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Dark Archon Spells - Page 7

Forum Index > Brood War Strategy
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aev
Profile Blog Joined July 2007
166 Posts
July 05 2007 10:55 GMT
#121
The problem I have with DAs is that whenever I try to use them I always end up with DAs with little to no energy by the time the opponent attacks (cause they charge up so slowly). Anyone got good advice(other than just "make them earlier")?
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
July 10 2007 00:38 GMT
#122
On July 04 2007 07:25 Yuljan wrote:
Show nested quote +
On July 03 2007 15:45 MyLostTemple wrote:
Mind control is best used if you know the correct pattern to tech in.

easiest way to do this is to get a shuttle with speed and drop a da in their base, steal the drone and leave asap. goto deep within your base.

PvZ: If you can mind control a drone build go hatch, pool, lair, spire... get 2nd hatch whenever you have the extra money. Start massing up mutas and hide them. When you have about 12 surprise the zerg and start killing drones at the zergs expo. Force them to waist more drones making spore colonels. While this is going on upgrade a greater spire and get guardians and make a few corsairs (dweb if you can.) This makes things incredibly difficult on zerg, they'll have to start going for air units which means they wont be able to focus gas on ling/ultra/defiler.

PvT: Hide SCV, make cc, rax, fac, fac, starport. mass up tanks. This will make pushing for terran almost impossible. Place a line of tanks where ever they will push towards and then start to mass produce more tanks and make dropships. Once you have a good tank line setup start going for carriers. Save your group of tanks and dropships for when the terran starts to be aggressive... counter drop at their expo.

PvP: Steal carriers ; ) otherwise don't use this.


thats the most useless plan ive ever heard. First of all since when can you just hide till you have massed 12 surprise mutas? No zerg is stupid enough to not scout the whole map vs p. Terrans scan a lot of times. Mindcontrol is great for getting dropships or carriers cruisers, but building up a new race is a retarded plan. I dont think you could pull it off against someone who has been playing starcraft for more than 1 year. If I used your logic I could easily say. Steal a drone build up a new base build 200/200 protoss units and 200/200 Zerg units = Instant win. Both theories are impossible to pull off in a game.


I'm going to have to agree that using MC PvZ is almost impossible. While you take all the time to research MC, build a DA, steal a drone, build a hatchery, and tech (this would all take 15 minutes or more) you'll find that the zerg is maxed and has the entire map, and you only have 1 or 2 expansions.

On top of that, things get VERY messy when you try to build a zerg base in your protoss base-- creep everywhere. Try it sometime, it's tedious. If all you're talking about is very late game (like 30 or 40 minutes into the game) then I think it's still useless, because 12 mutas just won't be as devastating as the 3200 / 2000 worth of resources you could have used to build another protoss army.
PePe QuiCoSE
Profile Blog Joined March 2006
Argentina1204 Posts
July 10 2007 04:07 GMT
#123
the most useful uses for MC that were mentioned would be to replace your probes with drones to free up population space and have a bigger army. Maybe in a super late scenario get enough overlord to get detectors or mass drop (still, that would require a lot of time).
BalloonFight
Profile Blog Joined May 2006
United States2007 Posts
July 10 2007 04:26 GMT
#124
Really the only feasible way to use MC in PvZ is at late game when there are hardly any resources at all, or there are none. MCing Ultras is a great way to fight a zerg as the zerg army will auto target the MC'ed ultras letting you get some free hits.
EmS.Radagast
Profile Joined November 2004
Israel280 Posts
July 10 2007 06:46 GMT
#125
Yea, MC on ultra in the middle of the most concentrated Z ling mass + storm centered on ultra for 2398743 ling kills

I know its not THREE-DEE!!
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