• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:27
CEST 04:27
KST 11:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon100Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?179Stellar Fest TWO the Moon (Dec 16-20)9
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) The Death of Cheese: From a Professional Cheeser SC4ALL II: StarCraft 2 Player Announcement 8/8 Yamato Cup Series StarCraft open world shooter announced at BlizzCon
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall KSL Week #92
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
Bot on ladder New 3v3 BGH Ladder (and more) on ShieldBattery! Syncronization issues and can't find games Remastered crash fix suggestions BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL22] Ro16 Group D [BSL23] SM: Ret vs TerrOr - bo7 - Sunday 9pm CEST [ASL22] Ro16 Group C [Megathread] Daily Proleagues
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Warcraft III: The Frozen Throne Nintendo Switch Thread Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread Post Your Watch!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
[meme] I finally understa…
LUCKY_NOOB
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8302 users

Protoss in GSL August - Page 9

Forum Index > Closed
Post a Reply
Prev 1 7 8 9 10 11 39 Next All
Nibbler89
Profile Blog Joined May 2011
884 Posts
Last Edited: 2011-08-11 09:53:06
August 11 2011 09:52 GMT
#161
On August 11 2011 18:50 Sabu113 wrote:
Show nested quote +
On August 11 2011 18:48 Nibbler89 wrote:
On August 11 2011 18:44 ZenithM wrote:
From an objective point of view (I play Protoss but considering switching for the past few weeks), Protoss seems to be the race with the worst/most screwed up design.

How can you explain that there are both threads: "complaining about protoss being too easy" and "protoss not winning a single korean pro game".

You must agree that it's fucked up, regardless of whether all this is true or not.

Edit: MC is certainly better than Polt, on par with MVP/Bomber and Nestea.


That's an opinion, I personally think they are all on par, Polt is pretty good now. What I took issue with was saying " far far better" then his rivals, can't believe I have to explain this.


The guy part times pro-gaming part time goes to school. Also I genuinely don't think his control or macro is comparable. I'll even let you have MVP grudgingly but not polt.


Fair enough, maybe MC should reroll T and win GSL for next 5 years ~_~ or until they nerf T.
I mean it seems like you actually think this would be the case.
Sabu113
Profile Blog Joined August 2009
United States11108 Posts
August 11 2011 09:54 GMT
#162
Actually really wish he would. I can could get behind that lol. God MC banshees. >< Perfect puma emps...
Biomine is a drunken chick who is on industrial strength amphetamines and would just grab your dick and jerk it as hard and violently as she could while screaming 'OMG FUCK ME', because she saw it in a Sasha Grey video ...-Wombat_Ni
ZenithM
Profile Joined February 2011
France15952 Posts
August 11 2011 09:56 GMT
#163
On August 11 2011 18:48 Nibbler89 wrote:
Show nested quote +
On August 11 2011 18:44 ZenithM wrote:
From an objective point of view (I play Protoss but considering switching for the past few weeks), Protoss seems to be the race with the worst/most screwed up design.

How can you explain that there are both threads: "complaining about protoss being too easy" and "protoss not winning a single korean pro game".

You must agree that it's fucked up, regardless of whether all this is true or not.

Edit: MC is certainly better than Polt, on par with MVP/Bomber and Nestea.


That's an opinion, I personally think they are all on par, Polt is pretty good now. What I took issue with was saying " far far better" then his rivals, can't believe I have to explain this.


Of course, Polt has good results, but if you put him up against other Terrans (I don't like feel like comparing Korean protoss and terran players atm as I don't feel it's fair, be it game balance issues or "more advanced metagame" from terran), he sure doesn't look as impressive as MVP or Bomber.

MC on the other hand, and HuK at times, do seem to have unparalleled micro, multitasking and minimap awareness.

It's just that the players that impress me the most are MC, MVP, Bomber and Nestea, not really Polt, Puma, and other very good korean terrans doing some multipronged marauder drops and hitting precise EMPs.
Ryder.
Profile Joined January 2011
1117 Posts
August 11 2011 09:57 GMT
#164
On August 11 2011 17:17 quiet noise wrote:
People who claim that this has to do with protoss players not being innovative obviously dont play protoss. The truth is, protoss is a really rigid race with few options and viable strategies. you are dependant on High templars or colossus to surivive in the midgame because your other units are not cost effective.

What un-explored part of our tech three do you want us to utilize? Carriers? Mothership? if you watch the recent GSL you would notice that protoss players are desperatly trying every build and even some new crazy shit that doesnt make sense just to find something that might work, to no sucess.

Its not that protoss players dont utilize the options given to them, its just that protoss has very few options and none of them work in the current meta-game.

The idea that some kind of genious protoss messiah is gonna arise and teach every protoss how to not suck is just plain delusional. sorry

Couldn't agree more with this. Can't stand all the excuses people make about why toss is doing bad, from 'use moar warp prisms' or 'toss isn't weak, it's just that every player who plays toss is bad' or 'toss aren't creative and innovative'. I don't think I need to say any more, this guys post summed it up.

And lol at the guy who thought fungal growth wasn't buffed, and that zergs just magically started using it of their own accord.
Tommylew
Profile Blog Joined March 2010
Wales2717 Posts
August 11 2011 10:00 GMT
#165
On August 11 2011 18:25 sleepingdog wrote:
We have only seen 2 protoss players in GSL yet. MC has had weak PvT for ages now and Alicia is in a slump in general as we could see at MLG.

Purely based on numbers, we could still see more protoss players advancing than zerg players. Even though the 111 is disgusting, we should wait with the heavy QQ until Puzzle, HongUn, Tester, Genius and HuK have played.


I wouldnt say Alicia is in a slump because of PvP, he lost 2-0 to ToD in the open bracket in PvP then met him again with extended series otherwise would of won 2-1, 2-2 to lose 4-2. PvP as everyone knows is a coinflip at times. If he had met any other matchup wouldnt of been the same, fare enough he probabyl sould of played better vs ToD but ToD played very well!!!
Live and Let Die!
Teoita
Profile Blog Joined January 2011
Italy12248 Posts
Last Edited: 2011-08-11 10:01:31
August 11 2011 10:01 GMT
#166
On August 11 2011 18:57 Ryder. wrote:
Show nested quote +
On August 11 2011 17:17 quiet noise wrote:
People who claim that this has to do with protoss players not being innovative obviously dont play protoss. The truth is, protoss is a really rigid race with few options and viable strategies. you are dependant on High templars or colossus to surivive in the midgame because your other units are not cost effective.

What un-explored part of our tech three do you want us to utilize? Carriers? Mothership? if you watch the recent GSL you would notice that protoss players are desperatly trying every build and even some new crazy shit that doesnt make sense just to find something that might work, to no sucess.

Its not that protoss players dont utilize the options given to them, its just that protoss has very few options and none of them work in the current meta-game.

The idea that some kind of genious protoss messiah is gonna arise and teach every protoss how to not suck is just plain delusional. sorry

Couldn't agree more with this. Can't stand all the excuses people make about why toss is doing bad, from 'use moar warp prisms' or 'toss isn't weak, it's just that every player who plays toss is bad' or 'toss aren't creative and innovative'. I don't think I need to say any more, this guys post summed it up.

And lol at the guy who thought fungal growth wasn't buffed, and that zergs just magically started using it of their own accord.


Protoss have actually experimented a lot in the last say 4-5 months: people in pvt have gone colossus/phoenix, fast templar, zealot/archon, double forge colossus, mass gateway: it might look similar but there's pretty substantial differences in all these builds...the only thing that we havent experimented with is carriers because it's impossible to stay alive until a meaningful count is out unless you get to lategame.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Cosmos
Profile Joined March 2010
Belgium1077 Posts
August 11 2011 10:01 GMT
#167
TvZ is the best matchup, stopcomplaining !
http://www.twitch.tv/becosmos
Leyra
Profile Blog Joined May 2010
United States1222 Posts
August 11 2011 10:02 GMT
#168
Can we stop having these threads? Everyone knows that Protoss is getting completely ass-raped right now. Some top level Protoss will figure something out, and we'll learn to adapt, or eventually it will get so bad that Blizzard will make a patch. It's obvious that what is normal, standard play, is absolutely terrible right now, so obviously there needs to be a change.

Either that, or maybe Terrans will stop using 1/1/1, or maybe Zergs will never use infestors and go back to only making roach/hydra. Then we can start winning again.
Nibbler89
Profile Blog Joined May 2011
884 Posts
Last Edited: 2011-08-11 10:04:58
August 11 2011 10:03 GMT
#169
On August 11 2011 18:56 ZenithM wrote:
Show nested quote +
On August 11 2011 18:48 Nibbler89 wrote:
On August 11 2011 18:44 ZenithM wrote:
From an objective point of view (I play Protoss but considering switching for the past few weeks), Protoss seems to be the race with the worst/most screwed up design.

How can you explain that there are both threads: "complaining about protoss being too easy" and "protoss not winning a single korean pro game".

You must agree that it's fucked up, regardless of whether all this is true or not.

Edit: MC is certainly better than Polt, on par with MVP/Bomber and Nestea.


That's an opinion, I personally think they are all on par, Polt is pretty good now. What I took issue with was saying " far far better" then his rivals, can't believe I have to explain this.


Of course, Polt has good results, but if you put him up against other Terrans (I don't like feel like comparing Korean protoss and terran players atm as I don't feel it's fair, be it game balance issues or "more advanced metagame" from terran), he sure doesn't look as impressive as MVP or Bomber.

MC on the other hand, and HuK at times, do seem to have unparalleled micro, multitasking and minimap awareness.

It's just that the players that impress me the most are MC, MVP, Bomber and Nestea, not really Polt, Puma, and other very good korean terrans doing some multipronged marauder drops and hitting precise EMPs.


Fair enough polt is definitely on the lower end of that list despite being quite good.
What I think is amusing is people forget, MC CHOSE MVP knowing it was possible mvp would choose polt who has very strong tvp. MC is an awesome player /showman with incredible confidence it's a shame more protoss players don't try to emulate that aspect of him despite looking up to him.
ZenithM
Profile Joined February 2011
France15952 Posts
August 11 2011 10:04 GMT
#170
On August 11 2011 18:57 Ryder. wrote:
Show nested quote +
On August 11 2011 17:17 quiet noise wrote:
People who claim that this has to do with protoss players not being innovative obviously dont play protoss. The truth is, protoss is a really rigid race with few options and viable strategies. you are dependant on High templars or colossus to surivive in the midgame because your other units are not cost effective.

What un-explored part of our tech three do you want us to utilize? Carriers? Mothership? if you watch the recent GSL you would notice that protoss players are desperatly trying every build and even some new crazy shit that doesnt make sense just to find something that might work, to no sucess.

Its not that protoss players dont utilize the options given to them, its just that protoss has very few options and none of them work in the current meta-game.

The idea that some kind of genious protoss messiah is gonna arise and teach every protoss how to not suck is just plain delusional. sorry

Couldn't agree more with this. Can't stand all the excuses people make about why toss is doing bad, from 'use moar warp prisms' or 'toss isn't weak, it's just that every player who plays toss is bad' or 'toss aren't creative and innovative'. I don't think I need to say any more, this guys post summed it up.

And lol at the guy who thought fungal growth wasn't buffed, and that zergs just magically started using it of their own accord.


I was listening to the VOD of Inside the Game 11, where game balance is a bit adressed at the end. And as usual IdrA reaffirmed that protoss players are dumb, cheesy and abusive motherfuckers and that protoss is actually overpowered. It's probably the main source of Protoss' bad reputation as zerg players tend to follow IdrA's word quite blindly. On top of that, Painuser was with him on this one, which let Incontrol kinda helpless.

I myself felt quite astonished before such a trollish attitude from 2 pros. IdrA was like "Protoss only needs to play turtle against Zerg, you dumbfuck". I thought that it was clear by now that you needed to pressure zerg and all that.
aebriol
Profile Joined April 2010
Norway2066 Posts
August 11 2011 10:05 GMT
#171
The problem is that Terrans are overpowered.

Simply because of their flexibility.

Want to stop it?
- Make medivacs easier to kill / slower.
- Make buildings stop being able to lift off if they got an addon.

Or give a lot of new stuff to protoss and zerg.
quiet noise
Profile Joined May 2011
599 Posts
August 11 2011 10:05 GMT
#172
On August 11 2011 19:01 Teoita wrote:
Show nested quote +
On August 11 2011 18:57 Ryder. wrote:
On August 11 2011 17:17 quiet noise wrote:
People who claim that this has to do with protoss players not being innovative obviously dont play protoss. The truth is, protoss is a really rigid race with few options and viable strategies. you are dependant on High templars or colossus to surivive in the midgame because your other units are not cost effective.

What un-explored part of our tech three do you want us to utilize? Carriers? Mothership? if you watch the recent GSL you would notice that protoss players are desperatly trying every build and even some new crazy shit that doesnt make sense just to find something that might work, to no sucess.

Its not that protoss players dont utilize the options given to them, its just that protoss has very few options and none of them work in the current meta-game.

The idea that some kind of genious protoss messiah is gonna arise and teach every protoss how to not suck is just plain delusional. sorry

Couldn't agree more with this. Can't stand all the excuses people make about why toss is doing bad, from 'use moar warp prisms' or 'toss isn't weak, it's just that every player who plays toss is bad' or 'toss aren't creative and innovative'. I don't think I need to say any more, this guys post summed it up.

And lol at the guy who thought fungal growth wasn't buffed, and that zergs just magically started using it of their own accord.


Protoss have actually experimented a lot in the last say 4-5 months

yeah, that was kinda my point.
tomatriedes
Profile Blog Joined January 2007
New Zealand5356 Posts
August 11 2011 10:08 GMT
#173
On August 11 2011 18:50 pt wrote:
Show nested quote +
On August 11 2011 18:44 ZenithM wrote:
From an objective point of view (I play Protoss but considering switching for the past few weeks), Protoss seems to be the race with the worst/most screwed up design.

How can you explain that there are both threads: "complaining about protoss being too easy" and "protoss not winning a single korean pro game".

You must agree that it's fucked up, regardless of whether all this is true or not.

Edit: MC is certainly better than Polt, on par with MVP/Bomber and Nestea.



There's a difference between how hard a race is and how strong it is.

My personal opinion.
Protoss isn't strong, but there's really nothing hard about Protoss mechanics.
Maybe it is harder for Protoss to actually win, but maybe not harder to play.

So in terms of balance, Protoss is weaker and weaker the higher the level is because of the low skill ceiling and because of balance.


Maybe I'm the only one but I find protoss micro a lot harder than zerg micro actually (terran I can't comment on because I haven't played enough). Even a slight mistake with an FF can lose you the game after all, which makes me too scared too even really on sentry heavy play. I guess you could say the same for muta control- if you lose too many it's gg, but to me harassing with mutas is far less finicky than trying to cast FFs where a cm out means fail. I'm not saying zerg is easier or anything just that in terms of micro the whole 'EZ toss' thing seems to be exaggerated to me.
Tommylew
Profile Blog Joined March 2010
Wales2717 Posts
August 11 2011 10:08 GMT
#174
On August 11 2011 19:04 ZenithM wrote:
Show nested quote +
On August 11 2011 18:57 Ryder. wrote:
On August 11 2011 17:17 quiet noise wrote:
People who claim that this has to do with protoss players not being innovative obviously dont play protoss. The truth is, protoss is a really rigid race with few options and viable strategies. you are dependant on High templars or colossus to surivive in the midgame because your other units are not cost effective.

What un-explored part of our tech three do you want us to utilize? Carriers? Mothership? if you watch the recent GSL you would notice that protoss players are desperatly trying every build and even some new crazy shit that doesnt make sense just to find something that might work, to no sucess.

Its not that protoss players dont utilize the options given to them, its just that protoss has very few options and none of them work in the current meta-game.

The idea that some kind of genious protoss messiah is gonna arise and teach every protoss how to not suck is just plain delusional. sorry

Couldn't agree more with this. Can't stand all the excuses people make about why toss is doing bad, from 'use moar warp prisms' or 'toss isn't weak, it's just that every player who plays toss is bad' or 'toss aren't creative and innovative'. I don't think I need to say any more, this guys post summed it up.

And lol at the guy who thought fungal growth wasn't buffed, and that zergs just magically started using it of their own accord.


I was listening to the VOD of Inside the Game 11, where game balance is a bit adressed at the end. And as usual IdrA reaffirmed that protoss players are dumb, cheesy and abusive motherfuckers and that protoss is actually overpowered. It's probably the main source of Protoss' bad reputation as zerg players tend to follow IdrA's word quite blindly. On top of that, Painuser was with him on this one, which let Incontrol kinda helpless.

I myself felt quite astonished before such a trollish attitude from 2 pros. IdrA was like "Protoss only needs to play turtle against Zerg, you dumbfuck". I thought that it was clear by now that you needed to pressure zerg and all that.


thats because Idra wants us to play that way so he can drone up and make his 200/200 army without any hassle from the Protoss. Zergs seem to believe him though which is shocking...
Live and Let Die!
ZenithM
Profile Joined February 2011
France15952 Posts
August 11 2011 10:09 GMT
#175
On August 11 2011 19:03 Nibbler89 wrote:
Show nested quote +
On August 11 2011 18:56 ZenithM wrote:
On August 11 2011 18:48 Nibbler89 wrote:
On August 11 2011 18:44 ZenithM wrote:
From an objective point of view (I play Protoss but considering switching for the past few weeks), Protoss seems to be the race with the worst/most screwed up design.

How can you explain that there are both threads: "complaining about protoss being too easy" and "protoss not winning a single korean pro game".

You must agree that it's fucked up, regardless of whether all this is true or not.

Edit: MC is certainly better than Polt, on par with MVP/Bomber and Nestea.


That's an opinion, I personally think they are all on par, Polt is pretty good now. What I took issue with was saying " far far better" then his rivals, can't believe I have to explain this.


Of course, Polt has good results, but if you put him up against other Terrans (I don't like feel like comparing Korean protoss and terran players atm as I don't feel it's fair, be it game balance issues or "more advanced metagame" from terran), he sure doesn't look as impressive as MVP or Bomber.

MC on the other hand, and HuK at times, do seem to have unparalleled micro, multitasking and minimap awareness.

It's just that the players that impress me the most are MC, MVP, Bomber and Nestea, not really Polt, Puma, and other very good korean terrans doing some multipronged marauder drops and hitting precise EMPs.


Fair enough polt is definitely on the lower end of that list despite being quite good.
What I think is amusing is people forget, MC CHOSE MVP knowing it was possible mvp would choose polt who has very strong tvp. MC is an awesome player /showman with incredible confidence it's a shame more protoss players don't try to emulate that aspect of him despite looking up to him.


That was definitely a mistake for MC to pick MVP, drama or not.
Nibbler89
Profile Blog Joined May 2011
884 Posts
Last Edited: 2011-08-11 10:12:40
August 11 2011 10:10 GMT
#176
On August 11 2011 19:05 aebriol wrote:
The problem is that Terrans are overpowered.

Simply because of their flexibility.

Want to stop it?
- Make medivacs easier to kill / slower.
- Make buildings stop being able to lift off if they got an addon.

Or give a lot of new stuff to protoss and zerg.

Nestea wins GSL code s may.
Nestea then wins GSL code s july with 100% win rate.

Terrans are OP we need to Buff zergs so that win rate will be 110%

Not saying zerg is OP(or that protoss is fine) but saying they need buffs when a player is already going 100% win rate is so stupid.
quiet noise
Profile Joined May 2011
599 Posts
August 11 2011 10:11 GMT
#177
On August 11 2011 19:08 Tommylew wrote:
Show nested quote +
On August 11 2011 19:04 ZenithM wrote:
On August 11 2011 18:57 Ryder. wrote:
On August 11 2011 17:17 quiet noise wrote:
People who claim that this has to do with protoss players not being innovative obviously dont play protoss. The truth is, protoss is a really rigid race with few options and viable strategies. you are dependant on High templars or colossus to surivive in the midgame because your other units are not cost effective.

What un-explored part of our tech three do you want us to utilize? Carriers? Mothership? if you watch the recent GSL you would notice that protoss players are desperatly trying every build and even some new crazy shit that doesnt make sense just to find something that might work, to no sucess.

Its not that protoss players dont utilize the options given to them, its just that protoss has very few options and none of them work in the current meta-game.

The idea that some kind of genious protoss messiah is gonna arise and teach every protoss how to not suck is just plain delusional. sorry

Couldn't agree more with this. Can't stand all the excuses people make about why toss is doing bad, from 'use moar warp prisms' or 'toss isn't weak, it's just that every player who plays toss is bad' or 'toss aren't creative and innovative'. I don't think I need to say any more, this guys post summed it up.

And lol at the guy who thought fungal growth wasn't buffed, and that zergs just magically started using it of their own accord.


I was listening to the VOD of Inside the Game 11, where game balance is a bit adressed at the end. And as usual IdrA reaffirmed that protoss players are dumb, cheesy and abusive motherfuckers and that protoss is actually overpowered. It's probably the main source of Protoss' bad reputation as zerg players tend to follow IdrA's word quite blindly. On top of that, Painuser was with him on this one, which let Incontrol kinda helpless.

I myself felt quite astonished before such a trollish attitude from 2 pros. IdrA was like "Protoss only needs to play turtle against Zerg, you dumbfuck". I thought that it was clear by now that you needed to pressure zerg and all that.


thats because Idra wants us to play that way so he can drone up and make his 200/200 army without any hassle from the Protoss. Zergs seem to believe him though which is shocking...


Yeah, and even painuser agreed with greg on that one, lol. wich i guess kinda makes sense since he has casted american leagues where lots of bad zerg players got kinda stomped.
GomJabbar
Profile Joined February 2011
United States161 Posts
August 11 2011 10:13 GMT
#178
I see P players dropping like flies in tournaments lately and it's hard not to think about some balance issues. 1-1-1 seems impossible to defend sometimes, drops are always hard to deal with, infestors are pretty ridiculous. As a P player I too am having tons of trouble against Zerg lately. It feels like Protoss has problems right now, as a race.

But after all of that, I can't help but go back and consider what happened when Zerg was considered underpowered against Protoss a few months ago. They whined about how they had to go roach-hydra-corruptor for various reasons, how they had been playing against Protoss for almost a year and they had the top pro players trying to figure out the matchup. "It's all been tried," they said, "and we have to play way better than Protoss to win." They said the race itself was the problem. And we, the Protoss players, told them "stop whining and start trying to figure out solutions." We said "use infestors!" And eventually they did. They adapted and learned new strategies. Yes, the infestor buff had a big impact on the matchup, but I think even if they rolled back the infestor change Zerg would still be performing great against Protoss. Banelings, drops, the snare ability of fungal, infested terrans, and neural parasite are playing huge rolls in the matchup now. Roach-ling aggression early on is shaking up the entire Protoss early game.

I guess my point is, I see this sort of thing happening right in this thread. Protoss players saying "The race is weak by design! We can't get creative. The top players can't figure this out so there's nothing to figure out." Even I feel inclined to think this way based on recent pro results. And T and Z players are here saying "Stop whining and try to figure stuff out. The game's young. Protoss has lots of stuff yet to try." The rolls are totally reversed.

So even though it feels like Protoss is having a hard time right now and the game isn't balanced to me as a Protoss player, I have to sit back and say to the rest of my Brotoss brethren: Let's not whine just yet. We're better than that. Let's try to figure stuff out.



(I will undermine my brilliant and insightful post by just saying this: infestors and marines are still totally OP. blizzard has to fix that crap and it would help a lot in pvz and against 1-1-1 all-in.)
Modernist
Profile Joined March 2011
United States89 Posts
August 11 2011 10:18 GMT
#179
All this recent TvP domination is just revenge for Inca cheesing out NaDa in the GSL Code S semis a couple months back
Uncultured
Profile Joined September 2010
United States1340 Posts
Last Edited: 2011-08-11 10:18:46
August 11 2011 10:18 GMT
#180
As a high diamond protoss player who still going about 50/50 in all my match-ups. I say leave things be. If it is really imbalanced, and isn't something that is just affected my the meta game, then another month of games will make is VERY obvious. If not, we'll adapt, and be better players for it.
Don't you rage when you lose too? -FruitDealer
Prev 1 7 8 9 10 11 39 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
ISSL Monthly #1 - Day 2
CranKy Ducklings86
LiquipediaDiscussion
The PiG Daily
21:45
Best Games of SC
herO vs Solar
PiGStarcraft530
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft530
WinterStarcraft334
RuFF_SC2 178
PiLiPiLi 27
StarCraft: Brood War
NaDa 56
Dota 2
monkeys_forever1186
NeuroSwarm183
League of Legends
Doublelift4039
Other Games
summit1g10055
JimRising 539
C9.Mang0529
XaKoH 164
Mew2King112
ViBE102
Livibee81
Organizations
Other Games
gamesdonequick1804
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 83
• davetesta15
• Sammyuel 8
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Pr0nogo 5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt237
Other Games
• Scarra1044
Upcoming Events
GSL
8h 33m
AI Arena Tournament
14h 33m
Replay Cast
21h 33m
GSL
1d 8h
Shopify Rebellion Sundays
1d 12h
Spirit vs Mixu
BSL
1d 16h
Ret vs TerrOr
Replay Cast
1d 21h
Afreeca Starleague
2 days
Shine vs Rush
WardiTV Weekly
2 days
Monday Night Weeklies
2 days
[ Show More ]
Sparkling Tuna Cup
3 days
Afreeca Starleague
3 days
Light vs EffOrt
PiGosaur Cup
3 days
Kung Fu Cup
4 days
The PondCast
5 days
Replay Cast
5 days
Liquipedia Results

Completed

KCM Race Survival 2026 Season 3
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.