Dude it's Hagen daaz.
Hatcheries cost 400 Minerals. - Page 5
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MalMal
Canada94 Posts
Dude it's Hagen daaz. | ||
KaRnaGe[cF]
United States355 Posts
For real. Make it a weed brownie. | ||
Generic SC
New Zealand179 Posts
Various concepts to take into account. -Opportunity cost (loss of actual mining time during build process as well as potential mining time for that drone, and diminishing effect due to mineral line saturation) -Drones are assets, not liabilities (you can use drones that you have produced previously, and have payed back their initial investment by mining) So by your 'maths' I have a drone that cost me -350 minerals, because it harvested 400 and cost me 50. My mineral line is saturated already, so then a hatch costs 300-350. Oh my god the Hatchery is not only free but it is -50 Minerals. Holy shit lets make 20 of them and saturate the map. No, just no. It doesn't work like that, it dumbs it down so much that it is completely inaccurate. The most accurate description of the hatch is this: 300 Minerals + 1 Drone + Opportunity cost (What could I have make to help me stay alive with those minerals, what would have been the second best thing I could have built/mined with that drone) Opportunity cost = the reason why people pull workers off gas to get more minerals. Opportunity cost = The reason why expanding is not always a good idea at every point in time. | ||
monitz87
16 Posts
just a thought, it really isn't relevant in the discussion, but it was just to say that if you start nitpicking all the secondary costs you will end up with a headache | ||
kickinhead
Switzerland2069 Posts
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chekthehek
United States279 Posts
On August 26 2010 09:24 sparknineone wrote: SCVs don't come out of thin air you know o.o THEY COME OUT AFTER YOU FINISH BUILDING COME ON MAN, USE YOUR BRAIN | ||
JohannesH
Finland1364 Posts
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Kibibit
United States1551 Posts
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Telcontar
United Kingdom16710 Posts
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Shigy
United States346 Posts
let's talk about worker scouting, or parking them near a xel'naga tower, or using them in fight for leet micro. can we put a price on this shit? naaaaaaaaaa this is gettin too deep and too funny to ignore | ||
Kashll
United States1117 Posts
I mean you answer is correct, but is there really that big of a debate? 300 minerals + drone 50 = 350. There ^^ i just summarized your post in one line. | ||
Shigy
United States346 Posts
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Kpyolysis32
553 Posts
1) You pull a drone off of your mineral line. This drone will create the hatchery. 2) You send the drone to wherever you're building the hatchery and you build it. 300 minerals are subtracted from what you currently have. 3) You continue making drones until you have the amount that you want to begin unit production at, at which point you stop. Comparing that to if you had not built the hatchery and had only built drones until you had that same amount, it costs you: 1 larva and 50 minerals for the extra drone you have to build in step 3 to reach that count, 300 minerals for the hatchery itself in step 2, and the mining time that the drone would have had between when it was pulled in step 1 and when you stop building drones in step 3. So, 1 hatchery costs 350 minerals, 1 larva, and an additional amount of minerals that varies based on when you pulled the drone to make it and when you ceased drone production. End of topic. | ||
sparknineone
United States52 Posts
On August 26 2010 10:00 Kashll wrote: You just wrote like 1000 words to expalin what anyone who isn't completely retarded should be able to conceptualize. I mean you answer is correct, but is there really that big of a debate? 300 minerals + drone 50 = 350. There ^^ i just summarized your post in one line. It's more convincing with examples. I think statements without elaborate explanations/examples just fuel arguments. Like my first sentence. | ||
NightOfTheDead
Lithuania1711 Posts
On August 26 2010 10:01 Kpyolysis32 wrote: Let's go through what happens when you build a hatchery: 1) You pull a drone off of your mineral line. This drone will create the hatchery. 2) You send the drone to wherever you're building the hatchery and you build it. 300 minerals are subtracted from what you currently have. 3) You continue making drones until you have the amount that you want to begin unit production at, at which point you stop. Comparing that to if you had not built the hatchery and had only built drones until you had that same amount, it costs you: 1 larva and 50 minerals for the extra drone you have to build in step 3 to reach that count, 300 minerals for the hatchery itself in step 2, and the mining time that the drone would have had between when it was pulled in step 1 and when you stop building drones in step 3. So, 1 hatchery costs 350 minerals, 1 larva, and an additional amount of minerals that varies based on when you pulled the drone to make it and when you ceased drone production. End of topic. There you have all the needed explanations, if you want to involve real gaming math. | ||
iokke
United States1179 Posts
On August 26 2010 09:20 SOCOMICEPICK wrote: holy god...a hatchery costs 400 minerals....300 minerals to make....so there is your argument if you have a drone then it costs 300 minerals to make the 400 price tag is correct, any idiot knows you have to have a drone to make a build and then also have a drone to replace the lost drone if you disagree with that just go play in traffic cuz thats what the cool kids are doing. TOTAL cost of a hatchery is 400 minerals Sorry, didnt read all of the comments, but this one is just silly: 400 cause u need to replace a drone that makes a hatchery with another drone, and including cost of both of them is plain wrong... To make math super easy for you people who overthink this: Dont replace any drones. Make a drone for the hatchery, make the hatchery. That drone was 50, hatch was 300, hence: 350 is the cost. U have the same amount of drones left as before you started. If anything, argument could be made that the real cost is under 350 because you had 50 minerals out of that 350 mining for you for a long time=P. But every race is different, and it should be like that | ||
KaRnaGe[cF]
United States355 Posts
Would a CC still cost 400 minerals to get back where you were? make scv = 50 minerals make command center = 400 minerals make scv = 50 minerals = 500 cost This thread is just basically OP terran telling zerg players to stop whining Edit: And just for proof im right, im like 800 point diamond zerg player ok? | ||
DarkPlasmaBall
United States44365 Posts
On August 26 2010 09:21 KaRnaGe[cF] wrote: so if you just started with larvae and no hatchery. and you had 350 minerals you could make a drone -50 minerals make a hatchery -300 and magically do what to get an income going again? Why the hell would you make a second hatchery if you had exactly 350 minerals and no drones ![]() | ||
Kaal
Djibouti2514 Posts
Dude that's exactly what I was thinking. If you're paying five bucks for candy, unless it's the greatest candy in the world, you're getting jipped. | ||
Kashll
United States1117 Posts
On August 26 2010 10:05 KaRnaGe[cF] wrote: So lets say an SCV has to be sacrificed to make a command center! Would a CC still cost 400 minerals to get back where you were? make scv = 50 minerals make command center = 400 minerals make scv = 50 minerals = 500 cost This thread is just basically OP terran telling zerg players to stop whining I can't tell if you are trolling or need to be euthanized. In your example the command center would cost 450, not 500. There's no cost of the "second scv or second drone". That is your fallacy. | ||
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