• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:26
CEST 22:26
KST 05:26
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash8[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy16ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool49Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
What mix of new & old maps do you want in the next ladder pool? (SC2) Team Liquid Map Contest #22 - Presented by Monster Energy Aligulac acquired by REPLAYMAN.com/Stego Research Weekly Cups (March 23-29): herO takes triple herO wins SC2 All-Star Invitational
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
Gypsy to Korea ASL21 General Discussion How Can I Add Timer & APM Count? A cwal.gg Extension - Easily keep track of anyone BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Azhi's Colosseum - Foreign KCM Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro24 Group F
Strategy
Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread The Games Industry And ATVI European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1640 users

Simple Questions, Simple Answers - Page 165

Forum Index > Brood War Strategy
Post a Reply
Prev 1 163 164 165 166 167 487 Next
herozour
Profile Joined September 2013
142 Posts
October 26 2013 03:00 GMT
#3281
So they do just the splash damage and no other damage at all?
How do I check which units do which kind of damage and how much?
Dead9
Profile Blog Joined February 2008
United States4725 Posts
October 26 2013 03:26 GMT
#3282
http://classic.battle.net/scc/protoss/pstats.shtml
or
http://wiki.teamliquid.net/starcraft/Main_Page
herozour
Profile Joined September 2013
142 Posts
October 26 2013 04:04 GMT
#3283
Well it says 30s it means it deals 30 under swarm and without swarm?
Also liquipedia says nothing about splash damage.
Dead9
Profile Blog Joined February 2008
United States4725 Posts
October 26 2013 04:34 GMT
#3284
it's next to the atk damage
(under archon it says Ground Attack: 30 (+3) :Splash Damage
http://www.teamliquid.net/forum/viewpost.php?post_id=1236220
herozour
Profile Joined September 2013
142 Posts
October 26 2013 04:53 GMT
#3285
+3 is not upgrades?
So they do only 3 splash damage no matter what upgrade they have?
traceurling
Profile Joined December 2012
United States1240 Posts
October 26 2013 14:27 GMT
#3286
The amount of facepalm...
That notation mean archons do 30 damage, each time you upgrade ground weapons it deals 3 more damage, so 33, 36, 39 with +1,2,3 weapons...splash damage means it deals splash damage
"Appreciate the things you have before they become the things you had."
kerpal
Profile Blog Joined June 2009
United Kingdom2695 Posts
October 26 2013 16:15 GMT
#3287
On October 26 2013 23:27 traceurling wrote:
The amount of facepalm...
That notation mean archons do 30 damage, each time you upgrade ground weapons it deals 3 more damage, so 33, 36, 39 with +1,2,3 weapons...splash damage means it deals splash damage

which means half to units around? or is it a third?
traceurling
Profile Joined December 2012
United States1240 Posts
October 26 2013 17:07 GMT
#3288
On October 27 2013 01:15 kerpal wrote:
Show nested quote +
On October 26 2013 23:27 traceurling wrote:
The amount of facepalm...
That notation mean archons do 30 damage, each time you upgrade ground weapons it deals 3 more damage, so 33, 36, 39 with +1,2,3 weapons...splash damage means it deals splash damage

which means half to units around? or is it a third?


Radial splash is the most obvious type of splash damage, where the splash damage is dealt within a certain radius of the point of impact. There are three splash "ranges" for this type of splash damage: the point of impact, r1, and r2. Splash damage dealt in the r1 splash range is 50% of the original damage and splash damage dealt in the r2 range is 25% of the original damage.
See
http://wiki.teamliquid.net/starcraft/Splash_Damage
"Appreciate the things you have before they become the things you had."
herozour
Profile Joined September 2013
142 Posts
Last Edited: 2013-10-26 22:59:14
October 26 2013 22:58 GMT
#3289
So the reaver deals full damage under swarm same for infested terran and spider mine and firebat?
evilfatsh1t
Profile Joined October 2010
Australia8842 Posts
October 27 2013 03:59 GMT
#3290
Not firebats
herozour
Profile Joined September 2013
142 Posts
October 27 2013 04:14 GMT
#3291
So much confusion in the search for the truth.
Anyway I always thought that all damage but splash damage is removed when under swarm but apparently it is just misplaced. So can tank hit something which is under swarm directly?
The shots always misplaced 0.5 matrix above the unit?
Also scarab of reaver does FULL damage under swarm?
evilfatsh1t
Profile Joined October 2010
Australia8842 Posts
Last Edited: 2013-10-27 04:22:59
October 27 2013 04:22 GMT
#3292
Tanks hit splash only. Scarabs do full damage. basically if the damage source is ranged, it will not hit. Scarabs and mines explode around it
Dead9
Profile Blog Joined February 2008
United States4725 Posts
Last Edited: 2013-10-27 04:30:08
October 27 2013 04:29 GMT
#3293
every source of splash damage (including firebats) does full damage under swarm

however, radial splash damage (archons and tanks) have their splash damage displaced
burrowed units are not affected by radial splash damage (the 1/2 and 1/4 rings of damage)
you can hit units directly with tanks/archons if they stand ~.5 matrices in front of whatever you target. this is occasionally useful for tanks to kill lurkers

the post by excalibur_z that i linked earlier is pretty thorough
herozour
Profile Joined September 2013
142 Posts
October 27 2013 04:34 GMT
#3294
Does anyone know precise time for worker to gather gas?
Also what is the best rule for mineral saturation 1.5 workers per patch or 2.5 per patch?
evilfatsh1t
Profile Joined October 2010
Australia8842 Posts
Last Edited: 2013-10-27 05:12:33
October 27 2013 05:10 GMT
#3295
depends on race. protoss and terran want around 40-60 workers. enough so that you can have 4 bases running at any one point. may go up to as high as 60 but come down to 40 when money is getting stacked up and you need supply for army.
zergs general rule is 5 per hatch. the reason zerg is so difficult to play for beginners is because zerg doesnt need its mineral lines to be as saturated as toss or terran, but beginners will then not produce enough drones and stay starved throughout the game. so basically for zerg just practice it heaps and get a gut feeling to it, but the general rule is 5 per hatch
herozour
Profile Joined September 2013
142 Posts
October 27 2013 05:15 GMT
#3296
Well my question was if you play with only 1 base. What is the optimal amount of workers then for FASTEST mining possible.

Btw the total number of workers should not be higher then 70? Or 100?

Also where can I check precise time which worker stays in refinery and whatnot?
evilfatsh1t
Profile Joined October 2010
Australia8842 Posts
October 27 2013 05:26 GMT
#3297
fastest mining possible would be 200 workers...
on 1 base 2 per patch will be enough but you should never stop worker production when you have only enough to saturate one base
no you should not have more than 70 workers. definitely not a 100 workers. your army size is going to be way too small
i have no idea what your 3rd question is asking, but you could probably check it yourself. open a game and time it with a stop watch
herozour
Profile Joined September 2013
142 Posts
Last Edited: 2013-10-27 05:30:54
October 27 2013 05:30 GMT
#3298
Well at how many workers the mining slows down for 1 base?
2 per patch? I want to have the BEST mining in town but with reasonable amount of workers there.

So 60 is the worker limit in a pro game?
If I have 6 bases I should have 7 at mineras and 3 at gas in every base then?
evilfatsh1t
Profile Joined October 2010
Australia8842 Posts
October 27 2013 05:36 GMT
#3299
the mining slows down when you start running out of patches
there is no limit, just a recommended amount
and i dont know why you would even want 6 bases as you cant have them all functioning at once, but that would be basically how it works. you wouldnt get gas at every base though, maybe up to the 4th. taking a 5th and 6th gas will leave you with a fuckton of gas you will never end up using.
seriously theres no point in asking all these questions. theyre hardly relevant to the outcome of a game in 90% of cases. just play more and focus on getting your basic mechanics/build orders up. when you can win solely through macro and micro even when having build order disadvantages, thats when you can start focusing on minor details like this.
herozour
Profile Joined September 2013
142 Posts
October 27 2013 05:40 GMT
#3300
Well I'm playing single player and I want to have best saturation on maximum amount of bases so that I can have endless spam from 50 hatcheries at a superspeed.
But I just like optimizing things so I want to know the best amount of workers in a base. And based on that I can decide how many bases I should take.
Prev 1 163 164 165 166 167 487 Next
Please log in or register to reply.
Live Events Refresh
Next event in 3h 34m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
UpATreeSC 187
ProTech134
Hui .94
StarCraft: Brood War
Calm 4181
Mini 943
Horang2 612
EffOrt 462
firebathero 269
BeSt 203
Soulkey 174
actioN 149
Dewaltoss 114
hero 42
[ Show more ]
Backho 32
910 23
Sexy 14
IntoTheRainbow 8
Dota 2
monkeys_forever169
capcasts52
Counter-Strike
fl0m1449
byalli679
minikerr8
Heroes of the Storm
Liquid`Hasu466
Other Games
summit1g9122
gofns8456
Grubby3016
FrodaN2026
Beastyqt695
RotterdaM339
ArmadaUGS201
Fuzer 158
C9.Mang0143
ToD73
Trikslyr46
KnowMe28
ZombieGrub27
Organizations
StarCraft 2
angryscii 36
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• blackmanpl 57
• sM.Zik 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV859
• lizZardDota279
Other Games
• imaqtpie1083
• Shiphtur168
Upcoming Events
Replay Cast
3h 34m
RSL Revival
13h 34m
Maru vs MaxPax
BSL
22h 34m
RSL Revival
1d 10h
Cure vs Rogue
uThermal 2v2 Circuit
1d 17h
BSL
1d 22h
Afreeca Starleague
2 days
Wardi Open
2 days
Replay Cast
3 days
Sparkling Tuna Cup
3 days
[ Show More ]
Kung Fu Cup
4 days
The PondCast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

CSL Season 20: Qualifier 1
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
ASL Season 21
CSL Season 20: Qualifier 2
StarCraft2 Community Team League 2026 Spring
RSL Revival: Season 4
Nations Cup 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.