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! [Q] PvZ Bigballs? - Page 3

Forum Index > Brood War Strategy
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BigBalls
Profile Blog Joined May 2003
United States5354 Posts
October 21 2004 13:36 GMT
#41
reaver sair is not a viable strat unless youre playing a 1 base zerg, in which case, it is necessary.
if you guys could use google and post direct links to the maphacks here it would be greatly appreciated. - Nazgul
Guybrush
Profile Blog Joined December 2002
Spain4744 Posts
October 21 2004 14:05 GMT
#42
I wonder when u guys upgrade observer speed...after natural, later or not at all? i prefer getting it very early like right after my natural is online. I like getting 3-4 darchons lategame vs ultra lings, but maybe arbiter is a better choice. Storm drop is the key to win this matchup, and i believe getting it right after expo is online instead of adding gates at first, unless he went muta, because many zergs wait till after their 3rd gas expo is up before they add spire, because the need the gas for upgrades and lurkers.
Live2Win is awesome. Happy new year scarabi!
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
October 21 2004 14:50 GMT
#43
bigballs i would agree with you that you can @ 12 except
well
i still think its a risk

ive been having more and more people with zerg @3 scout to 6 first or detour to get to my main slower while 9pooling
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
October 21 2004 14:53 GMT
#44
vs an incredibly heavy lurk contain i wont get speed, ill get range
if they just have 'some' lurks, ill get speed whenever i have excess gas, if that happens
tree
Profile Joined October 2004
United States591 Posts
October 21 2004 14:56 GMT
#45
hi abandon hahaha
1 month w/o BW = Hell
I_AM_TEH_POWAR
Profile Joined September 2004
United States6 Posts
October 21 2004 14:57 GMT
#46
--- Nuked ---
Op ICL @ USEast www.icantlose.com
klaasdebaas
Profile Joined October 2004
59 Posts
October 21 2004 15:08 GMT
#47
Bigballs how about we play a PvZ and post rep ? :-)
RuGbUg
Profile Joined June 2003
United States2347 Posts
Last Edited: 2004-10-21 15:14:04
October 21 2004 15:10 GMT
#48
On October 21 2004 22:33 maleorderbride wrote:
I dont know why anyone bothers to talk to Rugbug about sairs anymore. As far back as I can remember in this forum he has bitched about how much they suck. I disagree, Bigballs disagrees, Travis disagrees.
they blow, and bigballs pretty much agreed when his strongest point was to not need robo when you'd need it anyway

TRavis and Balls had some great comments regarding sairs in one of the past threads. I suggest people use the search function for them.

As far as sair expo beign too slow to break contain , and you get cliffed. Cliffing is really not that big of a problem. 2 cannons, maybe 3. 1 temp, possibly 2. Whats the problem? The sair even offers sight so you dont need obs as early. If you have problems breaking out of a contain its because of YOUR macro or micro. I admit that it is somehwat difficult to be macroing, while probing at the contain. Just keep the storm + 1 goon shooting to kill each lurk. Keep your obs safe and you should be fine. Get a shuttle if you arent going to lose it to scourge and harass during all this or try to expo to island.
whats the problem? lurker ridge is one of the DEFINING reasons why pvz is imbalanced. 3 cannons? what if they started dropping hydras? you're purely assuming that they're dropping ONLY lurkers, and what good zerg would do that? how hard would it be to drop 8 hydras on your ridge, kill the 3 cannons easily, then suddenly you have 8 lurkers to worry about (4 waves of 2 lurkers each, try handle that with your 1 temp). Don't want obs? i'll laugh my ass off when this ridging zerg starts dropping lurkers IN your base. If you're getting contained then you're fucking up already, i'm sorry.


Vs Mutt with sairs. If you dont have a sair until his lair is DONE, then you haev problems about figuring out when to go sair. Its really not an issue If you see them before lair is done or when its just starting. Just get an archon and 2 cannons and hold pos the sair over ur nexus. Incredibly easy. Your not "screwed" or whatever rugbug said.
what does the sair have to do with anything if you are getting an archon and 2 cannons? it's just slowing you down


PS
breaking a contain isnt about one big attack. Its about non-stop killing of units with storm as soon as they put it up.

this is correct

edit: you seem to have an agenda against me, which i don't see how i brought it upon myself. sure, i think(i'd put "know" but then people would start getting irate) that 1 gate sair blows. But sair is ridiculously good late-game, but it's just pointless to bring it up if everyone knows it. if you're going to try to get people to go against me ("I dont know why anyone bothers to talk to Rugbug about sairs anymore") then at least get it right.
anguish: its like that time i asked my bestfriend who happened to be black if his dick was bigger than mine anguish: he got angry anguish: and told me i was racist and gay
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
October 21 2004 15:40 GMT
#49
On October 21 2004 23:57 I_AM_TEH_POWAR wrote:
imo obs speed is one of the more useless upgrades in the game. 150 gas could be better spent on a HT. Range is useful pvt for mines, and it also can be applicable in pvz, especially if the z is picking off your obs with hydra or muta. However, if he's just going lurk ling, I'd save even the range upgrade and instead focus on units.


no
no
no
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
October 21 2004 15:41 GMT
#50
and lurker ridge isn't imbalance as much as i'd just say it's very very annoying

it's lurkers themselves that are imbalance(the fact that it takes 2 storms to kill them)
RuGbUg
Profile Joined June 2003
United States2347 Posts
October 21 2004 15:49 GMT
#51
if zerg didn't have scourge i'd agree with you, but the fact that a shuttle is such a bitch to build and can be so easily killed is just ridiculous when trying to save a ridge once the cannons are down. its goddamn impossible
anguish: its like that time i asked my bestfriend who happened to be black if his dick was bigger than mine anguish: he got angry anguish: and told me i was racist and gay
iD.Surv
Profile Joined April 2004
Belgium827 Posts
October 21 2004 16:15 GMT
#52
obs speed or obs range are good vs contain
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
October 21 2004 16:20 GMT
#53
thats why its very important not to let the cannons go down :-(

(yes i agree it is a bitch, but when a zerg takes a ledge like that it is taking alot of resources/time for them to make sure u dont take it back, too)

Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
October 21 2004 16:45 GMT
#54
sairs don't blow though rugbug, they are just hard to use
and u cant expect them to be useful every game
klaasdebaas
Profile Joined October 2004
59 Posts
October 21 2004 16:56 GMT
#55
On October 22 2004 00:41 travis wrote:
and lurker ridge isn't imbalance as much as i'd just say it's very very annoying

it's lurkers themselves that are imbalance(the fact that it takes 2 storms to kill them)


nah they arent. first of all if you decrease lurker hp TvZ will be inbalanced.
Increase storm and P will be unbalanced (storm killing muta in 1 shot)

Storming lurkers is only efficient when they are on cliff or when you are being dropped or early game+no ob or something like that.

I've seen good protoss users get owned (draco/strafe/hexer) without any harass/drops/lurker containment.

PvZ is all about experiance and feeling.
klaasdebaas
Profile Joined October 2004
59 Posts
Last Edited: 2004-10-21 17:02:13
October 21 2004 17:01 GMT
#56
Yet I must say. It feels good when protoss moves out and I bring in 10 overlords filled with crackers.

Oh my god I can feel his anger...I feel my victory...bad words apear in my screen...iG.Chobo has left the game.

I love ZvP.
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
October 21 2004 17:42 GMT
#57
yes, yes it is :-(
guess its my opinion vs yours though
and saying "I've seen good protoss users get owned (draco/strafe/hexer) without any harass/drops/lurker containment." is a way too simplistic statement

i've seen protoss players get owned countless times by terrans who never used dropships, doesn't mean they don't have to be ready for the possibility of dropships.
iD.Surv
Profile Joined April 2004
Belgium827 Posts
October 21 2004 17:47 GMT
#58
maybe adding a ability to templar, increase storm damage would be a nice option. you have to buy( research it) no idea how much it should cost tho we can discuss
klaasdebaas
Profile Joined October 2004
59 Posts
October 21 2004 17:53 GMT
#59
Well ok that might be to simplistic. But zerg has to prevent as well ( scourge / sunk ) so that's a bit pointless.

Thing is, its all about skill and being good in killing lurkers.
klaasdebaas
Profile Joined October 2004
59 Posts
October 21 2004 17:56 GMT
#60
On October 22 2004 02:47 SW)Surv wrote:
maybe adding a ability to templar, increase storm damage would be a nice option. you have to buy( research it) no idea how much it should cost tho we can discuss


Would totally fuck this game up.

Imagine templars killing tanks/guards in 1 shot.

Did you research increase mana for templar while you are bursting out of your contain? Why not? Its very good you get templars with 80 mana while created.
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