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On October 14 2013 18:18 herozour wrote: Does anyone know for sure if hatcheries spawn larvae slower then hives? How fast does larvae gets spawned and does it spawn one by one or 3 at the same time? Also hive has 4 larvae instead of 3 if I recall correctly? I believe hatch/lair/hive are all the same, approximately 13.5 seconds per larva spawn. They spawn one at a time, for a maximum of three larvae at any one time.
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On October 14 2013 18:21 Birdie wrote:Show nested quote +On October 14 2013 18:18 herozour wrote: Does anyone know for sure if hatcheries spawn larvae slower then hives? How fast does larvae gets spawned and does it spawn one by one or 3 at the same time? Also hive has 4 larvae instead of 3 if I recall correctly? I believe hatch/lair/hive are all the same, approximately 13.5 seconds per larva spawn. They spawn one at a time, for a maximum of three larvae at any one time. So even hive has 3 larvae max? Do they start spawning only after the eggs got hatched/cancelled? So the time they respawn actually equals drone making time?
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On October 14 2013 18:24 herozour wrote:Show nested quote +On October 14 2013 18:21 Birdie wrote:On October 14 2013 18:18 herozour wrote: Does anyone know for sure if hatcheries spawn larvae slower then hives? How fast does larvae gets spawned and does it spawn one by one or 3 at the same time? Also hive has 4 larvae instead of 3 if I recall correctly? I believe hatch/lair/hive are all the same, approximately 13.5 seconds per larva spawn. They spawn one at a time, for a maximum of three larvae at any one time. So even hive has 3 larvae max? Do they start spawning only after the eggs got hatched/cancelled? So the time they respawn actually equals drone making time? Even hive has 3 larva max. The spawn timer starts the second the third larva is changed to an egg, and also starts the second the first or second larva spawn. Yes, the respawn time is the same as the drone build time.
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On October 14 2013 18:26 Birdie wrote:Show nested quote +On October 14 2013 18:24 herozour wrote:On October 14 2013 18:21 Birdie wrote:On October 14 2013 18:18 herozour wrote: Does anyone know for sure if hatcheries spawn larvae slower then hives? How fast does larvae gets spawned and does it spawn one by one or 3 at the same time? Also hive has 4 larvae instead of 3 if I recall correctly? I believe hatch/lair/hive are all the same, approximately 13.5 seconds per larva spawn. They spawn one at a time, for a maximum of three larvae at any one time. So even hive has 3 larvae max? Do they start spawning only after the eggs got hatched/cancelled? So the time they respawn actually equals drone making time? Even hive has 3 larva max. The spawn timer starts the second the third larva is changed to an egg, and also starts the second the first or second larva spawn. Yes, the respawn time is the same as the drone build time. So it's 100% sure spawn time is equal on lair, hatchery and hive? Also I read a topic which said that drones gather minerals faster in hive then hatchery cause it's bigger. Truth or hoax? So if I morph 2 larvae into eggs it will spawn larva only after they hatch but if I morph all 3 it will spawn faster(cause starts right away). And it is never more then 1 timer right? It will wait for 1 then for another then for third.
Btw liquipedia shows different times for larva and drone http://wiki.teamliquid.net/starcraft/Larva http://wiki.teamliquid.net/starcraft/Drone
20 and 14
As for the fourth drone it says it gets spawned after hatchery morphs into lair and lair into hive so I guess that's what I seen. One time thing.
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On October 14 2013 18:33 herozour wrote: So it's 100% sure spawn time is equal on lair, hatchery and hive? 100% sure.
On October 14 2013 18:33 herozour wrote: Also I read a topic which said that drones gather minerals faster in hive then hatchery cause it's bigger. Truth or hoax? I've never heard that, pretty sure it's false, the Hive looks bigger but doesn't actually take up any more space.
On October 14 2013 18:33 herozour wrote: So if I morph 2 larvae into eggs it will spawn larva only after they hatch but if I morph all 3 it will spawn faster(cause starts right away). It makes no difference, the spawn timer starts as soon as you make an egg.
On October 14 2013 18:33 herozour wrote: And it is never more then 1 timer right? It will wait for 1 then for another then for third. Correct.
Yeah but that time is for normal game speed, on fastest a drone makes in 12.5 seconds and larva takes a bit less time to respawn according to liquipedia but according to this http://www.teamliquid.net/forum/viewmessage.php?topic_id=84768 they take the same amount of time.
On October 14 2013 18:33 herozour wrote: As for the fourth drone it says it gets spawned after hatchery morphs into lair and lair into hive so I guess that's what I seen. One time thing. Yeah, it's a bug, I've seen it a few times but doesn't happen often.
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On October 14 2013 23:47 jello_biafra wrote:Yeah but that time is for normal game speed, on fastest a drone makes in 12.5 seconds and larva takes a bit less time to respawn according to liquipedia but according to this http://www.teamliquid.net/forum/viewmessage.php?topic_id=84768 they take the same amount of time. just checked, the drone spawned 3-4 seconds before the larva on slowest (I turned it on in case the difference is too tiny lol).
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On October 15 2013 00:15 juvenal wrote:just checked, the drone spawned 3-4 seconds before the larva on slowest (I turned it on in case the difference is too tiny lol). Ah so I guess it's just on fastest the time is so small that it barely registers with us
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I've just bought bw back, 6 years after stopping ^^ I already found where to download bwchart, but i'm wondering where to get apmlive from ? I remember, back in the days, apmlive and apmalert really helped me step up my game, and i really wish to use them again ! Anyone knows where ?
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On October 14 2013 15:34 evilfatsh1t wrote: They dont skip it. If by neo bisu build you mean corsair/dt, then its just gotten slightly later in favour of dt harrass and slightly early 3rd. If you mean the +1 speed zeal push then its gotten asap
I'm not really sure what the Neo Bisu build is (unless it's just the standard Sair DT) but I think he's asking more about Zealot timings without +1. I've watched a ton of White-Ra replays, he had some different timings off of 2 or 3 gates with pure Zealots, that would hit at different timings and usually crush his opponent. Pretty much never with +1, unless he was doing the 4 or 5 gate +1 build with no Stargate which is an auto win if the Zerg is lazy on scouting.
My answer (kinda a guess) to his question is that the build is just meant to keep the Zerg on their toes. It hits faster and you can get more Zealots out of it.
thezanursic, I'd recommend checking out White-Ra's TSL2 pack if you wanna see what I mean, it can be found here: http://www.teamliquid.net/staff/Insane/PSTSLReplays/WhiteRa.7z
Obviously the replays are 4 years old so the styles are somewhat different but maybe seeing actual replays of the build in action instead of VOD's will help answer your question.
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thanks, but i just don't understand how that works :O is there a simple way to add apmlive to iccup ?
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On October 15 2013 06:14 oGoZenob wrote:thanks, but i just don't understand how that works :O is there a simple way to add apmlive to iccup ? I believe using mca launcher is the easiest way to do this, I don't use it myself so I'm not exactly sure how to set it up but this thread should help: http://www.teamliquid.net/forum/viewmessage.php?topic_id=414636
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I remember in TvT I used to see Terrans somewhat frequently build their barracks in a proxy location, how come I rarely (as in I haven't since the end of Proleague) see this anymore? Or have I just not watched the games where they do it...
EDIT: I refer to both Korean and foreign scene in Sonic's tourneys and TLS/other big foreign tourneys
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On October 15 2013 05:43 GoShox wrote:Show nested quote +On October 14 2013 15:34 evilfatsh1t wrote: They dont skip it. If by neo bisu build you mean corsair/dt, then its just gotten slightly later in favour of dt harrass and slightly early 3rd. If you mean the +1 speed zeal push then its gotten asap I'm not really sure what the Neo Bisu build is (unless it's just the standard Sair DT) but I think he's asking more about Zealot timings without +1. I've watched a ton of White-Ra replays, he had some different timings off of 2 or 3 gates with pure Zealots, that would hit at different timings and usually crush his opponent. Pretty much never with +1, unless he was doing the 4 or 5 gate +1 build with no Stargate which is an auto win if the Zerg is lazy on scouting. My answer (kinda a guess) to his question is that the build is just meant to keep the Zerg on their toes. It hits faster and you can get more Zealots out of it. thezanursic, I'd recommend checking out White-Ra's TSL2 pack if you wanna see what I mean, it can be found here: http://www.teamliquid.net/staff/Insane/PSTSLReplays/WhiteRa.7zObviously the replays are 4 years old so the styles are somewhat different but maybe seeing actual replays of the build in action instead of VOD's will help answer your question. The neo bisu build is +1 speed zeals with +1 sairs as well. He was most likely referring to normal sair dt as non stargate builds arent popular with bisu
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Guys, simple question. How viable and often used was Bio vs protoss compared to mech in broodwar.
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On October 15 2013 19:11 weikor wrote: Guys, simple question. How viable and often used was Bio vs protoss compared to mech in broodwar. In professional Brood War in Korea?
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On October 15 2013 19:11 weikor wrote: Guys, simple question. How viable and often used was Bio vs protoss compared to mech in broodwar. youd probably see 1 bio game every 20 mech games lol. bio in tvp is pretty much a cheese strat. bbs or marine medic timings. bbs is the only bio build that has any reasonable chances of success though
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On October 15 2013 19:11 weikor wrote: Guys, simple question. How viable and often used was Bio vs Protoss compared to mech in broodwar. look up for a player named UpMaGiC, he was know for his bio play in TvP
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On October 15 2013 19:11 weikor wrote: Guys, simple question. How viable and often used was Bio vs protoss compared to mech in broodwar.
In my opinion bio vs toss could be good. The bio units can be used for different type of tasks. Ghosts can lockdown and nuke, medics can blind observers and restore statised units (and ofc heal), marines are just ordinary attack units that usually do pretty poorly vs reavers and high templars (storms one shot marines), but with the right usage (for example emp the high templars or snipe them) they dont seem that bad. One of the other problems with bio is that it is a bit troublesome to handle both micro- and macrowise. Im personally am a fan and user of bio tvp (althaugh I dont play much).
If I'm not mistaken, bio vs toss is not rare in 2v2.
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bio in 2v2s are viable because tech on all races is delayed in favour of mass production of units. m&m works extremely well against zealot+dragoon compositions. in 1v1s tech goes up too fast that reavers and storms render m&m armies useless. emp, lockdowns and optic flares are too expensive to be tech up to, and even if you did reach that level of tech, you cant handle 200/200 protoss armies without mech
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