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Ranked matchmaking coming to Dota 2 - Page 94

Forum Index > Closed
2303 CommentsPost a Reply
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Please keep the QQ to a minimum if you do not like this update. We are happy to hear your reasoning for not liking a ranked system, but no "OMG VOLVO WHY" posts.
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
Last Edited: 2014-01-07 05:31:10
January 07 2014 05:27 GMT
#1861
On January 07 2014 14:24 AndyJay wrote:
Show nested quote +
On January 07 2014 13:20 Kuroeeah wrote:
SingSing is the best ladder player, Valve even acknowledged him being rank 1 back during the TI2 era.


I doubt it. He's good but he screw around too much.

Nothing to doubt, he was rank 1 back then. He also doesn't stream his solo ranked games since he takes them more seriously, he started at 5800 and got to 6100 within a couple of days

+ Show Spoiler +

When Toby came back from Valve, he stated that Valve in fact confirmed that you are the highest rated player in Dota 2 matchmaking. Are you humble about this?

I don't really care much about it. I mean, whether I know that I'm the #1 ranked on the matchmaking ladder or not, it doesn't change anything. It's like having sex with a girl with no contraception; then finding out the next day that she didn't get knocked up. It's goddamn good to know, but it doesn't change anything in the end; except for shortening your life span for about 5 years. It doesn't really make me a better or worse player. I hope.
http://www.joindota.com/en/news/3093-singsing-ti2-pressure-getting-to-us

AndyJay
Profile Blog Joined February 2010
Australia833 Posts
January 07 2014 05:38 GMT
#1862
That's pretty cool. Wonder if they'll make a top 1K list or something public. Seems like the next logical step. For the matchmaking.
Comeh
Profile Blog Joined July 2008
United States18919 Posts
January 07 2014 05:56 GMT
#1863
On January 07 2014 14:27 Kuroeeah wrote:
Show nested quote +
On January 07 2014 14:24 AndyJay wrote:
On January 07 2014 13:20 Kuroeeah wrote:
SingSing is the best ladder player, Valve even acknowledged him being rank 1 back during the TI2 era.


I doubt it. He's good but he screw around too much.

Nothing to doubt, he was rank 1 back then. He also doesn't stream his solo ranked games since he takes them more seriously, he started at 5800 and got to 6100 within a couple of days

+ Show Spoiler +

When Toby came back from Valve, he stated that Valve in fact confirmed that you are the highest rated player in Dota 2 matchmaking. Are you humble about this?

I don't really care much about it. I mean, whether I know that I'm the #1 ranked on the matchmaking ladder or not, it doesn't change anything. It's like having sex with a girl with no contraception; then finding out the next day that she didn't get knocked up. It's goddamn good to know, but it doesn't change anything in the end; except for shortening your life span for about 5 years. It doesn't really make me a better or worse player. I hope.
http://www.joindota.com/en/news/3093-singsing-ti2-pressure-getting-to-us


Being the best ladder player at TI2 and now is probably a very different thing.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
Last Edited: 2014-01-07 05:59:42
January 07 2014 05:59 GMT
#1864
Who's higher rated than Sing right now? If he isn't already, he's somewhere up there.
Gevna
Profile Joined August 2010
France2332 Posts
January 07 2014 13:53 GMT
#1865
Well about Sing, it was the same thing in sc2. Top pro players won like 3/4 points by game, but lost like 30 points. This is noT shocking since they had like 80% winrate.

I guess it's quite the same thing in Dota. But everything is screwed as soon as you start to stack.
Andre
Profile Blog Joined August 2009
Slovenia3523 Posts
January 07 2014 14:00 GMT
#1866
Yea people giving example of Sing's +1 gains don't realize that Sing is heavily favored to win his games.

Remember in SC2 when Huk had this massive streak and he kept getting +1/+2/+3 even though he beat top5 people on ladder?

Pretty much the same thing.
You must gather your party before venturing forth.
oo_Wonderful_oo
Profile Blog Joined December 2013
The land of freedom23126 Posts
January 07 2014 14:25 GMT
#1867
On January 07 2014 14:59 Kuroeeah wrote:
Who's higher rated than Sing right now? If he isn't already, he's somewhere up there.


s4 and Bulldog are higher than him now for sure.
Misery as well iirc.
Dunno about other.
LiquidLegends StaffFPL 25 #1 | tfw I cast games on-air | back-to-back Liquibet winner
hifriend
Profile Blog Joined June 2009
China7935 Posts
January 07 2014 14:31 GMT
#1868
Every now and then I have games that just don't show up after and don't award points. Happened like 3 times now, exclusively when I won. How surprising. Has that happened to anyone else?
Andre
Profile Blog Joined August 2009
Slovenia3523 Posts
January 07 2014 14:50 GMT
#1869
Yes, it has happened to me too a few times.

It's just probably a bug or something. I've also lost and the game didn't get processed / didn't lose points so that can happen as well.
You must gather your party before venturing forth.
Laurens
Profile Joined September 2010
Belgium4558 Posts
January 07 2014 16:26 GMT
#1870
http://users.skynet.be/fa442822/dsfqdfqs.jpg

Shopped or possible?

(It's a razor apparently getting +26 after a loss, not a calibration game.)
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
January 07 2014 16:56 GMT
#1871
Finally a game I like to play that will tell me what my mmr is! GG valve.
Commentatorhttps://www.youtube.com/JaKaTaKtv
DrPandaPhD
Profile Joined November 2011
5188 Posts
January 07 2014 17:00 GMT
#1872
Shopped probably. Otherwise we would have heard about it more often. Thousands of games has been played so we should have heard about it some times by now I think.
리노크 👑
SkelA
Profile Blog Joined January 2007
Macedonia13092 Posts
January 07 2014 17:21 GMT
#1873
Are servers fine today? Getting really long queue for games and 2 of my games didnt count in ranked.
Stork and KHAN fan till 2012 ...
wuhan_clan
Profile Joined April 2012
United States5609 Posts
Last Edited: 2014-01-07 18:34:28
January 07 2014 18:33 GMT
#1874
The problem with all this MMR theory crafting is that most people haven't fully grasped the significance of Solo MMR vs Party MMR. Yes we all know what the basic difference is. However we must consider that this distinction didn't use to exist, yet I assume both uses your old MMR (before ranked) as the baseline. All the theory crafting I'm seeing in this thread makes an unintended assumption that everyone had been solo queuing the entire time. Ranked has only been out for a few weeks, compared with over 2.5 yrs of data for some players. Unless Valve has told us that it had been tracking solo and party mmr independently the entire time, most of the solo MMRs that exist today don't represent true solo queuing "skill".

As for Elo Hell, I believe this can exist to a certain extent for players who have mostly solo queued. Like others have said before, in a 5v5 everyone solo queued, 1 person can't really make that much of a difference unless he is playing MUCH better than everyone else. How much better is the real question here.
Can a 6k MMR player carry the game on his own in a game filled with 5k players? How about 5k players in a 4k game? 4k player in a 3k game? Some of these differences can be made up I believe, but at there are way too many in game variables preventing people from moving up (the biggest being unwillingness of the 5 random ppl to cooperate) quickly.
I think those people who complain about Elo Hell do have valid arguments but the system takes a lot of time for make the small adjustments in MMR. I think most casual players who maybe really ARE better than their current MMR simply don't have the time to play enough games for the system to bump them up, especially since everyone gets caught up on the losses more than the wins.
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
January 07 2014 18:36 GMT
#1875
Valve said that they've been tracking party and solo mmr separately for quite a while so in short you are completely wrong

MMR is not a skill rating but rather a "chance to win" rating. If you are stuck at an MMR you deserve to be there because you cause insufficiently increased chance to win for your rating to be higher than that. It isn't really a commentary on skill. Pro's mmrs vary pretty heavily from person to person because of how likely they are to win in a pub circumstance, but that doesn't really change how skilled they are at dota.

Thus "ELO Hell" or whatever you wish to call it is a fallacy.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
January 07 2014 18:40 GMT
#1876
having played with/against 6k players i can tell you, you definitely can carry a bunch of 5k scrubs solo
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
TomatoBisque
Profile Joined March 2013
United States6290 Posts
Last Edited: 2014-01-07 18:50:58
January 07 2014 18:43 GMT
#1877
In a single game perhaps you will not make much of a difference if your team is feeding and got outpicked etc etc, but over a stretch of tens and hundreds of games if you really are better than the people you are playing with you will be moving up, which is what people don't understand.

You may not singlehandedly carry every game to get to your "true MMR" unless you're way outstripping the people you are playing with, but if you really ARE 1000 points higher than them, you are going to create more opportunities to win due to your better mechanics and superior decision making.
rip
wuhan_clan
Profile Joined April 2012
United States5609 Posts
January 07 2014 19:05 GMT
#1878
On January 08 2014 03:36 Sn0_Man wrote:
Valve said that they've been tracking party and solo mmr separately for quite a while so in short you are completely wrong

MMR is not a skill rating but rather a "chance to win" rating. If you are stuck at an MMR you deserve to be there because you cause insufficiently increased chance to win for your rating to be higher than that. It isn't really a commentary on skill. Pro's mmrs vary pretty heavily from person to person because of how likely they are to win in a pub circumstance, but that doesn't really change how skilled they are at dota.

Thus "ELO Hell" or whatever you wish to call it is a fallacy.


OK. That makes sense.

But I still think that when someone is just a little bit better than their current MMR, the climb up is a slower process than people are expecting. A lot of variables have to work out in your favor and when your own contribution isn't reliably the main catalyst, a climb of say 500 elo may be slow.
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2014-01-07 19:09:56
January 07 2014 19:09 GMT
#1879
A climb of 500 MMR is also a transition from 50th percentile (2250) to 75th percentile (2731). Aka you surpass 25% of the entire dota-playing population (6.5Million total players) in that stretch. So it taking "a while" is probably justified. If you go on a mad streak smurf detection kicks in and you can climb 1K plus pretty fast though afaik so its not like you can just pubstomp forever and assume the MMR won't go up fast.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
SKC
Profile Joined October 2010
Brazil18828 Posts
Last Edited: 2014-01-07 19:14:01
January 07 2014 19:13 GMT
#1880
On January 08 2014 04:05 wuhan_clan wrote:
Show nested quote +
On January 08 2014 03:36 Sn0_Man wrote:
Valve said that they've been tracking party and solo mmr separately for quite a while so in short you are completely wrong

MMR is not a skill rating but rather a "chance to win" rating. If you are stuck at an MMR you deserve to be there because you cause insufficiently increased chance to win for your rating to be higher than that. It isn't really a commentary on skill. Pro's mmrs vary pretty heavily from person to person because of how likely they are to win in a pub circumstance, but that doesn't really change how skilled they are at dota.

Thus "ELO Hell" or whatever you wish to call it is a fallacy.


OK. That makes sense.

But I still think that when someone is just a little bit better than their current MMR, the climb up is a slower process than people are expecting. A lot of variables have to work out in your favor and when your own contribution isn't reliably the main catalyst, a climb of say 500 elo may be slow.

Someone just a little bit better than everyone else they are playing in is not in "Elo hell". People in it complain their teammates being much worse than themselfs, else it wouldn't make sense to call it hell. So that basically kills the argument.
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