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Topin
Profile Blog Joined December 2010
Peru10102 Posts
October 25 2014 21:12 GMT
#17221
for me it felt like too much love story, no enough blood and wtf was that primal zerg shit
i would define my style between a mix of ByuN, Maru and MKP
[PkF] Wire
Profile Joined March 2013
France24238 Posts
October 25 2014 21:13 GMT
#17222
On October 26 2014 06:12 Topin wrote:
for me it felt like too much love story, no enough blood and wtf was that primal zerg shit


Ha ha ha kinda what I was thinking while playing the campaign in a nutshell
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
October 25 2014 21:13 GMT
#17223
On October 26 2014 06:11 [PkF] Wire wrote:
Show nested quote +
On October 26 2014 06:10 IntoTheheart wrote:
On October 26 2014 06:06 IntoTheheart wrote:
On October 26 2014 06:04 [PkF] Wire wrote:
On October 26 2014 06:03 IntoTheheart wrote:
On October 26 2014 06:02 [PkF] Wire wrote:
WoL campaign, though not as great as SC1 and BW one, was really enjoyable. I still play it once and again, it's well done, fun, reasonably challenging and the storyline is interesting. I didn't like HotS campaign very much though, I hope LotV gives us some great single player experience.

They apparently wanted to delay LotV's release by a bit just to give it an extra bit of a Protoss feel.


Source ?

I'll look for it. I remember it was Morihaime talking about it.


http://www.warcry.com/news/view/129477-StarCraft-2-Legacy-of-the-Void-Campaign-Needs-More-Work-Blizzard-Says

I found it. Never mind, it looks like I didn't interpret it well. Basically, the tl;dr is that the story is more or less finished, but they're working on campaign mechanics to make it feel Protoss.


Thanks ! Quite an interesting viewpoint on the Protoss race.

I will say that while the stories haven't been the best of any vieo game I've ever played, it does feel like Blizzard can make the gameplay of the campaigns pretty fun. The Terran one felt like a desperate struggle, and the Zerg one felt like you were invincible after you gathered enough momentum. The Protoss one will probably have a "4gate very single map" challenge.
kiss kiss fall in love
y0su
Profile Blog Joined September 2011
Finland7871 Posts
October 25 2014 21:14 GMT
#17224
On October 26 2014 06:09 [PkF] Wire wrote:
As far as gameplay is concerned WoL campaign was wonderful. The upgrades on units give each try a different feeling and the missions are varied and interesting. I genuinely loved it through and through. I'm not an expert of SCII lore so I won't talk about the story too much. All I can say is I found HotS story really cheesy though

Yeah, I see why they wanted to try the "control a hero" route the whole time but it just didn't follow WoL well. I think RTS campaigns should be more similar to the way multi-player works. Also, I really liked that WoL had a few protoss missions thrown in. Could have been cool to have some terran or protoss missions thrown into hots...
[PkF] Wire
Profile Joined March 2013
France24238 Posts
Last Edited: 2014-10-25 21:14:58
October 25 2014 21:14 GMT
#17225
On October 26 2014 06:13 IntoTheheart wrote:
Show nested quote +
On October 26 2014 06:11 [PkF] Wire wrote:
On October 26 2014 06:10 IntoTheheart wrote:
On October 26 2014 06:06 IntoTheheart wrote:
On October 26 2014 06:04 [PkF] Wire wrote:
On October 26 2014 06:03 IntoTheheart wrote:
On October 26 2014 06:02 [PkF] Wire wrote:
WoL campaign, though not as great as SC1 and BW one, was really enjoyable. I still play it once and again, it's well done, fun, reasonably challenging and the storyline is interesting. I didn't like HotS campaign very much though, I hope LotV gives us some great single player experience.

They apparently wanted to delay LotV's release by a bit just to give it an extra bit of a Protoss feel.


Source ?

I'll look for it. I remember it was Morihaime talking about it.


http://www.warcry.com/news/view/129477-StarCraft-2-Legacy-of-the-Void-Campaign-Needs-More-Work-Blizzard-Says

I found it. Never mind, it looks like I didn't interpret it well. Basically, the tl;dr is that the story is more or less finished, but they're working on campaign mechanics to make it feel Protoss.


Thanks ! Quite an interesting viewpoint on the Protoss race.

I will say that while the stories haven't been the best of any vieo game I've ever played, it does feel like Blizzard can make the gameplay of the campaigns pretty fun. The Terran one felt like a desperate struggle, and the Zerg one felt like you were invincible after you gathered enough momentum. The Protoss one will probably have a "4gate very single map" challenge.


Ha ha ha ! If I read well into the interview, it sounds more like "reach tech + max army into 1-A" challenge though
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
October 25 2014 21:14 GMT
#17226
On October 26 2014 06:13 [PkF] Wire wrote:
Show nested quote +
On October 26 2014 06:12 Topin wrote:
for me it felt like too much love story, no enough blood and wtf was that primal zerg shit


Ha ha ha kinda what I was thinking while playing the campaign in a nutshell

I have actually more or less just blocked that part of the campaign out. It felt really shallow and kinda weird. It would've been nicer to see them fight a little differently, or be the equivalent of Terran mercenaries.
kiss kiss fall in love
Cricketer12
Profile Blog Joined May 2012
United States13990 Posts
October 25 2014 21:15 GMT
#17227
On October 26 2014 06:13 IntoTheheart wrote:
Show nested quote +
On October 26 2014 06:11 [PkF] Wire wrote:
On October 26 2014 06:10 IntoTheheart wrote:
On October 26 2014 06:06 IntoTheheart wrote:
On October 26 2014 06:04 [PkF] Wire wrote:
On October 26 2014 06:03 IntoTheheart wrote:
On October 26 2014 06:02 [PkF] Wire wrote:
WoL campaign, though not as great as SC1 and BW one, was really enjoyable. I still play it once and again, it's well done, fun, reasonably challenging and the storyline is interesting. I didn't like HotS campaign very much though, I hope LotV gives us some great single player experience.

They apparently wanted to delay LotV's release by a bit just to give it an extra bit of a Protoss feel.


Source ?

I'll look for it. I remember it was Morihaime talking about it.


http://www.warcry.com/news/view/129477-StarCraft-2-Legacy-of-the-Void-Campaign-Needs-More-Work-Blizzard-Says

I found it. Never mind, it looks like I didn't interpret it well. Basically, the tl;dr is that the story is more or less finished, but they're working on campaign mechanics to make it feel Protoss.


Thanks ! Quite an interesting viewpoint on the Protoss race.

I will say that while the stories haven't been the best of any vieo game I've ever played, it does feel like Blizzard can make the gameplay of the campaigns pretty fun. The Terran one felt like a desperate struggle, and the Zerg one felt like you were invincible after you gathered enough momentum. The Protoss one will probably have a "4gate very single map" challenge.

toss will almost certainly be a 300esque feel, i think Morhaime even said something like that in an interview...
though i really liked the original idea for the campaign (political game where you try to unite as many protoss clans as possible to have enough forces to defeat Amon)
Chain 1 Arthalion Chain 2 Urgula Chain 3 Mululu Chain 4 Lukias
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
October 25 2014 21:16 GMT
#17228
On October 26 2014 06:15 Cricketer12 wrote:
Show nested quote +
On October 26 2014 06:13 IntoTheheart wrote:
On October 26 2014 06:11 [PkF] Wire wrote:
On October 26 2014 06:10 IntoTheheart wrote:
On October 26 2014 06:06 IntoTheheart wrote:
On October 26 2014 06:04 [PkF] Wire wrote:
On October 26 2014 06:03 IntoTheheart wrote:
On October 26 2014 06:02 [PkF] Wire wrote:
WoL campaign, though not as great as SC1 and BW one, was really enjoyable. I still play it once and again, it's well done, fun, reasonably challenging and the storyline is interesting. I didn't like HotS campaign very much though, I hope LotV gives us some great single player experience.

They apparently wanted to delay LotV's release by a bit just to give it an extra bit of a Protoss feel.


Source ?

I'll look for it. I remember it was Morihaime talking about it.


http://www.warcry.com/news/view/129477-StarCraft-2-Legacy-of-the-Void-Campaign-Needs-More-Work-Blizzard-Says

I found it. Never mind, it looks like I didn't interpret it well. Basically, the tl;dr is that the story is more or less finished, but they're working on campaign mechanics to make it feel Protoss.


Thanks ! Quite an interesting viewpoint on the Protoss race.

I will say that while the stories haven't been the best of any vieo game I've ever played, it does feel like Blizzard can make the gameplay of the campaigns pretty fun. The Terran one felt like a desperate struggle, and the Zerg one felt like you were invincible after you gathered enough momentum. The Protoss one will probably have a "4gate very single map" challenge.

toss will almost certainly be a 300esque feel, i think Morhaime even said something like that in an interview...
though i really liked the original idea for the campaign (political game where you try to unite as many protoss clans as possible to have enough forces to defeat Amon)

I'm actually very much okay with a 300esque Protoss game, because if my reading into the Protoss lore is accurate, they're a fading light in the darkness, kinda like the Elves in the Lord of the Rings. They're here for now, but will soon disappear unless they really get their shit together. I wonder if you're gonna have a persistent unit count which decreases with time (you only get 1k Zealots for the campaign, so don't fuck up!) type of thing.
kiss kiss fall in love
Cricketer12
Profile Blog Joined May 2012
United States13990 Posts
October 25 2014 21:16 GMT
#17229
On October 26 2014 06:14 y0su wrote:
Show nested quote +
On October 26 2014 06:09 [PkF] Wire wrote:
As far as gameplay is concerned WoL campaign was wonderful. The upgrades on units give each try a different feeling and the missions are varied and interesting. I genuinely loved it through and through. I'm not an expert of SCII lore so I won't talk about the story too much. All I can say is I found HotS story really cheesy though

Yeah, I see why they wanted to try the "control a hero" route the whole time but it just didn't follow WoL well. I think RTS campaigns should be more similar to the way multi-player works. Also, I really liked that WoL had a few protoss missions thrown in. Could have been cool to have some terran or protoss missions thrown into hots...

they needed those protoss missions because they knew there were people like me who would burn down Blizz HQ if there wasnt any follow up to the BW secret mission after 12 YEARS of waiting....
Chain 1 Arthalion Chain 2 Urgula Chain 3 Mululu Chain 4 Lukias
Cricketer12
Profile Blog Joined May 2012
United States13990 Posts
October 25 2014 21:20 GMT
#17230
On October 26 2014 06:16 IntoTheheart wrote:
Show nested quote +
On October 26 2014 06:15 Cricketer12 wrote:
On October 26 2014 06:13 IntoTheheart wrote:
On October 26 2014 06:11 [PkF] Wire wrote:
On October 26 2014 06:10 IntoTheheart wrote:
On October 26 2014 06:06 IntoTheheart wrote:
On October 26 2014 06:04 [PkF] Wire wrote:
On October 26 2014 06:03 IntoTheheart wrote:
On October 26 2014 06:02 [PkF] Wire wrote:
WoL campaign, though not as great as SC1 and BW one, was really enjoyable. I still play it once and again, it's well done, fun, reasonably challenging and the storyline is interesting. I didn't like HotS campaign very much though, I hope LotV gives us some great single player experience.

They apparently wanted to delay LotV's release by a bit just to give it an extra bit of a Protoss feel.


Source ?

I'll look for it. I remember it was Morihaime talking about it.


http://www.warcry.com/news/view/129477-StarCraft-2-Legacy-of-the-Void-Campaign-Needs-More-Work-Blizzard-Says

I found it. Never mind, it looks like I didn't interpret it well. Basically, the tl;dr is that the story is more or less finished, but they're working on campaign mechanics to make it feel Protoss.


Thanks ! Quite an interesting viewpoint on the Protoss race.

I will say that while the stories haven't been the best of any vieo game I've ever played, it does feel like Blizzard can make the gameplay of the campaigns pretty fun. The Terran one felt like a desperate struggle, and the Zerg one felt like you were invincible after you gathered enough momentum. The Protoss one will probably have a "4gate very single map" challenge.

toss will almost certainly be a 300esque feel, i think Morhaime even said something like that in an interview...
though i really liked the original idea for the campaign (political game where you try to unite as many protoss clans as possible to have enough forces to defeat Amon)

I'm actually very much okay with a 300esque Protoss game, because if my reading into the Protoss lore is accurate, they're a fading light in the darkness, kinda like the Elves in the Lord of the Rings. They're here for now, but will soon disappear unless they really get their shit together. I wonder if you're gonna have a persistent unit count which decreases with time (you only get 1k Zealots for the campaign, so don't fuck up!) type of thing.

i imagine there willl be at least one or two mssions like this where its a mircofest for glory...and i def feel like at the end of each mission despite victory, it will feel like you barely made it out alive and though you won the battles you are losing the war.... we will see how they go about it but i am very excited, especially since it looks like they bringing back yellow toss from BW as the "theme color for the game, despite having green this whole time". so much nostalgia, but i wonder how they will balance out the respected rogue hero of Zeratul, who has been a real let down in SC2 in my opinion and the somehow selfless Kerrigan....if she is the key, why need zeratul and toss campaign? idk
Chain 1 Arthalion Chain 2 Urgula Chain 3 Mululu Chain 4 Lukias
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
October 25 2014 21:23 GMT
#17231
On October 26 2014 06:20 Cricketer12 wrote:
Show nested quote +
On October 26 2014 06:16 IntoTheheart wrote:
On October 26 2014 06:15 Cricketer12 wrote:
On October 26 2014 06:13 IntoTheheart wrote:
On October 26 2014 06:11 [PkF] Wire wrote:
On October 26 2014 06:10 IntoTheheart wrote:
On October 26 2014 06:06 IntoTheheart wrote:
On October 26 2014 06:04 [PkF] Wire wrote:
On October 26 2014 06:03 IntoTheheart wrote:
On October 26 2014 06:02 [PkF] Wire wrote:
WoL campaign, though not as great as SC1 and BW one, was really enjoyable. I still play it once and again, it's well done, fun, reasonably challenging and the storyline is interesting. I didn't like HotS campaign very much though, I hope LotV gives us some great single player experience.

They apparently wanted to delay LotV's release by a bit just to give it an extra bit of a Protoss feel.


Source ?

I'll look for it. I remember it was Morihaime talking about it.


http://www.warcry.com/news/view/129477-StarCraft-2-Legacy-of-the-Void-Campaign-Needs-More-Work-Blizzard-Says

I found it. Never mind, it looks like I didn't interpret it well. Basically, the tl;dr is that the story is more or less finished, but they're working on campaign mechanics to make it feel Protoss.


Thanks ! Quite an interesting viewpoint on the Protoss race.

I will say that while the stories haven't been the best of any vieo game I've ever played, it does feel like Blizzard can make the gameplay of the campaigns pretty fun. The Terran one felt like a desperate struggle, and the Zerg one felt like you were invincible after you gathered enough momentum. The Protoss one will probably have a "4gate very single map" challenge.

toss will almost certainly be a 300esque feel, i think Morhaime even said something like that in an interview...
though i really liked the original idea for the campaign (political game where you try to unite as many protoss clans as possible to have enough forces to defeat Amon)

I'm actually very much okay with a 300esque Protoss game, because if my reading into the Protoss lore is accurate, they're a fading light in the darkness, kinda like the Elves in the Lord of the Rings. They're here for now, but will soon disappear unless they really get their shit together. I wonder if you're gonna have a persistent unit count which decreases with time (you only get 1k Zealots for the campaign, so don't fuck up!) type of thing.

i imagine there willl be at least one or two mssions like this where its a mircofest for glory...and i def feel like at the end of each mission despite victory, it will feel like you barely made it out alive and though you won the battles you are losing the war.... we will see how they go about it but i am very excited, especially since it looks like they bringing back yellow toss from BW as the "theme color for the game, despite having green this whole time". so much nostalgia, but i wonder how they will balance out the respected rogue hero of Zeratul, who has been a real let down in SC2 in my opinion and the somehow selfless Kerrigan....if she is the key, why need zeratul and toss campaign? idk

Well, I feel like the reason he's been a letdown is because of the fact that he hasn't really shown up very often. He's kinda just been in the shadow, biding his time and waiting for the right moment to do the right thing.

At this point, I wouldn't be surprised if there's been some sort of "corruption" among the Protoss that Zeratul needs to cleanse, and that's why he's been running along. Hopefully he'll try to redeem himself for killing his matriarch.
kiss kiss fall in love
y0su
Profile Blog Joined September 2011
Finland7871 Posts
October 25 2014 21:24 GMT
#17232
On October 26 2014 06:23 IntoTheheart wrote:
Show nested quote +
On October 26 2014 06:20 Cricketer12 wrote:
On October 26 2014 06:16 IntoTheheart wrote:
On October 26 2014 06:15 Cricketer12 wrote:
On October 26 2014 06:13 IntoTheheart wrote:
On October 26 2014 06:11 [PkF] Wire wrote:
On October 26 2014 06:10 IntoTheheart wrote:
On October 26 2014 06:06 IntoTheheart wrote:
On October 26 2014 06:04 [PkF] Wire wrote:
On October 26 2014 06:03 IntoTheheart wrote:
[quote]
They apparently wanted to delay LotV's release by a bit just to give it an extra bit of a Protoss feel.


Source ?

I'll look for it. I remember it was Morihaime talking about it.


http://www.warcry.com/news/view/129477-StarCraft-2-Legacy-of-the-Void-Campaign-Needs-More-Work-Blizzard-Says

I found it. Never mind, it looks like I didn't interpret it well. Basically, the tl;dr is that the story is more or less finished, but they're working on campaign mechanics to make it feel Protoss.


Thanks ! Quite an interesting viewpoint on the Protoss race.

I will say that while the stories haven't been the best of any vieo game I've ever played, it does feel like Blizzard can make the gameplay of the campaigns pretty fun. The Terran one felt like a desperate struggle, and the Zerg one felt like you were invincible after you gathered enough momentum. The Protoss one will probably have a "4gate very single map" challenge.

toss will almost certainly be a 300esque feel, i think Morhaime even said something like that in an interview...
though i really liked the original idea for the campaign (political game where you try to unite as many protoss clans as possible to have enough forces to defeat Amon)

I'm actually very much okay with a 300esque Protoss game, because if my reading into the Protoss lore is accurate, they're a fading light in the darkness, kinda like the Elves in the Lord of the Rings. They're here for now, but will soon disappear unless they really get their shit together. I wonder if you're gonna have a persistent unit count which decreases with time (you only get 1k Zealots for the campaign, so don't fuck up!) type of thing.

i imagine there willl be at least one or two mssions like this where its a mircofest for glory...and i def feel like at the end of each mission despite victory, it will feel like you barely made it out alive and though you won the battles you are losing the war.... we will see how they go about it but i am very excited, especially since it looks like they bringing back yellow toss from BW as the "theme color for the game, despite having green this whole time". so much nostalgia, but i wonder how they will balance out the respected rogue hero of Zeratul, who has been a real let down in SC2 in my opinion and the somehow selfless Kerrigan....if she is the key, why need zeratul and toss campaign? idk

Well, I feel like the reason he's been a letdown is because of the fact that he hasn't really shown up very often. He's kinda just been in the shadow, biding his time and waiting for the right moment to do the right thing.

At this point, I wouldn't be surprised if there's been some sort of "corruption" among the Protoss that Zeratul needs to cleanse, and that's why he's been running along. Hopefully he'll try to redeem himself for killing his matriarch.

There's always something like that so that you can get your mirror match played a few times :D
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
October 25 2014 21:26 GMT
#17233
On October 26 2014 06:24 y0su wrote:
Show nested quote +
On October 26 2014 06:23 IntoTheheart wrote:
On October 26 2014 06:20 Cricketer12 wrote:
On October 26 2014 06:16 IntoTheheart wrote:
On October 26 2014 06:15 Cricketer12 wrote:
On October 26 2014 06:13 IntoTheheart wrote:
On October 26 2014 06:11 [PkF] Wire wrote:
On October 26 2014 06:10 IntoTheheart wrote:
On October 26 2014 06:06 IntoTheheart wrote:
On October 26 2014 06:04 [PkF] Wire wrote:
[quote]

Source ?

I'll look for it. I remember it was Morihaime talking about it.


http://www.warcry.com/news/view/129477-StarCraft-2-Legacy-of-the-Void-Campaign-Needs-More-Work-Blizzard-Says

I found it. Never mind, it looks like I didn't interpret it well. Basically, the tl;dr is that the story is more or less finished, but they're working on campaign mechanics to make it feel Protoss.


Thanks ! Quite an interesting viewpoint on the Protoss race.

I will say that while the stories haven't been the best of any vieo game I've ever played, it does feel like Blizzard can make the gameplay of the campaigns pretty fun. The Terran one felt like a desperate struggle, and the Zerg one felt like you were invincible after you gathered enough momentum. The Protoss one will probably have a "4gate very single map" challenge.

toss will almost certainly be a 300esque feel, i think Morhaime even said something like that in an interview...
though i really liked the original idea for the campaign (political game where you try to unite as many protoss clans as possible to have enough forces to defeat Amon)

I'm actually very much okay with a 300esque Protoss game, because if my reading into the Protoss lore is accurate, they're a fading light in the darkness, kinda like the Elves in the Lord of the Rings. They're here for now, but will soon disappear unless they really get their shit together. I wonder if you're gonna have a persistent unit count which decreases with time (you only get 1k Zealots for the campaign, so don't fuck up!) type of thing.

i imagine there willl be at least one or two mssions like this where its a mircofest for glory...and i def feel like at the end of each mission despite victory, it will feel like you barely made it out alive and though you won the battles you are losing the war.... we will see how they go about it but i am very excited, especially since it looks like they bringing back yellow toss from BW as the "theme color for the game, despite having green this whole time". so much nostalgia, but i wonder how they will balance out the respected rogue hero of Zeratul, who has been a real let down in SC2 in my opinion and the somehow selfless Kerrigan....if she is the key, why need zeratul and toss campaign? idk

Well, I feel like the reason he's been a letdown is because of the fact that he hasn't really shown up very often. He's kinda just been in the shadow, biding his time and waiting for the right moment to do the right thing.

At this point, I wouldn't be surprised if there's been some sort of "corruption" among the Protoss that Zeratul needs to cleanse, and that's why he's been running along. Hopefully he'll try to redeem himself for killing his matriarch.

There's always something like that so that you can get your mirror match played a few times :D

Campaign mirror matches are really cool though. I don't think that I've explicitely disliked mirror matches in SC2, or even SC1 so far. They've just been a thrillride from beginning to end.
kiss kiss fall in love
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
October 25 2014 21:28 GMT
#17234
On October 26 2014 06:26 IntoTheheart wrote:
Show nested quote +
On October 26 2014 06:24 y0su wrote:
On October 26 2014 06:23 IntoTheheart wrote:
On October 26 2014 06:20 Cricketer12 wrote:
On October 26 2014 06:16 IntoTheheart wrote:
On October 26 2014 06:15 Cricketer12 wrote:
On October 26 2014 06:13 IntoTheheart wrote:
On October 26 2014 06:11 [PkF] Wire wrote:
On October 26 2014 06:10 IntoTheheart wrote:
On October 26 2014 06:06 IntoTheheart wrote:
[quote]
I'll look for it. I remember it was Morihaime talking about it.


http://www.warcry.com/news/view/129477-StarCraft-2-Legacy-of-the-Void-Campaign-Needs-More-Work-Blizzard-Says

I found it. Never mind, it looks like I didn't interpret it well. Basically, the tl;dr is that the story is more or less finished, but they're working on campaign mechanics to make it feel Protoss.


Thanks ! Quite an interesting viewpoint on the Protoss race.

I will say that while the stories haven't been the best of any vieo game I've ever played, it does feel like Blizzard can make the gameplay of the campaigns pretty fun. The Terran one felt like a desperate struggle, and the Zerg one felt like you were invincible after you gathered enough momentum. The Protoss one will probably have a "4gate very single map" challenge.

toss will almost certainly be a 300esque feel, i think Morhaime even said something like that in an interview...
though i really liked the original idea for the campaign (political game where you try to unite as many protoss clans as possible to have enough forces to defeat Amon)

I'm actually very much okay with a 300esque Protoss game, because if my reading into the Protoss lore is accurate, they're a fading light in the darkness, kinda like the Elves in the Lord of the Rings. They're here for now, but will soon disappear unless they really get their shit together. I wonder if you're gonna have a persistent unit count which decreases with time (you only get 1k Zealots for the campaign, so don't fuck up!) type of thing.

i imagine there willl be at least one or two mssions like this where its a mircofest for glory...and i def feel like at the end of each mission despite victory, it will feel like you barely made it out alive and though you won the battles you are losing the war.... we will see how they go about it but i am very excited, especially since it looks like they bringing back yellow toss from BW as the "theme color for the game, despite having green this whole time". so much nostalgia, but i wonder how they will balance out the respected rogue hero of Zeratul, who has been a real let down in SC2 in my opinion and the somehow selfless Kerrigan....if she is the key, why need zeratul and toss campaign? idk

Well, I feel like the reason he's been a letdown is because of the fact that he hasn't really shown up very often. He's kinda just been in the shadow, biding his time and waiting for the right moment to do the right thing.

At this point, I wouldn't be surprised if there's been some sort of "corruption" among the Protoss that Zeratul needs to cleanse, and that's why he's been running along. Hopefully he'll try to redeem himself for killing his matriarch.

There's always something like that so that you can get your mirror match played a few times :D

Campaign mirror matches are really cool though. I don't think that I've explicitely disliked mirror matches in SC2, or even SC1 so far. They've just been a thrillride from beginning to end.

2nd WoL protoss mission was sort of eh, I think
Moderatorshe/her
TL+ Member
Cricketer12
Profile Blog Joined May 2012
United States13990 Posts
October 25 2014 21:28 GMT
#17235
On October 26 2014 06:24 y0su wrote:
Show nested quote +
On October 26 2014 06:23 IntoTheheart wrote:
On October 26 2014 06:20 Cricketer12 wrote:
On October 26 2014 06:16 IntoTheheart wrote:
On October 26 2014 06:15 Cricketer12 wrote:
On October 26 2014 06:13 IntoTheheart wrote:
On October 26 2014 06:11 [PkF] Wire wrote:
On October 26 2014 06:10 IntoTheheart wrote:
On October 26 2014 06:06 IntoTheheart wrote:
On October 26 2014 06:04 [PkF] Wire wrote:
[quote]

Source ?

I'll look for it. I remember it was Morihaime talking about it.


http://www.warcry.com/news/view/129477-StarCraft-2-Legacy-of-the-Void-Campaign-Needs-More-Work-Blizzard-Says

I found it. Never mind, it looks like I didn't interpret it well. Basically, the tl;dr is that the story is more or less finished, but they're working on campaign mechanics to make it feel Protoss.


Thanks ! Quite an interesting viewpoint on the Protoss race.

I will say that while the stories haven't been the best of any vieo game I've ever played, it does feel like Blizzard can make the gameplay of the campaigns pretty fun. The Terran one felt like a desperate struggle, and the Zerg one felt like you were invincible after you gathered enough momentum. The Protoss one will probably have a "4gate very single map" challenge.

toss will almost certainly be a 300esque feel, i think Morhaime even said something like that in an interview...
though i really liked the original idea for the campaign (political game where you try to unite as many protoss clans as possible to have enough forces to defeat Amon)

I'm actually very much okay with a 300esque Protoss game, because if my reading into the Protoss lore is accurate, they're a fading light in the darkness, kinda like the Elves in the Lord of the Rings. They're here for now, but will soon disappear unless they really get their shit together. I wonder if you're gonna have a persistent unit count which decreases with time (you only get 1k Zealots for the campaign, so don't fuck up!) type of thing.

i imagine there willl be at least one or two mssions like this where its a mircofest for glory...and i def feel like at the end of each mission despite victory, it will feel like you barely made it out alive and though you won the battles you are losing the war.... we will see how they go about it but i am very excited, especially since it looks like they bringing back yellow toss from BW as the "theme color for the game, despite having green this whole time". so much nostalgia, but i wonder how they will balance out the respected rogue hero of Zeratul, who has been a real let down in SC2 in my opinion and the somehow selfless Kerrigan....if she is the key, why need zeratul and toss campaign? idk

Well, I feel like the reason he's been a letdown is because of the fact that he hasn't really shown up very often. He's kinda just been in the shadow, biding his time and waiting for the right moment to do the right thing.

At this point, I wouldn't be surprised if there's been some sort of "corruption" among the Protoss that Zeratul needs to cleanse, and that's why he's been running along. Hopefully he'll try to redeem himself for killing his matriarch.

There's always something like that so that you can get your mirror match played a few times :D

i dont thnk zeratul needs to redeem himself for killing Razagal..after alll it was kill her, or let her become KErrigans lieutenant or something...when I say weak I mean he got almost no time in wings (you didnt even have to do the mssions) and Kerrigan just beat the shit out of him and he just acted like a less badass version of medivh from Reign of Chaos....
Chain 1 Arthalion Chain 2 Urgula Chain 3 Mululu Chain 4 Lukias
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
October 25 2014 21:32 GMT
#17236
On October 26 2014 06:28 Cricketer12 wrote:
Show nested quote +
On October 26 2014 06:24 y0su wrote:
On October 26 2014 06:23 IntoTheheart wrote:
On October 26 2014 06:20 Cricketer12 wrote:
On October 26 2014 06:16 IntoTheheart wrote:
On October 26 2014 06:15 Cricketer12 wrote:
On October 26 2014 06:13 IntoTheheart wrote:
On October 26 2014 06:11 [PkF] Wire wrote:
On October 26 2014 06:10 IntoTheheart wrote:
On October 26 2014 06:06 IntoTheheart wrote:
[quote]
I'll look for it. I remember it was Morihaime talking about it.


http://www.warcry.com/news/view/129477-StarCraft-2-Legacy-of-the-Void-Campaign-Needs-More-Work-Blizzard-Says

I found it. Never mind, it looks like I didn't interpret it well. Basically, the tl;dr is that the story is more or less finished, but they're working on campaign mechanics to make it feel Protoss.


Thanks ! Quite an interesting viewpoint on the Protoss race.

I will say that while the stories haven't been the best of any vieo game I've ever played, it does feel like Blizzard can make the gameplay of the campaigns pretty fun. The Terran one felt like a desperate struggle, and the Zerg one felt like you were invincible after you gathered enough momentum. The Protoss one will probably have a "4gate very single map" challenge.

toss will almost certainly be a 300esque feel, i think Morhaime even said something like that in an interview...
though i really liked the original idea for the campaign (political game where you try to unite as many protoss clans as possible to have enough forces to defeat Amon)

I'm actually very much okay with a 300esque Protoss game, because if my reading into the Protoss lore is accurate, they're a fading light in the darkness, kinda like the Elves in the Lord of the Rings. They're here for now, but will soon disappear unless they really get their shit together. I wonder if you're gonna have a persistent unit count which decreases with time (you only get 1k Zealots for the campaign, so don't fuck up!) type of thing.

i imagine there willl be at least one or two mssions like this where its a mircofest for glory...and i def feel like at the end of each mission despite victory, it will feel like you barely made it out alive and though you won the battles you are losing the war.... we will see how they go about it but i am very excited, especially since it looks like they bringing back yellow toss from BW as the "theme color for the game, despite having green this whole time". so much nostalgia, but i wonder how they will balance out the respected rogue hero of Zeratul, who has been a real let down in SC2 in my opinion and the somehow selfless Kerrigan....if she is the key, why need zeratul and toss campaign? idk

Well, I feel like the reason he's been a letdown is because of the fact that he hasn't really shown up very often. He's kinda just been in the shadow, biding his time and waiting for the right moment to do the right thing.

At this point, I wouldn't be surprised if there's been some sort of "corruption" among the Protoss that Zeratul needs to cleanse, and that's why he's been running along. Hopefully he'll try to redeem himself for killing his matriarch.

There's always something like that so that you can get your mirror match played a few times :D

i dont thnk zeratul needs to redeem himself for killing Razagal..after alll it was kill her, or let her become KErrigans lieutenant or something...when I say weak I mean he got almost no time in wings (you didnt even have to do the mssions) and Kerrigan just beat the shit out of him and he just acted like a less badass version of medivh from Reign of Chaos....

I don't know if the entire Protoss civilization knows that. Besides, he probably feels ashamed for what he did. I don't mind that his missions were optional, actually. It meant that you COULD get sweet things, but it wasn't entirely mandatory, since it would've just detracted from Raynor's journey. It felt like you should have done the Protoss missions just to get a glimpse of the greater story.
kiss kiss fall in love
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
October 25 2014 21:33 GMT
#17237
On October 26 2014 06:28 The_Templar wrote:
Show nested quote +
On October 26 2014 06:26 IntoTheheart wrote:
On October 26 2014 06:24 y0su wrote:
On October 26 2014 06:23 IntoTheheart wrote:
On October 26 2014 06:20 Cricketer12 wrote:
On October 26 2014 06:16 IntoTheheart wrote:
On October 26 2014 06:15 Cricketer12 wrote:
On October 26 2014 06:13 IntoTheheart wrote:
On October 26 2014 06:11 [PkF] Wire wrote:
On October 26 2014 06:10 IntoTheheart wrote:
[quote]

http://www.warcry.com/news/view/129477-StarCraft-2-Legacy-of-the-Void-Campaign-Needs-More-Work-Blizzard-Says

I found it. Never mind, it looks like I didn't interpret it well. Basically, the tl;dr is that the story is more or less finished, but they're working on campaign mechanics to make it feel Protoss.


Thanks ! Quite an interesting viewpoint on the Protoss race.

I will say that while the stories haven't been the best of any vieo game I've ever played, it does feel like Blizzard can make the gameplay of the campaigns pretty fun. The Terran one felt like a desperate struggle, and the Zerg one felt like you were invincible after you gathered enough momentum. The Protoss one will probably have a "4gate very single map" challenge.

toss will almost certainly be a 300esque feel, i think Morhaime even said something like that in an interview...
though i really liked the original idea for the campaign (political game where you try to unite as many protoss clans as possible to have enough forces to defeat Amon)

I'm actually very much okay with a 300esque Protoss game, because if my reading into the Protoss lore is accurate, they're a fading light in the darkness, kinda like the Elves in the Lord of the Rings. They're here for now, but will soon disappear unless they really get their shit together. I wonder if you're gonna have a persistent unit count which decreases with time (you only get 1k Zealots for the campaign, so don't fuck up!) type of thing.

i imagine there willl be at least one or two mssions like this where its a mircofest for glory...and i def feel like at the end of each mission despite victory, it will feel like you barely made it out alive and though you won the battles you are losing the war.... we will see how they go about it but i am very excited, especially since it looks like they bringing back yellow toss from BW as the "theme color for the game, despite having green this whole time". so much nostalgia, but i wonder how they will balance out the respected rogue hero of Zeratul, who has been a real let down in SC2 in my opinion and the somehow selfless Kerrigan....if she is the key, why need zeratul and toss campaign? idk

Well, I feel like the reason he's been a letdown is because of the fact that he hasn't really shown up very often. He's kinda just been in the shadow, biding his time and waiting for the right moment to do the right thing.

At this point, I wouldn't be surprised if there's been some sort of "corruption" among the Protoss that Zeratul needs to cleanse, and that's why he's been running along. Hopefully he'll try to redeem himself for killing his matriarch.

There's always something like that so that you can get your mirror match played a few times :D

Campaign mirror matches are really cool though. I don't think that I've explicitely disliked mirror matches in SC2, or even SC1 so far. They've just been a thrillride from beginning to end.

2nd WoL protoss mission was sort of eh, I think

Was that the one where you kill the librarian/archivers? I thought that was fine. Not the most fun or interactive, but certainly not even my least favourite WOL mission to date.
kiss kiss fall in love
[PkF] Wire
Profile Joined March 2013
France24238 Posts
October 25 2014 21:34 GMT
#17238
Seems we switched to LotV campaign hype
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
October 25 2014 21:35 GMT
#17239
On October 26 2014 06:34 [PkF] Wire wrote:
Seems we switched to LotV campaign hype

I don't mind the campaign hype; StarCraft's story was a big part of my personal hype for SC2.
kiss kiss fall in love
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
October 25 2014 21:37 GMT
#17240
On October 26 2014 06:33 IntoTheheart wrote:
Show nested quote +
On October 26 2014 06:28 The_Templar wrote:
On October 26 2014 06:26 IntoTheheart wrote:
On October 26 2014 06:24 y0su wrote:
On October 26 2014 06:23 IntoTheheart wrote:
On October 26 2014 06:20 Cricketer12 wrote:
On October 26 2014 06:16 IntoTheheart wrote:
On October 26 2014 06:15 Cricketer12 wrote:
On October 26 2014 06:13 IntoTheheart wrote:
On October 26 2014 06:11 [PkF] Wire wrote:
[quote]

Thanks ! Quite an interesting viewpoint on the Protoss race.

I will say that while the stories haven't been the best of any vieo game I've ever played, it does feel like Blizzard can make the gameplay of the campaigns pretty fun. The Terran one felt like a desperate struggle, and the Zerg one felt like you were invincible after you gathered enough momentum. The Protoss one will probably have a "4gate very single map" challenge.

toss will almost certainly be a 300esque feel, i think Morhaime even said something like that in an interview...
though i really liked the original idea for the campaign (political game where you try to unite as many protoss clans as possible to have enough forces to defeat Amon)

I'm actually very much okay with a 300esque Protoss game, because if my reading into the Protoss lore is accurate, they're a fading light in the darkness, kinda like the Elves in the Lord of the Rings. They're here for now, but will soon disappear unless they really get their shit together. I wonder if you're gonna have a persistent unit count which decreases with time (you only get 1k Zealots for the campaign, so don't fuck up!) type of thing.

i imagine there willl be at least one or two mssions like this where its a mircofest for glory...and i def feel like at the end of each mission despite victory, it will feel like you barely made it out alive and though you won the battles you are losing the war.... we will see how they go about it but i am very excited, especially since it looks like they bringing back yellow toss from BW as the "theme color for the game, despite having green this whole time". so much nostalgia, but i wonder how they will balance out the respected rogue hero of Zeratul, who has been a real let down in SC2 in my opinion and the somehow selfless Kerrigan....if she is the key, why need zeratul and toss campaign? idk

Well, I feel like the reason he's been a letdown is because of the fact that he hasn't really shown up very often. He's kinda just been in the shadow, biding his time and waiting for the right moment to do the right thing.

At this point, I wouldn't be surprised if there's been some sort of "corruption" among the Protoss that Zeratul needs to cleanse, and that's why he's been running along. Hopefully he'll try to redeem himself for killing his matriarch.

There's always something like that so that you can get your mirror match played a few times :D

Campaign mirror matches are really cool though. I don't think that I've explicitely disliked mirror matches in SC2, or even SC1 so far. They've just been a thrillride from beginning to end.

2nd WoL protoss mission was sort of eh, I think

Was that the one where you kill the librarian/archivers? I thought that was fine. Not the most fun or interactive, but certainly not even my least favourite WOL mission to date.

Yeah that was the one. I just didn't like how the hybrid kept whispering vague threats while taking the same two paths over and over... And all you really could do was build a 1/2 base army and attack through one choke
Moderatorshe/her
TL+ Member
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