• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:15
CET 22:15
KST 06:15
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (March 9-15): herO, Clem, ByuN win02026 KungFu Cup Announcement5BGE Stara Zagora 2026 cancelled12Blizzard Classic Cup - Tastosis announced as captains17Weekly Cups (March 2-8): ByuN overcomes PvT block4
StarCraft 2
General
Potential Updates Coming to the SC2 CN Server Blizzard Classic Cup - Tastosis announced as captains Weekly Cups (March 9-15): herO, Clem, ByuN win GSL CK - New online series BGE Stara Zagora 2026 cancelled
Tourneys
2026 KungFu Cup Announcement [GSL CK] #2: Team Classic vs. Team Solar [GSL CK] #1: Team Maru vs. Team herO RSL Season 4 announced for March-April PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 517 Distant Threat Mutation # 516 Specter of Death Mutation # 515 Together Forever
Brood War
General
ASL21 General Discussion BGH Auto Balance -> http://bghmmr.eu/ Gypsy to Korea BSL 22 Map Contest — Submissions OPEN to March 10 Are you ready for ASL 21? Hype VIDEO
Tourneys
ASL Season 21 Qualifiers March 7-8 [Megathread] Daily Proleagues [BSL22] Open Qualifiers & Ladder Tours IPSL Spring 2026 is here!
Strategy
Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Zealot bombing is no longer popular?
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Path of Exile Nintendo Switch Thread PC Games Sales Thread
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Mexico's Drug War Russo-Ukrainian War Thread NASA and the Private Sector
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread Tokyo Olympics 2021 Thread Formula 1 Discussion General nutrition recommendations Cricket [SPORT]
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1410 users

Dark Archon Spells - Page 6

Forum Index > Brood War Strategy
Post a Reply
Prev 1 4 5 6 7 Next All
EmS.Radagast
Profile Joined November 2004
Israel280 Posts
July 03 2007 04:27 GMT
#101

i know what micro map you mean and you're wrong, even on that map it works


I went out of my way and made a UMS map where you have a DA with mind control researched, the computer has 12 DA's without MC, all DA's start with 200 energy. Guess what, you mind control one of them and you get it with zero energy. If you don't believe me, check it.

I know its not THREE-DEE!!
Funchucks
Profile Joined June 2007
Canada2113 Posts
July 03 2007 05:25 GMT
#102
On July 03 2007 13:27 EmS.Radagast wrote:
Show nested quote +

i know what micro map you mean and you're wrong, even on that map it works


I went out of my way and made a UMS map where you have a DA with mind control researched, the computer has 12 DA's without MC, all DA's start with 200 energy. Guess what, you mind control one of them and you get it with zero energy. If you don't believe me, check it.



Fair enough, my bad. Feedback is probably a better way to use a mass-hallucinated DA against DAs anyway, due to the range advantage.
I serve my houseguests slices of butter.
MyLostTemple *
Profile Blog Joined November 2004
United States2921 Posts
July 03 2007 06:45 GMT
#103
Mind control is best used if you know the correct pattern to tech in.

easiest way to do this is to get a shuttle with speed and drop a da in their base, steal the drone and leave asap. goto deep within your base.

PvZ: If you can mind control a drone build go hatch, pool, lair, spire... get 2nd hatch whenever you have the extra money. Start massing up mutas and hide them. When you have about 12 surprise the zerg and start killing drones at the zergs expo. Force them to waist more drones making spore colonels. While this is going on upgrade a greater spire and get guardians and make a few corsairs (dweb if you can.) This makes things incredibly difficult on zerg, they'll have to start going for air units which means they wont be able to focus gas on ling/ultra/defiler.

PvT: Hide SCV, make cc, rax, fac, fac, starport. mass up tanks. This will make pushing for terran almost impossible. Place a line of tanks where ever they will push towards and then start to mass produce more tanks and make dropships. Once you have a good tank line setup start going for carriers. Save your group of tanks and dropships for when the terran starts to be aggressive... counter drop at their expo.

PvP: Steal carriers ; ) otherwise don't use this.
Follow me on twitter: CallMeTasteless
EmS.Radagast
Profile Joined November 2004
Israel280 Posts
July 03 2007 08:00 GMT
#104
By the way, you can put tanks in shuttles as well, shuttles are cheaper and faster if you grade them, no need for starport. Besides, recall on sieged tanks > all

PvZ I think lurkers are better than mutas. He can counter mutas with plague that late in the game, but he has nothing to stop lurkers. That's common sense, not speaking from experience
I know its not THREE-DEE!!
imBLIND
Profile Blog Joined December 2006
United States2626 Posts
July 03 2007 08:13 GMT
#105
screw shuttles, use some arbiters and recall the tanks ; )
imagine though...cloaked tank push.... =)
im deaf
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
July 03 2007 08:53 GMT
#106
On July 03 2007 17:13 imBLIND wrote:
screw shuttles, use some arbiters and recall the tanks ; )
imagine though...cloaked tank push.... =)


Stealth tanks are the shit.
..and then I would, ya know, check em'. (Aka SpoR)
Hittegods
Profile Joined April 2007
Stockholm4641 Posts
July 03 2007 09:11 GMT
#107
On July 03 2007 15:45 MyLostTemple wrote:
spore colonels.


I didn't think zerg units had military ranks? Much less their buildings.
This neo violence, pure self defiance
MyLostTemple *
Profile Blog Joined November 2004
United States2921 Posts
July 03 2007 09:52 GMT
#108
On July 03 2007 17:13 imBLIND wrote:
screw shuttles, use some arbiters and recall the tanks ; )
imagine though...cloaked tank push.... =)


yeah that's good too, but i ment build terran dropships =]. at least that's what i do whenever i get in this position. but yeah... u CAN recall tanks in siege mode which is insanely awsome ; )
Follow me on twitter: CallMeTasteless
HappyFeetO_O
Profile Joined June 2007
China350 Posts
July 03 2007 10:06 GMT
#109
On July 03 2007 08:37 zer0das wrote:
Personally I find feedback to be one of the single most useful skills. Against Terrans that think emp is cute, it's a godsend. Also used them against wraiths without cloak (or even with!), because if their mana is high then they die to feedback (used for cute drops where I feedback all the wraiths once they come to take out the templar >.>). Also the main guy I play against uses medics as impromtu walls, and dark archons can kill them all relatively quickly.

But it's still hard convincing myself to waste that much gas on what might be a marginal return. I do think feedback is a bit underrated because of the cost of dark archons. MC and Maelstorm are mostly trash however (MC has a few obvious exceptions).


Lol, using dark archons to take out medics in pvt ;p
Bird sings why the caged I know
MyLostTemple *
Profile Blog Joined November 2004
United States2921 Posts
Last Edited: 2007-07-04 17:40:57
July 03 2007 10:07 GMT
#110
On July 03 2007 17:00 EmS.Radagast wrote:
By the way, you can put tanks in shuttles as well, shuttles are cheaper and faster if you grade them, no need for starport. Besides, recall on sieged tanks > all

PvZ I think lurkers are better than mutas. He can counter mutas with plague that late in the game, but he has nothing to stop lurkers. That's common sense, not speaking from experience


these are interesting points, but zergs are much more prepared to face a ground force early instead of an air force. Protoss basically have no cheap fast air to ground attacking units (scouts don't count, they're too expensive). Going mutalisks can completely throw a zerg off. Zergs generally do not have anti air prepared for something like 12 mutalisks, and if they are prepaired you can just use the mutalisks to fly in and kill scourge, then continue to storm drop the zerg using a shuttle.

I don't see the advantages of getting lurkers over mutas in this case... Lurkers would be great for defense... but turtling against a zerg is never as good when you have the option of harassment. Technically, yes, plague could catch some mutas if the zerg was absolutely prepared... but even then, if you know what your doing, you should be able to run away again w/ plagued mutas and morph them into guards, this is good for defense AND offense. Gaurds could go over a zergs cliff and pick at drones and other things. The fast mutalisk is a healthy and highly aggressive opener that allows for drone picking, something absolutely vital to beat a zerg... you always want to be killing drones. Keep in mind zerg can only produce from larva, this means that every drone a zerg has to remake is an attacking unit they did not get to make. With this logic you should always be forcing zerg to remake drones so they get behind in the macro game.

It's not that going lurkers is BAD necessarily, but i don't think highly skilled zerg players who know how to turtle would be troubled by lurkers. Also consider that Zergs utilize drop when both players are maxed. This way the zerg can split the p's army up. With mutalisks you can respond quickly to large drops regardless of their location on the map.

In the rare cases i do get to mind control a zerg drone, i just always end up going for mutalisks and then getting high level zerg air units.

P.S. your point about the shuttles was good, i actually didn't know you could pick up mind controlled terran units in a shuttle. Very interesting. GG ; ) Either way, it's good to get siege tanks early if you can MC a terran and then drop him in locations that hurt while you turtle in your base with tanks : )
Follow me on twitter: CallMeTasteless
Antifate
Profile Blog Joined August 2004
United States415 Posts
July 03 2007 10:11 GMT
#111
Who builds medics TvP. >.>
No one is taller than the last man standing.
fig_newbie
Profile Joined March 2006
749 Posts
July 03 2007 14:10 GMT
#112
On July 03 2007 19:11 Antifate wrote:
Who builds medics TvP. >.>


blinding obs, thats all i can really think of. does restoration work on stasis?
k?
EmS.Radagast
Profile Joined November 2004
Israel280 Posts
July 03 2007 16:05 GMT
#113

does restoration work on stasis?

no, you can't target statised units with anything, restoration included
I know its not THREE-DEE!!
Metaspace
Profile Joined November 2006
Austria670 Posts
July 03 2007 18:49 GMT
#114
On August 04 2005 09:43 GroT wrote:
My point is that if you are going to build dark archons, you have to be doing it for a reason that really breaks the game for your opponent.. like when you maelstrom a control group of mutalisks early and then storm them all. Sadly, I don't even think it's possible to get both mael and storm so early.. if you found a build where you get both in time (i don't think it's possible, but just for argument's sake) that would be a great innovative play that could score you a lot of wins


not less expensive but faster is mealstorming mutas and then sending an archon to splash them....someone posted that lately...guess you'll have an archon around in PvZ vs MutaLing
Wir haben zuwenig Vespingas!
Slayer91
Profile Joined February 2006
Ireland23335 Posts
July 03 2007 19:17 GMT
#115
Carriers-->cloak wraiths-->obs-->medic+blind-->da-->emp-->da

lol.
NonY
Profile Blog Joined June 2007
8751 Posts
July 03 2007 20:30 GMT
#116
i have done feedback on HT, arbiters, and defilers. i have maelstrom mutas and zealots/HTs. i have MC an scv and gotten tanks. all at B-/B iccup. but then again i like to fuck around a lot and im not sure how wise all of it was
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
Yuljan
Profile Blog Joined March 2004
2196 Posts
Last Edited: 2007-07-03 22:27:34
July 03 2007 22:25 GMT
#117
On July 03 2007 15:45 MyLostTemple wrote:
Mind control is best used if you know the correct pattern to tech in.

easiest way to do this is to get a shuttle with speed and drop a da in their base, steal the drone and leave asap. goto deep within your base.

PvZ: If you can mind control a drone build go hatch, pool, lair, spire... get 2nd hatch whenever you have the extra money. Start massing up mutas and hide them. When you have about 12 surprise the zerg and start killing drones at the zergs expo. Force them to waist more drones making spore colonels. While this is going on upgrade a greater spire and get guardians and make a few corsairs (dweb if you can.) This makes things incredibly difficult on zerg, they'll have to start going for air units which means they wont be able to focus gas on ling/ultra/defiler.

PvT: Hide SCV, make cc, rax, fac, fac, starport. mass up tanks. This will make pushing for terran almost impossible. Place a line of tanks where ever they will push towards and then start to mass produce more tanks and make dropships. Once you have a good tank line setup start going for carriers. Save your group of tanks and dropships for when the terran starts to be aggressive... counter drop at their expo.

PvP: Steal carriers ; ) otherwise don't use this.


thats the most useless plan ive ever heard. First of all since when can you just hide till you have massed 12 surprise mutas? No zerg is stupid enough to not scout the whole map vs p. Terrans scan a lot of times. Mindcontrol is great for getting dropships or carriers cruisers, but building up a new race is a retarded plan. I dont think you could pull it off against someone who has been playing starcraft for more than 1 year. If I used your logic I could easily say. Steal a drone build up a new base build 200/200 protoss units and 200/200 Zerg units = Instant win. Both theories are impossible to pull off in a game.
zer0das
Profile Blog Joined May 2007
United States8519 Posts
Last Edited: 2007-07-03 23:35:45
July 03 2007 23:34 GMT
#118
Just so people don't think I'm an idiot, the guy I play against likes doing medic/marine drops (yes, in TvP) and occasionally uses them to form a wall around tanks (this is annoying -_-). I usually just let cannons or dts clean up. Just saying feedback has a lot of prey in a Terran army. I like doing cute stuff too. >_>
EmS.Radagast
Profile Joined November 2004
Israel280 Posts
July 04 2007 08:32 GMT
#119

I dont think you could pull it off against someone who has been playing starcraft for more than 1 year. If I used your logic I could easily say. Steal a drone build up a new base build 200/200 protoss units and 200/200 Zerg units = Instant win. Both theories are impossible to pull off in a game.

I've actually calculated the cost of stealing lurker tech

Cost
200/200 MC
250/200 DA
650/0 2 hatcheries
100/0 overlord
250/0 pool
150/50 hydra den
150/100 lair
200/200 aspect (can be stolen from Z, but nvm)
--------------------------
1950/750

Looks pretty bad, I guess you are right. It kinda sucks.
I know its not THREE-DEE!!
PePe QuiCoSE
Profile Blog Joined March 2006
Argentina1204 Posts
July 04 2007 09:00 GMT
#120
from the beginning the idea of starting a new race in a game is theorycraft and not applicable because of resources and time consuming (there'll be always a better option), except in huge turtle games with tons and tons of resources.

I remember a games posted here TvP in R-Point where the P made factories and used recalled tanks on cliffs. Pretty nice.
Prev 1 4 5 6 7 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 14h 45m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 424
JuggernautJason120
UpATreeSC 112
SpeCial 11
StarCraft: Brood War
Bonyth 93
sorry 84
Nal_rA 30
Dota 2
monkeys_forever333
canceldota67
League of Legends
JimRising 501
Counter-Strike
tarik_tv5782
pashabiceps2651
fl0m1274
Other Games
summit1g8883
Grubby4678
Beastyqt585
shahzam352
KnowMe220
ArmadaUGS149
C9.Mang0136
Livibee55
Trikslyr49
Mew2King42
Organizations
Dota 2
PGL Dota 2 - Main Stream423
Other Games
BasetradeTV146
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• kabyraGe 175
• Reevou 7
• IndyKCrew
• sooper7s
• Migwel
• AfreecaTV YouTube
• LaughNgamezSOOP
• intothetv
• Kozan
StarCraft: Brood War
• Eskiya23 9
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota2638
• WagamamaTV309
League of Legends
• TFBlade1107
Other Games
• imaqtpie1300
• Scarra1211
• Shiphtur214
Upcoming Events
WardiTV Team League
14h 45m
PiGosaur Cup
1d 2h
Kung Fu Cup
1d 13h
OSC
2 days
The PondCast
2 days
KCM Race Survival
2 days
WardiTV Team League
2 days
Replay Cast
3 days
KCM Race Survival
3 days
WardiTV Team League
3 days
[ Show More ]
Korean StarCraft League
4 days
RSL Revival
4 days
Maru vs Zoun
Cure vs ByuN
uThermal 2v2 Circuit
4 days
BSL
4 days
RSL Revival
5 days
herO vs MaxPax
Rogue vs TriGGeR
BSL
5 days
Replay Cast
6 days
Replay Cast
6 days
Afreeca Starleague
6 days
Sharp vs Scan
Rain vs Mong
Wardi Open
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

Proleague 2026-03-15
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
BSL Season 22
CSL Elite League 2026
RSL Revival: Season 4
Nations Cup 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
NationLESS Cup
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.