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Active: 561 users

Hatcheries cost 400 Minerals. - Page 6

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Cantankerous
Profile Joined May 2010
114 Posts
August 26 2010 01:08 GMT
#101
On August 26 2010 09:43 MalMal wrote:
I pay you $5 for a candy bar, then I need another $5 to replace the $5 I lost, therefore the candy bar costs $10.


I actually choked on my dinner while reading this - was having a hard time putting into words how ridiculous the 400 mineral logic is but this sums it up pretty well.

A hatchery costs:

- 300 minerals
- a drone (worth 50 minerals)
- a larva (potentially bottlenecking production, but no value if not used within a short time period)
- lost mining time for the drone until a new drone can replace it - this is the 17 seconds it takes for a new drone to emerge, and not the time it takes for a hatchery to complete (terran also lose potential mining time when building)

In mineral costs (absolute or potential) this will work out to about 360 minerals. Note that to compare it with terran structures the correct value would be 350 minerals. The loss of a larva is not comparable to anything the other races have to offer, but must be weighed independently.
AdahnSC
Profile Joined March 2010
United States376 Posts
August 26 2010 01:09 GMT
#102
candy bars need a buff.
Kpyolysis32
Profile Joined April 2010
553 Posts
August 26 2010 01:10 GMT
#103
On August 26 2010 10:05 KaRnaGe[cF] wrote:
So lets say an SCV has to be sacrificed to make a command center!

Would a CC still cost 400 minerals to get back where you were?

make scv = 50 minerals

make command center = 400 minerals

make scv = 50 minerals

= 500 cost

This thread is just basically OP terran telling zerg players to stop whining

Edit: And just for proof im right, im like 800 point diamond zerg player ok?


800 points.. in Bronze?
Your argument doesn't make any sense.
Man, do I not keep this up to date, or what?
NightOfTheDead
Profile Joined August 2009
Lithuania1711 Posts
August 26 2010 01:10 GMT
#104
On August 26 2010 10:08 Cantankerous wrote:
Show nested quote +
On August 26 2010 09:43 MalMal wrote:
I pay you $5 for a candy bar, then I need another $5 to replace the $5 I lost, therefore the candy bar costs $10.


- a larva (potentially bottlenecking production, but no value if not used within a short time period)
- lost mining time for the drone until a new drone can replace it - this is the 17 seconds it takes for a new drone to emerge, and not the time it takes for a hatchery to complete (terran also lose potential mining time when building)

.


Actually it is lost mining time when u finish building drones, aka full saturation. Because the lost drone would add up until u have finished producing them.
althaz
Profile Joined May 2010
Australia1001 Posts
August 26 2010 01:11 GMT
#105
On August 26 2010 09:33 blueblimp wrote:
I choose to believe that everyone saying it costs 400 minerals is trolling, in order to preserve my sanity.


It's not trolling, it's...ok, I can't think of anything that isn't insulting .

Hatcheries cost 350 minerals:
-> They cost a drone then a hatch -> 50 + 300, meaning you build a new drone to make the hatchery with, otherwise:
-> They cost a hatch then a drone -> 300 + 50, meaning you use an existing drone and then build a new drone to replace it.

It's very simple: If you count both the drone you used AND the next drone you build, you are not building a new hatchery. You are building a new hatchery and a new drone. It's super-simple and super-obvious.

To those who say it only costs 300 minerals, that's just as wrong, IMO. I assume their rationale is that you gain mining time while you save up 300 minerals - which is true if you use an existing drone - however what you gain there if you are using a mining drone for hatchery creation you lose while you have to spawn a new drone, it all balances out in the end .

The reason Zerg gets a cheaper expansion, btw, is because they need it. It's their production building as well as their resource gathering point and their units are weaker on the whole than the other two races.
The first rule we don't talk about race conditions. of race conditions is
Glasse
Profile Joined July 2010
Canada1237 Posts
August 26 2010 01:12 GMT
#106
guys, extractor = 25 minerals.
NightOfTheDead
Profile Joined August 2009
Lithuania1711 Posts
Last Edited: 2010-08-26 01:22:49
August 26 2010 01:14 GMT
#107
On August 26 2010 10:12 GlassMan wrote:
guys, extractor = 25 minerals.



lol this reminded me of something that actually has A LOT of game influence.

this is MUST watch if your interested in this topic



[image loading]
KaRnaGe[cF]
Profile Joined September 2007
United States355 Posts
August 26 2010 01:15 GMT
#108
On August 26 2010 10:12 GlassMan wrote:
guys, extractor = 25 minerals.


Ok lets say you have 5 drones and you want to build an extractor. You make an extractor with a drone - 25 for extractor and - 25 for drone.

Not you have 4 drones and an extractor

make another drone = 50 minerals. total = 125

forge costs 150 so its a pretty good deal for zerg IMO
"We must remember that one man is much the same as another, and that he is best who is trained in the severest school." - Athenian General Thucydides Quantum Gaming
leviathan20
Profile Joined April 2010
United Kingdom193 Posts
August 26 2010 01:22 GMT
#109
On August 26 2010 10:15 KaRnaGe[cF] wrote:
Show nested quote +
On August 26 2010 10:12 GlassMan wrote:
guys, extractor = 25 minerals.


Ok lets say you have 5 drones and you want to build an extractor. You make an extractor with a drone - 25 for extractor and - 25 for drone.

Not you have 4 drones and an extractor

make another drone = 50 minerals. total = 125

forge costs 150 so its a pretty good deal for zerg IMO


Haha, this thread is fantastic :D

I don't like assuming people are trolling so I'll explain anyway (again).

Let's say I do have 5 drones and want to build an extractor. I leave my current 5 drones mining alone. I make a new drone (50 minerals) with the SOLE PURPOSE of making an extractor with it. It finishes building. I turn it into an extractor (25 minerals). It finishes building.

I now have my original 5 drones mining, which I didn't touch, and an extractor. I spent 75 minerals.
"We better get that boy a waffle NOW or he gon' DIE!"
AdahnSC
Profile Joined March 2010
United States376 Posts
August 26 2010 01:22 GMT
#110
banelings cost 150/50 LOL!!!!

You need 1 zergling = 25
You need to upgrade that zergling = 25/25
You need to replace zergling = 25
That's 75/25
BUT WAIT
You need to replace baneling because to use it it must blow up!
So double that!
75/25 * 2 = 150/50 for a baneling!

One baneling has to kill like 4 marines to be worth it lol buff banelings guys!!!!
Cantankerous
Profile Joined May 2010
114 Posts
August 26 2010 01:22 GMT
#111
On August 26 2010 10:10 NightOfTheDead wrote:
Show nested quote +
On August 26 2010 10:08 Cantankerous wrote:
On August 26 2010 09:43 MalMal wrote:
I pay you $5 for a candy bar, then I need another $5 to replace the $5 I lost, therefore the candy bar costs $10.


- a larva (potentially bottlenecking production, but no value if not used within a short time period)
- lost mining time for the drone until a new drone can replace it - this is the 17 seconds it takes for a new drone to emerge, and not the time it takes for a hatchery to complete (terran also lose potential mining time when building)

.


Actually it is lost mining time when u finish building drones, aka full saturation. Because the lost drone would add up until u have finished producing them.


Can you clarify what you mean?
Aborash
Profile Joined June 2009
65 Posts
August 26 2010 01:23 GMT
#112
Well, IMHO, the 6 first hatcheries (or until you build 6 buildings) cost 300.

You can test it, you start a game, gather 1800 gold(300*6), dont spawn a single unit, and proceed to build 6 hatcheries.

If you want to build a 7th one, you need to spend 50 (for a drone) and 300 more for the hatchery itself.

A totally different problem, is how much gold would you have if you didnt build a Hatchery.

For example, protoss, would have X gold (depends on how many proves he got) + 400 (Nexus) + gold not gathered by the probe in the travel process.

Terran, would have X gold + 400 (CC) + gold not gathered by the SCV in the travel+CC build time process

Zerg, would have X gold+300 (or 350 if he already got 6 buildings)+1 drone gathering.
In th
sparknineone
Profile Blog Joined August 2010
United States52 Posts
August 26 2010 01:23 GMT
#113
On August 26 2010 10:14 NightOfTheDead wrote:
Show nested quote +
On August 26 2010 10:12 GlassMan wrote:
guys, extractor = 25 minerals.



lol this reminded me of something that actually has A LOT of game influence.

this is MUST watch if your interested in this topic



[image loading]


Hahaha
kickinhead
Profile Joined December 2008
Switzerland2069 Posts
August 26 2010 01:24 GMT
#114
On August 26 2010 10:22 VX14 wrote:
banelings cost 150/50 LOL!!!!

You need 1 zergling = 25
You need to upgrade that zergling = 25/25
You need to replace zergling = 25
That's 75/25
BUT WAIT
You need to replace baneling because to use it it must blow up!
So double that!
75/25 * 2 = 150/50 for a baneling!

One baneling has to kill like 4 marines to be worth it lol buff banelings guys!!!!


AHAHAHAHA - nice!
https://soundcloud.com/thesamplethief
Harem
Profile Joined November 2007
United States11390 Posts
August 26 2010 01:26 GMT
#115
Yeah, uh no.

Discussion value of this thread equals 0.
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