On September 04 2012 21:50 MavercK wrote:
ahahhahaha that was hillarious
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mataxp
Chile538 Posts
On September 04 2012 21:50 MavercK wrote: ahahhahaha that was hillarious | ||
MavercK
Australia2181 Posts
On September 04 2012 21:49 Tritanis wrote: Do widow mines get bonus damage from attack upgrades? Also, is their attack affected by armor? (if it is then a staker should survive the hit with 1 hp) armor does not affect direct damage or splash at all. upgrades do not affect it's damage. | ||
Illiterate
Netherlands49 Posts
On September 04 2012 21:50 MavercK wrote: http://youtu.be/ljX90DhLcPM Hahahahaha that's golden! | ||
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BLinD-RawR
ALLEYCAT BLUES49496 Posts
On September 04 2012 21:45 MavercK wrote: Show nested quote + On September 04 2012 21:43 Cyro wrote: What is the activation range on the Widow Mine? Its very important, if its lower than 4, you can clear a field of them with a roach and an overseer range 5 still hits air it does 160 damage to it's target and then 35 splash damage in a 1.75 radius pretty good, they one shot chongulingus on splash too. they are also the key to switching from bio to mech in any matchup if you so choose to. | ||
MavercK
Australia2181 Posts
On September 04 2012 21:49 Cyro wrote: Show nested quote + On September 04 2012 21:47 stichtom wrote: A question about the window mines. Can u target a specific unit with them or is it only autocast? I think the attack is autocast - it will pick its own target, but you can disable the autocast and manually target it it's autocast only, cannot be disabled, cannot be manually targetted. you can only burrow/unburrow and move it. otherwise automated. | ||
Dingobloo
Australia1903 Posts
On September 04 2012 21:50 MavercK wrote: http://youtu.be/ljX90DhLcPM That is amazing, thank you sir. | ||
Gosi
Sweden9072 Posts
And I have a feeling that the mines won't work like spider mines when the game hits retail. Seeing how they have made the game even more noob friendly, people who haven't played BW and don't know how to handle mines will scream OP and shit. Just wait and see. I wanna see a high master+ HotS mech game now. ![]() | ||
MavercK
Australia2181 Posts
On September 04 2012 21:50 Rah wrote: Show nested quote + On September 04 2012 21:47 Qikz wrote: On September 04 2012 21:42 Lorch wrote: + Show Spoiler + On September 04 2012 21:39 MavercK wrote: Oh I'm so playing mech in this game, spider mines are back :D Oh my god yes. This is exactly what they need to be like! THANKYOU BLIZZARD! I've been playing mech in all the matchups for a month or two now and this is badly needed. Widowmines! <3 That's sick, what would make it perfect though, can the mines be shot before they hit? i dont think so. perhaps by point defense drone they can. they become a missile when they launch. | ||
Aquila-
516 Posts
On September 04 2012 21:50 MavercK wrote: http://youtu.be/ljX90DhLcPM LMAO Imagine 2 infestors that neural 2 vipers that abduct themselves...brrrzzz | ||
Cabinet Sanchez
Australia1097 Posts
On September 04 2012 21:47 Rah wrote: Show nested quote + On September 04 2012 21:29 Cabinet Sanchez wrote: On September 04 2012 21:28 Rah wrote: On September 04 2012 20:34 Cabinet Sanchez wrote: On September 04 2012 20:20 Rah wrote: I think I love warhound now just because of the panicking that it's causing in some of the protoss players on this thread. I don't know if I've ever seen a unit inspire so much terror except for maybe the new mine. Oh no terran's getting something good besides the marine, nerf it!! So funny. Immortal's still going to be as ridiculous as it is now vs mech, don't worry boys. It's not about playing, I'm shit, I'll always be shit - I don't care about me. I care about e-sports, I care about good matches being casted which are dynamic, exciting and interesting. This unit genuinely looks like shit to esports to me, utter trash. I get it the common consensus right now is that terran winning games without fighting an enormous uphill micro battle = bad for e-sports, but if this unit brings the matchup any closer to Broodwar TvP then consider e-sports improved. Make the other races deal with an uphill micro battle at the pro level don't dumb it down evenly instead :/ I like seeing cool shit that *I* could never do - you don't see enough (not to say I'm that good but you get me, I hope) eg: recently squirtle did some slick as fuck warp prism zeppelin micro in a match, it was great. If Micro was all that could be interesting at a pro level, everyone would be watching WC3 right now. I'd like to see positional play be an option for other match ups besides TvT. Protoss breaking terran lines used to be tense to watch. Just because you don't understand it doesn't mean it's dumbed down. DOTA2 answers your post. It's micro intensive and it's popular. Also War 3 is old - it still has a lot of fans and the awesome micro helps that. TvT is the only good mirror matchup in the game, PvP is intense but repetitive and annoying. | ||
Rimak
Denmark434 Posts
On September 04 2012 21:50 wcr.4fun wrote: Show nested quote + On September 04 2012 21:39 MavercK wrote: http://www.youtube.com/watch?v=lB2tqx1rlTM&feature=youtu.be cool now make them fly a little bit less fast, make them killable during flight, let them only hit ground units and put them on the hellion or another unit and you've got yourself an epic unit. I second that and also there should be changes to mothership: 1. Should be produced from stargate and more than 1 per map. 2. Cost should be 100/350 and 4 food 3. Vortex renamed to Stasis 4. Skin changed 5. Renamed to Arbiter And also swarm host 1. Instead of creating locust, should attack with the spikes 2. Should be morphed from hydralisk 3. Renamed to Lurker | ||
Illiterate
Netherlands49 Posts
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Cyro
United Kingdom20275 Posts
On September 04 2012 21:51 Yonnua wrote: I feel like if they took autocast off the warhound it would actually be a pretty decent unit. Encourages micro, but not too extensive as its essentially just spam click every few seconds and you get a decent reward for doing so. EDIT: That said, banshees to force stalkers in to warhound would make for a really tough 1/1/1 to deal with... Banshees already force stalkers (not enough), and they are already horrible against scv marine tank at the dangerous 1-1-1 timings, unless you mean a non-all-in variation? | ||
Asha
United Kingdom38149 Posts
On September 04 2012 21:52 SoleSteeler wrote: Widowmine looks sick. Even better than spidermines since you can uproot and reburrow them somewhere else. ^^ That's the bonus to them being units in their own right. New mothership core model looks awesome imo. Also did they make the abduct animation look less dumb or am I imagining things? | ||
wcr.4fun
Belgium686 Posts
On September 04 2012 21:55 Rimak wrote: Show nested quote + On September 04 2012 21:50 wcr.4fun wrote: On September 04 2012 21:39 MavercK wrote: http://www.youtube.com/watch?v=lB2tqx1rlTM&feature=youtu.be cool now make them fly a little bit less fast, make them killable during flight, let them only hit ground units and put them on the hellion or another unit and you've got yourself an epic unit. I second that and also there should be changes to mothership: 1. Should be produced from stargate and more than 1 per map. 2. Cost should be 100/350 and 4 food 3. Vortex renamed to Stasis 4. Skin changed 5. Renamed to Arbiter And also swarm host 1. Instead of creating locust, should attack with the spikes 2. Should be morphed from hydralisk 3. Renamed to Lurker I second this. | ||
PresenceSc2
Australia4032 Posts
On September 04 2012 21:55 Cabinet Sanchez wrote: Show nested quote + On September 04 2012 21:47 Rah wrote: On September 04 2012 21:29 Cabinet Sanchez wrote: On September 04 2012 21:28 Rah wrote: On September 04 2012 20:34 Cabinet Sanchez wrote: On September 04 2012 20:20 Rah wrote: I think I love warhound now just because of the panicking that it's causing in some of the protoss players on this thread. I don't know if I've ever seen a unit inspire so much terror except for maybe the new mine. Oh no terran's getting something good besides the marine, nerf it!! So funny. Immortal's still going to be as ridiculous as it is now vs mech, don't worry boys. It's not about playing, I'm shit, I'll always be shit - I don't care about me. I care about e-sports, I care about good matches being casted which are dynamic, exciting and interesting. This unit genuinely looks like shit to esports to me, utter trash. I get it the common consensus right now is that terran winning games without fighting an enormous uphill micro battle = bad for e-sports, but if this unit brings the matchup any closer to Broodwar TvP then consider e-sports improved. Make the other races deal with an uphill micro battle at the pro level don't dumb it down evenly instead :/ I like seeing cool shit that *I* could never do - you don't see enough (not to say I'm that good but you get me, I hope) eg: recently squirtle did some slick as fuck warp prism zeppelin micro in a match, it was great. If Micro was all that could be interesting at a pro level, everyone would be watching WC3 right now. I'd like to see positional play be an option for other match ups besides TvT. Protoss breaking terran lines used to be tense to watch. Just because you don't understand it doesn't mean it's dumbed down. DOTA2 answers your post. It's micro intensive and it's popular. Also War 3 is old - it still has a lot of fans and the awesome micro helps that. TvT is the only good mirror matchup in the game, PvP is intense but repetitive and annoying. zvz is ok. compared to pvp its amazing lol | ||
pmp10
3239 Posts
Would prefer to see those units in practice. | ||
Zane
Romania3916 Posts
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Existor
Russian Federation4295 Posts
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BobMcJohnson
France2916 Posts
On September 04 2012 21:59 pmp10 wrote: So still no word on streams or NDA status? Would prefer to see those units in practice. Beta has not started and servers are not up, people are making the videos with the map editor, and can only play vs AI, so no streams. Blizz said that the Beta won't be under NDA once it starts, so I expect people to stream it then. edit: also can you disable the autocast on the mines to trigger them manually? since they deal mostly single target damage it would be so much better if we could control them manually to blow up on big units and not Zealots/lings. | ||
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