• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 22:28
CET 04:28
KST 12:28
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
herO wins SC2 All-Star Invitational1SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0
Community News
Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)16Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7
StarCraft 2
General
Starcraft 2 will not be in the Esports World Cup SC2 Spotted on the EWC 2026 list? herO wins SC2 All-Star Invitational When will we find out if there are more tournament PhD study /w SC2 - help with a survey!
Tourneys
$70 Prize Pool Ladder Legends Academy Weekly Open! SC2 All-Star Invitational: Jan 17-18 Sparkling Tuna Cup - Weekly Open Tournament SC2 AI Tournament 2026 $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)
Strategy
Simple Questions Simple Answers
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 509 Doomsday Report Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone
Brood War
General
[ASL21] Potential Map Candidates BGH Auto Balance -> http://bghmmr.eu/ Gypsy to Korea BSL Season 2025 - Full Overview and Conclusion A cwal.gg Extension - Easily keep track of anyone
Tourneys
[Megathread] Daily Proleagues [BSL21] Non-Korean Championship - Starts Jan 10 Small VOD Thread 2.0 Azhi's Colosseum - Season 2
Strategy
Current Meta Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread Beyond All Reason Awesome Games Done Quick 2026!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread NASA and the Private Sector Canadian Politics Mega-thread
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Navigating the Risks and Rew…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2470 users

Heart of the Swarm beta coming soon! - Page 113

Forum Index > Closed
Post a Reply
Prev 1 111 112 113 114 115 144 Next
Do not use this thread to beg users for beta access or trade access with others. Thanks.
Crusifics
Profile Joined July 2011
Canada11 Posts
September 04 2012 14:00 GMT
#2241
On September 04 2012 22:58 Asha` wrote:
Why is the warhound driver disproportionally badass when compared to the complete lack of badassitude for the unit itself?

[image loading]

Petition to have the Warhound model just changed to him and his MANstache


nonono We need the Gangnam style guy in the warhound.
johnny123
Profile Joined February 2012
521 Posts
Last Edited: 2012-09-04 14:26:03
September 04 2012 14:00 GMT
#2242
On September 04 2012 22:44 Cabinet Sanchez wrote:
Show nested quote +
On September 04 2012 22:40 Evangelist wrote:
On September 04 2012 22:32 Cabinet Sanchez wrote:
On September 04 2012 22:23 johnny123 wrote:
On September 04 2012 22:11 Cabinet Sanchez wrote:
On September 04 2012 21:57 Illiterate wrote:
Is anyone else pissing themselves in excitement?


I am eager to have a play because I'm a bit bored lately.
I'm actually not looking forward to what this will do to the multiplayer game of SC2 as it is. Several of the units show a clear lack of foresight and direction to me in their design. I hope I'm wrong but I suspect not. The simplest way to put it is "gimmicky" even though it's a bit of a catchall word.

I feel like SC2 only just reached a point of stability and interesting gameplay in the last 6 months, it's aobut to be pissed away.



i am not really worried, you cant expect new units to be added without braking the entire foundation . Question is, will the end result be a better one than wings of liberty? i'd say yes, from a design standpoint



That's where we disagree, I see several units being included in this as just cookie cutter idiot units from some kind of dumb B level RTS developed by people new to the genre.
Battle Hellion and Warhound come to mind.


Er.

The Battle Hellion is just a mechanical Firebat. If you're really that stressed about it, shouldn't you be blaming Brood War for it?



Brood war had a completely different setup of unit diversity, this is not apples and oranges when you factor in what other units can do.
Terran has the most ridiculous compelation of units now, between marine, seige tank, marauder, thor, viking, battle hellion, warhound they basically have every goddamn angle covered a little too convieniently.



i dunno about that, they still lack any real unit to deal with Broodlords in tvz, so they can mech all they want, eventually its going to look the same late game as it is now, Depends how much turtle they are able to get off . And now that vipers are in, i dont see mech being that much of a problem for zerg to deal with.. between burrow charge and viper pull, you have no point.


And against P, me and a friend did alot of testing in the arcade hots map to see what actually counters the warhound. What we found was that any protoss air opening is great, but if you are really stubborn and dont want to go air, and you have confirmed terran mech, its perfectly fine to go double robo immortals. Dont bother about getting colosus cause the warhounds can handle them, but double robo immortal with a few charge lots slaughter any amount of battlehellion/warhound combos ez even up to 200 food . If see variations with mass marines/warhounds instead, add templar/psistorm/archon +immortal.
Favorite players,Stephano/MVP/Nestea/Gumiho/Life/Jaedong/MMA
Evangelist
Profile Blog Joined June 2011
1246 Posts
September 04 2012 14:01 GMT
#2243
I don't understand why people keep ragging on marauders when they have exactly the same speed, control scheme and punch as marines - arguably the best microable unit in the game. Watching a terran play pure bio is one of the most enjoyable things in the whole game and would be utterly impossible without marauders.

I also notice that people keep going on about marauders and not stalkers. Would someone like to tell me the difference between the dragoon and the marauder?
grindC
Profile Blog Joined October 2010
Germany274 Posts
September 04 2012 14:01 GMT
#2244
On September 04 2012 22:51 Existor wrote:
Static portraits of new units
[image loading]



A zealot... with a bicycle helmet?

Chargelots now get bikes to pedal into battle?

no srsly, what unit is that...
Qgelfich
Profile Joined November 2011
Germany90 Posts
September 04 2012 14:03 GMT
#2245

A zealot... with a bicycle helmet?

Chargelots now get bikes to pedal into battle?

no srsly, what unit is that...
#

I call tempest
Eraserhead
Profile Joined October 2011
159 Posts
September 04 2012 14:03 GMT
#2246
On September 04 2012 22:44 Cabinet Sanchez wrote:
Show nested quote +
On September 04 2012 22:40 Evangelist wrote:
On September 04 2012 22:32 Cabinet Sanchez wrote:
On September 04 2012 22:23 johnny123 wrote:
On September 04 2012 22:11 Cabinet Sanchez wrote:
On September 04 2012 21:57 Illiterate wrote:
Is anyone else pissing themselves in excitement?


I am eager to have a play because I'm a bit bored lately.
I'm actually not looking forward to what this will do to the multiplayer game of SC2 as it is. Several of the units show a clear lack of foresight and direction to me in their design. I hope I'm wrong but I suspect not. The simplest way to put it is "gimmicky" even though it's a bit of a catchall word.

I feel like SC2 only just reached a point of stability and interesting gameplay in the last 6 months, it's aobut to be pissed away.



i am not really worried, you cant expect new units to be added without braking the entire foundation . Question is, will the end result be a better one than wings of liberty? i'd say yes, from a design standpoint



That's where we disagree, I see several units being included in this as just cookie cutter idiot units from some kind of dumb B level RTS developed by people new to the genre.
Battle Hellion and Warhound come to mind.


Er.

The Battle Hellion is just a mechanical Firebat. If you're really that stressed about it, shouldn't you be blaming Brood War for it?



Brood war had a completely different setup of unit diversity, this is not apples and oranges when you factor in what other units can do.
Terran has the most ridiculous compelation of units now, between marine, seige tank, marauder, thor, viking, battle hellion, warhound they basically have every goddamn angle covered a little too convieniently.


yes, and Zerg got every angle covered with infestors, could you also explain to me how battle hellion, warhounds and mines are going to help deal with the zerg lategame army?
Zane
Profile Joined January 2011
Romania3916 Posts
September 04 2012 14:03 GMT
#2247
On September 04 2012 23:01 grindC wrote:
Show nested quote +
On September 04 2012 22:51 Existor wrote:
Static portraits of new units
[image loading]



A zealot... with a bicycle helmet?

Chargelots now get bikes to pedal into battle?

no srsly, what unit is that...

Cannot unsee...
TheSkunk
Profile Joined September 2010
82 Posts
September 04 2012 14:07 GMT
#2248
MavercK (or anyone else able to test the units) do any of the new units have dance animations yet?
HowardRoark
Profile Blog Joined February 2010
1146 Posts
September 04 2012 14:08 GMT
#2249
On September 04 2012 22:53 Wildmoon wrote:
Show nested quote +
On September 04 2012 22:50 Brahoono wrote:
On September 04 2012 22:46 Lorch wrote:
On September 04 2012 22:43 Brahoono wrote:
On September 04 2012 22:40 Evangelist wrote:
On September 04 2012 22:32 Cabinet Sanchez wrote:
On September 04 2012 22:23 johnny123 wrote:
On September 04 2012 22:11 Cabinet Sanchez wrote:
On September 04 2012 21:57 Illiterate wrote:
Is anyone else pissing themselves in excitement?


I am eager to have a play because I'm a bit bored lately.
I'm actually not looking forward to what this will do to the multiplayer game of SC2 as it is. Several of the units show a clear lack of foresight and direction to me in their design. I hope I'm wrong but I suspect not. The simplest way to put it is "gimmicky" even though it's a bit of a catchall word.

I feel like SC2 only just reached a point of stability and interesting gameplay in the last 6 months, it's aobut to be pissed away.



i am not really worried, you cant expect new units to be added without braking the entire foundation . Question is, will the end result be a better one than wings of liberty? i'd say yes, from a design standpoint



That's where we disagree, I see several units being included in this as just cookie cutter idiot units from some kind of dumb B level RTS developed by people new to the genre.
Battle Hellion and Warhound come to mind.


Er.

The Battle Hellion is just a mechanical Firebat. If you're really that stressed about it, shouldn't you be blaming Brood War for it?


Battle Hellions are acceptable, but the Warhound on the other hand is just stupid...same with the Tempest.


If someone would erase all my memory about wol and show me all the new units they made from bw to star 2 I'd say the exact same thing about roach/marauder/colossi/fungal etc. pp.
This is just the first build of beta it's probably gonna take another year until we can talk about this game being balanced, way too early to call units stupid.



Roach/Marauder/especially Colossi...(i like infestors) are pretty dumb units to begin with. So yeah I'd still call Warhound and Tempest incredibly dumb and very poorly designed. And this has like nothing to do with balancing the game.


Marauders turned out to be great imo. It made terran bio so strong in every MU.

Good as in strong, but not good as in well designed units that will keep Star2 alive as an esport. I have noticed this a lot lately, that some people discuss how strong the units will be and be satisfied if they fill their role and makes the race stronger, while I just look at the unit in an esport spectator POW. What are we spectators/players after? Is is strong units that complete the gaps in the races, or well designed units that Star2 lacks? Warhound is sure to be satisfying those who ask for strong units in Terran, but the unit looks utterly bland and anti-esport.

Pro players using mech in BW made for good show since it lead to covering much terrain while being being immobile, while Vultures were the "Frontiermen" so to speak. What HotS seem to be giving us us just a new kind of bio that looks like giant robots walking around in the same blob that I have learned to despise. Mech was not interesting for spectators because they had steel instead of skin, but because it had to be played completely different than bio and slowly pushing. Now, this is not what we will get in HotS.
"It is really good to get the double observatory if you want to get the speed and sight range for the observer simultaneously. It's a little bit of an advanced tactic, and by advanced, I mean really fucking bad."
Cabinet Sanchez
Profile Joined February 2011
Australia1097 Posts
September 04 2012 14:08 GMT
#2250
On September 04 2012 23:03 Zane wrote:
Show nested quote +
On September 04 2012 23:01 grindC wrote:
On September 04 2012 22:51 Existor wrote:
Static portraits of new units
[image loading]



A zealot... with a bicycle helmet?

Chargelots now get bikes to pedal into battle?

no srsly, what unit is that...

Cannot unsee...


No dude, skateboard makes it much funnier.
Vansetsu
Profile Blog Joined October 2010
United States1454 Posts
September 04 2012 14:08 GMT
#2251
On September 04 2012 23:03 Zane wrote:
Show nested quote +
On September 04 2012 23:01 grindC wrote:
On September 04 2012 22:51 Existor wrote:
Static portraits of new units
[image loading]



A zealot... with a bicycle helmet?

Chargelots now get bikes to pedal into battle?

no srsly, what unit is that...

Cannot unsee...


Rofl. That made me laugh so incredibly hard. Hope some kind of update comes out soon so I don't have to keep peeking at this thread.
Only by overcoming many obstacles does a river become - デイヴィ¯\_(ツ)_/¯ド
Rimak
Profile Joined January 2012
Denmark434 Posts
September 04 2012 14:09 GMT
#2252
On September 04 2012 23:03 Zane wrote:
Show nested quote +
On September 04 2012 23:01 grindC wrote:
On September 04 2012 22:51 Existor wrote:
Static portraits of new units
[image loading]



A zealot... with a bicycle helmet?

Chargelots now get bikes to pedal into battle?

no srsly, what unit is that...

Cannot unsee...

Damit, i will now laugh so hard every time i see this in game..
2000 Jungler 66% Hecarim, 63% Volibear, 60% Jarvan IV
kollin
Profile Blog Joined March 2011
United Kingdom8380 Posts
September 04 2012 14:12 GMT
#2253
As a meching terran I am so so excited for the widow mine. Squeal!
Buchan
Profile Joined July 2011
Canada184 Posts
September 04 2012 14:14 GMT
#2254
On September 04 2012 22:53 Lorch wrote:
So can anyone who got it to work post like a tutorial on how to merge the mpqs and add them in the editor?
This. I'm a complete noob when it comes to the editor. Someone HELPP
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
September 04 2012 14:15 GMT
#2255
That zealot tron helmet is sick1
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
GunHogz
Profile Joined June 2011
Canada47 Posts
September 04 2012 14:15 GMT
#2256
I can't find any HoTs units in the Beta editor. Or do I look some where else?
WArped
Profile Joined December 2010
United Kingdom4845 Posts
September 04 2012 14:16 GMT
#2257
On September 04 2012 23:01 grindC wrote:
Show nested quote +
On September 04 2012 22:51 Existor wrote:
Static portraits of new units
[image loading]



A zealot... with a bicycle helmet?

Chargelots now get bikes to pedal into battle?

no srsly, what unit is that...

He looks like he drives the Oracle.
wajd
Profile Blog Joined June 2011
240 Posts
September 04 2012 14:17 GMT
#2258
I really wish Blizzard would give us more info about..... everything. Keeping us in the dark always is just mean.
Sroobz
Profile Joined December 2011
United States1377 Posts
September 04 2012 14:17 GMT
#2259
On September 04 2012 23:14 Buchan wrote:
Show nested quote +
On September 04 2012 22:53 Lorch wrote:
So can anyone who got it to work post like a tutorial on how to merge the mpqs and add them in the editor?
This. I'm a complete noob when it comes to the editor. Someone HELPP



Explain
Flash---Taeja---Mvp---Byun---DRG
Wildmoon
Profile Joined December 2011
Thailand4189 Posts
Last Edited: 2012-09-04 14:18:24
September 04 2012 14:17 GMT
#2260
On September 04 2012 23:08 HowardRoark wrote:
Show nested quote +
On September 04 2012 22:53 Wildmoon wrote:
On September 04 2012 22:50 Brahoono wrote:
On September 04 2012 22:46 Lorch wrote:
On September 04 2012 22:43 Brahoono wrote:
On September 04 2012 22:40 Evangelist wrote:
On September 04 2012 22:32 Cabinet Sanchez wrote:
On September 04 2012 22:23 johnny123 wrote:
On September 04 2012 22:11 Cabinet Sanchez wrote:
On September 04 2012 21:57 Illiterate wrote:
Is anyone else pissing themselves in excitement?


I am eager to have a play because I'm a bit bored lately.
I'm actually not looking forward to what this will do to the multiplayer game of SC2 as it is. Several of the units show a clear lack of foresight and direction to me in their design. I hope I'm wrong but I suspect not. The simplest way to put it is "gimmicky" even though it's a bit of a catchall word.

I feel like SC2 only just reached a point of stability and interesting gameplay in the last 6 months, it's aobut to be pissed away.



i am not really worried, you cant expect new units to be added without braking the entire foundation . Question is, will the end result be a better one than wings of liberty? i'd say yes, from a design standpoint



That's where we disagree, I see several units being included in this as just cookie cutter idiot units from some kind of dumb B level RTS developed by people new to the genre.
Battle Hellion and Warhound come to mind.


Er.

The Battle Hellion is just a mechanical Firebat. If you're really that stressed about it, shouldn't you be blaming Brood War for it?


Battle Hellions are acceptable, but the Warhound on the other hand is just stupid...same with the Tempest.


If someone would erase all my memory about wol and show me all the new units they made from bw to star 2 I'd say the exact same thing about roach/marauder/colossi/fungal etc. pp.
This is just the first build of beta it's probably gonna take another year until we can talk about this game being balanced, way too early to call units stupid.



Roach/Marauder/especially Colossi...(i like infestors) are pretty dumb units to begin with. So yeah I'd still call Warhound and Tempest incredibly dumb and very poorly designed. And this has like nothing to do with balancing the game.


Marauders turned out to be great imo. It made terran bio so strong in every MU.

Good as in strong, but not good as in well designed units that will keep Star2 alive as an esport. I have noticed this a lot lately, that some people discuss how strong the units will be and be satisfied if they fill their role and makes the race stronger, while I just look at the unit in an esport spectator POW. What are we spectators/players after? Is is strong units that complete the gaps in the races, or well designed units that Star2 lacks? Warhound is sure to be satisfying those who ask for strong units in Terran, but the unit looks utterly bland and anti-esport.

Pro players using mech in BW made for good show since it lead to covering much terrain while being being immobile, while Vultures were the "Frontiermen" so to speak. What HotS seem to be giving us us just a new kind of bio that looks like giant robots walking around in the same blob that I have learned to despise. Mech was not interesting for spectators because they had steel instead of skin, but because it had to be played completely different than bio and slowly pushing. Now, this is not what we will get in HotS.


Bio is great towatch in SC2 imo. That's why I said marauders turned out to be great. If Blizzard manages to make both mech and bio great in HotS then that would be amazing.
Prev 1 111 112 113 114 115 144 Next
Please log in or register to reply.
Live Events Refresh
PiGosaur Monday
01:00
#65
PiGStarcraft680
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft664
RuFF_SC2 143
Nathanias 50
Ketroc 32
StarCraft: Brood War
Artosis 609
Shinee 88
Larva 46
Noble 39
Bale 21
Icarus 6
Dota 2
monkeys_forever289
League of Legends
JimRising 680
Counter-Strike
taco 242
Foxcn211
minikerr37
Other Games
summit1g7678
tarik_tv5839
C9.Mang0305
WinterStarcraft279
ViBE195
XaKoH 118
Maynarde108
Mew2King58
febbydoto5
Organizations
Other Games
gamesdonequick1349
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 95
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Laughngamez YouTube
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Doublelift4843
• Scarra1594
Upcoming Events
The PondCast
6h 32m
OSC
7h 32m
Clem vs Cure
ByuN vs TBD
TBD vs Solar
MaxPax vs TBD
Krystianer vs TBD
ShoWTimE vs TBD
Big Brain Bouts
2 days
Serral vs TBD
BSL 21
3 days
BSL 21
4 days
Wardi Open
5 days
Monday Night Weeklies
5 days
WardiTV Invitational
6 days
Liquipedia Results

Completed

Proleague 2026-01-20
SC2 All-Star Inv. 2025
NA Kuram Kup

Ongoing

C-Race Season 1
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
OSC Championship Season 13
Underdog Cup #3
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025

Upcoming

Escore Tournament S1: W5
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.