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Active: 613 users

Hatcheries cost 400 Minerals. - Page 3

Forum Index > Closed
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blueblimp
Profile Joined May 2009
Canada297 Posts
August 26 2010 00:33 GMT
#41
I choose to believe that everyone saying it costs 400 minerals is trolling, in order to preserve my sanity.
VForce
Profile Joined July 2009
Germany90 Posts
Last Edited: 2010-08-26 00:41:01
August 26 2010 00:34 GMT
#42
On August 26 2010 09:30 ckw wrote:
If you mineral line is saturated and you build a building it is no longer saturated so obviosuly you need to include the new drone so it is 400 minerals to build a hatcher. Why do you think Blizzard chose 300 for the building? It's no coincidence buddy, they did it because to make things equal it would be 300 + 50 + 50 = 400 just like the other races. No joke, I dont even know why this is a debate, it doesn't matter anyway but the answer is obvious.


lol :D I start to really like this thread hope it stays open for a while

edit: even missed some better posts on page 1 cause so many answers in so little time.
Redmark
Profile Joined March 2010
Canada2129 Posts
August 26 2010 00:35 GMT
#43
Why does it even matter? Races can be different. If it's broken, fix it; if it's not, leave it alone. If Hatcheries cost 1000 minerals and gave you 333 gas it's still fine if the game is still fun.
NightOfTheDead
Profile Joined August 2009
Lithuania1711 Posts
August 26 2010 00:35 GMT
#44
i think im starting to lose sanity. But i find it very hilarious. Can anyone else explain what they think on this matter. Please in a more elaborate manner.
iSTime
Profile Joined November 2006
1579 Posts
August 26 2010 00:36 GMT
#45
This is so stupid. Anyone who thinks it costs 400 is obviously just fail at thinking.
www.infinityseven.net
stochastic
Profile Joined April 2010
United States16 Posts
August 26 2010 00:37 GMT
#46
On August 26 2010 09:21 KaRnaGe[cF] wrote:
so if you just started with larvae and no hatchery.


and you had 350 minerals


you could make a drone -50 minerals


make a hatchery -300


and magically do what to get an income going again?


you are back precisely where you started, but with 0 minerals. hatchery = 350+lost mining time
yoshi_yoshi
Profile Joined January 2010
United States440 Posts
August 26 2010 00:37 GMT
#47
Whhatatttt? A hatchery costs 350 minerals and 1 larva. I don't see why you should measure it any other way.
Lysenko
Profile Blog Joined April 2010
Iceland2128 Posts
Last Edited: 2010-08-26 00:41:46
August 26 2010 00:38 GMT
#48
As an early participant in the (now 32 page) discussion on the official forums, in which I took the 350 side, I can honestly say that in my opinion you haven't done teamliquid.net a favor by bringing this discussion here.

Edit: Here's the original thread from the official forums.

Common Misconception: Replacement Drones

I post this here to suggest that you have a look at that mess before arguing this point one way or another.
http://en.wikipedia.org/wiki/Lysenkoism
baconbits
Profile Joined April 2010
United States419 Posts
August 26 2010 00:38 GMT
#49
On August 26 2010 09:36 PJA wrote:
This is so stupid. Anyone who thinks it costs 400 is obviously just fail at thinking.


or are trolling
Smigi
Profile Joined April 2010
United States328 Posts
August 26 2010 00:39 GMT
#50
Seriously, Blizzard made it 300 for a REASON.

300 Hatchery.
50 For the Drone Lost.
50 For the Drone to replace it.

It's not a hard concept to understand.

You don't get 10 supply from it, and thats equivalent to a supply depot plus 2 supply which is 100 minerals there. So if Zerg hatcheries are cost 400 AND need an overlord to get what you get out of your main buildings, then Command centers and Nexi are cost 500.

We can sit here and argue all day, but theres one thing for sure, Blizzard didn't just say, DERP lets make it 300 minerals just cause DERP.
Drone then Own
Necosarius
Profile Blog Joined September 2009
Sweden4042 Posts
August 26 2010 00:39 GMT
#51
In the end... it doesn't even matter.

A hatchery cost 300 minerals and a drone. Fact.
monitz87
Profile Joined August 2010
16 Posts
August 26 2010 00:40 GMT
#52
On August 26 2010 09:21 KaRnaGe[cF] wrote:
so if you just started with larvae and no hatchery.


and you had 350 minerals


you could make a drone -50 minerals


make a hatchery -300


and magically do what to get an income going again?

what does this have to do with anything

in a NORMAL game situation you don't MAKE a drone to build the hatchery, you use one of your mining drones

you already spent the 50 on your mining drone, so it's a sunk cost. The only other cost you take apart from the 300 you use to make the hatchery is the 50 you use to replace the lost drone

what you are saying is just circumnstancial and it will never happen in a real game situation. If we're going to decide the cost of the hatchery based on the context in which it is made, at least provide a plausible context
Touch me
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
August 26 2010 00:41 GMT
#53
On August 26 2010 09:23 SOCOMICEPICK wrote:
Show nested quote +
On August 26 2010 09:21 KaRnaGe[cF] wrote:
so if you just started with larvae and no hatchery.


and you had 350 minerals


you could make a drone -50 minerals


make a hatchery -300


and magically do what to get an income going again?


very good post....was even better than mine lol


What? His post clearly shows that it costs 350, not 400...

You start with nothing, you spend 350 minerals, and end up with the exact same thing (no units) but +1 hatchery.

CC's cost 400 minerals correct?

So if you started with 400 minerals and no SCVs... you spend 50 minerals to purchase an SCV and now you can't buy the CC... in order to have "CC and 1 worker" you need 450 minerals in this scenario, just as in order to have "hatchery and 1 worker" you need 400 minerals. Are you going to argue now that a CC costs 450 minerals? No.
sparknineone
Profile Blog Joined August 2010
United States52 Posts
August 26 2010 00:41 GMT
#54
On August 26 2010 09:35 Redmark wrote:
Why does it even matter? Races can be different. If it's broken, fix it; if it's not, leave it alone. If Hatcheries cost 1000 minerals and gave you 333 gas it's still fine if the game is still fun.


That would be really interesting. Fund it.
Domingo
Profile Joined August 2010
United States4 Posts
August 26 2010 00:41 GMT
#55
While we are arguing, if it costs 400 (for replacement drone) then it in fact costs more because that drone isn't harvesting while it is being morphed.

And dont forget about the travel time, if the drone has to move across the map, that is once again lost harvesting time. Its fuzzy math after that

/sarcasm off

If you decide, " I want to make a hatchery" you have 2 ways to view what it will cost you. You can make a drone, and make the hatchery. OR you can pull a drone, make the hatchery, and replace the drone. 350 one way, 400 the other + fuzzy math of course.

Or if you like to play in traffic like me, I just build the hatchery and forget about the drone replacement drone for a few minutes, which probably then makes the hatchery cost about 600...

I think this post account to a room full of people arguing about the color green, when half of them are colorblind. Everyone is right in their own head, while everyone is with conflicting opinions.
Shigy
Profile Blog Joined May 2010
United States346 Posts
August 26 2010 00:41 GMT
#56
you can easily explain the cost of a hatchery with words instead of numbers, because in the real world, nobody has time for you chicken shit 5 minute explanation of why it costs 350 or 400

"a hatchery costs 300, but zerg buildings require that you sacrifice a drone to build anything" done

then you can explain that drones cost 50 minerals and are capable of all kinds of neat things other than building hatcheries, this is what matters the most.
Argolis
Profile Joined August 2010
Canada211 Posts
August 26 2010 00:42 GMT
#57
I just logged in to my SC2 account and started a game as zerg. After some in depth research I can officialy conclude :

Hatcheries cost 300 minerals
ckw
Profile Blog Joined February 2010
United States1018 Posts
August 26 2010 00:43 GMT
#58
On August 26 2010 09:38 baconbits wrote:
Show nested quote +
On August 26 2010 09:36 PJA wrote:
This is so stupid. Anyone who thinks it costs 400 is obviously just fail at thinking.


or are trolling


Niether, who is to say you're right and I am wrong or Fail or a Troll, I think both of your responses to this thread are the dumbest yet and the true trolling.
Being weak is a choice.
MalMal
Profile Joined May 2010
Canada94 Posts
August 26 2010 00:43 GMT
#59
I pay you $5 for a candy bar, then I need another $5 to replace the $5 I lost, therefore the candy bar costs $10.
loadme
Profile Joined April 2010
171 Posts
August 26 2010 00:43 GMT
#60
make it 400, but increase the spawn rate of larvae by 10% or at least let queens injection spawn 1 more larva.

the problem for zerg is not really about spending 400 or 300
imo the much bigger problem always will be, that you have very very limited larvae and can not effort to waste one in early game.

so increase, if others cry about it, but then increase the larvae count
Yes.
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