On August 31 2012 21:27 Black Gun wrote: but imho your helm sucks because it has no socket. no matter the trigger effects or offensive stats, skipping 25-31% extra exp is just not acceptable imho with the new level system.
assuming a 25% gem and that you get the full 75% extra exp from 5 nv stacks, thats still 14% overall exp that you are giving away because of the missing socket. (200/175 = 1.14...)
I wouldn't say the helm "sucks" because I'm losing out on 14% additional xp. I still have my standard helm in my stash, but losing the 39% poison nova chance and 9% attack speed makes me sad. I'd rather level up 12% slower and kick that little bit more arse in the process, tbh. /shrug
been having fun with this need a better crit gear loh crit ammy with 200 str and vit and better 1 handers with ll str vit but its fun for now almost at ghom =]
I know I need a lot of upgrades to comfortably farm in Act 3 but thoughts on what slots I need to prioritize would be extremely helpful. I have 40m in the bank with plenty more gold in items on other chars I can sell if needed. I'd like to really do my barb nicely as I think he has the greatest potential to be the best farming char for the foreseeable future.
While we are on the topic, what is an appropriate mf% to maximize efficiency in Act 3? I usually farm with close to 300% on my WD but it's very slow going.
On August 31 2012 21:27 Black Gun wrote: but imho your helm sucks because it has no socket. no matter the trigger effects or offensive stats, skipping 25-31% extra exp is just not acceptable imho with the new level system.
assuming a 25% gem and that you get the full 75% extra exp from 5 nv stacks, thats still 14% overall exp that you are giving away because of the missing socket. (200/175 = 1.14...)
I wouldn't say the helm "sucks" because I'm losing out on 14% additional xp. I still have my standard helm in my stash, but losing the 39% poison nova chance and 9% attack speed makes me sad. I'd rather level up 12% slower and kick that little bit more arse in the process, tbh. /shrug
well, maybe thats a matter of personal taste. I just hate inefficiencies like that. (on the other hand, I prefer bash for its convenience, although leap would have more utility. thats an inefficiency that you are very vocal about. one just cannot/should not argue about taste. )
@charger: you really need more all res and vit. and imho you should get an offhand with more loh, at least 800. then you can get a mainhand with much more damage as you dont need loh on it anymore.
On August 31 2012 23:56 Charger wrote: I know I need a lot of upgrades to comfortably farm in Act 3 but thoughts on what slots I need to prioritize would be extremely helpful. I have 40m in the bank with plenty more gold in items on other chars I can sell if needed. I'd like to really do my barb nicely as I think he has the greatest potential to be the best farming char for the foreseeable future.
While we are on the topic, what is an appropriate mf% to maximize efficiency in Act 3? I usually farm with close to 300% on my WD but it's very slow going.
Thanks for all the help!
More allres (~250 ist super low!), more crit (around 25 from items would be good), more life. Will be hard to keep all the MF up, I guess you should upgrade slowly and see what you can get away with.
On August 31 2012 09:28 Sylvr wrote: I used to think that I didn't have enough survivability, and then I stumbled onto a stream of a high-tier WW Tornado Barb and realized that it was my play style getting me killed, not my gear. Basically, I learned not to fully commit (spin into the middle of the pack) unless I KNOW I can survive them. Run around them for a moment and test the waters. Pay attention to if/how fast your health is falling to determine how long you can stay close to them. Read the Affixes if you can, or just keep a safe distance until you figure them out if you can't. The higher the act, the more damage stuff like Poison and Molten and Desecrator will do. In Act1, you can usually just twirl away in them forever with no fucks given, but in A3, you need to GTFO of them unless you're running like 900 AR and 1400 LOH (overkill, IMO).
Kite damnit, it's the point of the build. Don't run in a straight line away from them though, unless you are about to die. Try to zig-zag so you can stack multiple tornados in range of each other and then get the mobs to stop inside them.
Also note that some mobs' AI is to run away and then run back to you after a couple seconds (Fallen, Wasps, Imps, probably some more). Rather than chase them halfway across the map, just stay put and lay down a ring of Tornados and they will eventually come back to you and run straight into them.
I'm sure there are a million other little tidbits of info that I've picked up along the way, but nothing comes to mind at the moment.
When you set up your gear more defensively, you can happily spend more time in the midst of colossal grogors and phase beast elites, even with molten and desecrate all over. So while your paper dps goes down, your effective dps against tough packs will be much higher as you won't need to kite.
Alternatively, as you've mentioned, you can gear more offensively which will make the easy packs die even faster, but for tough packs you need to dance around them and kite. It's a more tactical style, which is more engaging when you're focused on the game, though if you're watching videos at the same time I prefer the more defensive build.
Note that passives can be changed too. Taking 2 defensive passives will make you particularly hard to kill, though keep in mind that you'll need better crit on your gear to make up for the loss in crit chance.
Another option is to take out your fury generator for a defensive ability, like leap or overpower. Then you can set yourself up with a much more glass cannon setup and plow through things aggressively. The only issue is kiting packs which may sometimes be frustrating to deal with.
There's no right or wrong way to play the build, I personally swap between all of these styles because I like the variety .
On August 31 2012 23:56 Charger wrote: I know I need a lot of upgrades to comfortably farm in Act 3 but thoughts on what slots I need to prioritize would be extremely helpful. I have 40m in the bank with plenty more gold in items on other chars I can sell if needed. I'd like to really do my barb nicely as I think he has the greatest potential to be the best farming char for the foreseeable future.
While we are on the topic, what is an appropriate mf% to maximize efficiency in Act 3? I usually farm with close to 300% on my WD but it's very slow going.
Thanks for all the help!
You are very, very low on all resistance and health. Your crit% is also low. Aim for ~600 buffed AR, 45k health, and 45% crit minimum - then see how you feel.
holy ballsack, had to post this here, I think ryan's gear outshines him in pure dps but this guy has wicked gear for leveling, current race leader for paragon level, like... 81 or something right now?
On August 30 2012 01:49 kafkaesque wrote: I'm getting really frustrated with my WW-Barbarian...
It feels like I'm dying way too frequently, and although I've increased my mitigation, LoH and Vitality, that doesn't seem to change much. I'm fine as long as there are a bunch of mobs around, but once I've killed the minions and only the Yellow stands, I drop faster than I can leech.
Quill beasts, Spear Throwers, Molochs (those evasive flying fuckers...) and especially those fat wizards who shield themselves... they all take AGES to kill and it's hard to even keep berserker up. If berserker isn't up, however, I drop like a sack of potatoes.
When the run is finished, which takes me about 1:10 hour (fields of slaughter + cave, bridge of corsik, keep depths 1-3, core of arreat), I hardly break even gold-wise and since 1.04 hit, I haven't sold a single mid-range item, even if I undercut the current market by 50%-75%...
I'm not a fan of the WW build either. I won't deny it's probably the best build by far for quick farming IF you have great gear but I don't like the style of it and don't think it works well if you don't have super gear.
sorry, but what are you talking about? after the latest inferno nerf, it is easily possible to make a ww/sprint barb that can clear act3 conveniently with gear for 10M.
Oh, I'm very interested in this, cause I have 10M to spend. I tried buying some pieces for this build last night and failed pretty hard at using this build in act 3, as I died a lot. Mainly, cause I don't really know how to play the build properly yet and of course having incomplete gear, especially the weapons part. Any help on what gear to buy would be great.
You're crit rate is okay but could use a bit more of a boost, i find being above 50% crit makes battle fury's into the fray work beautifully, but at your current level of 22% from gear + 5% base + 5% ruthless and a potential 10% more if you find an axe for weapon mastery, you'll be okay sitting at 42% as an early base.
Wow, thanks for this! I'll go AH hunting tonight using your advice.
NP, just trying to pay it forward after all the advice I got. let me know how it works out. we love sharing our success stories =P
and sorry for the wall of text.
Ok I upgraded my gear and actually had 20M to spend cause some sales came in. It's going ok, but still learning it as sometimes I get stuck in a large mob and run out of fury and die. Did part of act 3 with my friend and he thinks my dps is still too low, but it's the best I can get right now. Also, even though I have 24% movement speed, I only see 4 tornados appear, when I read it should be 5 with even 12%.
Nice! your gear should be fine, i dunno how much more dps you can gain, i rape face in act 3 right now (not as fast as the top grinders of course) but I don't think it's slow at all, i often times drop entire packs of non-elites in 1 tornado sprint through, some affixes are harder, but I think it's probably more about learning how to kite/triangle whirl than anything for you, cuz gear wise you should be sweet. I notice your LoH seems to only come from your offhand, it'll take a little getting used to with only 1k loh, but it should be sustainable.
I'm not sure what to upgrade next, really. Rings are on the agenda, but after that.... dunno! :D
Nice mainhand man, when I got my 1k mainhand with crit damage i was super excited. Look I updated my offhand too, it's now a dagger (man do i notice the faster aspd!) but the true beauty of it is the cold damage. omg i am able to kite forever with it, and i never lose goblins anymore. truly beautiful. Loving my char now, MF'ing like a mofo.
On August 31 2012 23:56 Charger wrote: I know I need a lot of upgrades to comfortably farm in Act 3 but thoughts on what slots I need to prioritize would be extremely helpful. I have 40m in the bank with plenty more gold in items on other chars I can sell if needed. I'd like to really do my barb nicely as I think he has the greatest potential to be the best farming char for the foreseeable future.
While we are on the topic, what is an appropriate mf% to maximize efficiency in Act 3? I usually farm with close to 300% on my WD but it's very slow going.
Thanks for all the help!
You are very, very low on all resistance and health. Your crit% is also low. Aim for ~600 buffed AR, 45k health, and 45% crit minimum - then see how you feel.
I got 850-900 buffed AR and I still get huge dmg from some ranged mobs and some AoE combinations (plagued + desecrator + molten and shit). I feel more AR>more health most of the time. Its much easier to keep health up and when you can't really Tornado the randes mobs they don't hit as hard aswell.
On August 30 2012 01:49 kafkaesque wrote: I'm getting really frustrated with my WW-Barbarian...
It feels like I'm dying way too frequently, and although I've increased my mitigation, LoH and Vitality, that doesn't seem to change much. I'm fine as long as there are a bunch of mobs around, but once I've killed the minions and only the Yellow stands, I drop faster than I can leech.
Quill beasts, Spear Throwers, Molochs (those evasive flying fuckers...) and especially those fat wizards who shield themselves... they all take AGES to kill and it's hard to even keep berserker up. If berserker isn't up, however, I drop like a sack of potatoes.
When the run is finished, which takes me about 1:10 hour (fields of slaughter + cave, bridge of corsik, keep depths 1-3, core of arreat), I hardly break even gold-wise and since 1.04 hit, I haven't sold a single mid-range item, even if I undercut the current market by 50%-75%...
I'm not a fan of the WW build either. I won't deny it's probably the best build by far for quick farming IF you have great gear but I don't like the style of it and don't think it works well if you don't have super gear.
sorry, but what are you talking about? after the latest inferno nerf, it is easily possible to make a ww/sprint barb that can clear act3 conveniently with gear for 10M.
Oh, I'm very interested in this, cause I have 10M to spend. I tried buying some pieces for this build last night and failed pretty hard at using this build in act 3, as I died a lot. Mainly, cause I don't really know how to play the build properly yet and of course having incomplete gear, especially the weapons part. Any help on what gear to buy would be great.
You're crit rate is okay but could use a bit more of a boost, i find being above 50% crit makes battle fury's into the fray work beautifully, but at your current level of 22% from gear + 5% base + 5% ruthless and a potential 10% more if you find an axe for weapon mastery, you'll be okay sitting at 42% as an early base.
Wow, thanks for this! I'll go AH hunting tonight using your advice.
NP, just trying to pay it forward after all the advice I got. let me know how it works out. we love sharing our success stories =P
and sorry for the wall of text.
Ok I upgraded my gear and actually had 20M to spend cause some sales came in. It's going ok, but still learning it as sometimes I get stuck in a large mob and run out of fury and die. Did part of act 3 with my friend and he thinks my dps is still too low, but it's the best I can get right now. Also, even though I have 24% movement speed, I only see 4 tornados appear, when I read it should be 5 with even 12%.
Nice! your gear should be fine, i dunno how much more dps you can gain, i rape face in act 3 right now (not as fast as the top grinders of course) but I don't think it's slow at all, i often times drop entire packs of non-elites in 1 tornado sprint through, some affixes are harder, but I think it's probably more about learning how to kite/triangle whirl than anything for you, cuz gear wise you should be sweet. I notice your LoH seems to only come from your offhand, it'll take a little getting used to with only 1k loh, but it should be sustainable.
I'm not sure what to upgrade next, really. Rings are on the agenda, but after that.... dunno! :D
Nice mainhand man, when I got my 1k mainhand with crit damage i was super excited. Look I updated my offhand too, it's not a dagger (man do i notice the faster aspd!) but the true beauty of it is the cold damage. omg i am able to kite forever with it, and i never lose goblins anymore. truly beautiful. Loving my char now, MF'ing like a mofo.
I removed my 24% move speed in exchange for more strength/vitality. Am I correct in assuming, move speed is only so you can run faster from mob to mob for more efficiency? I mostly farm with a friend and I noticed the move speed is useless there since I'm just running ahead of him all the time and engaging in mobs and elites before he gets there. Therefore I have to wait anyways so he can catch up and we fight them together. That's why I decided to remove the move speed.
Also, on second thought we both think my dps is fine now. It's just most ww vids are solo plays where packs have less health so they go down a lot faster. My friend has a witch doctor build that clears elites fast, but when we play co-op, he notices he can't use that build as it's a glass cannon build of kill them or be killed within 5 secs in co-op. However, he uses that build just fine solo cause he can kill them fast enough without worrying about dying. Therefore, it's probably same situation as my ww build cause it doesn't look as fast as solo vids.
I love this build cause it's 10x faster than my tank 17k dps build where I hardly died but just barely did damage and relied on my friend for his dps. I'm still dying at points, cause waller freaking sucks and stops my sprinting and molten, firechain, arcane is not free run city either. It's also a lot more fun to play than a tank, cause as a tank you just sit there spamming your life regen spells and the only times you die is if you're snoozing due to the monotony of just standing still spamming frenzy and revenge, etc.
On August 30 2012 01:49 kafkaesque wrote: I'm getting really frustrated with my WW-Barbarian...
It feels like I'm dying way too frequently, and although I've increased my mitigation, LoH and Vitality, that doesn't seem to change much. I'm fine as long as there are a bunch of mobs around, but once I've killed the minions and only the Yellow stands, I drop faster than I can leech.
Quill beasts, Spear Throwers, Molochs (those evasive flying fuckers...) and especially those fat wizards who shield themselves... they all take AGES to kill and it's hard to even keep berserker up. If berserker isn't up, however, I drop like a sack of potatoes.
When the run is finished, which takes me about 1:10 hour (fields of slaughter + cave, bridge of corsik, keep depths 1-3, core of arreat), I hardly break even gold-wise and since 1.04 hit, I haven't sold a single mid-range item, even if I undercut the current market by 50%-75%...
I'm not a fan of the WW build either. I won't deny it's probably the best build by far for quick farming IF you have great gear but I don't like the style of it and don't think it works well if you don't have super gear.
sorry, but what are you talking about? after the latest inferno nerf, it is easily possible to make a ww/sprint barb that can clear act3 conveniently with gear for 10M.
Oh, I'm very interested in this, cause I have 10M to spend. I tried buying some pieces for this build last night and failed pretty hard at using this build in act 3, as I died a lot. Mainly, cause I don't really know how to play the build properly yet and of course having incomplete gear, especially the weapons part. Any help on what gear to buy would be great.
You're crit rate is okay but could use a bit more of a boost, i find being above 50% crit makes battle fury's into the fray work beautifully, but at your current level of 22% from gear + 5% base + 5% ruthless and a potential 10% more if you find an axe for weapon mastery, you'll be okay sitting at 42% as an early base.
Wow, thanks for this! I'll go AH hunting tonight using your advice.
NP, just trying to pay it forward after all the advice I got. let me know how it works out. we love sharing our success stories =P
and sorry for the wall of text.
Ok I upgraded my gear and actually had 20M to spend cause some sales came in. It's going ok, but still learning it as sometimes I get stuck in a large mob and run out of fury and die. Did part of act 3 with my friend and he thinks my dps is still too low, but it's the best I can get right now. Also, even though I have 24% movement speed, I only see 4 tornados appear, when I read it should be 5 with even 12%.
Nice! your gear should be fine, i dunno how much more dps you can gain, i rape face in act 3 right now (not as fast as the top grinders of course) but I don't think it's slow at all, i often times drop entire packs of non-elites in 1 tornado sprint through, some affixes are harder, but I think it's probably more about learning how to kite/triangle whirl than anything for you, cuz gear wise you should be sweet. I notice your LoH seems to only come from your offhand, it'll take a little getting used to with only 1k loh, but it should be sustainable.
I'm not sure what to upgrade next, really. Rings are on the agenda, but after that.... dunno! :D
Nice mainhand man, when I got my 1k mainhand with crit damage i was super excited. Look I updated my offhand too, it's not a dagger (man do i notice the faster aspd!) but the true beauty of it is the cold damage. omg i am able to kite forever with it, and i never lose goblins anymore. truly beautiful. Loving my char now, MF'ing like a mofo.
I removed my 24% move speed in exchange for more strength/vitality. Am I correct in assuming, move speed is only so you can run faster from mob to mob for more efficiency? I mostly farm with a friend and I noticed the move speed is useless there since I'm just running ahead of him all the time and engaging in mobs and elites before he gets there. Therefore I have to wait anyways so he can catch up and we fight them together. That's why I decided to remove the move speed.
Also, on second thought we both think my dps is fine now. It's just most ww vids are solo plays where packs have less health so they go down a lot faster. My friend has a witch doctor build that clears elites fast, but when we play co-op, he notices he can't use that build as it's a glass cannon build of kill them or be killed within 5 secs in co-op. However, he uses that build just fine solo cause he can kill them fast enough without worrying about dying. Therefore, it's probably same situation as my ww build cause it doesn't look as fast as solo vids.
I love this build cause it's 10x faster than my tank 17k dps build where I hardly died but just barely did damage and relied on my friend for his dps. I'm still dying at points, cause waller freaking sucks and stops my sprinting and molten, firechain, arcane is not free run city either. It's also a lot more fun to play than a tank, cause as a tank you just sit there spamming your life regen spells and the only times you die is if you're snoozing due to the monotony of just standing still spamming frenzy and revenge, etc.
24% movespeed helps you get out of firechain and molten quickly so you take minimal DoT while still leaving behind tornados also the move speed makes your sprints more cost effective because you create tornados based on distance more movespeed = more tornados, i used to only produce 2-3 per sprint but now i always produce 4 when increasing my movespeed
My new gears... I missed out on a good chest and shoulders, so I'm kinda sad. There was a chest I wanted with 150str/150vit/65AR/3 sockets! Shoulders I was looking at had 250str/150vit/68AR
On September 01 2012 02:36 Kazeyonoma wrote: Nice mainhand man, when I got my 1k mainhand with crit damage i was super excited. Look I updated my offhand too, it's now a dagger (man do i notice the faster aspd!) but the true beauty of it is the cold damage. omg i am able to kite forever with it, and i never lose goblins anymore. truly beautiful. Loving my char now, MF'ing like a mofo.
Hey I realized something about weapons the other day. If you go for a slightly lower dps weapon with a massive amount of strength, your can get much better overall dps at a more reasonable price. I went from a 1040 dps with socket (90% crit dmg) mainhand to a 917 dps with socket (90% crit dmg) and 276 strength, and damage went up 5-6k. This only cost me 2.2 million.
On September 01 2012 02:36 Kazeyonoma wrote: Nice mainhand man, when I got my 1k mainhand with crit damage i was super excited. Look I updated my offhand too, it's now a dagger (man do i notice the faster aspd!) but the true beauty of it is the cold damage. omg i am able to kite forever with it, and i never lose goblins anymore. truly beautiful. Loving my char now, MF'ing like a mofo.
Hey I realized something about weapons the other day. If you go for a slightly lower dps weapon with a massive amount of strength, your can get much better overall dps at a more reasonable price. I went from a 1040 dps with socket (90% crit dmg) mainhand to a 917 dps with socket (90% crit dmg) and 276 strength, and damage went up 5-6k. This only cost me 2.2 million.
Good tip, I think i'm just gonna stick with my current weapon cuz i'm broke now haha, but i'll keep that in mind. Thanks.
@Canucklehead, cool man, just play around with it some more, you really shouldn't need to worry too much about damage incoming so try at least having 12% from boots and play with it. If it works better with 0 and more survivability playing with your friend, then by all means, go for it, that's the beauty of these builds and the game in general, no 2 people can do the exact same thing and expect the same results always.
On September 01 2012 02:36 Kazeyonoma wrote: Nice mainhand man, when I got my 1k mainhand with crit damage i was super excited. Look I updated my offhand too, it's now a dagger (man do i notice the faster aspd!) but the true beauty of it is the cold damage. omg i am able to kite forever with it, and i never lose goblins anymore. truly beautiful. Loving my char now, MF'ing like a mofo.
Hey I realized something about weapons the other day. If you go for a slightly lower dps weapon with a massive amount of strength, your can get much better overall dps at a more reasonable price. I went from a 1040 dps with socket (90% crit dmg) mainhand to a 917 dps with socket (90% crit dmg) and 276 strength, and damage went up 5-6k. This only cost me 2.2 million.
Good tip, I think i'm just gonna stick with my current weapon cuz i'm broke now haha, but i'll keep that in mind. Thanks.
@Canucklehead, cool man, just play around with it some more, you really shouldn't need to worry too much about damage incoming so try at least having 12% from boots and play with it. If it works better with 0 and more survivability playing with your friend, then by all means, go for it, that's the beauty of these builds and the game in general, no 2 people can do the exact same thing and expect the same results always.
I was still having trouble surviving molten/arcane mobs, so I'm going try something diff and sacrificed movement speed for more s/v. Then I'm going to use that gained vit to sac the vit in my rings to give me more loh cause as you mentioned before my offhand was my only source of loh and it was under 1000.
My new gears... I missed out on a good chest and shoulders, so I'm kinda sad. There was a chest I wanted with 150str/150vit/65AR/3 sockets! Shoulders I was looking at had 250str/150vit/68AR
holy shit dude, thats some sweet ass set of gear. the only thing that does not fully convince me are your weapons. but thats just a gut feeling, i didnt do the maths.
Ok, so thanks to you guys and a guide I found on reddit I THINK I am geared up enough to farm Act 3. However I keep dying TT Now, I will be the first to say I am new to the WW barb so I know there's a lot for me to learn. So...my main questions: Looking at my gear and setup, do I just suck and need to l2p? Is there something glaring in my gear or skill setup that is causing problems? I'm at about 800 AR and 1200 loh, 33.6 dps, 35k health.