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[SPL] STX Soul vs Team 8 - Page 30

Forum Index > Brood War Tournaments
Post a Reply
Prev 1 28 29 30 31 32 58 Next
X10A
Profile Blog Joined January 2011
Canada9837 Posts
January 01 2012 05:33 GMT
#581
Baby going 1 rax fe
Last is going for a fact, 2 factory, in fact
scv trying to get a scout, but Last is walled in tight
Fact for Baby now
Bunker being setup at the nat for Taeyang
CJ/T8 Fighting//#1 STX and Bisu anti <3//YES X10A is based off the Freedom Gundam
HighTemper
Profile Joined April 2011
Canada3867 Posts
January 01 2012 05:33 GMT
#582
Long rush distance. Let's see how the 2 fac turns out.
"Issue the orders Sir [JangBi], and I will storm Hell." - Anthony Wayne
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
January 01 2012 05:33 GMT
#583
On January 01 2012 14:31 Grobyc wrote:
have I have mentioned that I fucking love the main BW terran theme

where's LSD when I need it

Main? There's 3 themes and they all are amazing. It's a crime to not love them. By the way, when playing Terran in SC2 I have the SCBW terran musics on shuffle. Makes the game a lot better.



About the game itself, I'm kind of hoping that Last wins but TvT is kind of sigh
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
lyAsakura
Profile Blog Joined March 2010
United States1414 Posts
January 01 2012 05:33 GMT
#584
Vulture before machine shop to feign the normal fact-fe.
smart
WeMade FOX would be a deadly SC2 team.
oBlade
Profile Blog Joined December 2008
United States6111 Posts
Last Edited: 2012-01-01 05:34:34
January 01 2012 05:34 GMT
#585
Marine count is a good signal for Baby to use right now.
Wrongly predicts 2port.
"I read it. You know how to read, you ignorant fuck?" - Andy Dufresne
X10A
Profile Blog Joined January 2011
Canada9837 Posts
January 01 2012 05:34 GMT
#586
Double machine shop for Last
Baby lifts his rax and lands on the high ground
2 marines and a vulture, deny scout again
2nd fact for Baby now
CJ/T8 Fighting//#1 STX and Bisu anti <3//YES X10A is based off the Freedom Gundam
Taekwon
Profile Joined May 2010
United States8155 Posts
January 01 2012 05:34 GMT
#587
On January 01 2012 14:29 o[twist] wrote:
Show nested quote +
On January 01 2012 14:27 Taekwon wrote:
On January 01 2012 14:23 o[twist] wrote:
On January 01 2012 14:18 Taekwon wrote:
On January 01 2012 14:09 o[twist] wrote:
On January 01 2012 14:07 Taekwon wrote:
On January 01 2012 14:03 KenNage wrote:
On January 01 2012 14:01 Taekwon wrote:
sea didn't play terribly at all -

he was surprised by the elevator but minimized losses
he blocked the reaver fantastically
he attempted vulture harasses but dear just had great sense
he had good decision making with the back door - he was only distracted by the recall

there was no way he could've saved the cc becuz his army was so far away- he knew that so he went forward,
dear got recall first - he had it planned

dear just had fantastic army positioning and game sense
he knew how to stay ahead in the game and cemented it


u say he didnt play terrible at all?... you gotta be kidding


Perhaps your willing to backup your argument instead of allowing your anger to blind you and act incoherently.

Also, I think you're messing up the semantics of my statement. He didn't play terribly at all as in, he didn't play to the point
of being terrible. In other words - quality wise instead of quantity wise. He played unfortunately. Not terrible.
Stop putting words in my mouth.


he played pretty badly - i'm usually very generous to T players but building the bunker out of range, being indecisive about his push, failing to repair the burning cc, etc. were all very bad. his reactions were good


Bunker range was a mistake - not a critical game maker. Sea effectively neutralized 12 nex and more - he could've easily destroyed the nexus if he wanted to but chose to play it safe and retreated his scvs very early upon seeing dear would probably not overextend his probes to defend it.

Also - positioning the bunker was to surprise dear - it wasnt in sight range. I'm actually shocked on how so many people don't realize or address this.

The push, again, was not indecisive - how can he push when dear had such an army movement? Which push btw? Because i would outright dismiss you if you were talking about the initial stages where an ARBITER was out and Sea was just building his port. Assuming the other points of the game, recall into natural counter - his backdoor force was taken out. You really have to put yourself in terran mindset. When the toss isnt playing standard big block army style especially, how in the world can you push?

I already addressed the CC - there was no way to save it, sea had CHOSEN to abandon it.
Although he could've theoretically had more assets to win had he saved it, he made the strategic decision to abandon a lost CC and chose to focus on the front. That's not a players fault, it's a choice he made and an unlucky outcome.

That's sea. good, but unlucky.


i disagree. destroying the nexus would have been a big deal. it's the difference between being ahead and being behind. as for what you say about the bunker placement - that doesn't matter - dear didn't have any units yet! if that was the reason behind the dumb bunker placement, it's just a dumb reason. everyone else who bunker rushes 12nex puts it in range. there's no reason sea shouldn't have.

as for the push, your army isn't doing anything when it's walking back and forth between the other guy's base and your own. whether he should have pushed or not pushed, he definitely shouldn't have vacillated.

as for the last thing, saying he made a choice doesn't make it a good choice.


sigh. Sea. doesnt. know. that. other tosses make in range bunker rushes becuz their scout isn;t right on the first try. something sea happened to do. sea didnt scout ANYTHING in dears main. how the heck would he know unit comp or gate count or whether he went for core?

he didn't vacillate. he came out. retreated when arbs came out. split along with toss split. with vessel pushes out.
recall happens. goes to nat. splits. dear nat counters.

as for the choice, any terran basically lost that cc. your army is out in the center and u think u can save a cc? remmeber recall was super early researched?
even the commentators were talking about dear's decision to go to the farthest possible place sea could take care of the recall.


there's just no way to make the bad bunker placement make sense. the reason for the bunker placement is to put it in range of the nexus so it can take it down. there's literally no other reason. what happened was that he sat there waiting for goons to take it down. that will happen every time and there will be nothing to do with the marines and the bunker. it will be wasted resources that way.

it seems like you want to make it seem like sea was unlucky when what really happened was that he made decisions with a low probability of working out. sure, we can conceive of situations where they might have been good decisions, but in the main they wouldn't have been and that's a big reason why they turned out not to be.


last thing ill say but it seems u pretty much abandoned the other myriad of reasons sea didn;t play well and now
really focusing on the bunker thingie. i guess making the overarching claim that "it doesnt make sense" seems to cut if for you but literally, there is no reason to jeapardize his bunker rush when he got it first scout. the bunker is for safe pressure and neutralization. first scout made it good enuff that sea can smoothly transition to rax expand without eocnomic damage. why should he risk his scvs and mining time when he has the upper hand on scouting? building in range = the possibility of pulling probes and a lot. Something he couldnt defend with 1 scv at the time.

aaaaand putting words in my mouth again. im pretty sure u cant defend a very early recall on the back third of electric circuit when ur army is out on center. when u find out how to disprove that, even in the face of the commentators' words, pm me. until then, nt and happy new year!
▲ ▲ ▲
Lightwip
Profile Blog Joined April 2010
United States5497 Posts
January 01 2012 05:34 GMT
#588
The fabled terran versus terran, a glorious baptism of boredom and imbalance.
What a match this shall be.
If you are not Bisu, chances are I hate you.
gulati
Profile Blog Joined April 2007
United States2241 Posts
January 01 2012 05:34 GMT
#589
this timing will fuckin hurt
C r u m b l i n g
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
January 01 2012 05:34 GMT
#590
FFFFFFFF

PLEASE BLOCK THIS ALLIN
WriterXiao8~~
Taekwon
Profile Joined May 2010
United States8155 Posts
January 01 2012 05:35 GMT
#591
Wow, very unlike last! i like it!
▲ ▲ ▲
X10A
Profile Blog Joined January 2011
Canada9837 Posts
January 01 2012 05:35 GMT
#592
Academy and armory for Baby
5 scvs, 2 tanks moving out for Last
Baby has no tank yet?
No, just bunker and a vulture
Last sieges the bunker
Baby has a tank, but no siege
CJ/T8 Fighting//#1 STX and Bisu anti <3//YES X10A is based off the Freedom Gundam
gulati
Profile Blog Joined April 2007
United States2241 Posts
January 01 2012 05:35 GMT
#593
...and just like that baby is dead
C r u m b l i n g
yepenaxa
Profile Joined July 2011
Belarus2280 Posts
January 01 2012 05:35 GMT
#594
baby
War. Bloody War.
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26782 Posts
January 01 2012 05:35 GMT
#595
Oof BaBy.
Writerdamn, i was two days from retirement
RelZo
Profile Blog Joined August 2009
Hungary397 Posts
January 01 2012 05:36 GMT
#596
MINES
a choboling
lyAsakura
Profile Blog Joined March 2010
United States1414 Posts
January 01 2012 05:36 GMT
#597
sick rush
WeMade FOX would be a deadly SC2 team.
X10A
Profile Blog Joined January 2011
Canada9837 Posts
January 01 2012 05:36 GMT
#598
TAEYANG
You have to block this scrub's all in ><
Ah mine on the scvs
Last I hate you so much, I hate STX so much
Baby gg's
CJ/T8 Fighting//#1 STX and Bisu anti <3//YES X10A is based off the Freedom Gundam
Hyde
Profile Blog Joined November 2007
Australia14568 Posts
January 01 2012 05:36 GMT
#599
Poll: Recommend Set 3?

Yes (10)
 
48%

If you have nothing better to do (6)
 
29%

No (5)
 
24%

21 total votes

Your vote: Recommend Set 3?

(Vote): Yes
(Vote): No
(Vote): If you have nothing better to do

Because when you left, Brood War was all spotlights and titans. Now, with the death of the big leagues, Brood War has moved to the basements and carparks. Now, Brood War is unlicensed brawls, lost teeth, and bloody fights for fistfulls of money - SirJolt
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26782 Posts
January 01 2012 05:36 GMT
#600
BaBy
Writerdamn, i was two days from retirement
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