• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:43
CEST 09:43
KST 16:43
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon100Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?179Stellar Fest TWO the Moon (Dec 16-20)9
StarCraft 2
General
SC4ALL II: StarCraft 2 Player Announcement 8/8 Balance hotfix patch 5.0.16b (July 16) The Death of Cheese: From a Professional Cheeser Yamato Cup Series StarCraft open world shooter announced at BlizzCon
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall KSL Week #92
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
Bot on ladder an AI researcher's take on the ladder bot Man Bnet can't even load profile now, WTF Syncronization issues and can't find games New 3v3 BGH Ladder (and more) on ShieldBattery!
Tourneys
[ASL22] Ro16 Group D [BSL23] SM: Ret vs TerrOr - bo7 - Sunday 9pm CEST [ASL22] Ro16 Group C [Megathread] Daily Proleagues
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Warcraft III: The Frozen Throne Nintendo Switch Thread Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread Post Your Watch!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9177 users

Ranked matchmaking coming to Dota 2 - Page 95

Forum Index > Closed
2303 CommentsPost a Reply
Prev 1 93 94 95 96 97 116 Next
Please keep the QQ to a minimum if you do not like this update. We are happy to hear your reasoning for not liking a ranked system, but no "OMG VOLVO WHY" posts.
TheYango
Profile Joined September 2008
United States47024 Posts
January 07 2014 19:15 GMT
#1881
On January 08 2014 04:05 wuhan_clan wrote:
But I still think that when someone is just a little bit better than their current MMR, the climb up is a slower process than people are expecting. A lot of variables have to work out in your favor and when your own contribution isn't reliably the main catalyst, a climb of say 500 elo may be slow.

The idea that you're even looking at "a little bit" of MMR means you're not understanding the system.

8-10 game winstreaks are very common among players at all levels, meaning that a change even as "large" as 200-300 MMR doesn't represent a significant difference in skill unless you're at the extreme top or bottom end of the ladder.

MMR differences are by and large only significant over large ranges. Even a couple hundred MMR can represent a lot of random fluctuation, so you really just shouldn't be reading that precisely into it.

As an aside, this is arguably why League of Legends switched from having visible MMR to having "leagues" that roughly represent a range of ability. The majority of people try to extract more precision out of numerical MMR systems than they're actually capable of, so they start treating MMR differences that are not statistically significant as representing significant skill differences.
Moderator
Excalibur_Z
Profile Joined October 2002
United States12255 Posts
January 07 2014 19:36 GMT
#1882
On January 08 2014 04:15 TheYango wrote:
Show nested quote +
On January 08 2014 04:05 wuhan_clan wrote:
But I still think that when someone is just a little bit better than their current MMR, the climb up is a slower process than people are expecting. A lot of variables have to work out in your favor and when your own contribution isn't reliably the main catalyst, a climb of say 500 elo may be slow.

The idea that you're even looking at "a little bit" of MMR means you're not understanding the system.

8-10 game winstreaks are very common among players at all levels, meaning that a change even as "large" as 200-300 MMR doesn't represent a significant difference in skill unless you're at the extreme top or bottom end of the ladder.

MMR differences are by and large only significant over large ranges. Even a couple hundred MMR can represent a lot of random fluctuation, so you really just shouldn't be reading that precisely into it.

As an aside, this is arguably why League of Legends switched from having visible MMR to having "leagues" that roughly represent a range of ability. The majority of people try to extract more precision out of numerical MMR systems than they're actually capable of, so they start treating MMR differences that are not statistically significant as representing significant skill differences.


Yeah. If you're blue/pink and I'm brown/orange in a game and the rating difference between us is 20 and everyone on our team screams "LET BLUE MID", what does that really mean? A few minutes ago you won your last game and that's why you're 20 rating above me. Are you really that much better after a single game? The tables could just as easily have turned (say you lost your last game instead). Most of the time the gap isn't going to be pronounced enough to matter.

Now, if the gap between us were 1000 rating and 100 games later we compare ratings again and the gap remains 1000, that's probably information we can use.
Moderator
Plansix
Profile Blog Joined April 2011
United States60190 Posts
January 07 2014 19:42 GMT
#1883
The moral of the story is that you're better off just ignoring the colors and taking positions and match ups your are comfortable with. Trying to game the MMR system to make sure the bestest player is in mid doesn't really do anything but creat conflict in a setting where working together is preferable.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
January 07 2014 19:48 GMT
#1884
I actually do much worse when I'm the high-mmr player on a whole since to my experience it feels like the MMR balance expects me to take a snowbally hero mid and pubstomp, and thats just not what I'm good at.

I can respect why you'd want your impact player in an "impact position" like mid, but sometimes I struggle to be that sort of an "impact" player.

PS i fuxing hate playing support in 6.79 cuz early game theres nothign to fucking do you either leech from your carry or you roam which ends up in retarded 3v3 mid shitfests where ur spending all ur support gold buying smokes so that you can run into their support pair also smoking around.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
mTwRINE
Profile Joined February 2006
Germany318 Posts
January 07 2014 19:50 GMT
#1885
3 games out of the last 5 didnt count, well played volvo.
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
January 07 2014 20:09 GMT
#1886
for some reason the loss is counted but not the win y volvo
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
Laurens
Profile Joined September 2010
Belgium4558 Posts
January 07 2014 20:11 GMT
#1887
All my games counted but there was a delay on some, they might be there in a bit ..
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
January 07 2014 20:11 GMT
#1888
On January 08 2014 05:09 Erasme wrote:
for some reason the loss is counted but not the win y volvo

It's valve's secret plot to decay mmr so that blizzard feels better about their hilariously broken system.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
SkelA
Profile Blog Joined January 2007
Macedonia13086 Posts
January 07 2014 20:15 GMT
#1889
Man when you see you have a similar rank with Sheever you know MMR is fucked. Im not good but im not that terrible
Stork and KHAN fan till 2012 ...
wuhan_clan
Profile Joined April 2012
United States5609 Posts
January 07 2014 20:15 GMT
#1890
On January 08 2014 04:15 TheYango wrote:
Show nested quote +
On January 08 2014 04:05 wuhan_clan wrote:
But I still think that when someone is just a little bit better than their current MMR, the climb up is a slower process than people are expecting. A lot of variables have to work out in your favor and when your own contribution isn't reliably the main catalyst, a climb of say 500 elo may be slow.

The idea that you're even looking at "a little bit" of MMR means you're not understanding the system.

8-10 game winstreaks are very common among players at all levels, meaning that a change even as "large" as 200-300 MMR doesn't represent a significant difference in skill unless you're at the extreme top or bottom end of the ladder.

MMR differences are by and large only significant over large ranges. Even a couple hundred MMR can represent a lot of random fluctuation, so you really just shouldn't be reading that precisely into it.

As an aside, this is arguably why League of Legends switched from having visible MMR to having "leagues" that roughly represent a range of ability. The majority of people try to extract more precision out of numerical MMR systems than they're actually capable of, so they start treating MMR differences that are not statistically significant as representing significant skill differences.


Oh I get how ELO works and natural fluctuation due to uncertainty in a small sample of games.

I quoted 500 MMR. But thats besides the point. The point is, what exactly is a significant difference in MMR? And at what difference in MMR can there be noticeable difference in skill? After how many games can we see reliable trends not due to natural fluctuation? These are questions with no exact answer but the numbers obviously start to matter at some point. Maybe the tier system you mentioned is more suitable than a single concrete number.

Also, is this Blue>Orange, Pink>Brown spectrum real? I know it doesn't matter but has this actually been confirmed?
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
January 07 2014 20:18 GMT
#1891
On January 08 2014 05:15 SkelA wrote:
Man when you see you have a similar rank with Sheever you know MMR is fucked. Im not good but im not that terrible

sheever plays quite a lot also its easier to see the mistakes when you're watching than when you're playing :p
dont forget that when most people watch her its because she stacked with singsing or some equally skilled player which put her against stronger opponents
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
Plansix
Profile Blog Joined April 2011
United States60190 Posts
January 07 2014 20:21 GMT
#1892
The color issue appears to be pure speculation based on some annicdotal evidence and some pro streams. It appears to have some relationship to how match making works and the person with the highest MMR appears to get blue, but that may not be the case.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
evanthebouncy!
Profile Blog Joined June 2006
United States12801 Posts
Last Edited: 2014-01-07 20:29:26
January 07 2014 20:24 GMT
#1893
anyone know how captain is decided in a ranked game? i'd like to know

i mean is it random?
sometimes I get the "become captain" button and sometimes I don't.

when I get the button does it mean I have to click it first (i.e. someone else also has the button and can out-click me to it)?

what's happening when I don't get the button?
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
January 07 2014 20:26 GMT
#1894
the color thingy probably only works (or matters) at the highest end. 30k people could see dendi getting blue/pink everytime
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
Plansix
Profile Blog Joined April 2011
United States60190 Posts
January 07 2014 20:27 GMT
#1895
Press "be the captain" button first.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
January 07 2014 20:27 GMT
#1896
On January 08 2014 05:24 evanthebouncy! wrote:
anyone know how captain is decided in a ranked game? i'd like to know

Whoever clicks the "become captain" button the fastest when everybody has loaded and the picking phase starts.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
evanthebouncy!
Profile Blog Joined June 2006
United States12801 Posts
Last Edited: 2014-01-07 20:30:24
January 07 2014 20:30 GMT
#1897
On January 08 2014 05:27 Sn0_Man wrote:
Show nested quote +
On January 08 2014 05:24 evanthebouncy! wrote:
anyone know how captain is decided in a ranked game? i'd like to know

Whoever clicks the "become captain" button the fastest when everybody has loaded and the picking phase starts.


so i'm guaranteed to always have the button? is this true for both solo queue and party queue?
like sometimes I don't se the button
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2014-01-07 20:33:45
January 07 2014 20:33 GMT
#1898
That would be because you are too slow in that case.

As in, yes the button is always there in modes with a captain.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
DrPandaPhD
Profile Joined November 2011
5188 Posts
Last Edited: 2014-01-07 20:38:55
January 07 2014 20:36 GMT
#1899
On January 08 2014 05:15 SkelA wrote:
Man when you see you have a similar rank with Sheever you know MMR is fucked. Im not good but im not that terrible

Maybe you are bad at movement, imo the hardest part of dota. Being at the right place at the right time and creating opportunites. Pieliedie is really good at that part. Commentators never pick up on it because he just "is there", there is nothing flashy at all about it. But it requires tremendous game sense to be able to move like he does.

If you queue into Sheever then maybe she just is better at other points than you while you are better at landing spells. Also judging her from playing with Sings stacks is pretty unfair because when you play vs vastely superior opponents its hard to not feed. Try stacking with 6k+ people and see how well you do.
리노크 👑
Plansix
Profile Blog Joined April 2011
United States60190 Posts
Last Edited: 2014-01-07 20:45:49
January 07 2014 20:44 GMT
#1900
As someone who has played against 5.5k people in the TL in house, you wil be in awe how poorly you will do. You will walk out of position for half a second and just die before you can even figure out what happened. If anything, you should respect sheevers ability to hang with the heavy weights.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Prev 1 93 94 95 96 97 116 Next
Please log in or register to reply.
Live Events Refresh
Next event in 3h 17m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Britney 18528
Larva 431
Leta 251
Aegong 25
Dewaltoss 1
Dota 2
Gorgc3233
NeuroSwarm170
League of Legends
Reynor114
Other Games
summit1g11258
JimRising 544
PiGStarcraft252
C9.Mang0243
XaKoH 195
crisheroes152
Mew2King81
Organizations
Dota 2
PGL Dota 2 - Main Stream5221
PGL Dota 2 - Secondary Stream2814
Other Games
gamesdonequick997
[ Show 11 non-featured ]
StarCraft 2
• Berry_CruncH215
• Letter141
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2366
Upcoming Events
GSL
3h 17m
AI Arena Tournament
9h 17m
Replay Cast
16h 17m
GSL
1d 3h
Shopify Rebellion Sundays
1d 7h
Spirit vs Mixu
BSL
1d 11h
Ret vs TerrOr
Replay Cast
1d 16h
Afreeca Starleague
2 days
Shine vs Rush
WardiTV Weekly
2 days
Monday Night Weeklies
2 days
[ Show More ]
Sparkling Tuna Cup
3 days
Afreeca Starleague
3 days
Light vs EffOrt
PiGosaur Cup
3 days
Kung Fu Cup
4 days
The PondCast
5 days
Replay Cast
5 days
Korean StarCraft League
6 days
Liquipedia Results

Completed

KCM Race Survival 2026 Season 3
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.