edit: also check out day[9] funday monday stuff!!
Starcraft is not fun. How do I make it fun? - Page 9
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Alejandrisha
United States6565 Posts
edit: also check out day[9] funday monday stuff!! | ||
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Nizzy
United States839 Posts
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hpTheGreat
United States173 Posts
1. Throw a bunch of games until you reach a lower level league. 2. Learn how to have fun learning. It sounds like you focus on the end result of each game. Did I win or did I lose? Try focusing on one aspect of your game. (ie. Macro, Scouting, Building placement, a certain builder order etc). You can lose and still not get that sour "loser" feeling because you accomplished what you set out to do that game, either it being better macro, better/more scouting, good creep spread, shaving a few seconds off your timeing attack, etc. Now you can look forward to the next match to improve that aspect even more and eventually stop worrying about losing. The fear that you talked about is popular in lower leagues. | ||
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chaopow
United States556 Posts
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Spectorials
558 Posts
The game is not fun for me either. I love watching competitive play and a spectacle, but, for me this game is just no fun. I would say I've played in the vicinity of 500 ladder matches and am a mediocre player. How good or bad I am should affect my enjoyment of a game to be honest. I also try to practice to become better and I can focus elements to improve, however, there is no fun involved in this. I think it's because ladder are games are too focused on winning (see heaps of all ins at my level - probably about 3/4 of my games). I still follow the community and tournaments but don't play. I would suggest trying some other RTS based games, eg: HoN / DotA. Might be less stressful and has worked for me. All the best. | ||
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Razith
Canada431 Posts
If you want an environment to practice your macro mechanics and just learn different things in general, I suggest you play a custom game called Phantom Mode. Basically 8 players start all allied with vision of eachother, but there are 2 players who are 'phantoms', basically the bad guys, who get extra income and extra food count, which grows over time. Its up to you to determine who they are, unally them, and kill them, before they become overwhelming. Generally most people will sit back and macro to 2 bases, 200/200 armies before making any shots/calls. It'll give you a lot of room to practice your macro mechanics and use different units all the way up to 200/200, without being bored because you are still playing a game and get to fight in a big battle. Edit: This game gets fun when you aren't fighting against your macro mechanics; you aren't fighting against yourself to perform well. Just constantly build workers, keep expanding for more gas and to avoid oversaturation, and make sure you keep your money low. After that, the game becomes really fun as you can focus more on unit types and the actual attacks; right now you're just struggling to build an army. Its like hockey. It can be fun to play but its frustrating when you can't skate. Once you learn to skate properly the game becomes 100x better because you aren't fighting against yourself to perform well. | ||
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ensign_lee
United States1178 Posts
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UFO
582 Posts
Choosing the optimal goal is more important than just having a goal. In fact, I think its better to not have any goal than to waste your time and energy in pursuit of something you never really wanted in the first place. There is a reason why you do not enjoy it and you need to understand this reason if you desire to have fun playing SC II. No one here will be able to tell you this, you know yourself better than what anyone else can tell you there. You can find useful hints, suggestions and the like but thats about it. Trust your self-knowing and take your time to get to know yourself better, your feelings, your thoughts, your beliefs, your perceptions and all that is connected to this. For example, you can start by asking yourself what you think the game should be like and what it is like. If can`t accept the game for what it is, then that is one of the reasons. This is a generalization but people who enjoy playing 1v1 usually enjoy learning. They enjoy getting better, they enjoy seeing their input of time and energy into it as rewarding them with more skill and better results, they enjoy being able to execute certain strategies and see them work like they are supposed to. They enjoy being able to beat someone they perceive as good, knowing that it isn`t easy and not many people can do this. However, in most cases it really has to do with recognition and being appreciated, this is what usually stands behind all of this. The "holy shit, hes freakin good o.o" kinda thing. The game is certainly very challenging, it requires you to shift your perceptions, adjust your perspective, be observant and isightful, be resourceful, it requires preservation, discipline, patience, it requires you to be able to manage your emotions, it requires you to understand your motivation, your intentions, your habits, your reactions. The learning process is very complex in itself, there are a lot of unknows, there is a lot to be discovered, there is a great amount of possibilities; there is a lot to learn about this and there is a lot one can apprecaite about this. It certainly can be enjoyable. I would suggest listening to Day9 Daily #100, this guy has a real passion. You might also find worth in his podcasts, they are really insightful, you can find them in this thread: http://www.teamliquid.net/forum/viewmessage.php?topic_id=89581. One can truly have genuine appreciation and love for this game, one can certainly learn a lot from this game and this can be a very motivating and enjoyable experience. | ||
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oxxo
988 Posts
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Noxie
United States2227 Posts
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whosthatguy101148
United States6 Posts
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mprs
Canada2933 Posts
This IS the game. I think you should try to get a more competitive outlook on the game (and life!) I suggest finding a friend that plays and trying to out do him. Always a good motivator. | ||
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Seide
United States831 Posts
Then I started playing Marine Arena, which was really fun, but now that is boring due to lack of challenge and terrible patching by a clueless dev team. Now I just play other games and follow the scene. Prolly just not your type of game. Why try to force something to be fun? Most games that I have gotten good at were fun right out the door, I didn't have to force myself or do anyting special to have fun. | ||
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GeForceFX
Lithuania101 Posts
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KillerPlague
United States1386 Posts
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shinyA
United States473 Posts
Also I think a big part of it is age. It's a lot easier when you are young without any real purpose in playing the game other than fun to get good. I relate it to learning a musical instrument, a couple years back I tried teaching myself the guitar. I've played piano since a kid but trying to learn the guitar was horrible, I ended up just not doing it. I didn't have fun, I think when you're a kid you don't realize that you suck at it so you can just keep playing and learning for fun. But when you're older you suck and you know you suck so for some you lose motivation. I think it's the same for gaming. I'm GM now and was A- on ICCup in broodwar, naturally I'm good at SC2 but I remember way back when I first started playing BW. I was terrible, I had 50 apm, didn't know any build orders, I was just young and had fun playing. I'm a competitive person but even back then I just liked playing, I liked being in a clan, playing with friends. Yeah, I had real life friends who played but even without them I would have had the same amount of fun. I think it was probably like that for most of the people who are "pro" now. It's really hard to get good at something you don't like. | ||
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Bladgrim
Canada179 Posts
One of my friend actually just doesn't play 1v1 yet. He just does 3v3s so he can focus on his mechanics, and then he'll just jump right into 1v1 when he thinks he's ready, so he can get placed higher. Both of these strategies work for both of us. They may work for you, but they may not. Just try to find something that suits you and you'll be fine. The biggest note I can say is just don't worry about ladder points/rank. You'll get better as time goes on. | ||
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aphorism
United States226 Posts
On June 30 2011 02:32 Bladgrim wrote: The biggest note I can say is just don't worry about ladder points/rank. You'll get better as time goes on. Also understand that you will lose ladder games, no matter what. The ladder matches you up such that you will have about a 50% winrate, so if you get angry or frustrated when you lose, you will become angry or frustrated whenever you ladder, without fail. | ||
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Penecks
United States600 Posts
If you are "pretty damn good" at SC2 (top 5%, let's say high diamond/masters) there is almost nothing to indicate that when you play. Oh boy you get some cool icons I guess? Then you just load up a match and its very possible you get stomped. It's an aggravating experience either way, like a hamster on a treadmill. Obviously this problem isn't present at the very highest spectrum of the ladder, but those players are the minor exception. | ||
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dmillz
Canada270 Posts
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