• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 04:31
CET 10:31
KST 18:31
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT20Behind the Blue - Team Liquid History Book16Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0224LiuLi Cup: 2025 Grand Finals (Feb 10-16)46Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker16
StarCraft 2
General
ByuL: The Forgotten Master of ZvT Nexon's StarCraft game could be FPS, led by UMS maker How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Weekly Cups (Feb 9-15): herO doubles up SpeCial on The Tasteless Podcast
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) LiuLi Cup: 2025 Grand Finals (Feb 10-16) Master Swan Open (Global Bronze-Master 2) WardiTV Team League Season 10
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 513 Attrition Warfare The PondCast: SC2 News & Results Mutation # 512 Overclocked Mutation # 511 Temple of Rebirth
Brood War
General
Gypsy to Korea TvZ is the most complete match up BGH Auto Balance -> http://bghmmr.eu/ Ladder maps - how we can make blizz update them? Brood War inspired Terran vs Zerg cinematic – feed
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates Zealot bombing is no longer popular? Current Meta
Other Games
General Games
ZeroSpace Megathread Path of Exile Diablo 2 thread Nintendo Switch Thread Battle Aces/David Kim RTS Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Ask and answer stupid questions here! Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Inside the Communication of …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2161 users

[SPL] STX Soul vs Team 8 - Page 29

Forum Index > Brood War Tournaments
Post a Reply
Prev 1 27 28 29 30 31 58 Next
yepenaxa
Profile Joined July 2011
Belarus2280 Posts
January 01 2012 05:29 GMT
#561
On January 01 2012 14:28 yepenaxa wrote:
last vs baby?


I called it!
LOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOL
Justin Babyr!

Baby is on a scary roll right now!
Last might as well GG before worker split
War. Bloody War.
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
January 01 2012 05:29 GMT
#562
TAE YANG FIGHTING
WriterXiao8~~
o[twist]
Profile Joined May 2008
United States4903 Posts
January 01 2012 05:29 GMT
#563
baby v. last this should be a really good TvT
Cire
Profile Joined May 2010
United States23 Posts
January 01 2012 05:29 GMT
#564
Justin Beiber. ಠ_ಠ
X10A
Profile Blog Joined January 2011
Canada9837 Posts
January 01 2012 05:29 GMT
#565
Baby fighting!
Baby yellow terran 9 oclock
Last blue terran 3 oclock
CJ/T8 Fighting//#1 STX and Bisu anti <3//YES X10A is based off the Freedom Gundam
gulati
Profile Blog Joined April 2007
United States2241 Posts
January 01 2012 05:29 GMT
#566
On January 01 2012 14:28 TheShimmy wrote:
This TVT is about to better than sex... and porno.


huh??

bieber 9, nonbieber 3
C r u m b l i n g
Megash
Profile Joined January 2010
Poland80 Posts
January 01 2012 05:29 GMT
#567
another mirror and to make matter worse it's tvt
kuroshiroi
Profile Joined November 2010
3149 Posts
January 01 2012 05:30 GMT
#568
On January 01 2012 14:25 Shurayuki wrote:
Show nested quote +
On January 01 2012 14:23 o[twist] wrote:
On January 01 2012 14:18 Taekwon wrote:
On January 01 2012 14:09 o[twist] wrote:
On January 01 2012 14:07 Taekwon wrote:
On January 01 2012 14:03 KenNage wrote:
On January 01 2012 14:01 Taekwon wrote:
sea didn't play terribly at all -

he was surprised by the elevator but minimized losses
he blocked the reaver fantastically
he attempted vulture harasses but dear just had great sense
he had good decision making with the back door - he was only distracted by the recall

there was no way he could've saved the cc becuz his army was so far away- he knew that so he went forward,
dear got recall first - he had it planned

dear just had fantastic army positioning and game sense
he knew how to stay ahead in the game and cemented it


u say he didnt play terrible at all?... you gotta be kidding


Perhaps your willing to backup your argument instead of allowing your anger to blind you and act incoherently.

Also, I think you're messing up the semantics of my statement. He didn't play terribly at all as in, he didn't play to the point
of being terrible. In other words - quality wise instead of quantity wise. He played unfortunately. Not terrible.
Stop putting words in my mouth.


he played pretty badly - i'm usually very generous to T players but building the bunker out of range, being indecisive about his push, failing to repair the burning cc, etc. were all very bad. his reactions were good


Bunker range was a mistake - not a critical game maker. Sea effectively neutralized 12 nex and more - he could've easily destroyed the nexus if he wanted to but chose to play it safe and retreated his scvs very early upon seeing dear would probably not overextend his probes to defend it.

Also - positioning the bunker was to surprise dear - it wasnt in sight range. I'm actually shocked on how so many people don't realize or address this.

The push, again, was not indecisive - how can he push when dear had such an army movement? Which push btw? Because i would outright dismiss you if you were talking about the initial stages where an ARBITER was out and Sea was just building his port. Assuming the other points of the game, recall into natural counter - his backdoor force was taken out. You really have to put yourself in terran mindset. When the toss isnt playing standard big block army style especially, how in the world can you push?

I already addressed the CC - there was no way to save it, sea had CHOSEN to abandon it.
Although he could've theoretically had more assets to win had he saved it, he made the strategic decision to abandon a lost CC and chose to focus on the front. That's not a players fault, it's a choice he made and an unlucky outcome.

That's sea. good, but unlucky.


i disagree. destroying the nexus would have been a big deal. it's the difference between being ahead and being behind. as for what you say about the bunker placement - that doesn't matter - dear didn't have any units yet! if that was the reason behind the dumb bunker placement, it's just a dumb reason. everyone else who bunker rushes 12nex puts it in range. there's no reason sea shouldn't have.

as for the push, your army isn't doing anything when it's walking back and forth between the other guy's base and your own. whether he should have pushed or not pushed, he definitely shouldn't have vacillated.

as for the last thing, saying he made a choice doesn't make it a good choice.


if you destroy the 12nex you're still not really ahead to be fair, pretty much equal. but yeah he should've comitted to killing it (and showing no reaction when the goon arrived, ugh)

Bunker + early marines cost minerals, you know. Sea was behind when he couldn't kill the Nexus and Dear didn't make any significant mistakes that let Sea back in the game. Being equal is better than being behind, as obvious as that should be.
Fly Jaedong, fly!
oBlade
Profile Blog Joined December 2008
United States5894 Posts
January 01 2012 05:30 GMT
#569
On January 01 2012 14:25 Shurayuki wrote:
Show nested quote +
On January 01 2012 14:23 o[twist] wrote:
On January 01 2012 14:18 Taekwon wrote:
On January 01 2012 14:09 o[twist] wrote:
On January 01 2012 14:07 Taekwon wrote:
On January 01 2012 14:03 KenNage wrote:
On January 01 2012 14:01 Taekwon wrote:
sea didn't play terribly at all -

he was surprised by the elevator but minimized losses
he blocked the reaver fantastically
he attempted vulture harasses but dear just had great sense
he had good decision making with the back door - he was only distracted by the recall

there was no way he could've saved the cc becuz his army was so far away- he knew that so he went forward,
dear got recall first - he had it planned

dear just had fantastic army positioning and game sense
he knew how to stay ahead in the game and cemented it


u say he didnt play terrible at all?... you gotta be kidding


Perhaps your willing to backup your argument instead of allowing your anger to blind you and act incoherently.

Also, I think you're messing up the semantics of my statement. He didn't play terribly at all as in, he didn't play to the point
of being terrible. In other words - quality wise instead of quantity wise. He played unfortunately. Not terrible.
Stop putting words in my mouth.


he played pretty badly - i'm usually very generous to T players but building the bunker out of range, being indecisive about his push, failing to repair the burning cc, etc. were all very bad. his reactions were good


Bunker range was a mistake - not a critical game maker. Sea effectively neutralized 12 nex and more - he could've easily destroyed the nexus if he wanted to but chose to play it safe and retreated his scvs very early upon seeing dear would probably not overextend his probes to defend it.

Also - positioning the bunker was to surprise dear - it wasnt in sight range. I'm actually shocked on how so many people don't realize or address this.

The push, again, was not indecisive - how can he push when dear had such an army movement? Which push btw? Because i would outright dismiss you if you were talking about the initial stages where an ARBITER was out and Sea was just building his port. Assuming the other points of the game, recall into natural counter - his backdoor force was taken out. You really have to put yourself in terran mindset. When the toss isnt playing standard big block army style especially, how in the world can you push?

I already addressed the CC - there was no way to save it, sea had CHOSEN to abandon it.
Although he could've theoretically had more assets to win had he saved it, he made the strategic decision to abandon a lost CC and chose to focus on the front. That's not a players fault, it's a choice he made and an unlucky outcome.

That's sea. good, but unlucky.


i disagree. destroying the nexus would have been a big deal. it's the difference between being ahead and being behind. as for what you say about the bunker placement - that doesn't matter - dear didn't have any units yet! if that was the reason behind the dumb bunker placement, it's just a dumb reason. everyone else who bunker rushes 12nex puts it in range. there's no reason sea shouldn't have.

as for the push, your army isn't doing anything when it's walking back and forth between the other guy's base and your own. whether he should have pushed or not pushed, he definitely shouldn't have vacillated.

as for the last thing, saying he made a choice doesn't make it a good choice.


if you destroy the 12nex you're still not really ahead to be fair, pretty much equal. but yeah he should've comitted to killing it (and showing no reaction when the goon arrived, ugh)

Protoss players would have you believe that you're still behind even if you kill the nexus, and they'll even tell you in the middle of the game. I just think that's wrong. Nexus first can be a difficult subject to tackle, but my reasoning is if I were a Protoss player I wouldn't want to have the attitude "lol still ahead" in a volatile situation like rushing a 12nex. It's asking to be blindsided since the situation unravels so early in the game.
"I read it. You know how to read, you ignorant fuck?" - Andy Dufresne
KenNage
Profile Joined May 2009
Chile885 Posts
January 01 2012 05:30 GMT
#570
tvt in chain reaction, drop play plz (:
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50630 Posts
January 01 2012 05:30 GMT
#571
On January 01 2012 14:29 Megash wrote:
another mirror and to make matter worse it's tvt


but its TvT!

ITS DYNAMITE!
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
Pangpootata
Profile Blog Joined January 2011
1838 Posts
January 01 2012 05:30 GMT
#572
om nom nom
Shiger
Profile Joined March 2008
Sweden118 Posts
January 01 2012 05:30 GMT
#573
I would say these are 2 of the top5 tvters right now. Should be a great game!
Quidios || Jaedong Symbol Kangho Hero Byun SOS Dear
Essbee
Profile Blog Joined August 2008
Canada2371 Posts
January 01 2012 05:31 GMT
#574
On January 01 2012 14:30 BLinD-RawR wrote:
Show nested quote +
On January 01 2012 14:29 Megash wrote:
another mirror and to make matter worse it's tvt


but its TvT!

ITS DYNAMITE!


TvT is the best mirror
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
January 01 2012 05:31 GMT
#575
have I have mentioned that I fucking love the main BW terran theme

where's LSD when I need it
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
HighTemper
Profile Joined April 2011
Canada3867 Posts
January 01 2012 05:31 GMT
#576
On January 01 2012 14:29 soujiro_ wrote:
Show nested quote +
On January 01 2012 14:28 HighTemper wrote:
Who called for BaBy vs Last? Good call.


i did =), happy bday

Thx =)
"Issue the orders Sir [JangBi], and I will storm Hell." - Anthony Wayne
gulati
Profile Blog Joined April 2007
United States2241 Posts
January 01 2012 05:31 GMT
#577
On January 01 2012 14:31 Grobyc wrote:
have I have mentioned that I fucking love the main BW terran theme

where's LSD when I need it


"scv good to go sir" is my sms ringtone
C r u m b l i n g
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50630 Posts
January 01 2012 05:32 GMT
#578
On January 01 2012 14:31 Grobyc wrote:
have I have mentioned that I fucking love the main BW terran theme

where's LSD when I need it


do you need to mention it?

baby gets the scout in just as last sends his out.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
LightningStrike
Profile Joined February 2011
United States14277 Posts
January 01 2012 05:32 GMT
#579
1 rax fe for baby
looks like factory expo for last i think
May the next light shine/Former #1 Alliance LoL fan/ Current Teamliquid LoL Fan
kuroshiroi
Profile Joined November 2010
3149 Posts
January 01 2012 05:32 GMT
#580
On January 01 2012 14:27 Taekwon wrote:
Show nested quote +
On January 01 2012 14:23 o[twist] wrote:
On January 01 2012 14:18 Taekwon wrote:
On January 01 2012 14:09 o[twist] wrote:
On January 01 2012 14:07 Taekwon wrote:
On January 01 2012 14:03 KenNage wrote:
On January 01 2012 14:01 Taekwon wrote:
sea didn't play terribly at all -

he was surprised by the elevator but minimized losses
he blocked the reaver fantastically
he attempted vulture harasses but dear just had great sense
he had good decision making with the back door - he was only distracted by the recall

there was no way he could've saved the cc becuz his army was so far away- he knew that so he went forward,
dear got recall first - he had it planned

dear just had fantastic army positioning and game sense
he knew how to stay ahead in the game and cemented it


u say he didnt play terrible at all?... you gotta be kidding


Perhaps your willing to backup your argument instead of allowing your anger to blind you and act incoherently.

Also, I think you're messing up the semantics of my statement. He didn't play terribly at all as in, he didn't play to the point
of being terrible. In other words - quality wise instead of quantity wise. He played unfortunately. Not terrible.
Stop putting words in my mouth.


he played pretty badly - i'm usually very generous to T players but building the bunker out of range, being indecisive about his push, failing to repair the burning cc, etc. were all very bad. his reactions were good


Bunker range was a mistake - not a critical game maker. Sea effectively neutralized 12 nex and more - he could've easily destroyed the nexus if he wanted to but chose to play it safe and retreated his scvs very early upon seeing dear would probably not overextend his probes to defend it.

Also - positioning the bunker was to surprise dear - it wasnt in sight range. I'm actually shocked on how so many people don't realize or address this.

The push, again, was not indecisive - how can he push when dear had such an army movement? Which push btw? Because i would outright dismiss you if you were talking about the initial stages where an ARBITER was out and Sea was just building his port. Assuming the other points of the game, recall into natural counter - his backdoor force was taken out. You really have to put yourself in terran mindset. When the toss isnt playing standard big block army style especially, how in the world can you push?

I already addressed the CC - there was no way to save it, sea had CHOSEN to abandon it.
Although he could've theoretically had more assets to win had he saved it, he made the strategic decision to abandon a lost CC and chose to focus on the front. That's not a players fault, it's a choice he made and an unlucky outcome.

That's sea. good, but unlucky.


i disagree. destroying the nexus would have been a big deal. it's the difference between being ahead and being behind. as for what you say about the bunker placement - that doesn't matter - dear didn't have any units yet! if that was the reason behind the dumb bunker placement, it's just a dumb reason. everyone else who bunker rushes 12nex puts it in range. there's no reason sea shouldn't have.

as for the push, your army isn't doing anything when it's walking back and forth between the other guy's base and your own. whether he should have pushed or not pushed, he definitely shouldn't have vacillated.

as for the last thing, saying he made a choice doesn't make it a good choice.


sigh. Sea. doesnt. know. that. other tosses make in range bunker rushes becuz their scout isn;t right on the first try. something sea happened to do. sea didnt scout ANYTHING in dears main. how the heck would he know unit comp or gate count or whether he went for core?
Players at Sea's level know what the hell the P has when they've scouted the nexus just from the number of SCVs or internal clock or something. He didn't need to scout to know it was a 12nex. I missed the very beginning of the game so I suppose he might not even have seen the Nexus but that would make no sense.

Sea made a silly mistake and it contributed to him losing the game.
Fly Jaedong, fly!
Prev 1 27 28 29 30 31 58 Next
Please log in or register to reply.
Live Events Refresh
PiG Sty Festival
09:00
Group A
Maru vs Bunny
Classic vs SHIN
PiGStarcraft484
IndyStarCraft 87
Rex50
TKL 21
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft484
SortOf 164
NeuroSwarm 158
ProTech118
IndyStarCraft 87
Rex 50
TKL 21
StarCraft: Brood War
Sea 1406
GuemChi 1201
Hyuk 354
Mini 154
Mong 141
EffOrt 120
Rush 100
ZerO 77
ggaemo 60
Hm[arnc] 59
[ Show more ]
sSak 49
ToSsGirL 28
NotJumperer 27
Bale 19
scan(afreeca) 17
910 15
NaDa 15
sorry 14
ZergMaN 11
Terrorterran 11
JulyZerg 5
Britney 2
Dota 2
XaKoH 562
canceldota34
League of Legends
JimRising 458
Counter-Strike
Stewie2K1090
shoxiejesuss1014
olofmeister775
zeus567
m0e_tv413
allub214
edward87
kRYSTAL_51
Super Smash Bros
Mew2King126
Heroes of the Storm
Khaldor154
Other Games
Liquid`RaSZi717
ceh9534
Trikslyr36
ZerO(Twitch)9
Organizations
Other Games
gamesdonequick599
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• StrangeGG 63
• LUISG 18
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1235
• Jankos1018
Upcoming Events
The PondCast
29m
KCM Race Survival
29m
WardiTV Winter Champion…
2h 29m
OSC
2h 29m
Replay Cast
14h 29m
PiG Sty Festival
23h 29m
Clem vs Percival
Zoun vs Solar
Escore
1d
Epic.LAN
1d 2h
Replay Cast
1d 14h
PiG Sty Festival
1d 23h
herO vs NightMare
Reynor vs Cure
[ Show More ]
CranKy Ducklings
2 days
Epic.LAN
2 days
Replay Cast
2 days
PiG Sty Festival
2 days
Serral vs YoungYakov
ByuN vs ShoWTimE
Sparkling Tuna Cup
3 days
Replay Cast
3 days
Replay Cast
3 days
Wardi Open
4 days
Monday Night Weeklies
4 days
Replay Cast
4 days
WardiTV Winter Champion…
5 days
WardiTV Winter Champion…
6 days
Liquipedia Results

Completed

Proleague 2026-02-18
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
WardiTV Winter 2026
PiG Sty Festival 7.0
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

Escore Tournament S1: King of Kings
[S:21] ASL SEASON OPEN 1st Round
[S:21] ASL SEASON OPEN 1st Round Qualifier
Acropolis #4 - TS5
Jeongseon Sooper Cup
Spring Cup 2026: China & Korea Invitational
[S:21] ASL SEASON OPEN 2nd Round
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.