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Wizard - Builds/Discussion - Page 184

Forum Index > Diablo 3
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chocopaw
Profile Blog Joined May 2011
2072 Posts
September 21 2012 21:58 GMT
#3661
Short question for hardcore wizards: Will energy armor still be bread and butter after the nerf, or are there any contestants?
http://twitter.com/lechocopaw
Goshawk.
Profile Blog Joined June 2008
United Kingdom5338 Posts
September 21 2012 23:07 GMT
#3662
Sooooooooo what's the plan for us cm/ww with our gear with the new patch?
xajten
Profile Joined June 2009
Sweden18 Posts
September 22 2012 00:51 GMT
#3663
On September 22 2012 08:07 Goshawk. wrote:
Sooooooooo what's the plan for us cm/ww with our gear with the new patch?

Been wondering the same thing. Will have to play around on the PTR and see what's what.
Phael
Profile Joined May 2010
United States281 Posts
September 22 2012 00:57 GMT
#3664
If your gear is good enough, you can go for archon, which already smashes the cm/stormchaser builds currently. If your gear isn't good enough, you always have the blizzard/hydra + signature spell to fall back on (forked lightning is extremely potent with high crit % here.) Orb/hydra works pretty well, still.

Either way, it's cool that cooldowns once again have meaning and we can't stunlock everything to oblivion.
alQahira
Profile Joined June 2011
United States511 Posts
Last Edited: 2012-09-22 03:14:17
September 22 2012 02:50 GMT
#3665
Well, I would love a report from anyone playing on the PTR. The CC change doesn't seem like it will be fatal for cm/stormchaser since that initial 3 second freeze will often be plenty, and I didn't see a change to the proc rate on storm chaser in the PTR notes.

Also, as a note for those starting out with the cm/stormchaser build, for some reason taking my crit chance from 47 to 49.5 had a HUGE impact on my damage and AP regen, so if you're near that threshold, it is worth upping it just a bit more.

EDIT: I'm downloading it myself now. Will have a report soon. Was too curious.

EDIT 2: PTR seems to be down, will report in tomorrow.
deducter
Profile Joined May 2011
United States80 Posts
September 22 2012 02:58 GMT
#3666
Once you go archon, you can't go back. Archon is much too good; personally, I wouldn't mind if archon were nerfed. I'd massively decrease the damage of disintegration beam, but significantly increase the damage/aoe/stun of the archon melee attack.
TheRealDudeMan
Profile Joined April 2011
United States213 Posts
September 22 2012 03:20 GMT
#3667
On September 22 2012 11:58 deducter wrote:
Once you go archon, you can't go back. Archon is much too good; personally, I wouldn't mind if archon were nerfed. I'd massively decrease the damage of disintegration beam, but significantly increase the damage/aoe/stun of the archon melee attack.


Melee attack is already OP. It crits more and has stun on normal mobs.
"They claim that we violent. We named after Tyrants. This revolution won't be televised we keep it silent."
Genesis08
Profile Joined April 2010
United States28 Posts
September 22 2012 07:10 GMT
#3668
Noob wizard question here as my main is monk. What does the text of Galvanizing Armor "The following skills are improved:" mean? Is that a reference to the +120 sec and life regen or is there some other additional bonus I am missing? The way it is written is confusing.
Goshawk.
Profile Blog Joined June 2008
United Kingdom5338 Posts
September 22 2012 13:49 GMT
#3669
On September 22 2012 16:10 Genesis08 wrote:
Noob wizard question here as my main is monk. What does the text of Galvanizing Armor "The following skills are improved:" mean? Is that a reference to the +120 sec and life regen or is there some other additional bonus I am missing? The way it is written is confusing.


It means u will get life regen and longer duration if you have any of those armours active.
Tactical
Profile Joined January 2011
United States77 Posts
September 22 2012 14:06 GMT
#3670
On September 22 2012 06:58 chocopaw wrote:
Short question for hardcore wizards: Will energy armor still be bread and butter after the nerf, or are there any contestants?


I wouldn't say it'll be bread and butter, with both the armor nerf, as well as the prismatic rune nerf, it might still give you that edge if you're slightly undergeared, or slightly increase your survivability to the average player. Lately I've been using the pinpoint barrier rune with the glass cannon arcane orb/archon build, so that nerf won't really affect me.

As far as contestants, definitely ice armor. I've been experimenting with it for the last few weeks, trying to make both an efficient cold as well as storm/lightning builds work. Ice armor actually works surprisingly well with the critical mass/storm chaser build, and in general is a pretty good armor currently, with the buff I'd definitely bring it into consideration.

I think overall it really just comes down to preference, and your gear. If you have low resists, prismatic armor is probably still your best bet. If you have high resists, and are more prone to melee attacks, ice armor just might be the way to go in 1.0.5.
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
September 22 2012 14:10 GMT
#3671
On September 22 2012 06:58 chocopaw wrote:
Short question for hardcore wizards: Will energy armor still be bread and butter after the nerf, or are there any contestants?

I just hit 60 on a HC wiz and am not even in inferno yet, but I'd guess you'll still want it. You pretty much always want 3 defensive skills (or maybe 4), and I'm currently using diamond skin/energy armor/teleport. I think energy armor will still be universally used just because it is pseudo passive, meaning it is the only one you don't have to cast reactionarily (is that evn a word?).
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
KiWiKaKi
Profile Joined February 2010
Canada691 Posts
September 22 2012 17:01 GMT
#3672
Anyone tried the vigoron rune for familiar? It doesnt even say what it does in the patch note
ur pro or ur noob , thats life
Yttrasil
Profile Joined April 2010
Sweden651 Posts
September 22 2012 19:58 GMT
#3673
I'm really uncertain whether archon build is better than a well geared CM/CC wizard, I'm up to 50+k dmg 2000loh 50khp 700 all res and I have a really hard time believing anything else is faster and better than this to farm with as you get a refreshable wormhole and enemies just melt, avg damage vs single target is close to 400k/s and vs mobs much much higher. You guys who had a really well geared CM/CC wizard, is the archon build really that much better or better at all? I'm at odds what to do with the next patch, it feels like archon probably is the way to go then but now I find it unlikely to be that good especially if you play in a party as you cannot kill everything.
Meh
deducter
Profile Joined May 2011
United States80 Posts
September 22 2012 20:43 GMT
#3674
For me personally, archon has one massive advantage compared with CM/CC: no need to spam buttons. Hold down your RMB and you're done. It's the least physically-taxing build, which allows lazy people like me to indulge in longer farming sessions.
Yttrasil
Profile Joined April 2010
Sweden651 Posts
September 22 2012 22:16 GMT
#3675
On September 23 2012 05:43 deducter wrote:
For me personally, archon has one massive advantage compared with CM/CC: no need to spam buttons. Hold down your RMB and you're done. It's the least physically-taxing build, which allows lazy people like me to indulge in longer farming sessions.


Yes but that I have a script for as that would destroy my hands after less than half a run and did in the beginning so had to restort to that, anything else that it's actually better at?
Meh
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
September 22 2012 22:18 GMT
#3676
the one problem i see with archon builds in the new patch: they scale absolutely awfully with the players 8 thing.
"What am I supposed to do against this?" - "Lose!" :-]
Yttrasil
Profile Joined April 2010
Sweden651 Posts
Last Edited: 2012-09-23 05:54:33
September 23 2012 05:53 GMT
#3677
http://eu.battle.net/d3/en/profile/Yttrasil-2655/hero/425414
This is my character I have now and am running CM/CC build, does anyone know what I should try to upgrade next, I highly value mf and have 235 at my current lvl 21 paragon for the normal monster killing as the only real difference I might need is more damage. I tried hard as hell to find a source which had mf and better damage for any reasonable price and the best I could find was that. Right now I change two items, my amulet and helmet before killing elites so I was thinking if a new amulet is the way to go with 20 mf to only have to change 1 item before killing elites, but without LOH and with mf as my 1.9k might be a tad too high and gimping my damage. Is there any item out there I've missed and should really be looking at, without sacrificing my mf that is? Have about 30+ mil to spend at the moment, is amulet the next big thing?
Meh
EnDeR_
Profile Blog Joined May 2004
Spain2700 Posts
September 23 2012 10:07 GMT
#3678
On September 23 2012 14:53 Yttrasil wrote:
http://eu.battle.net/d3/en/profile/Yttrasil-2655/hero/425414
This is my character I have now and am running CM/CC build, does anyone know what I should try to upgrade next, I highly value mf and have 235 at my current lvl 21 paragon for the normal monster killing as the only real difference I might need is more damage. I tried hard as hell to find a source which had mf and better damage for any reasonable price and the best I could find was that. Right now I change two items, my amulet and helmet before killing elites so I was thinking if a new amulet is the way to go with 20 mf to only have to change 1 item before killing elites, but without LOH and with mf as my 1.9k might be a tad too high and gimping my damage. Is there any item out there I've missed and should really be looking at, without sacrificing my mf that is? Have about 30+ mil to spend at the moment, is amulet the next big thing?


I used to go pretty full-on mf as you are a couple weeks back, with around 50k dps in a3. It just goes really slow, a friend convinced me to just drop the mf and now i'm mowing everything down twice as fast and getting way more drops, not to mention xp. Gear with mf is just too overpriced.
estás más desubicao q un croissant en un plato de nécoras
Yttrasil
Profile Joined April 2010
Sweden651 Posts
September 23 2012 11:03 GMT
#3679
It's way way more expensive than normal gear for sure and makes you very limited in more interesting choises when wanting attack speed etc, but not having to change gear before killing elites is so worth it. But 50kdps is insanely much for CM/CC build I think as the effective damage melts any normal mob in less than 1 second and that's the time it takes to move there and refresh anyways, did you really run that build with your 50k damage? With archon or any kite build I can understand it will be twice as fast though, also wondering if the 1.05 really will gimp CM so hard that getting a fat 2h weapon and having cash for it might be the goal for the next patch instead. Lets say I spend the extra money on int instead of mf, i'd at most be running 60k or so damage anyway so I don't think it's worth it probably.
Meh
EnDeR_
Profile Blog Joined May 2004
Spain2700 Posts
Last Edited: 2012-09-23 11:59:45
September 23 2012 11:38 GMT
#3680
On September 23 2012 20:03 Yttrasil wrote:
It's way way more expensive than normal gear for sure and makes you very limited in more interesting choises when wanting attack speed etc, but not having to change gear before killing elites is so worth it. But 50kdps is insanely much for CM/CC build I think as the effective damage melts any normal mob in less than 1 second and that's the time it takes to move there and refresh anyways, did you really run that build with your 50k damage? With archon or any kite build I can understand it will be twice as fast though, also wondering if the 1.05 really will gimp CM so hard that getting a fat 2h weapon and having cash for it might be the goal for the next patch instead. Lets say I spend the extra money on int instead of mf, i'd at most be running 60k or so damage anyway so I don't think it's worth it probably.


Well, I'm running an archon build when solo, CM/CC when multiplayer. The archon build is really, really quick with 25% ms (i basically just grabbed the cheapest lacuni's in the market), everything basically just melts in front of you. With my mf build i used to start in cydaea quest, so cursed 1,2-cydaea, core- azmodan, then crater, then damend 1,2, then fields then keep 2 and 3. This used to take about 40-50 min, and I was getting about 16M/hour xp. With the archon build i dropped the bosses and clear core, damned 1, crater, fields, keep 2 and 3 in about 15 min, earning around 28-32M/hour xp. In terms of items, I'm still getting about 1 75% to 100% full inventory worth per run (I only pick up ilvl 61+), so similar to what i was getting with my mf build.

You should very easily hit 100k dps with 30M investment in gear (with sparkflint, magic weapon and glass cannon), and it will really speed up your clear times (which it did for me). Next patch, unless you're running with something close to 2 attacks per second, the CM/CC build is not going to get anywhere near the dps output you get now. I wouldn't get a 2h weapon in either case because you need to be able to quickly get the archon cooldown to zero, and attack speed is important. In any case, kiting builds simply don't output the same amount of dps as archon-CM/CC builds.
estás más desubicao q un croissant en un plato de nécoras
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