By far the fastest Inject setup. - Page 3
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mrGRAPE
Singapore293 Posts
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zylog
Canada943 Posts
I believe the best method is probably individual hatchery hotkeys, this allows for you to finely control unit production at each base. Let's say your opponent is killing one of your expansions, it might be smart to avoid making units at that base while it's under fire for they'll just die right away. Another good method is to use the base camera hotkeys, the hotkey stays even if the hatch dies, it can be useful for worker transfers, etc. | ||
ApocAlypsE007
Israel1007 Posts
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ParadigmDeez
United States26 Posts
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HK_TPZ
48 Posts
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jodenstone
Sweden45 Posts
Even if you do follow belials advice (which you pretty much have to do if using this method) there is a major flaw, no queens will wander away, i give you that, but the queens with >25 energy will not inject->those hatcheries will have to be injected separately or lose a production round. And those who say you should have a queen per hatch should strongly consider the problems with late-game maxes, if you have 6+ hatches that would mean 12+food in queens which is not optimal (imo) and will set you behind vastly vs muling terrans who have 30 scvs less for instance. If there is anything i have missed with the backspace method please reply. | ||
Fairchild
133 Posts
I dont even use the more recent event warning. | ||
RaiZ
2813 Posts
On December 26 2011 23:56 Belial88 wrote: I'm pretty sure there's a 'best/fastest' way to inject. I think most people use the backspace method, and most remap it, I believe spacebar is most common. There's also manually injecting, but I think this is what old BW players do out of habit, since they are used to having every hatch on a different hotkey. So again, I ask - does anyone actually even use the Last Event hotkey? I'm pretty sure it's pretty worthless, I've never noticed a pro use it. We can see a drop on the minimap, and if we aren't going to it it's because we are busy with something else. Never even heard of the last even hotkey. People seem to think backspace method (which is essentially all the OP is talking about anyways) has a fault in 'queens running around'. You just solve this by hitting Hold or Stop if your queens start running. You can also just, for example, if you have 6 hatches and 2 without queens, slow your roll and hit backspace if you come across a hatch with no queen, or just inject the first 4 if you know the last 2 will be the queen-less ones. I think backspace method is better than the manual inject method. If I don't want queens running around I just hit Hold afterwards, not hard. What's the expression ? Stop being high on your horse ? Can't remember what's the proper one but please stop with this "lol you're retarded, this thing isn't used at all anymore" cauz i'm pretty sure i'll be able to find many progamers using that last event hotkey set to space. Now, about the backspace method. I'm still not sure to understand, how the hell do you inject if there's no queen around a hatch ? All you're saying is to tell the queens stop or hold position after injecting. Which means there's a possibility that not a single hatch could be injected, am I right ? Because that's only for this purpose that i stopped injecting this way. There's also the possibility that those said queens could be out of energy, which result in the same way. I even had a better method : The camera's hotkey providing you knew where all your queens were. But once again, the lack of individuals queens' control made me realize how important they were during the early stage of the game. So, I guess we can all agree to this : To each their own. Okay ? ![]() | ||
Brotatolol
United States1742 Posts
On December 26 2011 22:24 Frauk wrote: USE CAPSLOCK Ahahaha not sure if this is serious or not, but I loved it. ![]() | ||
darkscream
Canada2310 Posts
For a while I was using tilde for backspace, but I actually just went back to minimap clicking for injects... i'd rather watch my army. | ||
dae
Canada1600 Posts
On December 27 2011 09:02 ParadigmDeez wrote: Ok..... Guys.. To everyone who keeps saying shit about "wandering queens" and all that sort of rot please listen closely because this is one of the many times this has been stated and solved. IF THERE IS A HATCH WITHOUT A QUEEN THEN EITHER SHE DIED, SHE IS BURROWED AND YOU DIDN"T UNBURROW, OR YOU FORGOT TO EFFIN BUILD MAKE ONE. THIS IS NOT AN ISSUE WITH INJECT. (the caps are only for emphasis) If you just build another queen then she will be done before the next round of injects or so. Its not a big deal. Very easy to correct and its not a problem if a queen runs to another hatchery to inject it. You want the damn thing injected folks. only time you need to press stop is if she is running across an area where she can be sniped easily. just tap S or H. How is this a problem? There are perfectly valid builds that have more hatchs then queens for periods of time where wandering queens would become a problem. Also, queens also die and do take time to replace, which can also cause this. THIS IS A PROBLEM because the inject method relies upon having 1 queen per base. While you can solve the wandering queen problem by just adding s or h after your inject, this inject scheme also doesn't deal with 1 queen injecting main hatch + a macro hatch, as even though there shouldn't be extra energy on queens, it almost always happens except at the very top levels of play. | ||
Nemireck
Canada1875 Posts
On December 27 2011 09:02 ParadigmDeez wrote: Ok..... Guys.. To everyone who keeps saying shit about "wandering queens" and all that sort of rot please listen closely because this is one of the many times this has been stated and solved. IF THERE IS A HATCH WITHOUT A QUEEN THEN EITHER SHE DIED, SHE IS BURROWED AND YOU DIDN"T UNBURROW, OR YOU FORGOT TO EFFIN BUILD MAKE ONE. THIS IS NOT AN ISSUE WITH INJECT. There isn't a single high-level pro that makes a queen at every single hatchery that they build. Nestea, Leenock, Losira and Stephano all stop making injection-queens at 4, and Idra only makes 3 queens for larva injection. Idra places all hatches on 4, and queens on 5-7. He only makes 3 injection-queens in a game, and builds additional hatcheries to generate extra larva afterwards. (There may be specific games where he makes more than 3, but based on the 20 or so tournament replays of his that I have analyzed, and from my experience watching his stream, I am correct) Most notably, not a single high-level pro uses the backspace method in any of its many forms. Idra relies on individual queens on hotkeys, korean pros and Stephano place individual hatcheries on hotkeys and manually select their queens for injections. | ||
Xxazn4lyfe51xX
United States976 Posts
On December 27 2011 09:51 RaiZ wrote: What's the expression ? Stop being high on your horse ? That would be, "Get off your high horse" lol. In any case, I actually use the Last Event hotkey very often. To be honest, I can't quite imagine playing without it o.O, so I rebound backspace to tilde. Except the problem is I still can't get used to using it -.-'' I just end up manually injecting all my hatches =p It seems to work fine for me, though I guess I'm not really optimizing production | ||
templar rage
United States2509 Posts
On December 27 2011 10:38 Nemireck wrote: There isn't a single high-level pro that makes a queen at every single hatchery that they build. Nestea, Leenock, Losira and Stephano all stop making injection-queens at 4, and Idra only makes 3 queens for larva injection. Idra places all hatches on 4, and queens on 5-7. He only makes 3 injection-queens in a game, and builds additional hatcheries to generate extra larva afterwards. (There may be specific games where he makes more than 3, but based on the 20 or so tournament replays of his that I have analyzed, and from my experience watching his stream, I am correct) Most notably, not a single high-level pro uses the backspace method in any of its many forms. Idra relies on individual queens on hotkeys, korean pros and Stephano place individual hatcheries on hotkeys and manually select their queens for injections. In case you didn't read the thread title, we're talking about the fastest setup. Backspace method is objectively faster than binding individual queens/hatcheries. That's actually not even debatable. I watch Idra inject and know for a fact that mine are faster. From there, it's basically just a giant argument about what key to remap to, which is kinda what this thread turned into (and most threads on this subject do anyway). Whether or not it's the best method is a different story, but that's not what is being discussed ITT. | ||
chuDr3t4
Russian Federation484 Posts
On December 27 2011 10:38 Nemireck wrote: Most notably, not a single high-level pro uses the backspace method in any of its many forms. Idra relies on individual queens on hotkeys, korean pros and Stephano place individual hatcheries on hotkeys and manually select their queens for injections. I guess DIMAGA and every other foreigner which isn't Idra or Stephano aren't 'Pro' by your definition? | ||
Stropheum
United States1124 Posts
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emc
United States3088 Posts
But I use 1 queen on a control group and that always brings me back to the base I want. I know idra does that. | ||
multiversed
United States233 Posts
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Nemireck
Canada1875 Posts
On December 27 2011 10:58 chuDr3t4 wrote: I guess DIMAGA and every other foreigner which isn't Idra or Stephano aren't 'Pro' by your definition? Not high-level, no. They can prove me wrong by winning GSL/MLG/IEM/Dreamhack as zerg though. What was the last tournament Dimaga won? | ||
Nemireck
Canada1875 Posts
On December 27 2011 10:56 templar rage wrote: In case you didn't read the thread title, we're talking about the fastest setup. Backspace method is objectively faster than binding individual queens/hatcheries. That's actually not even debatable. I watch Idra inject and know for a fact that mine are faster. From there, it's basically just a giant argument about what key to remap to, which is kinda what this thread turned into (and most threads on this subject do anyway). Whether or not it's the best method is a different story, but that's not what is being discussed ITT. That's fair, I was just sharing information. The guy had a point though that should be heeded. Why discuss the fastest inject method if it's not actually the best, or most reliable method to learn? | ||
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