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On October 06 2013 06:24 ZigguratOfUr wrote: How much extra range does a bunker grant to units inside? I thought it was one, and the liquipedia page agrees with me, except it also says that with U-238 researched (+1 range) marines in bunkers can fend off cannons, and sunkens, which have range 7, so it shouldn't work. It also says that upgraded marines outrange unupgraded marines in a bunker, which also does not make sense. Is the page wrong, or am I not understanding something? It says "Marines with the range upgrade will have a longer attack range compared to unupgraded Marines" and it meant if they're both inside the bunker (at least I think that's what it means, if not then it's wrong)
Even with U-238 researched a bunker can't outrange a sunk or a cannon and an upgraded marine can't outrange an unupgraded marine in a bunker, those parts are wrong.
And yes it is one extra range for being inside a bunker.
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Upgraded marines have longer range in a bunker than non upgraded marine.
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doubleupgradeobbies!
Australia1187 Posts
On October 06 2013 07:28 jello_biafra wrote:Show nested quote +On October 06 2013 06:24 ZigguratOfUr wrote: How much extra range does a bunker grant to units inside? I thought it was one, and the liquipedia page agrees with me, except it also says that with U-238 researched (+1 range) marines in bunkers can fend off cannons, and sunkens, which have range 7, so it shouldn't work. It also says that upgraded marines outrange unupgraded marines in a bunker, which also does not make sense. Is the page wrong, or am I not understanding something? It says "Marines with the range upgrade will have a longer attack range compared to unupgraded Marines" and it meant if they're both inside the bunker (at least I think that's what it means, if not then it's wrong) Even with U-238 researched a bunker can't outrange a sunk or a cannon and an upgraded marine can't outrange an unupgraded marine in a bunker, those parts are wrong. And yes it is one extra range for being inside a bunker.
Actually, I think if it's a head on fight the upgraded marine might be able to outrange the unupgraded marine in the bunker at some angles, they would have the same range, but I think bunker attack range is calculated from the middle, whereas the unbunkered marine only has to hit the edge of the bunker. I haven't actually tested this though so I could be wrong.
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On October 05 2013 08:01 jello_biafra wrote:Show nested quote +On October 05 2013 06:24 Gendo wrote: New Terran here trying to play standard macro oriented builds but keep losing to 2 gate opening with some other cheese following soon after. Doing Siege FE vs P and is not enough to hold at the front since siege isn't ready before i get 3 dragoons at the front and then because i keep losing money i can't follow the build and deal with follow up DTs or drops. TT I assume you're making a wall when doing this? 2 or 3 marines and a well micro'd tank behind the wall should hold off those 3 goons until you have siege mode and a second tank. Should always make 2-3 marines anyway, even with a siege expo. Sim city + spreading tanks should be more than enough to hold off 10/15, after that scout for reaver/dt/expo flat maps you should always wall to avoid that stuff though.
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On October 06 2013 21:02 doubleupgradeobbies! wrote:Show nested quote +On October 06 2013 07:28 jello_biafra wrote:On October 06 2013 06:24 ZigguratOfUr wrote: How much extra range does a bunker grant to units inside? I thought it was one, and the liquipedia page agrees with me, except it also says that with U-238 researched (+1 range) marines in bunkers can fend off cannons, and sunkens, which have range 7, so it shouldn't work. It also says that upgraded marines outrange unupgraded marines in a bunker, which also does not make sense. Is the page wrong, or am I not understanding something? It says "Marines with the range upgrade will have a longer attack range compared to unupgraded Marines" and it meant if they're both inside the bunker (at least I think that's what it means, if not then it's wrong) Even with U-238 researched a bunker can't outrange a sunk or a cannon and an upgraded marine can't outrange an unupgraded marine in a bunker, those parts are wrong. And yes it is one extra range for being inside a bunker. Actually, I think if it's a head on fight the upgraded marine might be able to outrange the unupgraded marine in the bunker at some angles, they would have the same range, but I think bunker attack range is calculated from the middle, whereas the unbunkered marine only has to hit the edge of the bunker. I haven't actually tested this though so I could be wrong. I just tested it and couldn't find an angle where the marine could hit the bunk without being hit itself.
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How do you guys deal with rage from losing a game? I rage really hard. It's not like idra rage, where you leave with gg's and insult your opponent. I have a bad habit of hitting my keyboard.
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On October 07 2013 11:39 Phyanketto wrote: How do you guys deal with rage from losing a game? I rage really hard. It's not like idra rage, where you leave with gg's and insult your opponent. I have a bad habit of hitting my keyboard. I don't get emotionally invested in the outcome of games (with the mild exception of tournament games where it counts, if I screw up, then I get annoyed with myself). Treat every game as a way of learning, instead of a fight situation as it were. Losing is just learning more easily than winning.
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i rage when i lose to protoss. tvp is such a hard match up
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doubleupgradeobbies!
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On October 07 2013 12:04 icystorage wrote: i rage when i lose to protoss. tvp is such a hard match up
Heh I rage when I lose lose pvt, since it usually meant I did something really stupid. Whereas I'm pretty ambivalent when I lose pvz's because it feels like a forgone conclusion, especially with hydra busts.
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watching bisus streams nowadays makes me wonder, why the rest of the world is so shit at pvz. he literally just kills a couple things with corsairs and then facerolls with 12 dragoons, couple zealots and a couple hts
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On October 07 2013 22:57 evilfatsh1t wrote: watching bisus streams nowadays makes me wonder, why the rest of the world is so shit at pvz. he literally just kills a couple things with corsairs and then facerolls with 12 dragoons, couple zealots and a couple hts
yeah lol. watching him made me improve my pvz by a huge gap. the one thing i noticed a lot is so much emphasis on the corsairs and he really uses it quite aggressively once he gets the critical number. he also has really good army control.
but with all that said, i am still trying to figure out why he's not that good at pvt lmao
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GRAND OLD AMERICA16375 Posts
On October 08 2013 07:20 JMave wrote:Show nested quote +On October 07 2013 22:57 evilfatsh1t wrote: watching bisus streams nowadays makes me wonder, why the rest of the world is so shit at pvz. he literally just kills a couple things with corsairs and then facerolls with 12 dragoons, couple zealots and a couple hts yeah lol. watching him made me improve my pvz by a huge gap. the one thing i noticed a lot is so much emphasis on the corsairs and he really uses it quite aggressively once he gets the critical number. he also has really good army control. but with all that said, i am still trying to figure out why he's not that good at pvt lmao
can't have corsairs in pvt
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So we all know that hold attack is slower than stop attack in the long run (according to this Hold vs Stop Attack guide https://code.google.com/p/bwapi/wiki/StarcraftGuide), but why are Protoss players using hold attack to attack the Terran bunker in a Terran fast expand scenario. I know the Protoss' goons want to out-range the bunker so they want to hold in that position, but shouldn't they stop attack afterwards, or does the hold attack not affect Dragoons attack rate.
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doubleupgradeobbies!
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On October 08 2013 15:47 LightningEdge wrote:So we all know that hold attack is slower than stop attack in the long run (according to this Hold vs Stop Attack guide https://code.google.com/p/bwapi/wiki/StarcraftGuide), but why are Protoss players using hold attack to attack the Terran bunker in a Terran fast expand scenario. I know the Protoss' goons want to out-range the bunker so they want to hold in that position, but shouldn't they stop attack afterwards, or does the hold attack not affect Dragoons attack rate.
Goons barely outrange bunkered marines, sometimes with stop attack dragoons will try to wonder into their attack range, pushing themselves into the bunker attack range. Hold ground makes sure dragoons do not do this.
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On October 07 2013 11:39 Phyanketto wrote: How do you guys deal with rage from losing a game? I rage really hard. It's not like idra rage, where you leave with gg's and insult your opponent. I have a bad habit of hitting my keyboard.
Idra actually did slam his headphones down onto a keyboard once. Day[9] actually keeps a smashed keyboard around (dunno why). Personally, I hit my last keyboard into oblivion and a bunch of the keys stopped working, and that keyboard was my buddy. He was always there, ready to jump into action and fight against the forces of evil in StarCraft, and I killed him. I killed him. I will never have the opportunity to type on him again because of my carelessness. After that, I promised myself, no more keyboard breaking, because I felt so bad. I couldn't believe I acted like that over a video game. Then, a few months later, I slammed my headphones down and they stopped working. It's okay though, because that headset was a piece of shit, and always was talking smack about me behind my back.
I don't know. I'll write more about it tomorrow something.
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On October 08 2013 18:46 ninazerg wrote:Show nested quote +On October 07 2013 11:39 Phyanketto wrote: How do you guys deal with rage from losing a game? I rage really hard. It's not like idra rage, where you leave with gg's and insult your opponent. I have a bad habit of hitting my keyboard. Idra actually did slam his headphones down onto a keyboard once. Day[9] actually keeps a smashed keyboard around (dunno why). Personally, I hit my last keyboard into oblivion and a bunch of the keys stopped working, and that keyboard was my buddy. He was always there, ready to jump into action and fight against the forces of evil in StarCraft, and I killed him. I killed him. I will never have the opportunity to type on him again because of my carelessness. After that, I promised myself, no more keyboard breaking, because I felt so bad. I couldn't believe I acted like that over a video game. Then, a few months later, I slammed my headphones down and they stopped working. It's okay though, because that headset was a piece of shit, and always was talking smack about me behind my back. I don't know. I'll write more about it tomorrow something. sounds more like a blog than an answer. the only way to deal with rage is to not rage. accept that youre bad, get over it and keep playing. otherwise starcraft will piss you off too much for you to play it properly. watch any of the brood war streams right now, you will notice none of the pros rage after losing, because they know it happens to everyone.
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doubleupgradeobbies!
Australia1187 Posts
On October 08 2013 18:46 ninazerg wrote:Show nested quote +On October 07 2013 11:39 Phyanketto wrote: How do you guys deal with rage from losing a game? I rage really hard. It's not like idra rage, where you leave with gg's and insult your opponent. I have a bad habit of hitting my keyboard. Idra actually did slam his headphones down onto a keyboard once. Day[9] actually keeps a smashed keyboard around (dunno why). Personally, I hit my last keyboard into oblivion and a bunch of the keys stopped working, and that keyboard was my buddy. He was always there, ready to jump into action and fight against the forces of evil in StarCraft, and I killed him. I killed him. I will never have the opportunity to type on him again because of my carelessness. After that, I promised myself, no more keyboard breaking, because I felt so bad. I couldn't believe I acted like that over a video game. Then, a few months later, I slammed my headphones down and they stopped working. It's okay though, because that headset was a piece of shit, and always was talking smack about me behind my back. I don't know. I'll write more about it tomorrow something.
I shed a tear for that keyboard, dat character developement.
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On October 07 2013 11:39 Phyanketto wrote: How do you guys deal with rage from losing a game? I rage really hard. It's not like idra rage, where you leave with gg's and insult your opponent. I have a bad habit of hitting my keyboard.
I know how you feel, I'm a really emotional player (as weird as that sounds) and how I feel directly affects my play. If I'm feeling good then I can play way above my level, but if I get frustrated then it all goes downhill fast.
As someone else said, if you watch streams of the Koreans they don't rage because they know everyone loses. It's about understanding that you really can't get better until you have some losses to study from. I remember Ret saying that one of the best feelings in Starcraft is losing but knowing exactly why you lost and knowing you can work on that immediately, and it's pretty true. Just remember that one loss doesn't define you as a player and it gives you more material to study from as you work on your game. After all, we all suck compared to the Koreans anyways so there's no reason any of us should be cocky.
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Why do people seem to only play on fighting spirit? Seems many people play exclusively on one map.
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