I think they should be balancing towards those who actually know how to play the game so that those who don't actually have to learn.
Blizzard on 1v1 Balancing and the new patch - Page 5
Forum Index > Community News and Headlines |
Reborn58
United States238 Posts
I think they should be balancing towards those who actually know how to play the game so that those who don't actually have to learn. | ||
Buffy
Sweden665 Posts
| ||
Rokk
United States425 Posts
I don't understand the supply depot/rax change. Proxy raxs weren't overpowered, but it was a good cheese terran players could use in certain situations. The reaper change is just going to make them more useless. They need to do something else to them to make people want to build them after the first 5 minutes of the game. I'm not sure if the increased hp on zerg buildings is necessary, but I'll take it. Keep in mind that they prefaced these changes with "Here are a few of the changes we currently have planned", so who knows what else they have planned. These are some huge changes though. | ||
Wolf
Korea (South)3290 Posts
I can't believe these arbitrary things are being introduced because of numbers. Cannot believe it. | ||
chas
Germany18 Posts
Just remove the Reaper already. It's a gimmicky crap unit. | ||
sith
United States2474 Posts
Welcome nerfs to reapers though. Even as toss early reaper pushes were annoying as fuck if the T had ANY micro. | ||
0neder
United States3733 Posts
Depot requirement and Roach range buff is retarded. | ||
Reborn58
United States238 Posts
So hard to stop it even when you scout it... | ||
Sadistx
Zimbabwe5568 Posts
On October 08 2010 01:31 Semipsyc wrote: Man, seems like they really want terrans to be using hellions more instead of reapers, lol They already have been using hellions more than reapers, ever since 1.1 patch. Now they just want to make sure no one ever builds more than 1 reaper, ever. | ||
R0YAL
United States1768 Posts
![]() ![]() | ||
Leeoku
1617 Posts
| ||
Altsa
Finland990 Posts
| ||
Fontong
United States6454 Posts
lolwut | ||
oxxo
988 Posts
Also... if these are true might as well just remove reapers. | ||
XSmokeX
United States16 Posts
![]() User was warned for this post | ||
MrBitter
United States2940 Posts
The roach change will make the unit much better, but I have to wonder if it was necessary. The depot requirement suuuucks for T. Encouraging macro play, though, makes me a little bit optimistic. The nitro packs change: Who cares. | ||
DarkspearTribe
568 Posts
FUCK YEAH DUSTIN Ra2 was amazing. So is Sc2. | ||
Biochemist
United States1008 Posts
On October 08 2010 01:33 Senx wrote: Why does DB state that PvT has issues? As you can see its one of the most balanced MU's in the highest league while in lower leagues protoss are steamrolling terrans with 4 gates all day. Why aren't they balancing for high level play? Terran ought to figure out how to deal with 4 gate all-ins soon enough. They should realize that by balancing for gold level players, you WILL break diamond level balance They nerfed aggressive, cheesy proxy openings and early reaper play. I don't think this will make a single significant difference to platinum and below terran play, since for the most part they don't have the speed to execute these openings properly anyway. | ||
CidO
United States695 Posts
The balance changes in our next patch will primarily focus on improving the zerg. Here are a few of the changes we currently have planned: -BlizzHopefully this time there will be more than what is listed here, and I am glad they recognize to focus on buffing zerg as opposed to nerfing the other two races. | ||
Fraidnot
United States824 Posts
| ||
| ||