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Active: 9333 users

Heart of the Swarm beta coming soon! - Page 110

Forum Index > Closed
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Do not use this thread to beg users for beta access or trade access with others. Thanks.
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES51073 Posts
Last Edited: 2012-09-04 13:15:28
September 04 2012 13:14 GMT
#2181
On September 04 2012 22:04 MavercK wrote:
so spider mines can't be targeted at all by anything once they are in the air. not by marines nor point defense drone. they are a guaranteed hit. fairly disappointing but oh well.


:/

that needs to be fixed, it means that you need a unit with 6 range to clear them out easily.

do they hit cloaked units when cloaked?
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
Wildmoon
Profile Joined December 2011
Thailand4189 Posts
September 04 2012 13:15 GMT
#2182
On September 04 2012 21:55 Cabinet Sanchez wrote:
Show nested quote +
On September 04 2012 21:47 Rah wrote:
On September 04 2012 21:29 Cabinet Sanchez wrote:
On September 04 2012 21:28 Rah wrote:
On September 04 2012 20:34 Cabinet Sanchez wrote:
On September 04 2012 20:20 Rah wrote:
I think I love warhound now just because of the panicking that it's causing in some of the protoss players on this thread. I don't know if I've ever seen a unit inspire so much terror except for maybe the new mine. Oh no terran's getting something good besides the marine, nerf it!! So funny. Immortal's still going to be as ridiculous as it is now vs mech, don't worry boys.


It's not about playing, I'm shit, I'll always be shit - I don't care about me.
I care about e-sports, I care about good matches being casted which are dynamic, exciting and interesting.
This unit genuinely looks like shit to esports to me, utter trash.


I get it the common consensus right now is that terran winning games without fighting an enormous uphill micro battle = bad for e-sports, but if this unit brings the matchup any closer to Broodwar TvP then consider e-sports improved.



Make the other races deal with an uphill micro battle at the pro level don't dumb it down evenly instead :/
I like seeing cool shit that *I* could never do - you don't see enough (not to say I'm that good but you get me, I hope)

eg: recently squirtle did some slick as fuck warp prism zeppelin micro in a match, it was great.


If Micro was all that could be interesting at a pro level, everyone would be watching WC3 right now. I'd like to see positional play be an option for other match ups besides TvT. Protoss breaking terran lines used to be tense to watch. Just because you don't understand it doesn't mean it's dumbed down.



DOTA2 answers your post. It's micro intensive and it's popular.
Also War 3 is old - it still has a lot of fans and the awesome micro helps that.

TvT is the only good mirror matchup in the game, PvP is intense but repetitive and annoying.


Is controlling mostly only 1 thing you need to control count as micro? Not shitting on ARTS games but I am just curious.
Lanfire
Profile Joined October 2010
Netherlands151 Posts
September 04 2012 13:15 GMT
#2183
is anyone streaming with beta acces? and are they able to play custom games?
¯(°_o)/¯
Cyro
Profile Blog Joined June 2011
United Kingdom20333 Posts
September 04 2012 13:16 GMT
#2184
On September 04 2012 22:11 Cabinet Sanchez wrote:
Show nested quote +
On September 04 2012 21:57 Illiterate wrote:
Is anyone else pissing themselves in excitement?


I am eager to have a play because I'm a bit bored lately.
I'm actually not looking forward to what this will do to the multiplayer game of SC2 as it is. Several of the units show a clear lack of foresight and direction to me in their design. I hope I'm wrong but I suspect not. The simplest way to put it is "gimmicky" even though it's a bit of a catchall word.

I feel like SC2 only just reached a point of stability and interesting gameplay in the last 6 months, it's aobut to be pissed away.


Im not looking forward to the massive imbalance.

Im looking forward to the new playing, the ability to use skill and training to adapt to a new enviroment and take an edge over others who may not be as skilled as me, compete with the ones who are, learn from the ones who are better, and most importantly, sit down with plenty of popcorn to watch IdrA or someone likewise abuse the shit out of new units or get abused by them.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
wajd
Profile Blog Joined June 2011
240 Posts
September 04 2012 13:16 GMT
#2185
So I just woke up, whats the latest on the beta?
Tppz!
Profile Joined October 2010
Germany1449 Posts
September 04 2012 13:16 GMT
#2186
On September 04 2012 22:15 Lanfire wrote:
is anyone streaming with beta acces? and are they able to play custom games?

did you try to get information by reading at least the last page? cause beta hasnt started yet and it is asked every single side in this thread -.-
Brahoono
Profile Joined September 2012
119 Posts
September 04 2012 13:17 GMT
#2187
On September 04 2012 22:16 wajd wrote:
So I just woke up, whats the latest on the beta?


Its all in this thread bro. Read it.
BobMcJohnson
Profile Blog Joined October 2010
France2916 Posts
September 04 2012 13:17 GMT
#2188
On September 04 2012 22:14 BLinD-RawR wrote:
Show nested quote +
On September 04 2012 22:04 MavercK wrote:
so spider mines can't be targeted at all by anything once they are in the air. not by marines nor point defense drone. they are a guaranteed hit. fairly disappointing but oh well.


:/

that needs to be fixed, it means that you need a unit with 6 range to clear them out easily.

do they hit cloaked units when cloaked?


Well compared to BW I feel like it's compensated by the better pathfinding, since your 6 range units wont randomly go into mine range because of shitty AI. I mean you should be able to just amove over the minefield with stalkers+obs.
Romanes eunt domus
Existor
Profile Joined July 2010
Russian Federation4295 Posts
September 04 2012 13:17 GMT
#2189
Digging in HotS resources and found some interesting ability and unit icons:

- here are another 2 different Swarm Hosts - greeny Carrion and purplish with spines Creeper
- remember flying locusts on early arts? They are in icons
- we have 2 icons of widow mine activation/deactivation that are red/green
- found Syphon ability for Corruptor. Don't know is it removed or not
- ocular parasite icon too, but it was removed long time ago

[image loading]
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
September 04 2012 13:17 GMT
#2190
I WANT THE BETA TO START QQQQQQQ
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
ZeromuS
Profile Blog Joined October 2010
Canada13407 Posts
September 04 2012 13:17 GMT
#2191
On September 04 2012 22:15 Lanfire wrote:
is anyone streaming with beta acces? and are they able to play custom games?


Servers down for bnet when you load the launcher. I will try later when servers are on and hope I got an invite :D
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
Achaia
Profile Joined July 2010
United States643 Posts
September 04 2012 13:17 GMT
#2192
On September 04 2012 22:16 wajd wrote:
So I just woke up, whats the latest on the beta?


It seems that the client from last night is real and people have found a way to goof around in local custom maps but the keys have not been issued yet it appears so we're still awaiting that from Blizzard. I'm assuming since the client is out they'll be sending out keys today but they won't be in the office for another 2 hours at least.
http://www.youtube.com/SCBattleGrounds
Dingobloo
Profile Blog Joined September 2010
Australia1903 Posts
Last Edited: 2012-09-04 13:20:35
September 04 2012 13:18 GMT
#2193
On September 04 2012 22:13 Brahoono wrote:
Show nested quote +
On September 04 2012 22:09 paddyz wrote:
NOOOOOOOOOOOOOOOO, I have hated so many blizz patches. the widow mines doing 160 damage particularly pisses me off, how convenient that its the exact amount needed to kill a stalker.
The only thing I like is the oracle having a scan like ability. The carrier still needs to be brought back with a buff, the mothership needs a frenzy like attribute and broodlings screwing over patching needs to be fixed along with an infestor change. Plz remove warhound.



Oracle with a scan like ability is the dumbest thing ever imho. Races have to be different..,.



It's closer to the reveal on EMP or Fungal then it is to scan to be honest, given that canons are the most expensive static defence with detection and couldn't move so it was really difficult to place them correctly against banshees it really didn't make sense for protoss to be the one without an ability that revealed.
Snowbear
Profile Blog Joined July 2010
Korea (South)1925 Posts
September 04 2012 13:18 GMT
#2194
Guys I actually think that every sc2 owner will receive a beta key, I just feel it...
ZackAttack
Profile Joined June 2011
United States884 Posts
September 04 2012 13:19 GMT
#2195
For once, Terran will dictate unit composition in a game.


Yes, for once, besides every game played since WOL came out.
It's better aerodynamics for space. - Artosis
ZeromuS
Profile Blog Joined October 2010
Canada13407 Posts
September 04 2012 13:19 GMT
#2196
On September 04 2012 22:18 Snowbear wrote:
Guys I actually think that every sc2 owner will receive a beta key, I just feel it...


This would be the smartest way to get a shit ton of feedback, but also the worst way to get useful feedback if you have people who wont bother trying new things.
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
MavercK
Profile Joined March 2010
Australia2181 Posts
September 04 2012 13:19 GMT
#2197
On September 04 2012 22:14 BLinD-RawR wrote:
Show nested quote +
On September 04 2012 22:04 MavercK wrote:
so spider mines can't be targeted at all by anything once they are in the air. not by marines nor point defense drone. they are a guaranteed hit. fairly disappointing but oh well.


:/

that needs to be fixed, it means that you need a unit with 6 range to clear them out easily.

do they hit cloaked units when cloaked?


their target filter says Visible: Required
this would indicate they do not hit cloaked units unless they are revealed.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
Brahoono
Profile Joined September 2012
119 Posts
September 04 2012 13:20 GMT
#2198
On September 04 2012 22:18 Snowbear wrote:
Guys I actually think that every sc2 owner will receive a beta key, I just feel it...



Nope

We are preparing to invite testers for the Heart of the Swarm beta very soon! To be clear, this test will be for the multiplayer experience only. We will begin with a select group, including many players who assisted us in testing Patch 1.5, as well as some pro-gamers and press. Over time, we will add more and more testers into the mix.
If you are interested in participating in the beta test, please make sure you are opted in for beta testing. You can do this by clicking "Beta Profile Settings" under the Account Management section of your Battle.net account. Note that the opt-in doesn't guarantee entry, but gives you a chance at joining the beta test. Also, we'll be working with your favorite fansites and community personalities to give away more entries to the beta test, so keep an eye out for invites coming from the greater StarCraft community over the coming weeks.
We can’t wait to get the public test started for Heart of the Swarm, and we look forward to collecting your feedback.
The Swarm is coming!
Cyro
Profile Blog Joined June 2011
United Kingdom20333 Posts
September 04 2012 13:20 GMT
#2199
On September 04 2012 22:18 Snowbear wrote:
Guys I actually think that every sc2 owner will receive a beta key, I just feel it...


That would make everyone far too happy.

Not gonna happen.. I think.. just maybe.. :D:D
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
BobMcJohnson
Profile Blog Joined October 2010
France2916 Posts
September 04 2012 13:20 GMT
#2200
On September 04 2012 22:17 Existor wrote:
Digging in HotS resources and found some interesting ability and unit icons:

- here are another 2 different Swarm Hosts - greeny Carrion and purplish with spines Creeper
- remember flying locusts on early arts? They are in icons
- we have 2 icons of widow mine activation/deactivation that are red/green
- found Syphon ability for Corruptor. Don't know is it removed or not
- ocular parasite icon too, but it was removed long time ago

[image loading]


IIRC they showed that during the campaign you could chose "upgrades"/evolutions like in the WoL campaign, that gave you unit variations (leaping zerglings/frag banelings etc.) so color variations for single abilities may be for that
Romanes eunt domus
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