I am just wondering have any of you heard about any bans issued since SC2 launched? Especially for MapHacks.
I did some searching but I didn't find anyone banned. And probably best example is drophack which was used so much you would except quick ban but that never happened.
Blizzard tends to ban in waves so they can catch as many people as possible with one hack release, idiots wait out and see that they aren't banning for hack X and then start using it themselves thinking Blizzard isn't going to act. Then the hammer appears and boom a fuckton of idiots get their account taken from them.
You can be certain that Blizzard is taking their anti-cheat in SC2 very seriously, they really don't want to turn it in to another bnet 1.0 ladder as a good/legit ladder is currently the main thing bnet 2.0 has over bnet 1.0.
Yeah I guess that is Blizzard policy, but what damage will they do until that mass ban? How many loses will YOU get because you need to wait for the ban wave?
I'm pissed; I just got Desynced by some jackass that 6rax reapered me and lost his first 2 reapers to scv's. Was planning on playing for a few hours tonight; I don't get a lot of time so I mass game when I can. I don't want to now though, I don't think I've ever been s frustrated with a game. I hope they do something about this soon; I know its unrealistic due to the nature of online gaming but I wish they could just prevent the hacks rather than having to react to them.
On August 09 2010 19:10 MyHeroNoob wrote: Blizzard should hire one of the people making the hacks to act as an undercover.
Haha yes, since nobody else at blizzard can wrap their heads around a simple maphack lets hire the person who destroys the game and give him a salary!
:D
Apparently they can't?
This is not a preposterous idea, they do this in the computer security industry all the time, hire old hackers. The thing is that these people look at stuff differently from those who design it.
Of course, you shouldn't reward anyone who writes a simple maphack with a job, but I'm sure there are some fairly skilled people out there who enjoy messing with Blizzard games, without using the result to be an antisocial asshole.
On August 09 2010 19:10 MyHeroNoob wrote: Blizzard should hire one of the people making the hacks to act as an undercover.
As a reward for ruining our game we'd like to hire you on.
as the guy said, this isn't that uncommon in the security industry.
Well I'm pretty sure this is the gaming industry, I would like to hear if this has ever happened in this industry. Blizzard will purge the ladder of these idiots when they see fit.
On August 09 2010 19:10 MyHeroNoob wrote: Blizzard should hire one of the people making the hacks to act as an undercover.
As a reward for ruining our game we'd like to hire you on.
as the guy said, this isn't that uncommon in the security industry.
Well I'm pretty sure this is the gaming industry, I would like to hear if this has ever happened in this industry. Blizzard will purge the ladder of these idiots when they see fit.
Yeah, it would be horrible if Blizzard actually decided to be the first to do this, to evaluate the effectiveness. Better if everyone just waits for someone else to take the first step.
And I don't quite understand this 'banning in waves' that they do. Isn't it better to patch the known vulnerabilities, ban the people who have been exploiting them, and let all the other potential hackers bring the new, so far unknown, hacks into the open?
On August 09 2010 19:10 MyHeroNoob wrote: Blizzard should hire one of the people making the hacks to act as an undercover.
As a reward for ruining our game we'd like to hire you on.
as the guy said, this isn't that uncommon in the security industry.
Well I'm pretty sure this is the gaming industry, I would like to hear if this has ever happened in this industry. Blizzard will purge the ladder of these idiots when they see fit.
Yeah, it would be horrible if Blizzard actually decided to be the first to do this, to evaluate the effectiveness. Better if everyone just waits for someone else to take the first step.
And I don't quite understand this 'banning in waves' that they do. Isn't it better to patch the known vulnerabilities, ban the people who have been exploiting them, and let all the other potential hackers bring the new, so far unknown, hacks into the open?
Well if there is one hack that functions just fine and believed to be "safe" then people will pool there because it works and you wont get banned (lol). If blizzard banned the people instantly the market would be flooded with a variety of hacks that does the same thing which all needs to be detected and dealt with, and if they keep banning people instantly more and more hacks will show up.
This is a very simple fact - Hacks make blizzard soo much money. For eg - 1million starcraft 2 accounts at what us $70 each? - 5% (if that of users end up using some sort of hack) thats 50000 say 4% of those get banned - 40000. Then 25% dont rebuy the game the rest rebuy it and go again Thats $30000 x $70 - They remake every ban wave. If a hack came out tomorrow and they fixed it tomorrow night by banned 5 users what would be the point in a business sense. I know i wont stop playing because 5% of people are hacking. This is evident in WoW aswell if you were around for the massive Botting Banwave - the sales of accounts went up massively the next day again.
On August 09 2010 19:10 MyHeroNoob wrote: Blizzard should hire one of the people making the hacks to act as an undercover.
As a reward for ruining our game we'd like to hire you on.
as the guy said, this isn't that uncommon in the security industry.
Well I'm pretty sure this is the gaming industry, I would like to hear if this has ever happened in this industry. Blizzard will purge the ladder of these idiots when they see fit.
Yeah, it would be horrible if Blizzard actually decided to be the first to do this, to evaluate the effectiveness. Better if everyone just waits for someone else to take the first step.
And I don't quite understand this 'banning in waves' that they do. Isn't it better to patch the known vulnerabilities, ban the people who have been exploiting them, and let all the other potential hackers bring the new, so far unknown, hacks into the open?
The problem here is that you assume that some vulnerabilities are patchable. A lot of the hacks you see (namely, maphacks) are things that work based on the fact that the client must know more info than it should to run efficiently. Therefore it is not patchable, but Warden can be changed to detect it.
Because of this, and the fact that the hack programmers (but not hack users) are monitoring Warden for changes constantly, it is better to try and catch as many people as possible and get them out of the game, even if that means they get to stick around a couple extra days. Banning in waves also allows you to not tip off people as to what exact action caused them to get bans. If they tested 3 hacks during that time and they get banned 2 weeks later, how do they know which hack/which offset modification caused the ban? This is good for us because it means hack makers have to go to extra effort to see if its their hack causing the bans.
You'll see ban waves in use by pretty much every other major company in the gaming industry: Valve, Microsoft, etc. The above reasons are pretty much why.
On August 09 2010 20:22 Scottymc wrote: This is a very simple fact - Hacks make blizzard soo much money. For eg - 1million starcraft 2 accounts at what us $70 each? - 5% (if that of users end up using some sort of hack) thats 50000 say 4% of those get banned - 40000. Then 25% dont rebuy the game the rest rebuy it and go again Thats $30000 x $70 - They remake every ban wave. If a hack came out tomorrow and they fixed it tomorrow night by banned 5 users what would be the point in a business sense. I know i wont stop playing because 5% of people are hacking. This is evident in WoW aswell if you were around for the massive Botting Banwave - the sales of accounts went up massively the next day again.
I love people that like to throw around the "OMG EVERYTHING BLIZZARD DOES IS FOR MONEY!" card.
Seriously, how much money is Blizzard investing in esports? Do you think they'll see much of any return on that if no one can trust Battle.Net 2.0 to be legitimate? If half of games in a real sports league were known to be fixed, do you think anyone would be interested in watching? Playing? Not likely.
On August 09 2010 20:35 tec27 wrote:Seriously, how much money is Blizzard investing in esports? Do you think they'll see much of any return on that if no one can trust Battle.Net 2.0 to be legitimate? If half of games in a real sports league were known to be fixed, do you think anyone would be interested in watching? Playing? Not likely.
Wrestlin is pretty fixed, yet that still has a huge (american) following...
And @ people doubting hackers get hired into the companies they hack;
Its true. the hackers reverse engineer the programs, to find weaknesses and exploit them, whereas the program designers design from the front up, and completely miss them. Although both these people are programmers, they work in completely different ways.
Now, Blizzard probably won't be hiring the hackers making hacks for SC2, but they will no doubt have someone on there team with a lot of experience with reverse engineering (hacking other games) as well as there programming team.
On August 09 2010 18:55 argie wrote: Yeah I guess that is Blizzard policy, but what damage will they do until that mass ban? How many loses will YOU get because you need to wait for the ban wave?
lol you make it sound like everybody is hacking.
I haven't even come across an obvious maphacker since release, then again I"m not really checking.
On August 09 2010 18:55 argie wrote: Yeah I guess that is Blizzard policy, but what damage will they do until that mass ban? How many loses will YOU get because you need to wait for the ban wave?
lol you make it sound like everybody is hacking.
I haven't even come across an obvious maphacker since release, then again I"m not really checking.
In phase 2 i played some 50 games, and at least a dozen were maphacking, since then i dont think ive seen a single one in 40 games so far since launch.
On August 09 2010 18:55 argie wrote: Yeah I guess that is Blizzard policy, but what damage will they do until that mass ban? How many loses will YOU get because you need to wait for the ban wave?
lol you make it sound like everybody is hacking.
I haven't even come across an obvious maphacker since release, then again I"m not really checking.
I am not saying that everyone is hacking. I am pointing at a FACT that cheaters (and there are plenty of those will ruin your win loss ratio + frustrate you, etc, etc 50 times before mass ban.
If we take how Blizzard did in the past, they mass ban 300000 people BUT they do it every 5-6 months. damage done by hackers in 5-6 months can be severe.
On August 09 2010 18:55 argie wrote: Yeah I guess that is Blizzard policy, but what damage will they do until that mass ban? How many loses will YOU get because you need to wait for the ban wave?
lol you make it sound like everybody is hacking.
I haven't even come across an obvious maphacker since release, then again I"m not really checking.
I am not saying that everyone is hacking. I am pointing at a FACT that cheaters (and there are plenty of those will ruin your win loss ratio + frustrate you, etc, etc 50 times before mass ban.
If we take how Blizzard did in the past, they mass ban 300000 people BUT they do it every 5-6 months. damage done by hackers in 5-6 months can be severe.
You talk as if losing to a hacker was like getting murdered or something.
Calm down for a sec, its not the end of the world.
(I guess dischack can be very annoying even though ive never encountered any, as for maphack, well, you can never really know hes maphacking, its just that most people scream maphack every 20 secs --- ''wow you attack me at the moment I was moving my tanks --- MAPHACK'')
this was anticipated. blizzard...you are not on the clock. lets see how it pans out. i was pessimistic going into beta but now from the hacker forums...i'm somewhat optimistic.
Unfortunately we'll have to deal with our stats getting messed up for the time being. Blizzard could individually null or void games played by the hackers but some people could lose out on some legit wins that way, and I doubt Blizzard would go through individual games, so for the time being we'll have to deal :/. I think a "Report Game" feature could be a good feature to prevent unnecessary losses due to hackers.
Hackers will get what's coming in the long run anywho.
Eh, it's nice to think that banwaves are the most effective way to deal with hackers, but they are actually extremely ineffective... basically, if you are a hacker, you know you will probably be banned eventually. But, you also know that Blizzard almost never bans people. So, just put aside $50-$60 every 6 months and you can hack starcraft 2 as long as you'd like.
Seriously, buying a new game every 6 months? Especially when a lot of these people go into stores and steal cd-keys without buying the game... yea, banning every 6 months to a year is not effective. Sorry.
On August 10 2010 01:04 Fantistic wrote: Has that Ownage guy been banned yet?
Yeah, Ownage aka rolle3k has been banned. Apperently Blizzard refrains from its Wave-Banning policy, if only enough people report the hacker, and his hacking is obvious enough.
rolle3k Be aware, people will report you if you use and Blizzard will actually take a look at the reported players.
I've witnessed it myself when I was abusing another exploit. :p
Category of Violation: Extreme Exploitation Details: Use of 3rd Party Programs to Obtain an unfair advantage over other players Account Action: Closure
Greetings,
We are sending you this email to inform you that the actions detailed above have been deemed inappropriate for StarCraft II and that this account has been closed.
On August 09 2010 18:51 Puosu wrote: Blizzard tends to ban in waves so they can catch as many people as possible with one hack release, idiots wait out and see that they aren't banning for hack X and then start using it themselves thinking Blizzard isn't going to act. Then the hammer appears and boom a fuckton of idiots get their account taken from them.
You can be certain that Blizzard is taking their anti-cheat in SC2 very seriously, they really don't want to turn it in to another bnet 1.0 ladder as a good/legit ladder is currently the ONLY thing bnet 2.0 has over bnet 1.0.
Fixed :D
but seriously, it shouldn't really be much of an issue the way they're doing it now 'cause by banning in waves you catch more people, and also give the hack programmers less of a heads up on what patches to warden are coming up. unfortunately, no matter how you patch warden or change the configuration of bnet 2.0, there will ALWAYS be hacks. think of it this way, if someone's smart enough to program an anti-hack, there's probably someone smart enough to get around it.
I am pointing at a FACT that cheaters (and there are plenty of those will ruin your win loss ratio + frustrate you, etc, etc 50 times before mass ban.
As I said before, the answer is to make a system where win loss ratio is meaningless, then hacks will also become meaningless. Maybe another ladder mode for "friendly" matches.
They could make guest accounts unusable for ladder matches for a start. If they want to give them out in cereal boxes, preventing those accounts from ruining ladder would be an improvement.
Maphacks are here apparently, I just played an extremely suspicious 81-41 Diamond player, not good, but he doesn't scout, blindly counters my build... goes 4 warpgate as toss and suspiciously never moves... 4 warpgate into expo! then he gets even more suspicious when I try to flank him and he blindly moves all of his units back to his choke, without seeing even 1 of my units approach...
I am pointing at a FACT that cheaters (and there are plenty of those will ruin your win loss ratio + frustrate you, etc, etc 50 times before mass ban.
As I said before, the answer is to make a system where win loss ratio is meaningless, then hacks will also become meaningless. Maybe another ladder mode for "friendly" matches.
what fun is that. I rather have hackers and a ladder system than no hackers and no ladder system. Hackers will get banned in due time. And their punishment will be -60$ for hacking. They deserve it.
Blizzard is very good at making all the hackers comfortable for even up two two months. This was prevelent in every blizzard game. Most notably the Glider detection during the november before Burning crusade was released. Banned over 150,000 wow accounts if I remember correctly. If you're cheating right now, you did not make the hack yourself, It was on a public/known private forum, It's probably already detected and you've already been added to the banlist. Sorry brah.
I am just wondering have any of you heard about any bans issued since SC2 launched? Especially for MapHacks.
I did some searching but I didn't find anyone banned. And probably best example is drophack which was used so much you would except quick ban but that never happened.
Are SC2 Anti-Cheat measures active?
Blizzard doesn't make bans public. At least for WoW people get temp banned or perma-banned all the time. There might be the occasional person who got perma-banned for using a macro keyboard and whines about it on the forums, but that's it. They really don't like discussing it.
On August 10 2010 01:04 Fantistic wrote: Has that Ownage guy been banned yet?
Yeah, Ownage aka rolle3k has been banned. Apperently Blizzard refrains from its Wave-Banning policy, if only enough people report the hacker, and his hacking is obvious enough.
rolle3k Be aware, people will report you if you use and Blizzard will actually take a look at the reported players.
I've witnessed it myself when I was abusing another exploit. :p
2010/8/6 <BillingEU@blizzard.com>
Account Name: rolle3k@googlemail.com
Category of Violation: Extreme Exploitation Details: Use of 3rd Party Programs to Obtain an unfair advantage over other players Account Action: Closure
Greetings,
We are sending you this email to inform you that the actions detailed above have been deemed inappropriate for StarCraft II and that this account has been closed.
When using the webform, choose the options ‘Account Suspension Inquiry’, then ‘Account Closure’.
Regards,
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Btw, some hackers on the same board claim, that warden isn't even active yet, for SCII. Dunno if thats true, though.
I swear some of you are stuck in 1998. Blizzard hasn't done "wave banning" in forever. I don't think they ever banned in "waves." Seems more like they are bragging about the total number of bans they doled out till then. Like how they brag about WoW subs. Why would they wait until a certain time to mass ban?
I think a lot of people think Blizzard actually "care" that people "might" use a map hack in ladder games. Most people on this forum believe the ladder is pure silliness, and that it doesn't matter. These hacks aren't going to appear in tournaments or such like (because it would be blatently obvious, especially if you're casted) and sadly, that's the main thing.
Despite WC3 having -a lot- of map hacks readily available, hardly anyone ever got banned. Not to mention there are about 1000-2000~ 'game breaking' exploits in WoW, and whenever one commits them and gets reported: nothing happens.
On August 09 2010 19:58 HeIios wrote: Well I'm pretty sure this is the gaming industry, I would like to hear if this has ever happened in this industry. Blizzard will purge the ladder of these idiots when they see fit.
" The best graverobbers make the best gravekeepers. "
On August 10 2010 01:04 Fantistic wrote: Has that Ownage guy been banned yet?
Yeah, Ownage aka rolle3k has been banned. Apperently Blizzard refrains from its Wave-Banning policy, if only enough people report the hacker, and his hacking is obvious enough.
rolle3k Be aware, people will report you if you use and Blizzard will actually take a look at the reported players.
I've witnessed it myself when I was abusing another exploit. :p
2010/8/6 <BillingEU@blizzard.com>
Account Name: rolle3k@googlemail.com
Category of Violation: Extreme Exploitation Details: Use of 3rd Party Programs to Obtain an unfair advantage over other players Account Action: Closure
Greetings,
We are sending you this email to inform you that the actions detailed above have been deemed inappropriate for StarCraft II and that this account has been closed.
When using the webform, choose the options ‘Account Suspension Inquiry’, then ‘Account Closure’.
Regards,
Game Master Team Blizzard Europe
Btw, some hackers on the same board claim, that warden isn't even active yet, for SCII. Dunno if thats true, though.
I swear some of you are stuck in 1998. Blizzard hasn't done "wave banning" in forever. I don't think they ever banned in "waves." Seems more like they are bragging about the total number of bans they doled out till then. Like how they brag about WoW subs. Why would they wait until a certain time to mass ban?
You are wrong, they constantly would ban in waves when bots in WoW were a real problem. At the hight of Gliders use for WoW blizzard would wait weeks and ban hundreds of them at a time and if you went to the Glider forums you would see them post in waves about bannings.
On August 10 2010 01:04 Fantistic wrote: Has that Ownage guy been banned yet?
Yeah, Ownage aka rolle3k has been banned. Apperently Blizzard refrains from its Wave-Banning policy, if only enough people report the hacker, and his hacking is obvious enough.
rolle3k Be aware, people will report you if you use and Blizzard will actually take a look at the reported players.
I've witnessed it myself when I was abusing another exploit. :p
2010/8/6 <BillingEU@blizzard.com>
Account Name: rolle3k@googlemail.com
Category of Violation: Extreme Exploitation Details: Use of 3rd Party Programs to Obtain an unfair advantage over other players Account Action: Closure
Greetings,
We are sending you this email to inform you that the actions detailed above have been deemed inappropriate for StarCraft II and that this account has been closed.
When using the webform, choose the options ‘Account Suspension Inquiry’, then ‘Account Closure’.
Regards,
Game Master Team Blizzard Europe
Btw, some hackers on the same board claim, that warden isn't even active yet, for SCII. Dunno if thats true, though.
I swear some of you are stuck in 1998. Blizzard hasn't done "wave banning" in forever. I don't think they ever banned in "waves." Seems more like they are bragging about the total number of bans they doled out till then. Like how they brag about WoW subs. Why would they wait until a certain time to mass ban?
You are wrong, they constantly would ban in waves when bots in WoW were a real problem. At the hight of Gliders use for WoW blizzard would wait weeks and ban hundreds of them at a time and if you went to the Glider forums you would see them post in waves about bannings.
If you say so. I certainly didn't hear about it. Or Blizzard doesn't announce it to the world anymore. I clearly remember during the SC1 days they'd put that news on their front page.
On August 09 2010 23:48 RoarMan wrote: Unfortunately we'll have to deal with our stats getting messed up for the time being. Blizzard could individually null or void games played by the hackers but some people could lose out on some legit wins that way, and I doubt Blizzard would go through individual games, so for the time being we'll have to deal :/. I think a "Report Game" feature could be a good feature to prevent unnecessary losses due to hackers.
Hackers will get what's coming in the long run anywho.
Null and voiding games you lost due to hackers is fair. You are being rewarded in a way by that.
if you think you've never played against anyone that maphacked and you've played over 50 games then you're just in denial. the odds are that you have played against plenty of people who cheat especially if you're playing in diamond.
when you talk about oh it didn't look like he was hacking. what does that even mean? look 90% of people aren't fucking morons. they are going to play the games in a normal fashion but just use the extra info they have to their advantage.
you would think some of these people are flash with their game sense. i had some guy cancel a robo the other day 20 seconds after my spire went up and throw down 2 starport and go phoenix. is that enough to say he cheats? of course not but the timings are really suspicious along with the fact that there was nothing that would prompt him to make this sudden change.
ppl cheat and ppl will always cheat but hopefully if ppl start getting their accounts banned then these guys will realize that its not really worth it to lose $65.
On August 09 2010 20:22 Scottymc wrote: This is a very simple fact - Hacks make blizzard soo much money. For eg - 1million starcraft 2 accounts at what us $70 each? - 5% (if that of users end up using some sort of hack) thats 50000 say 4% of those get banned - 40000. Then 25% dont rebuy the game the rest rebuy it and go again Thats $30000 x $70 - They remake every ban wave. If a hack came out tomorrow and they fixed it tomorrow night by banned 5 users what would be the point in a business sense. I know i wont stop playing because 5% of people are hacking. This is evident in WoW aswell if you were around for the massive Botting Banwave - the sales of accounts went up massively the next day again.
I doubt that anywhere near 5% of people are hacking given most people who buy the game won't even touch multiplayer and of those that do, only a fraction play competitively. Most of the known disc hackers are using guest pass accounts anyway.
BTW WoW is completely different because people actually make real money from botting and selling gold.
On August 09 2010 19:58 HeIios wrote: Well I'm pretty sure this is the gaming industry, I would like to hear if this has ever happened in this industry. Blizzard will purge the ladder of these idiots when they see fit.
" The best graverobbers make the best gravekeepers. "
Just got drop hacked by a guy named EROCK. He failed a timing attack, then lagged for a bit then I got the "you were dropped screen". no lag, no countdown, internet didn't disconnect, nothing. Anyone else get this?
I've played a couple games vs. people who seemed to blindly counter my build or move units very suspiciously, however I don't consider myself an expert on anti-cheat or cheating so I cannot say with 100% certainty they were cheating, it just FELT very odd that they would do some of the things they did.
Someone had said something about game companies hiring hackers to help anti-cheat measures. There was a very famous hacker from Unreal Tournament who was hired by Epic to handle their anti-cheat efforts, I cannot recall his name but it was the most specific case I could recall
I see it as a serious problem that Blizzard is both going to use the ladder as a means for inviting players to official Blizzcon tournaments, as well as allow hackers to mess with people's W/L ratios.
I'm not saying Blizz could handle it any better, but it is still a very serious problem.
For the casual diamond player who grinds rating for fun, it really doesn't matter. For someone who intends to play in those invite only tournaments, however, it can put a lot of money on the line.
The problem is that because a ban is basically Blizzard taking money away from someone who bought the game, they have to be extremely careful. This isn't just resetting ladder scores or a temporary WoW suspension.
The longer Blizzard waits to do this, the less chargebacks there will be on credit cards, which keeps retailers happy.
Problem is, less than 1 in a million player knows about maphack, and knows it's out there being used competitively.
Blizz is not gonna invest 1$ mill+ to satisfy that 1 in a million player, by developing anti hack. Blizz is good enough to know how to stop maphack, by not sending the data which is behind the fog of war - yet they do.
On August 31 2010 04:40 Qzy wrote: Problem is, less than 1 in a million player knows about maphack, and knows it's out there being used competitively.
Blizz is not gonna invest 1$ mill+ to satisfy that 1 in a million player, by developing anti hack. Blizz is good enough to know how to stop maphack, by not sending the data which is behind the fog of war - yet they do.
How ignorant do you think the starcraft community is?...
On August 31 2010 04:40 Qzy wrote: Problem is, less than 1 in a million player knows about maphack, and knows it's out there being used competitively.
Blizz is not gonna invest 1$ mill+ to satisfy that 1 in a million player, by developing anti hack. Blizz is good enough to know how to stop maphack, by not sending the data which is behind the fog of war - yet they do.
Source, or are you just spouting nonsense for post count?
On August 31 2010 04:40 Qzy wrote: Problem is, less than 1 in a million player knows about maphack, and knows it's out there being used competitively.
Blizz is not gonna invest 1$ mill+ to satisfy that 1 in a million player, by developing anti hack. Blizz is good enough to know how to stop maphack, by not sending the data which is behind the fog of war - yet they do.
How ignorant do you think the starcraft community is?...
I am mid Diamond and I have never lost a game and thought that he had to be map hacking to beat me. I am pretty well-informed and pretty good at feeling a game's normal flow, but I have a) never reported someone and b) never thought to look.
We all suck. When I lose it is probably because I am bad, whether or not he is hacking. I think I'm more concerned with getting so good the ONLY way to beat me is by maphacking. Until that point, whatever, I am bad, what is 1 loss anyways?
I think some combination of apathy and ignorance offers plenty of hacking opportunity. It is just a game, who cares if you lose once in awhile?
On August 31 2010 04:38 fantomex wrote: The problem is that because a ban is basically Blizzard taking money away from someone who bought the game, they have to be extremely careful. This isn't just resetting ladder scores or a temporary WoW suspension.
The longer Blizzard waits to do this, the less chargebacks there will be on credit cards, which keeps retailers happy.
Good point. It would make the most sense from a business perspective to wait until 30 days (or a bit longer) since most copies were purchased to reduce the amount of refunds they need to process.
On August 10 2010 16:01 Arm4n wrote: if you think you've never played against anyone that maphacked and you've played over 50 games then you're just in denial. the odds are that you have played against plenty of people who cheat especially if you're playing in diamond.
when you talk about oh it didn't look like he was hacking. what does that even mean? look 90% of people aren't fucking morons. they are going to play the games in a normal fashion but just use the extra info they have to their advantage.
you would think some of these people are flash with their game sense. i had some guy cancel a robo the other day 20 seconds after my spire went up and throw down 2 starport and go phoenix. is that enough to say he cheats? of course not but the timings are really suspicious along with the fact that there was nothing that would prompt him to make this sudden change.
ppl cheat and ppl will always cheat but hopefully if ppl start getting their accounts banned then these guys will realize that its not really worth it to lose $65.
lol. Out of all my losses I have never felt like I lost because he was "map hacking" or he knew what I was doing and I have played over 100 games. I honestly don't think I have played a map hacker yet they are out there and there are probably quiet a few but most aren't in the high diamond range more like low diamond.
You will just have to accept that there is and always will be hackers, it will frustrate you less if you just accept it. Either that or go be a E superhero and create "hacks" with virus and post them somewhere. =]
I love people who say just make it so that the game is uncrackable. No game has achieved this yet and I doubt Blizzard will be the first. Hackers crack for the sake of cracking. If you say it is uncrackable, it will be cracked. There is nothing you can do about it. They don't care about money.
Stop confusing hacker with cheater. These people are script kiddies. They cheat with programs that someone else developed. You're insulting real hackers whose only goal is to hack the game so they can say that it can be done.
I am just wondering have any of you heard about any bans issued since SC2 launched? Especially for MapHacks.
I did some searching but I didn't find anyone banned. And probably best example is drophack which was used so much you would except quick ban but that never happened.
Are SC2 Anti-Cheat measures active?
You want to know so that you can feel more comfortable trying these hacks out eh?
On August 10 2010 02:13 NilRecurring wrote: Btw, some hackers on the same board claim, that warden isn't even active yet, for SCII. Dunno if thats true, though.
Dont listen to that anyway, people used to be saying the same stuff in wow and d2 and both times there were plenty of pissed people a few days later.
Warden has been active all along tbfh, why wouldnt it be...
On August 31 2010 04:59 vica wrote: I love people who say just make it so that the game is uncrackable. No game has achieved this yet and I doubt Blizzard will be the first. Hackers crack for the sake of cracking. If you say it is uncrackable, it will be cracked. There is nothing you can do about it. They don't care about money.
Stop confusing hacker with cheater. These people are script kiddies. They cheat with programs that someone else developed. You're insulting real hackers whose only goal is to hack the game so they can say that it can be done.
true, we should seperate the two groups, but I'm not sure why I should treat the hackers with more respect...
it would be one thing to hack the game for their own enjoyment, then... not share it with a easy to use interface for script kiddies... I don't have an issue with these people.
however people who create hacks for other people to use, just for their own ego? Oh you're right I should totally look up and respect them... they are pilars of our community. They get an ego boost and I have to deal with bs from 1000's of idiots that could never have cheated without him.
On August 31 2010 06:36 Jyvblamo wrote: Funny, I just got accused of hacking in a ladder match vs Artanis (who apparently posts on TL?).
Maybe some people are getting a bit overzealous with their hackey-senses.
90-95% of all cheating accusation are coming from people who have NO IDEA how hacks in a game like this work, they just read somewhere that omg, theres hax yo.
5-10% are legitimate (probably more like 0.2%, but meh)
On August 09 2010 19:10 MyHeroNoob wrote: Blizzard should hire one of the people making the hacks to act as an undercover.
As a reward for ruining our game we'd like to hire you on.
as the guy said, this isn't that uncommon in the security industry.
This is actually very uncommon in the security industry, Much like how police departments rarely hire felons. I am not aware of a single legitimate antivirus company that would ever consider hiring any one they knew had intentionally developed and deployed any type of malware.
On August 09 2010 19:10 MyHeroNoob wrote: Blizzard should hire one of the people making the hacks to act as an undercover.
Haha yes, since nobody else at blizzard can wrap their heads around a simple maphack lets hire the person who destroys the game and give him a salary!
:D
Have you seen the movie "Catch Me If You Can"? The CIA hires people like that. Good hackers can be easily hired by the CIA and other government agencies. So why wouldn't Blizzard do something similar?
On August 31 2010 04:40 Qzy wrote: Blizz is good enough to know how to stop maphack, by not sending the data which is behind the fog of war - yet they do.
There are of course very legitimate performance considerations to make about only sending data that is not under fog of war. Hacking sucks but I'd rather deal with it and let the bans roll in than deal with unit pop in with every legitimate match played.
On August 09 2010 19:10 MyHeroNoob wrote: Blizzard should hire one of the people making the hacks to act as an undercover.
Haha yes, since nobody else at blizzard can wrap their heads around a simple maphack lets hire the person who destroys the game and give him a salary!
:D
Have you seen the movie "Catch Me If You Can"? The CIA hires people like that. Good hackers can be easily hired by the CIA and other government agencies. So why wouldn't Blizzard do something similar?
Have you ever seen the latest diehard. Didnt that guy who designed the system go in later and use all it exploits? Lol fight movie logic with movie logic .
On August 09 2010 19:10 MyHeroNoob wrote: Blizzard should hire one of the people making the hacks to act as an undercover.
As a reward for ruining our game we'd like to hire you on.
as the guy said, this isn't that uncommon in the security industry.
This is actually very uncommon in the security industry, Much like how police departments rarely hire felons. I am not aware of a single legitimate antivirus company that would ever consider hiring any one they knew had intentionally developed and deployed any type of malware.
You are correct. If you are a hacker and you admit to/get caught breaking into a gov't database, you're going straight to prison. This isn't the movies people. There are plenty of amazing computer security people who are trustworthy who companies/gov't will hire.
I'm simply shocked at the number of people who think that don't understand how real life works. It's sad to see.