mil though, so look for something with the same AR, and dump some str or some vit to get it affordable.
Your pants are fine, no real change needed here
your rings aren't ideal. look for rings that have crit chance on them, crit damage can come later once you can sustain your fury. don't worry about life on hit too much since your Offhand should be able to carry a TON of loh for you. Any combination of stats on the rings as follows in order of importance imo( crit chance, AR, vit, str/crit damage) will be good.
Your gloves are fine for now, if you want, you could try to find one with ias AND crit chance but those tend to be more expensive if you want it to have str/vit AND AR. if you're looking to keep it under 10 mil, i'd say look to replace these probably much later since yours are pretty decent imo.
Your belt is also okay so you don't have to replace these right away, but like someone advised me before, it's relatively cheap, to find a belt with 200+ str, and 100+ vit, and other stats (barring AR which is most expensive) so if you need to boost your str some, you can look here (say for sacking str in your boots, you can make it up here... which you'll have to make up the AR in say your rings).
Your bracers are good as well, but you can get crit modifiers here, which you should try to find, or you can grab these somewhere (they aren't typically cheap if they have useful stats though) http://us.battle.net/d3/en/item/lacuni-prowlers . this'll further boost your run speed, and if you get ideal stats, could be your best in slot for the rest of the game. (you could also consider something like keeping your boots as is, and just simply taking the money you save in boots, to invest in finding a pair of cheap lacunis to give you the 12% run speed you want). But I think the cheaper route is definitely looking for some crit chance here.
Your chest is okay too, but the overall AR on it is low, you're going to lose a lot of AR if you swap out your bracers/gloves, or belt, and you're guaranteed to take a hit on AR because you'll lose 65 from your shield, at only 38 Ar on your current chest, this is probably going to be the biggest place you can boost that up with.
Your neck is fine, pretty damned good actually, if you really want to spend something you can grab a crit chance and crit damage neck or look for IAS, but then you'll lose other stats, namely the AR. (an AR, vit, crit chance and crit damage neck is gonna be hella expensive).
Helm is fine.
Shoulders are fine.
Overall you're at a place where you have a lot of pieces that won't need replacing. That leaves as a summary:
axe main hand dagger/fast oh with lots of LOH boots for runspeed rings for crit chance and more AR if affordable chest for more AR bracers for crit rate.
everything else you have is basically good. so if you take your 10mill and split it across 6 items, you can probably spend about 1.5mill each, maybe more on some pieces than others.
The spec You basically can just look up any guide but the idea is you get some early fury via your rage generator (bash + fury rune is typical) and warcry (armor/AR buff), and cast battle fury (to get the bonus damage, and most importantly into the fray rune going ). Once you have into the fray ready, you just need to crit a lot to gain fury. You cast sprint, with the tornado rune and run around mobs, or kite them into your nados. The nados will be your primary damage source, you'll gain fury from crits from them, as well as loh from them too. When fury permits, you want to whirlwind through groups of mobs with sprint going, so you can drop tornados inside of large groups of mobs, as well as using whirlwind to get you out of tight corners. WotB with the duration on rage gain rune allows you to basically stay in WotB form for as long as you're critting and generating rage, sometimes in larger packs you can basically stay in WotB until it comes off cooldown!
Ignore that your dps on your sheet will say it's low because of your offhand, 80% of your damage will come from your mainhand's dps, so that's why you can get away with a low dps, statstick on your OH. the speed on the OH matters because when whirlwinding it'll allow you to better utilize your LOH by attacking more often.
Priorities: 1) keep your shouts up for survivability, damage, and crit=fury engine 2) use sprint, and get monsters into your nados. 3) use whirlwind to help with 2 or to get out of corners, and/or help generate more dps/loh as needed 4) use wotb when you want to crit more, move faster, and be immune to CCs.
that's basically it. It'll take some getting used to how the fury rolls in when you first start, but once you get the hang of it, you'll stop relying on throwing a quick bash or two, to generate rage, and just properly keep sprint up. it'll be temping to whirlwind a lot, but you want to make sure sprint is up first ALWAYS. As you get better with fury generation and comfort, people have gone towards using overpower instead of bash, for more damage, or leap + iron impact, to have another movement/get in/get out/temp invincibility usage.
Try to avoid spamming sprint as it burns your fury quickly, but get in the habit of always tapping it every 4 seconds or so.
Hope this helps and I didn't give any wrong info, hairy can tell you more, but this is basically what they told me and it's worked like a charm.
On August 31 2012 04:30 Kazeyonoma wrote: one thing that is deceptive is taht I gained a lot of things that aren't noticeable on the stat sheet. My armor went up by a bit, i went from i think 6.8k shouted, to 7k unbuffed, this'll put me at 8.4k or so shouted, which helps a lot.
Does Tough as Nails gives more armour than Nerves of Steel? Usually NoS is better for non-shield barbs, but obviously this might not be always the case. You could gain some free armour
The barb is looking very good :D
ooo, good call i'll check again later to see which one benefits more. with my vit moving up some, it might provide more from NoS.
I just wish i could boost my AR back up to 500 or so =T hrm..
On August 30 2012 01:49 kafkaesque wrote: I'm getting really frustrated with my WW-Barbarian...
It feels like I'm dying way too frequently, and although I've increased my mitigation, LoH and Vitality, that doesn't seem to change much. I'm fine as long as there are a bunch of mobs around, but once I've killed the minions and only the Yellow stands, I drop faster than I can leech.
Quill beasts, Spear Throwers, Molochs (those evasive flying fuckers...) and especially those fat wizards who shield themselves... they all take AGES to kill and it's hard to even keep berserker up. If berserker isn't up, however, I drop like a sack of potatoes.
When the run is finished, which takes me about 1:10 hour (fields of slaughter + cave, bridge of corsik, keep depths 1-3, core of arreat), I hardly break even gold-wise and since 1.04 hit, I haven't sold a single mid-range item, even if I undercut the current market by 50%-75%...
I'm not a fan of the WW build either. I won't deny it's probably the best build by far for quick farming IF you have great gear but I don't like the style of it and don't think it works well if you don't have super gear.
sorry, but what are you talking about? after the latest inferno nerf, it is easily possible to make a ww/sprint barb that can clear act3 conveniently with gear for 10M.
Oh, I'm very interested in this, cause I have 10M to spend. I tried buying some pieces for this build last night and failed pretty hard at using this build in act 3, as I died a lot. Mainly, cause I don't really know how to play the build properly yet and of course having incomplete gear, especially the weapons part. Any help on what gear to buy would be great.
You're crit rate is okay but could use a bit more of a boost, i find being above 50% crit makes battle fury's into the fray work beautifully, but at your current level of 22% from gear + 5% base + 5% ruthless and a potential 10% more if you find an axe for weapon mastery, you'll be okay sitting at 42% as an early base.
Wow, thanks for this! I'll go AH hunting tonight using your advice.
On August 30 2012 01:49 kafkaesque wrote: I'm getting really frustrated with my WW-Barbarian...
It feels like I'm dying way too frequently, and although I've increased my mitigation, LoH and Vitality, that doesn't seem to change much. I'm fine as long as there are a bunch of mobs around, but once I've killed the minions and only the Yellow stands, I drop faster than I can leech.
Quill beasts, Spear Throwers, Molochs (those evasive flying fuckers...) and especially those fat wizards who shield themselves... they all take AGES to kill and it's hard to even keep berserker up. If berserker isn't up, however, I drop like a sack of potatoes.
When the run is finished, which takes me about 1:10 hour (fields of slaughter + cave, bridge of corsik, keep depths 1-3, core of arreat), I hardly break even gold-wise and since 1.04 hit, I haven't sold a single mid-range item, even if I undercut the current market by 50%-75%...
I'm not a fan of the WW build either. I won't deny it's probably the best build by far for quick farming IF you have great gear but I don't like the style of it and don't think it works well if you don't have super gear.
sorry, but what are you talking about? after the latest inferno nerf, it is easily possible to make a ww/sprint barb that can clear act3 conveniently with gear for 10M.
Oh, I'm very interested in this, cause I have 10M to spend. I tried buying some pieces for this build last night and failed pretty hard at using this build in act 3, as I died a lot. Mainly, cause I don't really know how to play the build properly yet and of course having incomplete gear, especially the weapons part. Any help on what gear to buy would be great.
You're crit rate is okay but could use a bit more of a boost, i find being above 50% crit makes battle fury's into the fray work beautifully, but at your current level of 22% from gear + 5% base + 5% ruthless and a potential 10% more if you find an axe for weapon mastery, you'll be okay sitting at 42% as an early base.
Wow, thanks for this! I'll go AH hunting tonight using your advice.
NP, just trying to pay it forward after all the advice I got. let me know how it works out. we love sharing our success stories =P