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Active: 1979 users

Heart of the Swarm beta coming soon! - Page 111

Forum Index > Closed
Post a Reply
Prev 1 109 110 111 112 113 144 Next
Do not use this thread to beg users for beta access or trade access with others. Thanks.
PresenceSc2
Profile Joined February 2011
Australia4032 Posts
September 04 2012 13:22 GMT
#2201
On September 04 2012 22:18 Snowbear wrote:
Guys I actually think that every sc2 owner will receive a beta key, I just feel it...

positive thinking. I like it
Stephano//HerO//TaeJa//Squirtle//Bomber
Tppz!
Profile Joined October 2010
Germany1449 Posts
September 04 2012 13:23 GMT
#2202
On September 04 2012 22:17 Existor wrote:
Digging in HotS resources and found some interesting ability and unit icons:

- here are another 2 different Swarm Hosts - greeny Carrion and purplish with spines Creeper
- remember flying locusts on early arts? They are in icons
- we have 2 icons of widow mine activation/deactivation that are red/green
- found Syphon ability for Corruptor. Don't know is it removed or not
- ocular parasite icon too, but it was removed long time ago

[image loading]


could you please upload a screen with better quality?
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50898 Posts
September 04 2012 13:23 GMT
#2203
On September 04 2012 22:19 MavercK wrote:
Show nested quote +
On September 04 2012 22:14 BLinD-RawR wrote:
On September 04 2012 22:04 MavercK wrote:
so spider mines can't be targeted at all by anything once they are in the air. not by marines nor point defense drone. they are a guaranteed hit. fairly disappointing but oh well.


:/

that needs to be fixed, it means that you need a unit with 6 range to clear them out easily.

do they hit cloaked units when cloaked?


their target filter says Visible: Required
this would indicate they do not hit cloaked units unless they are revealed.


oh well that is some compensation, then again I forgot that would have totally killed observers
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
johnny123
Profile Joined February 2012
521 Posts
September 04 2012 13:23 GMT
#2204
On September 04 2012 22:11 Cabinet Sanchez wrote:
Show nested quote +
On September 04 2012 21:57 Illiterate wrote:
Is anyone else pissing themselves in excitement?


I am eager to have a play because I'm a bit bored lately.
I'm actually not looking forward to what this will do to the multiplayer game of SC2 as it is. Several of the units show a clear lack of foresight and direction to me in their design. I hope I'm wrong but I suspect not. The simplest way to put it is "gimmicky" even though it's a bit of a catchall word.

I feel like SC2 only just reached a point of stability and interesting gameplay in the last 6 months, it's aobut to be pissed away.



i am not really worried, you cant expect new units to be added without braking the entire foundation . Question is, will the end result be a better one than wings of liberty? i'd say yes, from a design standpoint
Favorite players,Stephano/MVP/Nestea/Gumiho/Life/Jaedong/MMA
TheWorldToCome
Profile Joined January 2012
United States452 Posts
September 04 2012 13:24 GMT
#2205
On September 04 2012 22:22 Za7oX wrote:
Show nested quote +
On September 04 2012 22:18 Snowbear wrote:
Guys I actually think that every sc2 owner will receive a beta key, I just feel it...

positive thinking. I like it


Well that might be true, but not everyone right at the beginning of the beta. There were waves of invites last time.
Starcraft 2 was designed to have a best race. You play the worst one.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-09-04 13:26:20
September 04 2012 13:24 GMT
#2206
STORY SPOILER

+ Show Spoiler +
Somewhere in HotS we will fight on Zerus planet - the main homeworld of Zergs, where they born.

Zerus - as we can see, jungles and lava. We saw that tileset, but only now we know, that it's a homeworld of Zerg
http://starcraft.wikia.com/wiki/Zerus

[image loading]


Some new planets from loading screens

Rendezvous

[image loading]


Korhal - it's dark and reminds me about Xel'Naga

[image loading]

Rah
Profile Joined February 2010
United States973 Posts
September 04 2012 13:24 GMT
#2207
On September 04 2012 22:22 Za7oX wrote:
Show nested quote +
On September 04 2012 22:18 Snowbear wrote:
Guys I actually think that every sc2 owner will receive a beta key, I just feel it...

positive thinking. I like it


overhype > disappointment > anger > boycott

The cycle has begun.
Streaming on twitch. http://www.twitch.tv/rahsun86
Wildmoon
Profile Joined December 2011
Thailand4189 Posts
September 04 2012 13:25 GMT
#2208
On September 04 2012 22:24 Existor wrote:
STORY SPOILER

+ Show Spoiler +
Somewhere in HotS we will fight on Zerus planet - the main homeworld of Zergs, where they born.

Zerus

[image loading]


Some new planets from loading screens

Rendezvous

[image loading]


Korhal

[image loading]



So freaking excited.!!
Gben592
Profile Joined August 2012
United Kingdom281 Posts
September 04 2012 13:27 GMT
#2209
Oh man neural parasite + viper is going to be absolute win :O All your thors/motherships/colossi are belong to me!
"The more skilled player is the one who wins, and I don't think there's better balance than what we have now." INnoVation
pischner
Profile Joined April 2012
Germany6 Posts
September 04 2012 13:27 GMT
#2210
can wait for it to use the widdow mine =)
www.penta-sports.com / www.facebook.com/pentasports
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-09-04 13:34:59
September 04 2012 13:31 GMT
#2211
Guardains and Devourers will be in HotS Campaign
Lorch
Profile Joined June 2011
Germany3691 Posts
September 04 2012 13:32 GMT
#2212
Wouldn't it be funny if tastosis would be like "oh btw beta is going live 10 mins after this broadcast"?
Not that I believe it will happen, would just be a nice way of announcing it while supporting gom.
Cabinet Sanchez
Profile Joined February 2011
Australia1097 Posts
September 04 2012 13:32 GMT
#2213
On September 04 2012 22:23 johnny123 wrote:
Show nested quote +
On September 04 2012 22:11 Cabinet Sanchez wrote:
On September 04 2012 21:57 Illiterate wrote:
Is anyone else pissing themselves in excitement?


I am eager to have a play because I'm a bit bored lately.
I'm actually not looking forward to what this will do to the multiplayer game of SC2 as it is. Several of the units show a clear lack of foresight and direction to me in their design. I hope I'm wrong but I suspect not. The simplest way to put it is "gimmicky" even though it's a bit of a catchall word.

I feel like SC2 only just reached a point of stability and interesting gameplay in the last 6 months, it's aobut to be pissed away.



i am not really worried, you cant expect new units to be added without braking the entire foundation . Question is, will the end result be a better one than wings of liberty? i'd say yes, from a design standpoint



That's where we disagree, I see several units being included in this as just cookie cutter idiot units from some kind of dumb B level RTS developed by people new to the genre.
Battle Hellion and Warhound come to mind.
Arkani
Profile Joined February 2012
Austria60 Posts
September 04 2012 13:32 GMT
#2214
let the hunger games begin.. ^^
looking forward to it
Grubby, Life, Jaedong, CoCa, MarineKing, TY, Maru
Illiterate
Profile Blog Joined January 2011
Netherlands49 Posts
September 04 2012 13:33 GMT
#2215
@MaverCK: Are the Widowmines actually burrowed and invisible? Or just activated and "sieged" without being able to move?
It's better to be silent and thought a fool than to speak and remove all doubt.
Wildmoon
Profile Joined December 2011
Thailand4189 Posts
September 04 2012 13:34 GMT
#2216
On September 04 2012 22:32 Cabinet Sanchez wrote:
Show nested quote +
On September 04 2012 22:23 johnny123 wrote:
On September 04 2012 22:11 Cabinet Sanchez wrote:
On September 04 2012 21:57 Illiterate wrote:
Is anyone else pissing themselves in excitement?


I am eager to have a play because I'm a bit bored lately.
I'm actually not looking forward to what this will do to the multiplayer game of SC2 as it is. Several of the units show a clear lack of foresight and direction to me in their design. I hope I'm wrong but I suspect not. The simplest way to put it is "gimmicky" even though it's a bit of a catchall word.

I feel like SC2 only just reached a point of stability and interesting gameplay in the last 6 months, it's aobut to be pissed away.



i am not really worried, you cant expect new units to be added without braking the entire foundation . Question is, will the end result be a better one than wings of liberty? i'd say yes, from a design standpoint



That's where we disagree, I see several units being included in this as just cookie cutter idiot units from some kind of dumb B level RTS developed by people new to the genre.
Battle Hellion and Warhound come to mind.


We will have to wait and see.
MavercK
Profile Joined March 2010
Australia2181 Posts
September 04 2012 13:34 GMT
#2217
On September 04 2012 22:33 Illiterate wrote:
@MaverCK: Are the Widowmines actually burrowed and invisible? Or just activated and "sieged" without being able to move?


they are burrowed

http://imgur.com/a/CvTJP#0

new tilesets
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
johnny123
Profile Joined February 2012
521 Posts
September 04 2012 13:35 GMT
#2218
On September 04 2012 21:51 Yonnua wrote:
I feel like if they took autocast off the warhound it would actually be a pretty decent unit. Encourages micro, but not too extensive as its essentially just spam click every few seconds and you get a decent reward for doing so.

EDIT: That said, banshees to force stalkers in to warhound would make for a really tough 1/1/1 to deal with...



hows 1/1/1 a problem with mothership core defense? stop thinking in WOL terms.lawl
Favorite players,Stephano/MVP/Nestea/Gumiho/Life/Jaedong/MMA
Existor
Profile Joined July 2010
Russian Federation4295 Posts
September 04 2012 13:35 GMT
#2219
MEGA-STORY SPOILER!!!!

+ Show Spoiler +
[image loading]
ZeromuS
Profile Blog Joined October 2010
Canada13407 Posts
September 04 2012 13:35 GMT
#2220
On September 04 2012 22:32 Cabinet Sanchez wrote:
Show nested quote +
On September 04 2012 22:23 johnny123 wrote:
On September 04 2012 22:11 Cabinet Sanchez wrote:
On September 04 2012 21:57 Illiterate wrote:
Is anyone else pissing themselves in excitement?


I am eager to have a play because I'm a bit bored lately.
I'm actually not looking forward to what this will do to the multiplayer game of SC2 as it is. Several of the units show a clear lack of foresight and direction to me in their design. I hope I'm wrong but I suspect not. The simplest way to put it is "gimmicky" even though it's a bit of a catchall word.

I feel like SC2 only just reached a point of stability and interesting gameplay in the last 6 months, it's aobut to be pissed away.



i am not really worried, you cant expect new units to be added without braking the entire foundation . Question is, will the end result be a better one than wings of liberty? i'd say yes, from a design standpoint



That's where we disagree, I see several units being included in this as just cookie cutter idiot units from some kind of dumb B level RTS developed by people new to the genre.
Battle Hellion and Warhound come to mind.


Battle hellion makes sense in a way, if it was its own thing. And warhound could work if there was no marauder.

Thats how I see it.

The one thing I dont like about the battle hellion -- it gains more hp. How the hell does that make any sort of intuitive sense.

And how does that work when the unit is damaged?
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
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