• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:57
CEST 13:57
KST 20:57
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call5[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
Weekly Cups (August 17-23): Zerg dominate the week0Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212
StarCraft 2
General
How would you feel about frequent/monthly balance patches for SC2? SC4ALL II: SC2 Player Announcement 6/8 - Maru Weekly Cups (August 17-23): Zerg dominate the week Geoff 'iNcontroL' Robinson has passed away GSTL Returns in 2026!
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament WORTEX 2026 - Hungarian SC2 Finals Budapest SC2 AI Tournament 2026 Fall 2026 GSTL Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 540 Dodge This The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout
Brood War
General
[ASL22] Ro24 Preview: Siren's Call BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Pros React To: First 'Fastest' Map in ASL History [Personal Project Share] Terran Defense v0.60
Tourneys
[ASL22] Ro24 Group D [Megathread] Daily Proleagues Toronto invitational lan 22 august Brood War in Budapest ! WORTEX 2026 BW Finals
Strategy
Replay Review Process - What do you do? Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend?
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Dating: How's your luck? Russo-Ukrainian War Thread Canadian Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
The Creator Fan Club MarineLorD Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
TeamLiquid Health and Fitness Initiative For 2023 Football (Soccer) Thread MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Young Players Exit Esports E…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3933 users

Which unit would you most like to see removed? - Page 10

Forum Index > Closed
Post a Reply
Prev 1 8 9 10 All
darmousseh
Profile Blog Joined May 2010
United States3437 Posts
Last Edited: 2012-05-14 06:22:31
May 14 2012 06:17 GMT
#181
On May 14 2012 15:03 summerloud wrote:
i would remove colossus and marauder and rework the roach (smaller, less HP, 1 supply) and also the hydra (smaller, less HP, 1.5 supply)

i think it would be awesome to give back zerg their swarmy feeling


My feelings exactly. At one point in beta, hydra was hatch tech and roach was lair tech. I think that's the way it should be.


Protoss needs a serious reworking in Legacy or even hots.
Developer for http://mtgfiddle.com
Bismillah
Profile Joined February 2011
69 Posts
May 14 2012 06:18 GMT
#182
I don't play protoss, but I think sentry needs removed big time. It's like they're INCREDIBLY POTENT with a ton of forcefields, and equally weak without them if using the same unit comp. Forcefields specifically just need removed or seriously tweaked, because they seem to have too much of an extreme effect on engagements.
Ghazi364
nOondn
Profile Joined March 2011
564 Posts
May 14 2012 06:18 GMT
#183
COLOSUS
Mid Master Terran @ kr server fighting !!!
TheKefka
Profile Blog Joined March 2011
Croatia11752 Posts
Last Edited: 2012-05-14 06:22:02
May 14 2012 06:19 GMT
#184
I love that some people in this thread actually defend the colossus,what the fuck is the world coming to.
This unit represent all that is wrong with starcraft 2,it's the pillar of the "death ball" theory.
When you make colossus they can't function on their own,so the units that you make serve as a front line meat shield for the colossus to do damage from the back,so not only does it encourage you to make a "death ball",it snowballs over to the other races because in order for terran to beat it they need to make a cloud of vikings,a death ball of their own to beat it,same with zerg.
All you get in the end is 2 clouds of units killing each other and who comes out on top after the engagement is basically the winner.
The funny thing actually in PvT,which I agree with is really hard for terran,when a protoss that has mastered no colossus PvT with templars,decides to do a massive late game colossus switch and just rolls the terran.
I'm pretty convinced that if you would remove the colossus today and put nothing in its place until HotS protoss players that aren't scrubs and learned to use templars would be perfectly fine.
Cackle™
papaz
Profile Joined December 2009
Sweden4149 Posts
May 14 2012 06:20 GMT
#185
Sentry but since the protoss race is probably balanced around that little trouble maker it will never even be considered for removal.

Other than that, Colossus since it is so freaking boring.
Reptilia
Profile Joined June 2010
Chile913 Posts
May 14 2012 06:21 GMT
#186
useless thread filled with balance whine. most people vote for units thiey dislike playing againts.
medivac? seriously? it makes terran play much more dynamic
sentry, baneling are ne of the best additions to the game.
marauder concussive is micro rewarding.
replacing reavers for collossus would be destroying the game just because you liked that unit from bw.
its. not. the same game.
The secret to creativity is knowing how to hide your sources
Bagi
Profile Joined August 2010
Germany6799 Posts
May 14 2012 06:21 GMT
#187
Colossi is my answer also, its just too conveniently effective against everything and its cliff-walking gimmick only ended up making the unit easier to micro in regular battles.

I like my siege units effective but clunky and difficult to control, good examples of this are reavers and siege tanks. Colossi are just effective.
whatwhatanut
Profile Joined December 2010
United States195 Posts
May 14 2012 06:21 GMT
#188
On May 14 2012 12:58 calgar wrote:
I'm not sure I really understand all the colossus hate. Can someone try and explain how it is more generic than the rest of the units in the game?

The way I see it - it has the unique cliffwalking mechanism and no other unit in the game has that. Doesn't that bring some variety? Doesn't the whole colossus-forces-anti air counters like vikings/corruptors meta game add a little depth to the strategy in the match up? How is this less generic than the marauder or roach?


Reapers..
PlosionCornu
Profile Joined August 2010
Italy814 Posts
May 14 2012 06:22 GMT
#189
Reminder, this poll is not about "what unit is the most imbalanced" or anything like that.

It is more about "which unit is the least fun to use/see used, both as a player and as a spectator", leave your balance babble out of the door, please.
Vaapad
Profile Joined August 2011
Norway171 Posts
May 14 2012 06:22 GMT
#190
As i am not a protoss player, i would be very happy to see the colossus removed.
Duty is heavier than a mountain. Death, lighter than a feather
D_K_night
Profile Joined April 2010
Canada615 Posts
May 14 2012 06:22 GMT
#191
On May 14 2012 12:56 Luepert wrote:
Damn, why so much colossus hate?


It's because the Collossus does not follow enough of the key rules that every other siege unit must obey.

A properly balanced siege unit must adhere to at least two of the following rules:

1) vulnerable and limited ability to fend for itself should enemy close distance
2) slow and/or clumsy to manuever
3) require "setup time" in order to make use of its siege attacks

Siege Tank:

1) enemy closes distance? it's over
2) sort of clumsy but for the most part stays in formation with your marine army
3) obviously lengthly setup time, AND requires a spotter for maximum range

Brood Lord

1) Pray that no anti-air closes distance, esp marines
2) slow as hell to get across the map
3) needs to morph from initial corrupter form

Collosus

1) Lances nail ground units regardless of distance, no friendly splash
2) fairly mobile and can stay together reasonably well with the deathball AND cliffwalks
3) what setup time? oh, and due to its height, is a spotter

Contrast that, vs the good ol' Reaver:

BW Protoss Reaver:

1) AoE ground attack nails incoming units, but has slow cooldown
2) god awful mobility, all but necessitating a shuttle to move it around
3) required player to queue up scarabs
Canada
brokenLoL
Profile Joined May 2012
United Kingdom419 Posts
May 14 2012 06:22 GMT
#192
On May 14 2012 15:15 HaXXspetten wrote:
Remove Colossi and add Reavers. Problem solved.

I would also like to see some sort of creative remake for Marauders, as well as something that increases the skill cap for Mutalisk useage.


I agree for the marauder and muta change. Well mutas should be taken out completely. They require less skill then infesters. As a Terran player I'd like to say that colossi are EASILY countered. Mutas are a huge problem though. They are fast do splash and cheap and easy to build.

As for the marauder I'd like to see them take away concussive shells. Other than that the marauder is perfectly balanced.
Save me from myself
tuestresfat
Profile Joined December 2010
2555 Posts
May 14 2012 06:22 GMT
#193
Clearly sc2 general should be balancing this game
p4NDemik
Profile Blog Joined January 2008
United States13896 Posts
May 14 2012 06:23 GMT
#194
Wow. A poll thread that made it to 10 pages. Should get some sort of medal.
Moderator
Prev 1 8 9 10 All
Please log in or register to reply.
Live Events Refresh
WardiTV Weekly
11:00
#101
WardiTV694
IntoTheiNu 555
Rex109
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko351
Rex 109
BRAT_OK 23
StarCraft: Brood War
Jaedong 5354
Bisu 4109
EffOrt 2083
BeSt 975
Horang2 631
Hyuk 438
Soma 359
Pusan 336
Hyun 245
Light 241
[ Show more ]
ZerO 229
Stork 174
Zeus 142
Last 131
Killer 98
ToSsGirL 82
Aegong 73
Sharp 67
Rush 66
Mind 57
Bale 35
sSak 32
Free 29
soO 24
Yoon 23
Shine 22
Noble 21
yabsab 20
Sacsri 20
Sexy 18
Terrorterran 15
ajuk12(nOOB) 14
SilentControl 13
sorry 10
Dota 2
qojqva1962
BananaSlamJamma2
Counter-Strike
byalli803
Other Games
singsing2130
B2W.Neo570
crisheroes300
Happy261
Organizations
StarCraft: Brood War
Afreeca ASL 5589
StarCastTV_EN141
UltimateBattle 127
[ Show 10 non-featured ]
StarCraft 2
• Berry_CruncH361
• StrangeGG 56
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
The Patches Monday
4h 19m
Afreeca Starleague
22h 4m
Soulkey vs PianO
JyJ vs sSak
GSL
23h 4m
PiGosaur Cup
1d 12h
Afreeca Starleague
1d 22h
Mini vs Calm
Queen vs EffOrt
Replay Cast
2 days
The PondCast
2 days
Replay Cast
3 days
Escore
3 days
IntoTheTV X SOOP
3 days
[ Show More ]
Korean StarCraft League
4 days
GSL
4 days
Replay Cast
5 days
Sparkling Tuna Cup
5 days
WardiTV Weekly
5 days
Liquipedia Results

Completed

Proleague 2026-08-23
PiG Sty Festival 8.0
META DYMY #4

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 1
RSL Revival: Season 6
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSL Season 22: Qualifier 2
BSL 2026 LAN: Kraków
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
Big Dog Cup 2026 Div 1
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.