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Active: 10312 users

Firebat vs Hydra? - Page 4

Forum Index > Brood War Strategy
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LetMeBeWithYou
Profile Joined August 2004
Canada4254 Posts
December 16 2004 10:11 GMT
#61
ZOMFG SCOURAGE VS ZEALOT!!
All Those beneath an angry star
exalted
Profile Blog Joined March 2004
United States3612 Posts
December 16 2004 10:11 GMT
#62
evanthebouncy why bother with that low tech goliath shit just go straight to BC and run them over when you get 12, micro is for those newfangled players that like to make more than 10 workers, old skool for3v3r!212121
too easy
Kaotu
Profile Blog Joined October 2004
United States986 Posts
December 16 2004 10:47 GMT
#63
why are you building units at all? straight 4 scv micro owns pretty much anything, especially hydras. if you are seriously trying to go firebat vs hydra bring some freaking scv support or you WILL get owned.
LetMeBeWithYou
Profile Joined August 2004
Canada4254 Posts
December 16 2004 10:50 GMT
#64
On December 16 2004 19:47 Kaotu wrote:
why are you building units at all? straight 4 scv micro owns pretty much anything, especially hydras. if you are seriously trying to go firebat vs hydra bring some freaking scv support or you WILL get owned.


Why you microing and waste time with 4 SCV? Call the guy a noob and leave the game!
All Those beneath an angry star
IntoTheWow
Profile Blog Joined May 2004
is awesome32281 Posts
December 16 2004 11:03 GMT
#65
OMFG OBS VS MEDICS GOGOOGOGOGOGO


ARE U FUCKN SERIOUS HE COUDL JUST FLARE YOU AND GG YOU!!!!!!!!!

and leave the game a loss in my rec? NEVER unplugging modem from pc is the ebst way imo OldSchool buddy
Moderator<:3-/-<
BroodWar102
Profile Joined December 2004
United States30 Posts
December 16 2004 14:48 GMT
#66
On December 16 2004 16:29 baal wrote:
Show nested quote +
On December 16 2004 16:19 BroodWar102 wrote:
I have a good question,

Firebats own lurkers if they get close enough right?


actually firebats dont do bad against lurkers, when there are 1 or 2 in a group or rines they usually draw the lurks pines away and also take 3 hits to die, its not a counter to lurker ofcourse, but they are not a waste also.



I didn't say anything about rines I Just said firebats vs lurkers I think firebat wins?
Some time has passed, and I have grown old. But I am still better than everyone with their own races. ;)
theburningred
Profile Joined October 2004
France92 Posts
December 16 2004 17:01 GMT
#67
well lurkers are pretty useless cos they cant attack, but often some wgt noob make lurkers against me :D
gricha
Profile Joined May 2003
Lesotho67 Posts
December 19 2004 18:48 GMT
#68
On December 16 2004 19:11 exalted wrote:
evanthebouncy why bother with that low tech goliath shit just go straight to BC and run them over when you get 12, micro is for those newfangled players that like to make more than 10 workers, old skool for3v3r!212121


Exalted is actually right but the problem is many average terran players don't know how to rush to BC the way gosu people do. Let me try to write...

... The definitive BC rush Build Order

The key is pretty tricky for average players: peon stopping, sacrificing econ to get shit faster.

1)build scv until 10/10, build gas, put 5 scv to gas, then wait for 400 min and build a command center at your choke to wall in. The reason for a CC is:

- you need the supply for BC that take mucho mucho food
- you need gas and CC don't take too much
- cc is low tech so you are not giving away your strat (extremely important)
- cc has much more hp than supply depot. Don't use supply for wallin; that's what noobs do.

2) stop producing scv (that's the peon stopping i was talking about). Keep making command centers, completing your wallin and getting supply.

3) build barracks, factory, then immediately build 5 starports. The reason is you'll get BC five times faster this way, which is smart. By the time your nerd facility with star trek add-on will finish, you should have the gas to get all 5 BCs (timing is essential in this build)

4) by that time, your opponent may try a risky rush. lift your command centers and micro them back and forth the way you micro goons vs marines, it should buy you enough time to defend with the BCs (in the right hands, 5 BCs own 6 zerglings)

5) research yamato gun

6) start yamato harassing his base. The key is: scan, choose a larva, "y". The BCs will swoop in and anihilate that larva. From my experience, NO amount of micro can save a larva targetted by 5 yamatos. That's what make this build so strong... Retreat immediately to your base or a cliff.

7) rinse and repeat: the reason is, when you have killed all 3 larvae, THEY CANNOT PRODUCE STUFF, meaning you win !

Stuff to watch

-scourges: easy counter. Just yamato the buggers

-blimps: tricky. Scan and clone-yamato the interceptor. Try not to use more than 2 yamatos on a single interceptor

-defilers: they can't hurt you. Scorpions hit with their tail, and you are cruising in hyperspace and shit.

-firebats: those bad guys OWN mutas AND BCs because of +1 armor and stim. If he gets firebats, just mass scvs from all your command centers and overwhelm him with sheer number.

-sometimes after a few battles your BCs get covered by blue lightning or red goo. That means respectively that there's been a short circuit or too much rust. Time to recycle. Go over a cliff and make them yamato one another so that your opponent don't get the exp.

-high templars: those can harm you only if they morph into an archon. Don't mind them.

With a little bit of practice, you should get the coveted "5 stars" in you battlenet profile, definitely proving you are not an average player anymore...

Hope this helps newbie players out there.
jtan
Profile Blog Joined April 2003
Sweden5891 Posts
December 19 2004 18:55 GMT
#69
haha this thread is getting riddiculus really-.-
I like that bc strat. gonna use it and oooowwwnnnnP
Enter a Uh
[ErOs]~InCoGniTo
Profile Joined June 2004
Italy513 Posts
December 19 2004 19:13 GMT
#70
hydra vs pure bat hahahahahahah
thats classic..
Unless My Pockets Get Fed.. You n Your Family are Dead
PretendBalloon
Profile Joined November 2004
New Zealand88 Posts
December 19 2004 19:27 GMT
#71
actually bats arnt bad. i was in a game and my opponent had 4 bat with 3 medic and they owned 10 hydra
Alpha
Profile Joined September 2004
France1495 Posts
December 19 2004 23:55 GMT
#72
On December 20 2004 04:13 [ErOs]~InCoGniTo wrote:
hydra vs pure bat hahahahahahah
thats classic..


what is classic? T_T
The psi bolts enlighten me.
Diplomize
Profile Joined November 2004
1 Post
December 20 2004 01:04 GMT
#73
"-sometimes after a few battles your BCs get covered by blue lightning or red goo. That means respectively that there's been a short circuit or too much rust. Time to recycle. Go over a cliff and make them yamato one another so that your opponent don't get the exp."

lol warcraft strat
ManaBlue
Profile Blog Joined July 2004
Canada10458 Posts
December 20 2004 01:14 GMT
#74
That Testie Froz rep doesn't show that hydras beat mnm/tank.

Froz was out-macroed by my count once the battles became big.
ModeratorTL VOD legends: Live2Win, hasuprotoss, Cadical, rinizim, Mani, thedeadhaji, Kennigit, SonuvBob, yakii, fw, pheer, CDRdude, pholon, Uraeus, zatic, baezzi. The contributors make this site what it is. *Props to FakeSteve for respecting the guitar gods*
SchOOl_VicTIm
Profile Blog Joined September 2004
Greece2394 Posts
Last Edited: 2004-12-20 01:39:52
December 20 2004 01:27 GMT
#75
I Just said firebats vs lurkers I think firebat wins?


ahh.. that should be simple enough... just d-matrix the bats! You see, it's all about the bats!!

gosh! somebody should tell Boxer!!

Nova)Cane
Profile Joined December 2004
United States56 Posts
Last Edited: 2004-12-20 02:43:57
December 20 2004 02:43 GMT
#76
Micro is for the poor -_-; Although the poor are also wise when it comes to survival.

Positive + Negitive = Balace

B---l-----n----e ~~
--a----a----c ~~
spell check~;;
Kaotu
Profile Blog Joined October 2004
United States986 Posts
December 20 2004 04:02 GMT
#77
rofl that bc strat is probably the best i've read :D
evanthebouncy
Profile Joined November 2004
China491 Posts
December 20 2004 04:58 GMT
#78
O god! it is so fun to c my err nooy question thread can turn into a live joke show~
im so pround
BOINK BOINK! Recursively defined
Eti307
Profile Blog Joined March 2004
Canada3442 Posts
Last Edited: 2004-12-20 06:50:09
December 20 2004 06:47 GMT
#79
omfg hahahahahaaha gricha you are my hero

yamato scourges
cc wall in
5 yamatos for 1 larva

you are truely the best bw player I have ever seen

best move ever:
-sometimes after a few battles your BCs get covered by blue lightning or red goo. That means respectively that there's been a short circuit or too much rust. Time to recycle. Go over a cliff and make them yamato one another so that your opponent don't get the exp.
boongee
Profile Joined November 2004
United States967 Posts
December 20 2004 07:42 GMT
#80
OMG! I can't take the newbiness of this thread. Perhaps I shall share some of my wisdom with you guys.

First of all: Zerg SUX!!! Don't use them. Mass SCVs can kill 2 Zerglings, so clearly TvZ is imbalanced.

Next, you need to learn basic build orders. Here's my personal favorite with Protoss:
Build 50 probes
Mass cannons at your choke point

Your opponent will become frustrated because cannons are invincible. He will leave and you will win. If he uses this thing called a "Dropship", then disconnect, because he is clearly hacking.

Never expand. Getting multiple bases is dangerous. With 1 base, you're much stronger.

Oh and about firebats vs hydras.... You shouldn't ever have to worry about hydras, since Zerg sux and all you have to do to beat them is mass SCVs. The only problem is if the Zerg uses their super cheap flying pigs (they get one at the beginning of each game because Blizzard knew that Zerg were the worst). Your SCVs won't be able to attack them, it's laem.
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