• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:09
CEST 13:09
KST 20:09
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
[$1250] International ShieldBattery League18Weekly Cups (October 5-11): Farewell to 5.0.162Rollback Netcode in Brood War1195.0.17 Patch Notes - October 7, 202624Weekly Cups Results (Sep 28-Oct 4)0
StarCraft 2
General
Server Blocker Terran AddOns placement SCII needs to put more weight on strategy and tact How do you feel about the mass reverts in the 5.0.17 PTR? Team Liquid Map Contest #22: Results and Winners
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) $3,500 WardiTV Not-Summer Championship Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train Mutation # 545 And Drops and Rifts
Brood War
General
Rollback Netcode in Brood War [Megathread] Daily Funny Videos [Recap] Hive ZvZ in MonstarZ vs Dreams [ASL22] Finals Preview: Sweet Victory! Bot on ladder
Tourneys
[$1250] International ShieldBattery League [ASL22] Grand Finals 2v2v2v2 Tournament Small VOD Thread 2.0
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread The Chess Thread Things Aren’t Peaceful in Palestine
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece
Sports
MLB/Baseball 2023 Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
The Link Between Gaming and …
TrAiDoS
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9221 users

[SPL] Grand Final: SK Telecom T1 vs KT Rolster - Page 373

Forum Index > Brood War Tournaments
Post a Reply
Prev 1 371 372 373 374 375 377 Next
Release
Profile Blog Joined October 2010
United States4397 Posts
April 11 2012 07:06 GMT
#7441
On April 11 2012 16:00 zenkicker wrote:
Will SKT finally go to Hawaii for vacation? Or are they going somewhere else?

i HEARD that they are going to a "Huh-why-E"
☺
SilverSkyLark
Profile Blog Joined April 2008
Philippines8437 Posts
April 11 2012 07:55 GMT
#7442
Oh btw, did you guys notice that Flash picked up something from Fantasy's GG timing during their game.
"If i lost an arm, I would play w3." -IntoTheWow || "Member of Hyuk Hyuk Hyuk cafe. He's the next Jaedong, baby!"
elagrion
Profile Joined April 2010
Ukraine422 Posts
April 11 2012 08:46 GMT
#7443
On April 11 2012 15:28 Bisu-Fan wrote:
BUT BISU wins when it matters!!!

Yeah, like MSL group stage. Or come to that - OSL Preliminaries. I love Bisu, but you must admit brutal truth.
Everything is a remix.
elagrion
Profile Joined April 2010
Ukraine422 Posts
April 11 2012 08:49 GMT
#7444
On April 11 2012 15:37 Meta wrote:
Show nested quote +
On April 11 2012 13:13 Imbajoe wrote:
Does anyone remember which game the commentators commented on the Teamliquid signs? I has stepped away from my computer when it happened.




I was holding the T!

Is there shots of other shoutouts you guys have done?
Everything is a remix.
DropBear
Profile Blog Joined January 2011
Australia4437 Posts
April 11 2012 09:37 GMT
#7445
Nearly finished all the VODs. Hugely impressed with Hoejja. When I started following proleague he lost 14 games in a row or something terrible like that. Couldn't understand how he got a gig.

All finals series I've seen he's been a boss. Wp Hoejja
Sucker for nostalgia
endy
Profile Blog Joined May 2009
Switzerland8970 Posts
April 11 2012 09:44 GMT
#7446
On April 11 2012 17:49 elagrion wrote:
Show nested quote +
On April 11 2012 15:37 Meta wrote:
On April 11 2012 13:13 Imbajoe wrote:
Does anyone remember which game the commentators commented on the Teamliquid signs? I has stepped away from my computer when it happened.


www.youtube.com/watch?v=6Ybz3Ua1-jM&t=3m31s

I was holding the T!

Is there shots of other shoutouts you guys have done?


masterbreti got some camera time, and made a heart with his hands. Nothing else as far as I know.
The venue was quite dark, so it was hard to see shoutouts any way.
ॐ
JMave
Profile Blog Joined December 2007
Singapore1806 Posts
April 11 2012 09:53 GMT
#7447
On April 11 2012 15:54 sluggaslamoo wrote:
Show nested quote +
On April 11 2012 15:46 endy wrote:
On April 11 2012 14:18 vance wrote:
At 16:37, u can see Flash's lifted Rax at the center of the map.
What happen If he use that Rax, build a deport to create a wall along will his bunker?
Those zealots would not be able to surround the bunker. SCV can repair it and those tanks will be enough to stop the attack.
He had 3 tanks at the moment the zealot train arrived and 3 more tanks ten seconds after that.


You can't repair a building that is in construction. A supply depots which construction was just started wouldn't last more than 2 seconds which would be useless, and be a pure 100 minerals waste. Also Flash tried to bring back to his bases the units that were behind Bisu's main mineral line and those units died. Bisu had a lot of reinforcements coming from 8 gates, Flash would have never been able to hold those.


Exactly, a lot of people rushed to Flash's defense saying if he built vultures and mines instead of tanks he could have held. They forget that even if he held the first wave, he wouldn't have held the 2nd or the 3rd.

If he didn't re-inforce the attack, Bisu would have had a 3 base 8 gate pump going, which Flash couldn't possibly hold anyway, and if he attacked, he would only have a couple of tanks and 3 vultures worth of mines to defend a 2 base 8 gate pump. Bisu had already rebuilt citadel and cybercore as well. Flash was just too far behind.


bisu had a 3 base eco going on for quite long. which was really why flash lost. not sure why flash didnt move to vultures earlier right when he managed to hold off the cheese

i also felt that flash's so called attack on the back of the main was really a trivial attack that never really did anything other than stopping mining on one base and not being able to advance any further due to his own bunker blocking him and so, never would it demand the need for him to be reinforcing that so called contain.
火心 Jealous. I always loved that feeling when I was young. Embrace it.
henzi
Profile Joined November 2010
United States200 Posts
April 11 2012 10:35 GMT
#7448
On April 11 2012 18:53 JMave wrote:

i also felt that flash's so called attack on the back of the main was really a trivial attack that never really did anything other than stopping mining on one base and not being able to advance any further due to his own bunker blocking him and so, never would it demand the need for him to be reinforcing that so called contain.


I think he was planning on frog hopping into the main. He was gonna fortify the high ground while Bisu would break against the shelling. Towards the end of the vid while Flash was pulling his army back, you see a drop ship flying towards Bisu's base
Lebesgue
Profile Joined October 2008
4542 Posts
April 11 2012 13:42 GMT
#7449
I rewatched the vod again and I don't agree that Flash let Bisu stole gas. You can see clearly that at the moment the probe puts assimilator Flash has an scv going towards the geyser. Once Bisu steals gas he pulls his scv back.

To be honest I think Flash lost when he tried to push out with his marines just after fending off first few zealots and Bisu used the ramp to his full advantage to stop that push. If it wasn't reverse ground that push would probably reach shut down the proxy gate and Bisu would be in really tough position - just see Flash vs Violet game. But Bisu used the ramp perfectly, stopped that push which implied that Flash had to invest really heavily into marines.

Obviously, constant probe harass by Bisu really helped.

Anyway, great game. Sad that Flash lost but I think both players played an amazing game and Bisu was simply a bit better... Decision to counter was key. Flash didn't expect that at all - otherwise he could have tried to build some sort of simcity to stop. He also invested in starport and dropship. In hindsight he should have used those resources to get vultures and mines but nobody can blame him for that. He was really behind at that time and had to take an initiative to turn the tables.





ffreakk
Profile Joined September 2010
Singapore2155 Posts
April 11 2012 14:30 GMT
#7450
On April 11 2012 15:54 sluggaslamoo wrote:
Show nested quote +
On April 11 2012 15:46 endy wrote:
On April 11 2012 14:18 vance wrote:
At 16:37, u can see Flash's lifted Rax at the center of the map.
What happen If he use that Rax, build a deport to create a wall along will his bunker?
Those zealots would not be able to surround the bunker. SCV can repair it and those tanks will be enough to stop the attack.
He had 3 tanks at the moment the zealot train arrived and 3 more tanks ten seconds after that.


You can't repair a building that is in construction. A supply depots which construction was just started wouldn't last more than 2 seconds which would be useless, and be a pure 100 minerals waste. Also Flash tried to bring back to his bases the units that were behind Bisu's main mineral line and those units died. Bisu had a lot of reinforcements coming from 8 gates, Flash would have never been able to hold those.


Exactly, a lot of people rushed to Flash's defense saying if he built vultures and mines instead of tanks he could have held. They forget that even if he held the first wave, he wouldn't have held the 2nd or the 3rd.

If he didn't re-inforce the attack, Bisu would have had a 3 base 8 gate pump going, which Flash couldn't possibly hold anyway, and if he attacked, he would only have a couple of tanks and 3 vultures worth of mines to defend a 2 base 8 gate pump. Bisu had already rebuilt citadel and cybercore as well. Flash was just too far behind.


Ermm.. No. Flash couldn't afford to upgrade Mines all game. So maybe he could have built Vults. But he absolutely wouldn't have any mines (or would have held, for that matter). Bisu had 14 Zeals 2 Goons, Flash had 1 production round of Factory units. I doubt he would have held, even if he had enough money to wall in (he didn't)
Look. Only Forward. See. Only Victory.
SevenSeven
Profile Joined February 2011
Korea (South)37 Posts
April 11 2012 14:36 GMT
#7451
It wasn't that he couldn't afford it, he was more hoping that Bisu would throw more units at his gurilla force so that it would buy him enough time to stablize things back at his base. To do this he invested gas into tanks instead of getting vult speed/mines first. Maybe after seeing that Bisu focused all his attention on his smaller force, he would get the mines and draw up another plan. Bisu got the zeal speed in time for that zealot push too. Flash was hoping that gas would go into more goons that'll try and fend off his tanks at that back choke.
Lightwip
Profile Blog Joined April 2010
United States5497 Posts
April 11 2012 14:46 GMT
#7452
Because of the situation he was in, Flash had to do a fair bit of guesswork as to Bisu's strategy. Bisu just anticipated that and played accordingly.
It was pretty obvious that that build was pretty thoroughly thought out. Everything Bisu did, even if it seemed wasteful, served an important purpose.
If you are not Bisu, chances are I hate you.
TheGlassface
Profile Joined November 2010
United States612 Posts
April 11 2012 14:56 GMT
#7453
I am so happy this was the finals to see before next PL.
It's gonna be weird/wild/???

Also, lmfao @ the comments during Bisu V Flash
Protoss has racial ability to build anywhere on the map and quickly ---> when someone uses the race to it's potential ---> cheese?

See ya later KT
You tried

Best games I've seen in a long time from all.
Brood War Hwaiting!!
The mystery of life is not a problem to solve, but a reality to experience. **Hang in there STX fans!! Kal Hwaiting!**
ArvickHero
Profile Blog Joined October 2007
10387 Posts
Last Edited: 2012-04-11 17:50:51
April 11 2012 17:39 GMT
#7454
On April 11 2012 22:42 Lebesgue wrote:
I rewatched the vod again and I don't agree that Flash let Bisu stole gas. You can see clearly that at the moment the probe puts assimilator Flash has an scv going towards the geyser. Once Bisu steals gas he pulls his scv back.

I personally see that as a rather transparent fake, in hopes that it would divert Bisu's attention away from a semi-hidden second rax. Again, Flash had way more than enough time to block the gas rush, and he simply chose not to because it would delay his second rax, and give him the edge in the early stages of the game.

To be honest I think Flash lost when he tried to push out with his marines just after fending off first few zealots and Bisu used the ramp to his full advantage to stop that push. If it wasn't reverse ground that push would probably reach shut down the proxy gate and Bisu would be in really tough position - just see Flash vs Violet game. But Bisu used the ramp perfectly, stopped that push which implied that Flash had to invest really heavily into marines.

If anything, it was a mistake for Bisu to try to engage Flash's army at the reverse ramp .. losing three marines for three zealots was a GREAT trade for Flash, and Bisu was only saved by positioning his other zealots in a way that Flash couldn't just simply block with his SCVs while he gunned down the proxy. Perhaps if Flash had pulled more SCVs for a wider angle to block, he could've taken out the proxy ... but at that point its all theorycrafting.

I would also like to point out that you CAN perfectly wall the front the natural on Chain Reaction w/ a Supply/Supply/Barracks simcity. Had Flash invested in such a wall beforehand, he might've been able to survive, which in turn would've allow his drop (of presumable Tank/MnM) to force abandonment of the natural. Bisu had been on 3base economy for about 2-3 minutes, and Flash's bachanic push forced the evacuation of the main, reducing Bisu to only 2base .. If the drop was successful, then Bisu would've effectively been 1 base, allowing Flash to make a comeback.
Writerptrk
ffreakk
Profile Joined September 2010
Singapore2155 Posts
April 11 2012 17:55 GMT
#7455
On April 11 2012 23:36 SevenSeven wrote:
It wasn't that he couldn't afford it, he was more hoping that Bisu would throw more units at his gurilla force so that it would buy him enough time to stablize things back at his base. To do this he invested gas into tanks instead of getting vult speed/mines first. Maybe after seeing that Bisu focused all his attention on his smaller force, he would get the mines and draw up another plan. Bisu got the zeal speed in time for that zealot push too. Flash was hoping that gas would go into more goons that'll try and fend off his tanks at that back choke.


I watched the game a few times.

At no point in time did Flash look like he can spare 200/200 for Vults Upgrades. By spare, i mean that it wouldn't affect his next production cycle.

That, and his fact count means building Vults would heavily affect his tank count. 2 rounds of Vults (== 6, not much) would mean ~3 tanks less for Flash. And i don't think Flash ever had more than 6 tanks at the same time, before the very end (when the last 3 tanks spawned, but Zeals reached anyway.) 3 tanks less from that count would have meant that Bisu would overrun him w Mass Goons, easily.
Look. Only Forward. See. Only Victory.
MaRiNe23
Profile Blog Joined December 2006
United States747 Posts
Last Edited: 2012-04-11 18:11:46
April 11 2012 18:10 GMT
#7456
Just the fact bisu KNEW flash was doing mnm in a tvp already put flash at a disadvantage. MnM strat in tvp is supposed to be a "surprise" "han-bang" super powerful swift timing push to protoss's natural and containing him inside his main. Bisu was already going reaver(anti-MnM)and making preparations to stop this since he already knew.

I doubt flash would've done this strat had it been any other map or even if he did, it would've been more deceptive...like putting turrets all around the perimeter of his base so observers can't come in to scout the 6 rax or something.
We have competitive ladder, strong community, progaming in Korea going strong, perfectly balanced game..why do we need sc2? #1 ANTI-SC2 fan
Elroi
Profile Joined August 2009
Sweden5617 Posts
April 11 2012 19:25 GMT
#7457
On April 12 2012 03:10 MaRiNe23 wrote:
Just the fact bisu KNEW flash was doing mnm in a tvp already put flash at a disadvantage. MnM strat in tvp is supposed to be a "surprise" "han-bang" super powerful swift timing push to protoss's natural and containing him inside his main. Bisu was already going reaver(anti-MnM)and making preparations to stop this since he already knew.

I doubt flash would've done this strat had it been any other map or even if he did, it would've been more deceptive...like putting turrets all around the perimeter of his base so observers can't come in to scout the 6 rax or something.

It wasn't 'mnm', it was just 'm', a lot less comital. I don't think I have ever seen that counter to a proxy gate before...
"To all eSports fans, I want to be remembered as a progamer who can make something out of nothing, and someone who always does his best. I think that is the right way of living, and I'm always doing my best to follow that." - Jaedong. /watch?v=jfghAzJqAp0
corumjhaelen
Profile Blog Joined October 2009
France6884 Posts
April 11 2012 19:28 GMT
#7458
On April 12 2012 04:25 Elroi wrote:
Show nested quote +
On April 12 2012 03:10 MaRiNe23 wrote:
Just the fact bisu KNEW flash was doing mnm in a tvp already put flash at a disadvantage. MnM strat in tvp is supposed to be a "surprise" "han-bang" super powerful swift timing push to protoss's natural and containing him inside his main. Bisu was already going reaver(anti-MnM)and making preparations to stop this since he already knew.

I doubt flash would've done this strat had it been any other map or even if he did, it would've been more deceptive...like putting turrets all around the perimeter of his base so observers can't come in to scout the 6 rax or something.

It wasn't 'mnm', it was just 'm', a lot less comital. I don't think I have ever seen that counter to a proxy gate before...


My opinion is that Bisu outmicroed Flash at a few keypoints.
‎numquam se plus agere quam nihil cum ageret, numquam minus solum esse quam cum solus esset
MaRiNe23
Profile Blog Joined December 2006
United States747 Posts
April 11 2012 23:33 GMT
#7459
On April 12 2012 04:25 Elroi wrote:
Show nested quote +
On April 12 2012 03:10 MaRiNe23 wrote:
Just the fact bisu KNEW flash was doing mnm in a tvp already put flash at a disadvantage. MnM strat in tvp is supposed to be a "surprise" "han-bang" super powerful swift timing push to protoss's natural and containing him inside his main. Bisu was already going reaver(anti-MnM)and making preparations to stop this since he already knew.

I doubt flash would've done this strat had it been any other map or even if he did, it would've been more deceptive...like putting turrets all around the perimeter of his base so observers can't come in to scout the 6 rax or something.

It wasn't 'mnm', it was just 'm', a lot less comital. I don't think I have ever seen that counter to a proxy gate before...

Even if it was just "m" for a while at the beginning, he knew flash had 2 rax making constant marines(he knew this by constantly trying to go up the ramp with his dragoons)and just by that scouting information alone, the protoss knows that terran is able to switch easily to MnM if he wants to. Just like when terran makes a starport to make a wraith for shuttle drops, toss still has to prepare for dropships since terran can easily make one since he already has a starport.

Regardless, my main point was that the map imbalance played a large role in bisu winning. Fantasy beat flash through pure skill. I will fully acknowledge that. I'm just a bit bitter about bisu's win over flash though :/
We have competitive ladder, strong community, progaming in Korea going strong, perfectly balanced game..why do we need sc2? #1 ANTI-SC2 fan
Kiett
Profile Blog Joined March 2011
United States7639 Posts
April 12 2012 00:57 GMT
#7460
On April 12 2012 08:33 MaRiNe23 wrote:
Show nested quote +
On April 12 2012 04:25 Elroi wrote:
On April 12 2012 03:10 MaRiNe23 wrote:
Just the fact bisu KNEW flash was doing mnm in a tvp already put flash at a disadvantage. MnM strat in tvp is supposed to be a "surprise" "han-bang" super powerful swift timing push to protoss's natural and containing him inside his main. Bisu was already going reaver(anti-MnM)and making preparations to stop this since he already knew.

I doubt flash would've done this strat had it been any other map or even if he did, it would've been more deceptive...like putting turrets all around the perimeter of his base so observers can't come in to scout the 6 rax or something.

It wasn't 'mnm', it was just 'm', a lot less comital. I don't think I have ever seen that counter to a proxy gate before...

Even if it was just "m" for a while at the beginning, he knew flash had 2 rax making constant marines(he knew this by constantly trying to go up the ramp with his dragoons)and just by that scouting information alone, the protoss knows that terran is able to switch easily to MnM if he wants to. Just like when terran makes a starport to make a wraith for shuttle drops, toss still has to prepare for dropships since terran can easily make one since he already has a starport.

Regardless, my main point was that the map imbalance played a large role in bisu winning. Fantasy beat flash through pure skill. I will fully acknowledge that. I'm just a bit bitter about bisu's win over flash though :/

What exactly about the map makes you think that it was imbalanced for this particular game? Please, elaborate. I'll even help you out. Commonly cited traits of the map to support the "unfavorable for Terran" argument include the reverse ramps, difficult to hold 3rd, and the difficulty in mobilizing. So, are you saying that if the map didn't have reverse ramps, the zealots and probe wouldn't have wrecked havoc all over Flash's base? That if the main wasn't sunken, that those 4 manner pylons and 2 gas steals would have been prevented? Hell, most of the zeal/rine fighting happened outside of the base on the flat ground near the proxy location. So what, maps with level ground are now imbalanced towards protoss? lol. The 3rd's location had no bearing on the game, because after the damage was done, Flash was in no position to try and secure a 3rd.

Your point relies on the assumption that Flash had planned a biomech attack to begin with, because no other Terran strategy could possibly work on such a bad map (Baby would like to say hi btw), which means Bisu automatically knows what he's doing. But that was hardly the case at all. He got forced into that position by being ridiculously behind on tech and having to make do with what he already had: 2 rax and a large number of marines from trying to fend off the zealots. Of course Bisu would know what Flash's response was going to be; he was the one that put him in that situation. Everything Bisu pulled off to get his advantage could have been done on any 2 player map. Does this make 2 player maps inherently Protoss favored? What if the situation had been reversed, and Bisu had gone 1-gate expand and died to a proxy rax bunker rush? Is it still Protoss favored?

I don't think NCR is a particularly balanced map either, but simply relying on the "Terrans never come out on this map" statistic isn't enough to argue that in this particular game, the traits of the map were what screwed Flash over. Honestly, they never even got a chance to do so. He just got out-micro'd, out-multitasked, and his original build and timings were thrown off from the aggression. The only disadvantage that the map gave to Flash for this match was that he probably hadn't practiced much on it, hoping that he'd be able to avoid playing on it.

This habit of blaming the map before really examining the game in question really bothers me. Was Flash beating Jaedong on Ground Zero a product of map imba, or Flash just completely mind gaming Jaedong? Did Leta's victories over Jaedong and Soulkey happen because Jade just sucks for zergs, or because Leta had actually come up with ingenious strategies to fool them both? If you're going to play that card, then Hoejja's win against Leta was also because of Outlier being anti-Terran, and not because Hoejja played a really beautiful ZvT. Don't do the winners such a disservice by dismissing the strategies and effort that were required of them to earn their wins.
Writer:o
Prev 1 371 372 373 374 375 377 Next
Please log in or register to reply.
Live Events Refresh
WardiTV Invitational
20:00
WardiTV Not-Summer Championshi
ByuN vs Percival
Percival vs SHIN
Percival vs herO
ByuN vs SHIN
ByuN vs herO
SHIN vs herO
IntoTheiNu 191
WardiTV190
TaKeTV 111
Liquipedia
CranKy Ducklings
19:00
Master Swan Open #108 (SHIN Mod Edition)
CranKy Ducklings48
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko236
ByuN 69
EmSc Tv 13
StarCraft: Brood War
Britney 15321
Soulkey 3740
Shuttle 883
FanTaSy 825
Horang2 599
Larva 563
EffOrt 412
BeSt 281
actioN 207
firebathero 199
[ Show more ]
Mini 189
Zeus 166
ZerO 148
Hyun 141
Last 106
ggaemo 103
Dewaltoss 92
Barracks 74
Mind 68
910 59
ToSsGirL 42
Shinee 41
sorry 40
Aegong 31
Sharp 29
hero 28
HiyA 22
yabsab 19
Bishop 17
soO 17
Free 15
scan(afreeca) 12
Noble 10
Sacsri 9
ajuk12(nOOB) 8
Dota 2
Gorgc4579
ODPixel149
League of Legends
Reynor89
Other Games
gofns48612
singsing2010
B2W.Neo301
Pyrionflax219
DeMusliM185
ZerO(Twitch)13
BEARDiaguz10
MindelVK5
crisheroes0
Organizations
Other Games
gamesdonequick508
StarCraft 2
EmSc Tv 13
EmSc2Tv 13
[ Show 10 non-featured ]
StarCraft 2
• Dystopia_ 5
• CranKy Ducklings SOOP5
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
AI Arena Tournament
4h 51m
BSL Open Qualifier
7h 51m
Sparkling Tuna Cup
22h 51m
OSC
1d 1h
IPSL
1d 4h
BSL Open Qualifier
1d 7h
WardiTV Weekly
1d 23h
IntoTheTV X SOOP
2 days
PiGosaur Cup
3 days
The PondCast
3 days
[ Show More ]
Kung Fu Cup
3 days
IntoTheTV X SOOP
4 days
FEL
6 days
Liquipedia Results

Completed

Super Anchor Qualifying S3
Blizzard Classic Cup 2026
Copium Cup

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
Acropolis #5 - GSC
HCC Season 3
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.