I know who that was!
Flash used for ZvZ? - Page 2
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AttackZerg
United States7453 Posts
I know who that was! | ||
ZaplinG
United States3818 Posts
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skronch
United States2717 Posts
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evanthebouncy!
United States12796 Posts
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Dromar
United States2145 Posts
The first time, I realized mutas are considered small, so hydras only hit them for 5, and said fuck it. After that, every time I consider hydras ZvZ, I can't help but think that 99.9% of progames go mutas. Never see hydras except in the extremely rare cases of 30 minute games or something. There must be a reason no progamer goes hydra instead of muta ZvZ ever. That said you're not playing against progamers, so I'm sure if you refined a good build, you could do reasonably well with it. | ||
Elite00fm
United States548 Posts
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davidgurt
United States1355 Posts
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samachking
Bahrain4949 Posts
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Patriot.dlk
Sweden5462 Posts
It's very winnable but lurkers are required. Most zergs counter hydras with a shitload of lings and their mutas and that's beatable because lurkers take out any number of lings . when you beat a hydra zerg often you either: - out harass him and win early on. - abuse greater mobility and win later on. The second option requires few zerglings, just have a bunch to stab / kill ninja exps. All minerals you get left over from mutas should be invested into sunkens guarding your (extra) expand. For example you can hatch the ramp and sunk up there making it very hard to penetrate with hydra. When you have 10 sunks at your exps he basically can't attack you and the game goes into expand-all-over mode. You can have islands whiteout defense there so getting drop to get islands is gosu. You should be able to exand more overall if you save up money for mass sunk and dont waste into useless zerglings. This is about what l.drone said about this once and It's very true to me | ||
Marine50
Australia1764 Posts
On May 01 2009 15:35 skronch wrote: if anyone can pull this off well in a game, can you please post a rep? i find that i'm pretty confined to the ling/muta/scourge style of ZvZ simply because it's the only build i've ever seen on tv. Reps of this would be great to watch. I remember in a TL.net Attack episode someone went Hydra against muta on Tau Cross | ||
Patriot.dlk
Sweden5462 Posts
http://www.teamliquid.net/forum/viewmessage.php?topic_id=23108¤tpage=All Posts made in these threads by L.Drone is very good if you intend to play hydra/lurk | ||
Swarmy
Canada70 Posts
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Boonbag
France3318 Posts
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Crimson)S(hadow
Philippines516 Posts
On May 01 2009 16:15 davidgurt wrote: HI CRIM lol hello dt | ||
KlaCkoN
Sweden1648 Posts
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StarBrift
Sweden1761 Posts
On May 01 2009 15:37 evanthebouncy! wrote: Eh.. hydra has power in large numbers, mutaling diminish power in large numbers. Depend if you can get enough Are you kidding? It's the other way around. 6 groups of mutas will kill an infinite ammount of hydras if the terrain is tight. They will die soooo much faster than the mutas. Add dark swarm and plague and you have another deal. But then cracklings should rip everything apart. | ||
sprawlers
Norway439 Posts
On Tau cross, from gosucup 8 finals. Ptak vs chosen. I think the key was that the build wasn't scouted until he was almost at his nat. I feel like mass lings and attacking main muta, nat zerglings would work just as well with such a drone advantage, but once he has set himself up with hive and hydra with 2 gas against 2 gas, he has the game won, as his army is way more cost effective, and he also has defilers with plague coming pretty soon. | ||
malathion
United States361 Posts
Why not try it for 20 games and report the results? | ||
kroko
Finland2136 Posts
+ http://www.teamliquid.net/forum/viewmessage.php?topic_id=70721 | ||
AlwaysGG
Taiwan952 Posts
this unorthodox build best to surprise someone because it work best on player that don't know how to counter it :0 | ||
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