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Active: 11766 users

Why doesn't anyone use restoration?

Forum Index > Brood War Strategy
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Moletrap
Profile Blog Joined July 2007
United States1297 Posts
September 20 2007 05:19 GMT
#1
Especially in TvZ, I'm thinking... you never see pros get restoration.

My thought is... it's a relatively cheap upgrade. You have the academy already... you already have dozens of medics in the field...

Every time your science vessels get plagued, you're going to be near your mnm anyways... why not fly over and restore them all real quick? Even small squads of marines it would be good, I would think.

Is it too much spell energy to cast it or something? You can't tell me it's too much micro for these guys...

Is it just no one has had the initiative to try it? Or is there a good reason that I don't get...?
aka Moletrap
Sigrun
Profile Blog Joined February 2007
United States1655 Posts
September 20 2007 05:30 GMT
#2
It probably is too much micro. It takes attention off their units, base, and macro just to cast restore individually on each vessel.
In my opinion, repairing vessels seems like a more feasible idea.
Graphics
Brutalisk
Profile Joined February 2007
794 Posts
Last Edited: 2007-09-20 05:43:33
September 20 2007 05:42 GMT
#3
Restoration is very micro intensive (much clicking), and also time intensive. That means the more vessels you have, the more will be left over with red hit points anyway because plague was on it long enough.
So waiting until plague is gone and then repairing them would be a better idea. It's similarly micro intensive, so it's rarely used, but at least you can bring them back to full health whereas it's impossible to do so with restore.
SpiritoftheTunA
Profile Blog Joined August 2006
United States20903 Posts
September 20 2007 05:43 GMT
#4
it's been done a few times

one good example was FBH vs Savior series game 1

with the battlecruisers

sexy
posting on liquid sites in current year
Brutalisk
Profile Joined February 2007
794 Posts
Last Edited: 2007-09-20 05:48:37
September 20 2007 05:46 GMT
#5
Yeah... but in that game he didn't have much to do. He just had to defend his bases and wait until Savior runs out of resources (which was about to happen soon). He didn't have to expand or attack at all. The game was basically decided. So he had the APM and time left to cast restoration on the battle cruisers when they had acid spores from the devourers on them.
Usually, in a normal game situation, restoration is never used. It's about the most unimportant thing there is to do for Terrans. Do it when you have the time, but you almost never have the time.
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
September 20 2007 08:02 GMT
#6
Its just laziness/usefulness imo. The only way you're getting the upgrade is if its late game and you have money to blow. And by that point its not so important to get restore because you have the economy to rebuild anyways.
..and then I would, ya know, check em'. (Aka SpoR)
Equinox_kr
Profile Blog Joined December 2006
United States7395 Posts
September 20 2007 13:54 GMT
#7
There was a thread about this a WHILEEEE back -_-;;

Use Search Function next time, please

Basically it's not worth it to spend 50 mana (is it? or 25?) just keep stop your Science Vessels from getting pwned by plague Even if you have godly cloning, the Z can just Consume 3 Zerglings, Plague again, your 25 x # of Vessels worth of mana down the drain
^-^
pyrogenetix
Profile Blog Joined March 2006
China5098 Posts
September 20 2007 14:13 GMT
#8
following the trend of new people coming (back) to starcraft i predict that in the following months we'll get more threads on the viability of other spells like

mind control
hallucination
ensnare
maelstrom
broodling
optic flare
etc

its kinda sad that we sc veterans will have to strike down these young and budding players who are so full of enthusiasm with the same answer "its not efficient enough"
Yea that looks just like Kang Min... amazing game sense... and uses mind games well, but has the micro of a washed up progamer.
sc2rocks
Profile Joined August 2007
Singapore79 Posts
September 20 2007 15:19 GMT
#9
If your vessels get plagued, just kill every muta or hydras that you see from killing your vessels in one hit. No big deal.
rushz0rz
Profile Blog Joined February 2006
Canada5300 Posts
September 20 2007 15:26 GMT
#10
a pro game recently, a terran used restoration on all his plagued units. I actually think it was FireBatHero in his first game against Savior.
IntoTheRainBOw fan~
WhatisProtoss
Profile Blog Joined February 2004
Korea (South)2325 Posts
September 20 2007 15:26 GMT
#11
XellOs vs Chojja
SKY2006 ProLeague R1
Rush Hour 3
Jayson X
Profile Blog Joined November 2006
Switzerland2431 Posts
September 20 2007 15:27 GMT
#12
Yeah like Equinox_kr said. You can repair your ass off, all zerg has to do is cast it again. And since you've got a whole bunch of vessels, your maingoal is to pressure and use irradiate as often as possible anyway.
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
September 20 2007 15:49 GMT
#13
On September 20 2007 23:13 pyrogenetix wrote:
following the trend of new people coming (back) to starcraft i predict that in the following months we'll get more threads on the viability of other spells like

mind control
hallucination
ensnare
maelstrom
broodling
optic flare
etc

its kinda sad that we sc veterans will have to strike down these young and budding players who are so full of enthusiasm with the same answer "its not efficient enough"


There's a difference between "un-used because we haven't seen how to use it yet" and "un-used because it just plain blows".

There's a lot more of the latter than the former in SC right now.
What fun is it being cool if you can’t wear a sombrero?
JensOfSweden
Profile Blog Joined February 2007
Cameroon1767 Posts
September 20 2007 18:18 GMT
#14
Problem is, likely you won't have that energy ready to spare on a bunch of vessels who got plagued. And even if you do, your marines will probably need it for healing rather.
<3 Nada [On and off TL.net since 2002
XoR~
Profile Joined April 2006
Switzerland453 Posts
Last Edited: 2007-09-20 20:15:21
September 20 2007 20:14 GMT
#15
I rarely use it, like 1-2 timss / year or aganist Zerg who using Queens with that "spy" thing on my vessels.

For anything else, it requires too much micro. I have to use my actions for other things
Me Gosu ^-^ teamliquid.net
garmule2
Profile Joined March 2006
United States376 Posts
September 20 2007 20:23 GMT
#16
I think it's stupid that pros keep all their vessels stacked like that and in range of defilers, anyway. What the hell?
The dangers of poor typing skills can be evinced by the dire parable about the hungry boy who accidentally ate a luscious red Yamato, and promptly died.
LxRogue
Profile Blog Joined March 2007
United States1415 Posts
September 20 2007 20:25 GMT
#17
It's underused to a certain extent only because people never research it.

It's very situational though. Usually when your vessels get plagued, they aren't right next to your medics, and by the time you get them close enough and have restored 1-2, the rest are fully damaged. All it does it stop the effects of a spell for 1 unit, not undo the effects.

For BC's? Sure its very good then because BC's need their hp more than a vessel does. Plague will also do its full damage.
TheFoReveRwaR
Profile Blog Joined May 2006
United States10657 Posts
September 20 2007 23:08 GMT
#18
On September 20 2007 22:54 Equinox_kr wrote:
There was a thread about this a WHILEEEE back -_-;;

Use Search Function next time, please

Basically it's not worth it to spend 50 mana (is it? or 25?) just keep stop your Science Vessels from getting pwned by plague Even if you have godly cloning, the Z can just Consume 3 Zerglings, Plague again, your 25 x # of Vessels worth of mana down the drain

This.
Being healthy, it has been said, really consists of having the same disease as everybody else.
ZBiR
Profile Blog Joined August 2003
Poland1092 Posts
September 20 2007 23:09 GMT
#19
i think restoration is only useful against parasite... and nobody uses parasite
ArC_man
Profile Blog Joined August 2006
United States2798 Posts
September 20 2007 23:16 GMT
#20
To be honest, I always upgrade it... for anti-parasite. 2good
Equinox_kr
Profile Blog Joined December 2006
United States7395 Posts
September 20 2007 23:17 GMT
#21
I'm pretty sure if any unit was afflicted with Parasite pros would just probably quarantine it or just kill it. Simple counter
^-^
rpf
Profile Blog Joined January 2007
United States2705 Posts
September 20 2007 23:19 GMT
#22
Restoration seems too situationally-dependent to become a solid part of any given TvX matchup. It's useful, but generally I'd think allowing medics to save their energy for healing takes priority.

I'm not a T player, though, so what do I know?
"A fear of weapons is a sign of retarded sexual and emotional maturity." - Sigmund Freud
jkillashark
Profile Blog Joined November 2005
United States5262 Posts
September 21 2007 00:28 GMT
#23
I do recall BoxeR using it in a game against July on Luna. July was fighting BoxeR's pressure by going to hive tech and getting defilers with plague. BoxeR pushed and got his vessels plagued but the cheers soon turned to BoxeR when he restored his vessels.

July got read like a book. A children's book. No words. Just pictures.
gg
Do your best, God will do the rest.
Last Romantic
Profile Blog Joined June 2006
United States20665 Posts
September 21 2007 00:38 GMT
#24
FBH vs sAviOr on Python has some resto action on BCs.

but yeah, they figure re-plaguing is much cheaper and less time consuming than your mass restos
ㅋㄲㅈㅁ
micronesia
Profile Blog Joined July 2006
United States24782 Posts
September 21 2007 01:03 GMT
#25
The only time it would ever seem worth it would be to undo a parasite on a key unit and even then that's questionable.
ModeratorThere are animal crackers for people and there are people crackers for animals.
vstar
Profile Blog Joined April 2007
Korea (South)693 Posts
September 21 2007 03:27 GMT
#26
This requires A LOT of multitasking. But it's good vs Parasites
tKd_
Profile Joined February 2005
United States2916 Posts
September 21 2007 04:02 GMT
#27
i swear terrans are gonna start using it and its gonna be imba
Moletrap
Profile Blog Joined July 2007
United States1297 Posts
September 21 2007 04:04 GMT
#28
yes, yes, yes, it's lots of micro.. but honestly these guys are capable of it...

I just want to cry every time I see a muta go in and take out 1500 gas of science vessels in a few seconds.

I'm sorry I didn't look up the other thread.. I didn't think of it. I'm not exactly new to starcraft... just new to TL.
aka Moletrap
MaRiNe23
Profile Blog Joined December 2006
United States747 Posts
September 21 2007 04:15 GMT
#29
On September 21 2007 08:16 ArC_man wrote:
To be honest, I always upgrade it... for anti-parasite. 2good


Heh, beat me to it. But I only upgrade this if i get parsited not before that for an "anti-parasite" method. They have to parasite me first for me to upgrade it :p And i was actually thinking of implementing this to my tvz against zergs that go plague vs me to restore marines that got plagued so i can show off to my friends at my "micro" with a spell that's not used at all haha
We have competitive ladder, strong community, progaming in Korea going strong, perfectly balanced game..why do we need sc2? #1 ANTI-SC2 fan
XCetron
Profile Joined November 2006
5226 Posts
September 21 2007 04:29 GMT
#30
Maybe wed use it if Restoration was an AoE spells.
Make it cost 150 en or something.
kirbyman1
Profile Joined September 2007
United States29 Posts
September 24 2007 05:16 GMT
#31
well i cant say anything that hasn't been said before other than to agree with those who said that the zerg can just replague you.
god:damn kirby u beat me again....jesus:deja vu
YinYang69
Profile Joined July 2007
United States255 Posts
September 24 2007 07:18 GMT
#32
I have a feeling that they will be common use one day and there will be screams of imbalance.
Keep it simple stupid.
ONZICHTBAARD
Profile Joined April 2025
1 Post
June 03 2026 21:43 GMT
#33
On September 20 2007 23:13 pyrogenetix wrote:
following the trend of new people coming (back) to starcraft i predict that in the following months we'll get more threads on the viability of other spells like

mind control
hallucination
ensnare
maelstrom
broodling
optic flare
etc

its kinda sad that we sc veterans will have to strike down these young and budding players who are so full of enthusiasm with the same answer "its not efficient enough"


maelstrom broodling and ensare have all seen use in competitive play these days, its interesting how the meta has evolved over the years to make these a part of the meta situationally
prosatan
Profile Joined September 2009
Romania8977 Posts
June 04 2026 18:16 GMT
#34
my god what a bump

speaking of ensnare - it is used on fastest map games to slow down the shuttle+sair combo !

you can check brain games and see - a game played a few days ago and uploaded today !

Lee JaeDong Fighting! The only church that illuminates is the one that burns.
Biff The Understudy
Profile Blog Joined February 2008
France8147 Posts
June 08 2026 17:16 GMT
#35
Rofl that necro.

And on a thread started by moletrap, no less..
The fellow who is out to burn things up is the counterpart of the fool who thinks he can save the world. The world needs neither to be burned up nor to be saved. The world is, we are. Transients, if we buck it; here to stay if we accept it. ~H.Miller
Kanzzer
Profile Joined October 2025
62 Posts
June 09 2026 12:32 GMT
#36
On June 05 2026 03:16 prosatan wrote:
my god what a bump

speaking of ensnare - it is used on fastest map games to slow down the shuttle+sair combo !

you can check brain games and see - a game played a few days ago and uploaded today !

https://www.youtube.com/watch?v=w7FySZkjHDc



How do Koreans, Chinese and rest-of-the-world compare to one another in the Fastest Scene?
prosatan
Profile Joined September 2009
Romania8977 Posts
June 11 2026 15:40 GMT
#37
On June 09 2026 21:32 Kanzzer wrote:
Show nested quote +
On June 05 2026 03:16 prosatan wrote:
my god what a bump

speaking of ensnare - it is used on fastest map games to slow down the shuttle+sair combo !

you can check brain games and see - a game played a few days ago and uploaded today !

https://www.youtube.com/watch?v=w7FySZkjHDc



How do Koreans, Chinese and rest-of-the-world compare to one another in the Fastest Scene?

Kanzzer i only watch koreans on fastest maps... maybe there are strong europeans / chinese / american players...

but i do think Brain , Shin , Doe , BurgerSasu are better !
Lee JaeDong Fighting! The only church that illuminates is the one that burns.
Crimson)S(hadow
Profile Blog Joined July 2007
Philippines739 Posts
June 11 2026 22:57 GMT
#38
On June 09 2026 21:32 Kanzzer wrote:
Show nested quote +
On June 05 2026 03:16 prosatan wrote:
my god what a bump

speaking of ensnare - it is used on fastest map games to slow down the shuttle+sair combo !

you can check brain games and see - a game played a few days ago and uploaded today !

https://www.youtube.com/watch?v=w7FySZkjHDc



How do Koreans, Chinese and rest-of-the-world compare to one another in the Fastest Scene?


the consensus is that Brain is the best
koreans are a level above the rest, but its not as big a gap as ASL pros vs foreign top player on standard maps.

example: best US player HyDrA[VcK] has beaten ByuL in BoX series (the same ByuL that gets quite far in ASL qualifiers is a top 2/top 3 fastest player) and also took a game or two off Brain, although these were played on the western version of fastest map, where there are hunters-like positional imbalances that the top koreans are probably not completely adapted to

as opposed to the chinese scene, idk much about how they stack compared to koreans/western players though the top koreans are most likely stronger than them

RJB casts a lot of these games, or at least he used to

the main caster for western fastest these days is JoesFastestStarcraftCasts on YouTube
"It's the end of the BW era which i devoted everything to for 10 years. I tried playing sc2, but my BW memories run too deep; I felt like I was playing an entirely different game" -ToSsGirL
stambe
Profile Joined May 2005
Bulgaria497 Posts
June 21 2026 15:33 GMT
#39
On June 04 2026 06:43 ONZICHTBAARD wrote:
Show nested quote +
On September 20 2007 23:13 pyrogenetix wrote:
following the trend of new people coming (back) to starcraft i predict that in the following months we'll get more threads on the viability of other spells like

mind control
hallucination
ensnare
maelstrom
broodling
optic flare
etc

its kinda sad that we sc veterans will have to strike down these young and budding players who are so full of enthusiasm with the same answer "its not efficient enough"


maelstrom broodling and ensare have all seen use in competitive play these days, its interesting how the meta has evolved over the years to make these a part of the meta situationally


A Necromancer! I hoped I'd never have to lay my eyes on one of your kind again! Just kiddin' . Me personally, im waiting on the Ghost lockdown to niche itself into the TvP meta, as most of the time, in late game, Terrans are overflowing with extra gas that might be better invested into 4-5 Ghosts, most of those placed defensively to prevent shuttle flybys. Also Nukes vs Z to break fortified positions with Lurker/ling/Sunk/Dark Swarms, because right now Zs are camping on 4-5 bases like crazy and the roll out with 5/3 Ultras and Defilers and its all over.
Valks rulzz
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