• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:00
CEST 16:00
KST 23:00
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
New 3v3 BGH Ladder (and more) on ShieldBattery!33Weekly Cups (August 17-23): Zerg dominate the week6Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7
StarCraft 2
General
How would you feel about frequent/monthly balance patches for SC2? SC4ALL II: SC2 Player Announcement 6/8 - Maru Weekly Cups (August 17-23): Zerg dominate the week Daily SC2 Player Grid - feedback wanted Balance hotfix patch 5.0.16b (July 16)
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement IntoTheTV X SOOP SC2 League : Weekly & Monthly PIG STY FESTIVAL 8.0! (13 - 23 August) WORTEX 2026 - Hungarian SC2 Finals Budapest
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 540 Dodge This Mutation # 539 Thunder Dome Mutation # 538 Media Blackout
Brood War
General
BW General Discussion ASL22 General Discussion [Personal Project Share] Terran Defense v0.60 BGH Auto Balance -> http://bghmmr.eu/ New 3v3 BGH Ladder (and more) on ShieldBattery!
Tourneys
[Megathread] Daily Proleagues [ASL22] Ro24 Group F BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS Escore Tournament - Season 3
Strategy
Replay Review Process - What do you do? Game Theory for Starcraft Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread General RTS Discussion Thread Anyone here play Quakeworld back in the day? EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread European Politico-economics QA Mega-thread The Letting Off Steam Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Regacy Esports: The Bh…
regacyesports
Violent Games and Crime Rate…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7580 users

HOTS main buildings now displaying # of workers - Page 11

Forum Index > Closed
Post a Reply
Prev 1 9 10 11 12 13 18 Next All
Heavenlee
Profile Joined April 2012
United States966 Posts
June 08 2012 22:53 GMT
#201
On June 09 2012 07:51 StarBrift wrote:
Show nested quote +
On June 09 2012 07:45 Fenrax wrote:
On June 09 2012 07:32 FinestHour wrote:
Makes no difference at high level of play, and helps out lower level players.

Why so much complaining?


because COMPLAINING....


people effing always complain, no matter what. good change for once blizz. now give us lan


Yeah its complaining. So what? Customers complain when a company makes a product worse than it used to be. Usually companies then try to meet the customers needs. It's not ungrateful to complain about a product you paid money for. Serious companies want people to complain when there's something wrong with their product so that they can make it better. Blizzard is a company that takes pride in listening to the community and will be prepared for complaints. Its a natural part of buisness. Stop being outraged about something natural and completely acceptable.


Because it's illogical complaining. People aren't even thinking of any actual negative ramifications, they're just posting in outrage about nothing. That's not helpful community feedback, it's people being elitist saying the UI is being dumbed down when this only helps casual players get into the game easier. This is not going to affect any remotely high level play in any whatsoever and just makes people in the lower spectrum have a bit of an easier time playing a game that can be overwhelming to them.
YouMake
Profile Blog Joined February 2010
United States262 Posts
June 08 2012 22:55 GMT
#202
They're dumbing it down for the bronze - diamond league way to much... not fun
It's time to kick ass and chew bubble gum, but all out of bubble gum! - Duke Nukem!
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
June 08 2012 22:55 GMT
#203
Why is there even an uproar about this change? It means nothing and won't change anything at all.
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
Fenrax
Profile Blog Joined January 2010
United States5018 Posts
June 08 2012 22:55 GMT
#204
On June 09 2012 07:51 StarBrift wrote:
Show nested quote +
On June 09 2012 07:45 Fenrax wrote:
On June 09 2012 07:32 FinestHour wrote:
Makes no difference at high level of play, and helps out lower level players.

Why so much complaining?


because COMPLAINING....


people effing always complain, no matter what. good change for once blizz. now give us lan


Yeah its complaining. So what? Customers complain when a company makes a product worse than it used to be. Usually companies then try to meet the customers needs. It's not ungrateful to complain about a product you paid money for. Serious companies want people to complain when there's something wrong with their product so that they can make it better. Blizzard is a company that takes pride in listening to the community and will be prepared for complaints. Its a natural part of buisness. Stop being outraged about something natural and completely acceptable.


I don't know if you play Magic the Gathering but EVERY FUCKING EDITION magic DIES because something new is introduced... I have to read this exact thread~ 2-3 times a year.
MrMatt
Profile Joined August 2010
Canada225 Posts
June 08 2012 22:56 GMT
#205
I hope that you can click on the opponents base and get their worker count too. This will help me be able to determine if its going to be a two rax or an expand without having to waste any effort counting workers.....
sour_eraser
Profile Joined March 2011
Canada932 Posts
June 08 2012 22:57 GMT
#206
On June 09 2012 07:53 Heavenlee wrote:
Show nested quote +
On June 09 2012 07:51 StarBrift wrote:
On June 09 2012 07:45 Fenrax wrote:
On June 09 2012 07:32 FinestHour wrote:
Makes no difference at high level of play, and helps out lower level players.

Why so much complaining?


because COMPLAINING....


people effing always complain, no matter what. good change for once blizz. now give us lan


Yeah its complaining. So what? Customers complain when a company makes a product worse than it used to be. Usually companies then try to meet the customers needs. It's not ungrateful to complain about a product you paid money for.
Serious companies want people to complain when there's something wrong with their product so that they can make it better. Blizzard is a company that takes pride in listening to the community and will be prepared for complaints. Its a natural part of buisness. Stop being outraged about something natural and completely acceptable.


Because it's illogical complaining. People aren't even thinking of any actual negative ramifications, they're just posting in outrage about nothing. That's not helpful community feedback, it's people being elitist saying the UI is being dumbed down when this only helps casual players get into the game easier. This is not going to affect any remotely high level play in any whatsoever and just makes people in the lower spectrum have a bit of an easier time playing a game that can be overwhelming to them.

Then same thing can be said for Auto chrono,mule or inject lol
High players doesnt have much trouble with them. Casual players do.
Now, we dont want an easier game do we?
"What's the f*cking point of censoring a letter if everyone and their mother knows what it stands for.... F*cking morons"
Jimmeh
Profile Blog Joined January 2010
United Kingdom908 Posts
June 08 2012 22:57 GMT
#207
On June 09 2012 07:55 BigFan wrote:
Why is there even an uproar about this change? It means nothing and won't change anything at all.


It's not even a confirmed change; it's something people noticed from a spectator's POV! If you can see it ingame when playing I'll be very surprised.
Na_Dann_Ma_GoGo
Profile Joined March 2010
Germany2959 Posts
June 08 2012 22:57 GMT
#208
Love it, one of those things that I like being visible easily instead of doing weird unit boxing stuff. And I think Blizzard does a very good job in that regard.

I mean if it was up to a lot of folks here we wouldn't have stuff like multiple building selection etc. which is a really unnecessary, arbitrary restriction that requires you to spend more time on the interface than actually doing interesting stuff ;P
WrathBringerReturns said: No no no. Sarcasm is detected in the voice. When this forum is riddled with stupidity, you think I can tell every post apart? Fair enough it was intended sarcastically, was it obvious? Of course not.
Wivyx
Profile Joined May 2009
Norway624 Posts
June 08 2012 22:57 GMT
#209
This change is so trivial that I don't really care.
iYiYi
Profile Joined March 2011
United States489 Posts
Last Edited: 2012-06-08 23:05:18
June 08 2012 22:58 GMT
#210
I can understand why people were upset with "automated" things in SC2 (rallying workers, smart AI). But this addition has 0 effect on pro play. All it will do is help noobs play the game correctly, which is something that this community should want. Remember starcraft is a game that is easy to learn but difficult to master.
JazzJackrabbit
Profile Joined March 2012
Canada1272 Posts
June 08 2012 22:58 GMT
#211
Has it been confirmed if this is only for spectator mode?
pyramidzor
Profile Joined November 2011
United States5 Posts
June 08 2012 22:59 GMT
#212
People who don't like this, would you also want them to get rid of telling you # of idle workers and # of available warp ins? I don't see how this is much different...
lyAsakura
Profile Blog Joined March 2010
United States1414 Posts
June 08 2012 23:00 GMT
#213
Day9 said in his battle report that this was a change.
WeMade FOX would be a deadly SC2 team.
ObliviousNA
Profile Joined March 2011
United States535 Posts
June 08 2012 23:00 GMT
#214
This is the most idiotic, useless, asinine change complaint possible. This will not affect pro, semipro, or even dia/masters play in the slightest. If they want to cater to new players without affecting the good ones, I have no issue with it.
Theory is when you know everything but nothing works. Practice is when everything works but no one knows why. In our lab, theory and practice are combined: nothing works and no one knows why.
paintfive
Profile Joined September 2011
785 Posts
June 08 2012 23:00 GMT
#215
On June 09 2012 07:51 roymarthyup wrote:
lol at someone in this thread saying counting workers is the only thing that seperated really high master zergs from low master zergs


lmao. im pretty sure every every top30 master zerg knows exactly how many workers they have at all times and i garuntee all of their builds are mapped to a T in determining when they will have X amount of workers in order to pull off Y timing or Y action

and below top30 master is pretty much just an extension of diamond in my opinion so you cant compare diamond to top30 masters


Sure, everyone knows how many workers saturate a base, but being aware of how many workers you have and their distribution is entirely different.
Awareness of worker count is not that easy and takes lots of experience. This new change takes skill away from the game.
Insomni7
Profile Joined June 2011
667 Posts
June 08 2012 23:00 GMT
#216
I just don't see this has any effect above platinum. Sure, some apm is spent checking saturation but really this is not gonna have a very big effect on how challenging the game is.
Never Forget.
Adreme
Profile Joined June 2011
United States5574 Posts
June 08 2012 23:00 GMT
#217
This is once again silly. I remember the exact same outrage being expressed over the game clock and now everyone just accepts that it exists. The only thing I hope is that I can turn it off just because it looks ugly. I mean how many people over gold really need to see the number to know if there worker line is properly saturated. So its nice for the lowbies to give them a crutch until they are ready to play with the big boys.
maartendq
Profile Blog Joined December 2010
Belgium3115 Posts
June 08 2012 23:01 GMT
#218
On June 09 2012 07:34 jidolboy wrote:
Show nested quote +
On June 09 2012 07:33 Heavenlee wrote:
On June 09 2012 07:32 jidolboy wrote:
By the time we get to third expansion, I am willing to bet there will be auto chrono,inject and mule. People then will be saying that it'll only help Bronze league because any good players know when to chrono,inject or mule. lol


I'll bet you $1,000,000 they don't.

Why not? They are catering low leauge players so I dont see why they wouldnt

God forbid a company catering to 90% of their customer base!

In all objectivity though, this is a good change.
StarBrift
Profile Joined January 2008
Sweden1761 Posts
Last Edited: 2012-06-08 23:04:34
June 08 2012 23:01 GMT
#219
On June 09 2012 07:51 roymarthyup wrote:
lol at someone in this thread saying counting workers is the only thing that seperated really high master zergs from low master zergs


lmao. im pretty sure every every top30 master zerg knows exactly how many workers they have at all times and i garuntee all of their builds are mapped to a T in determining when they will have X amount of workers in order to pull off Y timing or Y action

and below top30 master is pretty much just an extension of diamond in my opinion so you cant compare diamond to top30 masters


Nah, I said its the only thing that separates a top pro from a masters player ECONOMY WISE. If you're gonna be a douchebag and try to earn cool points atleast try to actually read the post. Also there's a quote feature on this forum. That "some guy" person is really easy to find and quote in a short thread like this.

And NO, top 30 master zergs do not have perfect econ management in this build. I watch maybe 10 hours of top zerg streams every week. Players like Idra, Ret, DRG, Nestea, Losira, Stephano, Revival etc. All of them have 2-5 too many workers on their main mineral lines from time to time in the early to midgame. Small things that give you maybe 100 more minerals in the long run so they wont break a game for you but its still something every pro can to improve on. Every single top pro mind you. Forget top 30 GM being able to do it.

If this change is not for obs only but also for players then all these pros will have perfect ammounts of workers at their bases at all times. Blizzard has then sucessfully removed something that separates the very top of progamers from the rest of the top echelon of players. That is purely negative.

This change will make macro easier especially for zerg players as econ management is very heavily based on how many workers you can squeeze out to mine from the maximum ammount of bases without dying. Zergs that bind their hatcheries individually (like Nestea, DRG, Losira, Revival etc) will be able to jump in between their hatches during battles or slightly before/after and VERY easily allways have the optimal counts.
Daudr
Profile Joined November 2009
Sweden275 Posts
June 08 2012 23:01 GMT
#220
This will only make it easier for casual and semi-competitive players, which is a good thing. It also makes it easier from an observers point of view.

It hardly has any effect on the pros or competitive players, as they should already be aware of how many workers they have.
☜(゚ヮ゚☜)
Prev 1 9 10 11 12 13 18 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV Weekly
11:00
#102
IntoTheiNu 1583
WardiTV1041
TKL 295
IndyStarCraft 249
Rex144
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
TKL 295
IndyStarCraft 271
Rex 144
Trap 18
StarCraft: Brood War
Britney 55600
Calm 6830
Shuttle 5269
BeSt 1129
EffOrt 934
Horang2 711
Mini 509
Light 499
actioN 473
firebathero 350
[ Show more ]
Soulkey 300
ZerO 264
Stork 249
Rush 228
ZZZero.O 177
ggaemo 152
Snow 133
Last 129
Killer 114
Hyun 91
hero 83
Mind 78
Sea.KH 78
PianO 51
JYJ 46
sSak 38
ToSsGirL 30
Aegong 28
Liquid`Ret 28
Hm[arnc] 27
scan(afreeca) 26
Shine 26
sorry 22
zelot 16
Terrorterran 13
Sexy 13
SilentControl 12
Rock 11
ajuk12(nOOB) 9
Icarus 6
ZergMaN 1
Dota 2
qojqva2062
420jenkins449
LuMiX1
Counter-Strike
fl0m3686
nookyyy 73
Super Smash Bros
Mew2King161
Heroes of the Storm
Khaldor290
Liquid`Hasu244
Other Games
singsing1987
B2W.Neo652
crisheroes515
XaKoH 204
Beastyqt41
ZerO(Twitch)19
Organizations
Other Games
gamesdonequick4049
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH368
• Response 3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• HerbMon 10
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1629
• Nemesis856
Other Games
• WagamamaTV410
Upcoming Events
Sparkling Tuna Cup
20h
Afreeca Starleague
20h
Monday Night Weeklies
1d 2h
GSL
1d 21h
PiGosaur Cup
2 days
Replay Cast
3 days
The PondCast
3 days
IntoTheTV X SOOP
4 days
CranKy Ducklings
5 days
Sparkling Tuna Cup
6 days
[ Show More ]
OSC
6 days
Liquipedia Results

Completed

Proleague 2026-08-27
PiG Sty Festival 8.0
Light Tournament 2026

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 2
BSL 2026 LAN: Kraków
RSL Revival: Season 6
Big Dog Cup 2026 Div 1
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSL 2026 AUTUMN (S22)
Escore Tournament S3: King of Kings
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.