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Simple Questions, Simple Answers - Page 411

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Jealous
Profile Blog Joined December 2011
10282 Posts
December 10 2018 06:05 GMT
#8201
On December 10 2018 14:23 kidcrash wrote:
I'm sure pros know better than I do but doesn't rush's factory placement at 19:04 cause "building exit blocked"?

If those are flush against the top of the map then yes. If not, then no.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
Sero
Profile Joined October 2010
United States692 Posts
December 10 2018 06:06 GMT
#8202
Yeah, the middle two factories are blocked. Happens to most players every now and then.
<3 FlaSh HiyA Stats HoeJJa
Highgamer
Profile Joined October 2015
1448 Posts
Last Edited: 2018-12-10 12:47:22
December 10 2018 12:45 GMT
#8203
Or he wanted to stock them as a precautionary measure so that he can replace some factories that get destroyed by all those relentless recalls. xD
jello_biafra
Profile Blog Joined September 2004
United Kingdom6640 Posts
December 10 2018 14:17 GMT
#8204
I was curious as to whether you get the money back for the unit if the building is blocked, I just tested it and it turns out you do. I always assumed you didn't.
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
Jealous
Profile Blog Joined December 2011
10282 Posts
December 10 2018 17:03 GMT
#8205
On December 10 2018 23:17 jello_biafra wrote:
I was curious as to whether you get the money back for the unit if the building is blocked, I just tested it and it turns out you do. I always assumed you didn't.

If your upgrading facility dies before the upgrade finishes, you get refunded that too, but you still see progamers sometimes cancel the upgrade just before the upgrade facility dies lol, mostly forward Forge in PvZ (or at least you used to).
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
jello_biafra
Profile Blog Joined September 2004
United Kingdom6640 Posts
December 10 2018 17:20 GMT
#8206
On December 11 2018 02:03 Jealous wrote:
Show nested quote +
On December 10 2018 23:17 jello_biafra wrote:
I was curious as to whether you get the money back for the unit if the building is blocked, I just tested it and it turns out you do. I always assumed you didn't.

If your upgrading facility dies before the upgrade finishes, you get refunded that too, but you still see progamers sometimes cancel the upgrade just before the upgrade facility dies lol, mostly forward Forge in PvZ (or at least you used to).

That's true, you do see that, I guess the only logical reason to do so would be if you had your backup forge finished before your initial forge dies so you can cancel and start it in the second one straight away
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
Jealous
Profile Blog Joined December 2011
10282 Posts
December 10 2018 18:01 GMT
#8207
On December 11 2018 02:20 jello_biafra wrote:
Show nested quote +
On December 11 2018 02:03 Jealous wrote:
On December 10 2018 23:17 jello_biafra wrote:
I was curious as to whether you get the money back for the unit if the building is blocked, I just tested it and it turns out you do. I always assumed you didn't.

If your upgrading facility dies before the upgrade finishes, you get refunded that too, but you still see progamers sometimes cancel the upgrade just before the upgrade facility dies lol, mostly forward Forge in PvZ (or at least you used to).

That's true, you do see that, I guess the only logical reason to do so would be if you had your backup forge finished before your initial forge dies so you can cancel and start it in the second one straight away

I wish I could remember the specific instance but I remember a progamer jump to his Forge right before it dies to cancel it and he said/acted like he was relieved that he got there in time lol. Was a while ago though TT__TT
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
rand0MPrecisi0n
Profile Joined February 2017
313 Posts
December 10 2018 18:41 GMT
#8208
You only get 75% back in the case of upgrades (+1) or researches (stim, storm etc)

badpenny
Profile Joined August 2018
Canada54 Posts
December 10 2018 18:55 GMT
#8209
you most certainly get 100% back from upgrades that are cancelled, but i think it's only 75% if the building is destroyed
Jealous
Profile Blog Joined December 2011
10282 Posts
December 10 2018 19:48 GMT
#8210
On December 11 2018 03:41 rand0MPrecisi0n wrote:
You only get 75% back in the case of upgrades (+1) or researches (stim, storm etc)


Embarrassing to me if true, gonna test later tonight.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
y2kid
Profile Joined May 2018
92 Posts
December 10 2018 21:21 GMT
#8211
Speaking of upgrades, how important are the plasma shield upgs for protoss and what do they actually do? Is it the more plasma upgs you have the faster your shields come up or are they stronger in some way? Also, wondering if you should ever prioritize them to the regular armor, say get +1 shields before you get +3 armor or something.
rand0MPrecisi0n
Profile Joined February 2017
313 Posts
December 10 2018 21:45 GMT
#8212
Shields are bad except in a few situations because they take full dmg out of any source (concussive, explosive or normal).

Wait for a good P user to explain which situations those are.

@Jealous I learned that a couple months ago too. It seems to be an obscure piece of info in the foreign community.
Liquid`Drone
Profile Joined September 2002
Norway28743 Posts
December 10 2018 22:00 GMT
#8213
shield upgrades are just like armor upgrades, just that they work for your shields instead. the primary advantage is that they apply for all protoss units and buildings, whereas ground armor only applies to ground units.

There are mostly two cases where you might prioritize it over ground armor: in a protoss vs terran game where you are going carriers (shields can at some upgrade level mean your interceptors take one more goliath hit, which is a significant difference, and armor upgrades are pretty inconsequential against terran because their units deal so much damage), and a protoss vs zerg game where you're starting to be more archon heavy. (archons having 350 shields and only 10 health). It's definitely good to get shield upgrades in late game pvz - but usually, people who do will get two forges rather than one, and then they're hardly ever prioritizing shield over armor - they're getting both at the same time.

I guess if you make your second forge early (I like doing this sometimes, but it's not very common), your upgrade pattern will be +1 attack from 1 forge, then your second forge finishes a little after +1 attack, you follow up with +2 attack and +1 armor, before you go +3 attack and +1 shield, and then +2 armor and +2 shield and +3 armor and +3 shield.

I think that specific situation, where you choose +1 shield instead of +2 armor with your second forge, is the most frequently occurring example of choosing shield over armor.
Moderator
ProMeTheus112
Profile Joined December 2009
France2027 Posts
December 11 2018 15:57 GMT
#8214
there is a significant factor with shield upgrade for late game especially :
when a P unit takes damage which hits its shield (has at least 1 shield point) and that same hit also damage hit points, then the shield armor bonus AND the regular armor bonus will apply. And this will keep happening midfight for each of your units anytime they regenerate a shield point, so every hu... 2 seconds or something.
dwpunch
Profile Joined December 2018
10 Posts
Last Edited: 2018-12-12 15:45:43
December 12 2018 15:44 GMT
#8215
Returning old man (late 30's) after not playing since this came out almost 20 years ago... Decided to jump in and play something that I love to watch and try to git gud.

I used to be a Zerg main but now I want to learn Protoss. Liquipedia seems to have good guides for beginners, any other sources of must read for newbies? Also, I really want a good starting recommendation on the custom hotkey setup for P! Any guides or suggestions on that?
molotow[eef]
Profile Joined October 2012
Germany81 Posts
December 12 2018 17:53 GMT
#8216
On December 12 2018 00:57 ProMeTheus112 wrote:
there is a significant factor with shield upgrade for late game especially :
when a P unit takes damage which hits its shield (has at least 1 shield point) and that same hit also damage hit points, then the shield armor bonus AND the regular armor bonus will apply. And this will keep happening midfight for each of your units anytime they regenerate a shield point, so every hu... 2 seconds or something.


Are you sure on that? Was pretty sure that if it overlaps, only regular armor applies..
Alpha-NP-
Profile Blog Joined September 2008
United States1242 Posts
December 12 2018 18:11 GMT
#8217
Why’d Flash open 6 Wraiths this game TvP?
https://m.youtube.com/watch?t=10s&v=leTB6MxqEy8
ProMeTheus112
Profile Joined December 2009
France2027 Posts
Last Edited: 2018-12-12 18:20:00
December 12 2018 18:17 GMT
#8218
On December 13 2018 02:53 molotow[eef] wrote:
Show nested quote +
On December 12 2018 00:57 ProMeTheus112 wrote:
there is a significant factor with shield upgrade for late game especially :
when a P unit takes damage which hits its shield (has at least 1 shield point) and that same hit also damage hit points, then the shield armor bonus AND the regular armor bonus will apply. And this will keep happening midfight for each of your units anytime they regenerate a shield point, so every hu... 2 seconds or something.


Are you sure on that? Was pretty sure that if it overlaps, only regular armor applies..

yes just checked it again now
for example goons with +2armor +3 shield, if your goon has 14shield 100hp and gets hit by another goon for 20dmg (no upgrade), then he will lose all his shield but no hp, because that's a total of 6 armor (1natural armor + 2 armor + 3 shield armor). On next shield regen tick it will gain that shield armor bonus being added to normal armor against a hit again, and so on every ~2seconds.
ProMeTheus112
Profile Joined December 2009
France2027 Posts
December 12 2018 18:36 GMT
#8219
On December 13 2018 00:44 dwpunch wrote:Also, I really want a good starting recommendation on the custom hotkey setup for P! Any guides or suggestions on that?

If you want you can just use default hotkeys they are fine.
dwpunch
Profile Joined December 2018
10 Posts
December 12 2018 20:07 GMT
#8220
On December 13 2018 03:36 ProMeTheus112 wrote:
Show nested quote +
On December 13 2018 00:44 dwpunch wrote:Also, I really want a good starting recommendation on the custom hotkey setup for P! Any guides or suggestions on that?

If you want you can just use default hotkeys they are fine.


Thanks!
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