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Hi.
I am just wondering have any of you heard about any bans issued since SC2 launched? Especially for MapHacks.
I did some searching but I didn't find anyone banned. And probably best example is drophack which was used so much you would except quick ban but that never happened.
Are SC2 Anti-Cheat measures active?
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Blizzard tends to ban in waves so they can catch as many people as possible with one hack release, idiots wait out and see that they aren't banning for hack X and then start using it themselves thinking Blizzard isn't going to act. Then the hammer appears and boom a fuckton of idiots get their account taken from them.
You can be certain that Blizzard is taking their anti-cheat in SC2 very seriously, they really don't want to turn it in to another bnet 1.0 ladder as a good/legit ladder is currently the main thing bnet 2.0 has over bnet 1.0.
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Yeah I guess that is Blizzard policy, but what damage will they do until that mass ban? How many loses will YOU get because you need to wait for the ban wave?
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I'm pissed; I just got Desynced by some jackass that 6rax reapered me and lost his first 2 reapers to scv's. Was planning on playing for a few hours tonight; I don't get a lot of time so I mass game when I can. I don't want to now though, I don't think I've ever been s frustrated with a game. I hope they do something about this soon; I know its unrealistic due to the nature of online gaming but I wish they could just prevent the hacks rather than having to react to them.
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Blizzard should hire one of the people making the hacks to act as an undercover.
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On August 09 2010 19:10 MyHeroNoob wrote: Blizzard should hire one of the people making the hacks to act as an undercover.
Haha yes, since nobody else at blizzard can wrap their heads around a simple maphack lets hire the person who destroys the game and give him a salary!
:D
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On August 09 2010 19:46 HeIios wrote:Show nested quote +On August 09 2010 19:10 MyHeroNoob wrote: Blizzard should hire one of the people making the hacks to act as an undercover. Haha yes, since nobody else at blizzard can wrap their heads around a simple maphack lets hire the person who destroys the game and give him a salary! :D
Apparently they can't?
This is not a preposterous idea, they do this in the computer security industry all the time, hire old hackers. The thing is that these people look at stuff differently from those who design it.
Of course, you shouldn't reward anyone who writes a simple maphack with a job, but I'm sure there are some fairly skilled people out there who enjoy messing with Blizzard games, without using the result to be an antisocial asshole.
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On August 09 2010 19:10 MyHeroNoob wrote: Blizzard should hire one of the people making the hacks to act as an undercover.
As a reward for ruining our game we'd like to hire you on.
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On August 09 2010 19:51 Baarn wrote:Show nested quote +On August 09 2010 19:10 MyHeroNoob wrote: Blizzard should hire one of the people making the hacks to act as an undercover. As a reward for ruining our game we'd like to hire you on.
as the guy said, this isn't that uncommon in the security industry.
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On August 09 2010 19:55 GG.Win wrote:Show nested quote +On August 09 2010 19:51 Baarn wrote:On August 09 2010 19:10 MyHeroNoob wrote: Blizzard should hire one of the people making the hacks to act as an undercover. As a reward for ruining our game we'd like to hire you on. as the guy said, this isn't that uncommon in the security industry.
Well I'm pretty sure this is the gaming industry, I would like to hear if this has ever happened in this industry. Blizzard will purge the ladder of these idiots when they see fit.
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On August 09 2010 19:58 HeIios wrote:Show nested quote +On August 09 2010 19:55 GG.Win wrote:On August 09 2010 19:51 Baarn wrote:On August 09 2010 19:10 MyHeroNoob wrote: Blizzard should hire one of the people making the hacks to act as an undercover. As a reward for ruining our game we'd like to hire you on. as the guy said, this isn't that uncommon in the security industry. Well I'm pretty sure this is the gaming industry, I would like to hear if this has ever happened in this industry. Blizzard will purge the ladder of these idiots when they see fit.
Yeah, it would be horrible if Blizzard actually decided to be the first to do this, to evaluate the effectiveness. Better if everyone just waits for someone else to take the first step.
And I don't quite understand this 'banning in waves' that they do. Isn't it better to patch the known vulnerabilities, ban the people who have been exploiting them, and let all the other potential hackers bring the new, so far unknown, hacks into the open?
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On August 09 2010 20:08 MasterZilla wrote:Show nested quote +On August 09 2010 19:58 HeIios wrote:On August 09 2010 19:55 GG.Win wrote:On August 09 2010 19:51 Baarn wrote:On August 09 2010 19:10 MyHeroNoob wrote: Blizzard should hire one of the people making the hacks to act as an undercover. As a reward for ruining our game we'd like to hire you on. as the guy said, this isn't that uncommon in the security industry. Well I'm pretty sure this is the gaming industry, I would like to hear if this has ever happened in this industry. Blizzard will purge the ladder of these idiots when they see fit. Yeah, it would be horrible if Blizzard actually decided to be the first to do this, to evaluate the effectiveness. Better if everyone just waits for someone else to take the first step. And I don't quite understand this 'banning in waves' that they do. Isn't it better to patch the known vulnerabilities, ban the people who have been exploiting them, and let all the other potential hackers bring the new, so far unknown, hacks into the open?
Well if there is one hack that functions just fine and believed to be "safe" then people will pool there because it works and you wont get banned (lol). If blizzard banned the people instantly the market would be flooded with a variety of hacks that does the same thing which all needs to be detected and dealt with, and if they keep banning people instantly more and more hacks will show up.
It's the best way by far.
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This is a very simple fact - Hacks make blizzard soo much money. For eg - 1million starcraft 2 accounts at what us $70 each? - 5% (if that of users end up using some sort of hack) thats 50000 say 4% of those get banned - 40000. Then 25% dont rebuy the game the rest rebuy it and go again Thats $30000 x $70 - They remake every ban wave. If a hack came out tomorrow and they fixed it tomorrow night by banned 5 users what would be the point in a business sense. I know i wont stop playing because 5% of people are hacking. This is evident in WoW aswell if you were around for the massive Botting Banwave - the sales of accounts went up massively the next day again.
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On August 09 2010 20:08 MasterZilla wrote:Show nested quote +On August 09 2010 19:58 HeIios wrote:On August 09 2010 19:55 GG.Win wrote:On August 09 2010 19:51 Baarn wrote:On August 09 2010 19:10 MyHeroNoob wrote: Blizzard should hire one of the people making the hacks to act as an undercover. As a reward for ruining our game we'd like to hire you on. as the guy said, this isn't that uncommon in the security industry. Well I'm pretty sure this is the gaming industry, I would like to hear if this has ever happened in this industry. Blizzard will purge the ladder of these idiots when they see fit. Yeah, it would be horrible if Blizzard actually decided to be the first to do this, to evaluate the effectiveness. Better if everyone just waits for someone else to take the first step. And I don't quite understand this 'banning in waves' that they do. Isn't it better to patch the known vulnerabilities, ban the people who have been exploiting them, and let all the other potential hackers bring the new, so far unknown, hacks into the open? The problem here is that you assume that some vulnerabilities are patchable. A lot of the hacks you see (namely, maphacks) are things that work based on the fact that the client must know more info than it should to run efficiently. Therefore it is not patchable, but Warden can be changed to detect it.
Because of this, and the fact that the hack programmers (but not hack users) are monitoring Warden for changes constantly, it is better to try and catch as many people as possible and get them out of the game, even if that means they get to stick around a couple extra days. Banning in waves also allows you to not tip off people as to what exact action caused them to get bans. If they tested 3 hacks during that time and they get banned 2 weeks later, how do they know which hack/which offset modification caused the ban? This is good for us because it means hack makers have to go to extra effort to see if its their hack causing the bans.
You'll see ban waves in use by pretty much every other major company in the gaming industry: Valve, Microsoft, etc. The above reasons are pretty much why.
On August 09 2010 20:22 Scottymc wrote: This is a very simple fact - Hacks make blizzard soo much money. For eg - 1million starcraft 2 accounts at what us $70 each? - 5% (if that of users end up using some sort of hack) thats 50000 say 4% of those get banned - 40000. Then 25% dont rebuy the game the rest rebuy it and go again Thats $30000 x $70 - They remake every ban wave. If a hack came out tomorrow and they fixed it tomorrow night by banned 5 users what would be the point in a business sense. I know i wont stop playing because 5% of people are hacking. This is evident in WoW aswell if you were around for the massive Botting Banwave - the sales of accounts went up massively the next day again. I love people that like to throw around the "OMG EVERYTHING BLIZZARD DOES IS FOR MONEY!" card.
Seriously, how much money is Blizzard investing in esports? Do you think they'll see much of any return on that if no one can trust Battle.Net 2.0 to be legitimate? If half of games in a real sports league were known to be fixed, do you think anyone would be interested in watching? Playing? Not likely.
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On August 09 2010 20:35 tec27 wrote:Seriously, how much money is Blizzard investing in esports? Do you think they'll see much of any return on that if no one can trust Battle.Net 2.0 to be legitimate? If half of games in a real sports league were known to be fixed, do you think anyone would be interested in watching? Playing? Not likely.
Wrestlin is pretty fixed, yet that still has a huge (american) following...
And @ people doubting hackers get hired into the companies they hack;
Its true. the hackers reverse engineer the programs, to find weaknesses and exploit them, whereas the program designers design from the front up, and completely miss them. Although both these people are programmers, they work in completely different ways.
Now, Blizzard probably won't be hiring the hackers making hacks for SC2, but they will no doubt have someone on there team with a lot of experience with reverse engineering (hacking other games) as well as there programming team.
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On August 09 2010 22:00 arthur wrote:
Wrestlin is pretty fixed, yet that still has a huge (american) following...
Wrestling is because of that fact obivously not a sport, but mindless entertainment for the people who follow it...
On-topic: I belive they'll do as in WoW (mentioned above), do it in bigger waves where they can catch more people at once with the same hack.
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On August 09 2010 18:55 argie wrote: Yeah I guess that is Blizzard policy, but what damage will they do until that mass ban? How many loses will YOU get because you need to wait for the ban wave?
lol you make it sound like everybody is hacking.
I haven't even come across an obvious maphacker since release, then again I"m not really checking.
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On August 09 2010 22:06 Amber[LighT] wrote:Show nested quote +On August 09 2010 18:55 argie wrote: Yeah I guess that is Blizzard policy, but what damage will they do until that mass ban? How many loses will YOU get because you need to wait for the ban wave? lol you make it sound like everybody is hacking. I haven't even come across an obvious maphacker since release, then again I"m not really checking.
In phase 2 i played some 50 games, and at least a dozen were maphacking, since then i dont think ive seen a single one in 40 games so far since launch.
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On August 09 2010 22:06 Amber[LighT] wrote:Show nested quote +On August 09 2010 18:55 argie wrote: Yeah I guess that is Blizzard policy, but what damage will they do until that mass ban? How many loses will YOU get because you need to wait for the ban wave? lol you make it sound like everybody is hacking. I haven't even come across an obvious maphacker since release, then again I"m not really checking.
I am not saying that everyone is hacking. I am pointing at a FACT that cheaters (and there are plenty of those will ruin your win loss ratio + frustrate you, etc, etc 50 times before mass ban.
If we take how Blizzard did in the past, they mass ban 300000 people BUT they do it every 5-6 months. damage done by hackers in 5-6 months can be severe.
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On August 09 2010 22:55 argie wrote:Show nested quote +On August 09 2010 22:06 Amber[LighT] wrote:On August 09 2010 18:55 argie wrote: Yeah I guess that is Blizzard policy, but what damage will they do until that mass ban? How many loses will YOU get because you need to wait for the ban wave? lol you make it sound like everybody is hacking. I haven't even come across an obvious maphacker since release, then again I"m not really checking. I am not saying that everyone is hacking. I am pointing at a FACT that cheaters (and there are plenty of those will ruin your win loss ratio + frustrate you, etc, etc 50 times before mass ban. If we take how Blizzard did in the past, they mass ban 300000 people BUT they do it every 5-6 months. damage done by hackers in 5-6 months can be severe.
You talk as if losing to a hacker was like getting murdered or something.
Calm down for a sec, its not the end of the world.
(I guess dischack can be very annoying even though ive never encountered any, as for maphack, well, you can never really know hes maphacking, its just that most people scream maphack every 20 secs --- ''wow you attack me at the moment I was moving my tanks --- MAPHACK'')
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