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New Worlds Map Contest 2: Finals! (VOTE HERE) - Page 3

Forum Index > Brood War Tournaments
64 CommentsPost a Reply
Prev 1 2 3 4 Next All
Flemy
Profile Joined February 2022
2 Posts
October 30 2022 16:42 GMT
#41
1 KickFlip
2 Butter
Game[GTB]
Profile Joined November 2020
Canada47 Posts
October 30 2022 16:46 GMT
#42
KickFlip / Anthropocene

KickFlip to me equals a standard macro map meaning no tricky builds / Anthropecene is going to bring out weird build orders in some games which will make games interesting. these are my votes
Homunkulusgnom
Profile Joined April 2021
9 Posts
October 30 2022 17:59 GMT
#43
1. Sky Bridge
2. Kick Flip

I'd love to see Anthroposcene in the pool too, but the bridge temples are a tad too much~
Butter was nice to see in ladder, specially mirror matches. The other entries are a bit more versatile overall.
Eidolonic
Profile Joined June 2020
29 Posts
November 01 2022 03:40 GMT
#44
1. Skybridge
2. Kickflip
kIrItO_Mx
Profile Joined January 2022
3 Posts
November 01 2022 21:58 GMT
#45
kick flip
sky bridge
neblime
Profile Joined March 2018
13 Posts
November 02 2022 03:26 GMT
#46
1. Kick Flip
2. Anthropocene
HaN-
Profile Blog Joined June 2009
France1920 Posts
November 02 2022 04:55 GMT
#47
Butter
Anthropocene
Calendaraka Foxhan
xCivilWarx
Profile Joined August 2015
9 Posts
November 02 2022 15:35 GMT
#48
1. Kick Flip
2. Skybridge

Butter is already popular and I like to see different map variety. The game play on these 2 maps seems like it would have some good balanced macro games but also something different for terrain. As someone who makes maps as well I think Minerals is a good mapmaker and hard worker and deserves a win.
MicroDK
Profile Joined January 2018
4 Posts
November 03 2022 05:32 GMT
#49
1. Kick Flip
2. Butter
Abjurer
Profile Blog Joined April 2009
Sweden210 Posts
November 03 2022 09:26 GMT
#50
1. Anthropocene
2. Kick Flip
bw<3 cj<3
Tarmak_mk
Profile Joined May 2004
Macedonia410 Posts
November 03 2022 11:51 GMT
#51
1. Kick Flip
2. Butter
OctoberZerg
Unicrontv
Profile Joined February 2016
4 Posts
November 03 2022 21:28 GMT
#52
1. Anthropocene
2. Kick Flip
osepu
Profile Blog Joined October 2018
Chile201 Posts
November 04 2022 01:11 GMT
#53
1.- Anthropocene
2.- Kick Flip
MineraIs
Profile Joined September 2020
United States846 Posts
Last Edited: 2022-11-04 10:27:09
November 04 2022 10:25 GMT
#54
0.96 --> Kick Flip 1.0.

[image loading]

-: DOWNLOAD :-

0.96 —> 1.0 changes
-Widened main bases a bit.
-Mineral adjustments.
-Extended buildable terrain in triangular third base.
-Low ground 3rd geyser 1500 —> 2000.
-Added mineral only to 12:30/6:30.
-High plateau completely unbuildable.
-Unable to proxy gateways on Low ground, except in bases.
-Added BSL logo for BSL Surprise Tour.

✯ [ twitch.tv/MrMineraIs ] ✯ [ Check out my Maps: https://tl.net/forum/brood-war/612442-official-maps-by-minerals ] ✯
Peeano
Profile Blog Joined March 2009
Netherlands5201 Posts
November 04 2022 13:26 GMT
#55
That is quite a change to Kick Flip.

Are those towers at mid now droppable?
Mid expos also gotten a little high ground with a ramp between the minerals and gas?
FBH #1!
Peeano
Profile Blog Joined March 2009
Netherlands5201 Posts
November 04 2022 13:38 GMT
#56
I won't change my vote, but that is not really the Kick Flip I voted for.
FBH #1!
MineraIs
Profile Joined September 2020
United States846 Posts
Last Edited: 2022-11-04 13:55:48
November 04 2022 13:40 GMT
#57
On November 04 2022 22:26 Peeano wrote:
That is quite a change to Kick Flip.

Are those towers at mid now droppable?
Mid expos also gotten a little high ground with a ramp between the minerals and gas?


Not dropable, still just an overlord space.
Mid expos got the little drop space which also acts as a watch tower of sorts if you put a pylon or turret there.

On November 04 2022 22:38 Peeano wrote:
I won't change my vote, but that is not really the Kick Flip I voted for.


I didn’t make any major changes aside from adding a mineral only and adding that little scouting platform and removing some proxy locations.. The mineral only is needed based off of player input during testing.
✯ [ twitch.tv/MrMineraIs ] ✯ [ Check out my Maps: https://tl.net/forum/brood-war/612442-official-maps-by-minerals ] ✯
Peeano
Profile Blog Joined March 2009
Netherlands5201 Posts
November 04 2022 14:03 GMT
#58
Thanks for clarifying!
FBH #1!
MineraIs
Profile Joined September 2020
United States846 Posts
November 04 2022 14:51 GMT
#59
Voting has ended.
✯ [ twitch.tv/MrMineraIs ] ✯ [ Check out my Maps: https://tl.net/forum/brood-war/612442-official-maps-by-minerals ] ✯
CrystalDrag
Profile Joined July 2010
173 Posts
November 04 2022 21:20 GMT
#60
Update to (2)Anthropocene 0.60.

[image loading]

▶ 0.60
-Decoration in main made simple.
-Mineral wall at main ramps reduced from 32 to 24.

-Added walkable tile buffer to natural gas geysers. (Previously geysers were flush against coastal cliffs.)
-Removed Zerg creep spawns outside of natural/third entrance.

-Original middle expansion line (y=x) that previously would be an island when a line of Troy Gates were destroyed has been broken apart by two new pathways.
-Destroying central Troy Gates will limit fastest travel paths.
-New Zerg creep spawns on the now central plateau.
-Two minerals removed from center base. Minerals are still 2000, geysers are still 7500.
-Offensively destroying opponent's Troy Gates will allow an overall safe expansion, and force opponent to take a longer pathway if using a ground force, or ferrying units across.

-New pathways are composed of two Protoss Temples and a Zerg creep spawn.
-Additional overlord spot created to overlook new pathways.

-Extra ramp to corner bases have been removed.
-Destroying corner Troy Gates will create safe island expansions. This will also close the path between thirds on the same side of the map.
-Resource/Pathing debugging done.


Download at panschk.de/mappage
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