this thread just once again reminds me that fucking sc2 still exists -_- lol. man i minimize as much sc2 stuff as i can but it's hard to not be reminded that it exists


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Ideas
United States8077 Posts
this thread just once again reminds me that fucking sc2 still exists -_- lol. man i minimize as much sc2 stuff as i can but it's hard to not be reminded that it exists ![]() ![]() | ||
Takkara
United States2503 Posts
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OPL3SA2
United States378 Posts
What does all of this mean? News is news, and facts are facts, and I appreciate keeping perspective out of the official news post, but could you please explain what sort of effect this is going to have on the BW community. Positive, negative, neutral? Thanks | ||
bokchoi
Korea (South)9498 Posts
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Seraphic
United States3849 Posts
Already loling at some people saying SC2 doesn't need the Koreans... | ||
shannn
Netherlands2891 Posts
Will we finally get LAN? Atleast for the competetive scene like GSL/TSL/NASL/MLG/IEM. What will OGN/MBC and KeSPA do with sc2? I'm glad that BW can live on without doing anything illegal (from Blizzard's view). | ||
F1rstAssau1t
1341 Posts
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Pleiades
United States472 Posts
I'm still glad this situation is resolved, but I still think that KeSPA has too much power over it's players. As for people asking for Blizzard's main argument in the case, I think it was more about KeSPA receiving money from the broadcasting companies for fees that Blizzard feel KeSPA had no right to charge the broadcasting companies for. The ownership of derivative works was just a ploy to strengthen their argument since it was the actual content being broadcasted. | ||
Clbull
United Kingdom1439 Posts
An e-Sports insider has said that this was a result of a request Mike Morhaime and other Blizzard higher ups made to KeSPA. KeSPA's executive officer said that while they are not able to reveal anything in detail at this point in time, there will be good news very soon. Now StarCraft II is hardly "failing" in South Korea although it's nowhere near as popular as its predecessor. But at the moment, many moderately to hugely popular StarCraft II leagues have popped up in both EU, NA and SEA regions, a few of those being the following: - North American Star League (NASL) - IGN Pro League (IPL) - Major League Gaming (MLG) which has existed for many years with other games, particularly the Halo series but is fast becoming a huge SC2 event. - World Cyber Games (WCG) which is discontinuing StarCraft: Brood War and adopting StarCraft II: Wings of Liberty as its main RTS title featured. - Taiwan e-Sports League (TeSL) - TeamLiquid Star League (TSL) - StarsWar - Dreamhack However, there is only one league operational in Korea, the nation which was placed on the map in the first place as the utopia for e-sports and which harboured the best of the best for both Brood War and early StarCraft II. In fact, if this isn't stereotyped so much, then how come the GSL World Championship involved Team World All-Stars vs Team Korea in both a team league and a 16 player invitational tournament? Back to my point. Maybe for the sake of e-sports in South Korea, Blizzard may be seriously considering re-negoitations between them, Gretech, KeSPA, MBCGame and Ongamenet. Because giving one channel an exlusivity deal to host a televised StarCraft II league has clearly failed to sweep South Korea into a huge frenzy over SC2. I think until they allow the competitors (MBCGame, KeSPA and Ongamenet) to establish StarCraft II leagues as well, then the game will not flourish in South Korea. | ||
kevva
Sweden85 Posts
On May 10 2011 07:45 Pleiades wrote: ? Blizzard made the game, and they don't deserve money for some other party using it as a marketing venture?. Blizzard didn't care ten years ago until now. Just sayin'. | ||
toni0z
3 Posts
On May 10 2011 07:45 Pleiades wrote: ? Blizzard made the game, and they don't deserve money for some other party using it as a marketing venture? I'm still glad this situation is resolved, but I still think that KeSPA has too much power over it's players. As for people asking for Blizzard's main argument in the case, I think it was more about KeSPA receiving money from the broadcasting companies for fees that Blizzard feel KeSPA had no right to charge the broadcasting companies for. The ownership of derivative works was just a ploy to strengthen their argument since it was the actual content being broadcasted. Its not just starcraft games. It's a starcraft game between amazing players that were only produced and cultivated through a system and infrastructure that was created by KeSPA, at a rather high cost and with complete risk falling to KeSPA. Blizzard coming along after the fact with its hands out acting like a partner is shady especially under the conditions KeSPA claims. Also its easy to see the amount of interest KeSPA sparked worldwide in Brood War years ago when they created their starcraft leagues. Also the esports scene (largely formed by KeSPA, correct me if I'm wrong) did much to hype up the release of SC2 probably boosting its sales by a considerable amount. If you think KeSPA doesn't deserve anything then you're crazy, look at all the sports associations struggling to survive, its a miracle in my eyes that a video game league is thriving. Ask yourself is Blizzard would give a damn about esports were it not for Korea's success. | ||
hifriend
China7935 Posts
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Pleiades
United States472 Posts
I'm also not going into the argument of why Blizzard took no immediate action until several years ago. The only thing I have to say about this part is, something had to of change in the way e-sports in Korea was handled for Blizzard to get involved. | ||
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infinitestory
United States4053 Posts
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snailz
Croatia900 Posts
oh, capitalism edit: also kelly ![]() | ||
Kibibit
United States1551 Posts
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toni0z
3 Posts
On May 10 2011 08:08 Pleiades wrote: I'm not arguing about KeSPA and Korea's involvement in e-sports growth, it's more about the method of money transaction of the parties involved using another's own product. I'm also not going into the argument of why Blizzard took no immediate action until several years ago. The only thing I have to say about this part is, something had to of change in the way e-sports in Korea was handled for Blizzard to get involved. Well the NFL sell's the rights to it's broadcast even though (correct me if I'm wrong) they don't pay licensing fees to the inventor of football. An NFL production and the game of football itself are completely different things like a game of starcraft on Bnet and an OSL production are. It'd be ridiculous if Adidas went to FIFA and demanded control over games where their balls were used, in fact its the other way around Adidas gives money to FIFA for their brand to be used and advertised. Don't you think KeSPA added a massive intangible value to the game of starcraft through what they've achieved similarly to the way adidas soccer balls probably sell so much more since being in professional/international events produced through FIFA? Obviously this analogy isn't completely relevant due to the difference of a video game and a sport but it still holds value in my opinion. Exactly why do people not like KeSPA? (serious question) | ||
Ocedic
United States1808 Posts
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Zooper31
United States5710 Posts
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Milkis
5003 Posts
On May 10 2011 08:31 Zooper31 wrote: So basically this agreement is basically what Blizzard wanted? KeSPA to pay them a yearly broadcasting fee to show BW. Only details is whether its the $100,000 Blizzard wanted or alot less. I'm gonna assume alot less because why else would they randomly decide to accept a deal they've been denouncing this whole time. Nah, Blizzard wanted 100% ownership of derivative works amongst other things. | ||
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