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! [Q] PvZ Bigballs? - Page 6

Forum Index > Brood War Strategy
Post a Reply
Prev 1 4 5 6 7 Next All
klaasdebaas
Profile Joined October 2004
59 Posts
October 25 2004 15:54 GMT
#101
how about me and bigballs play another few games of zvp on nostalgia :p
RuGbUg
Profile Joined June 2003
United States2347 Posts
October 25 2004 16:04 GMT
#102
On October 25 2004 18:10 Element)FrEaK wrote:
Timing can only be gained by experience, you can NOT teach it.

Don't even try claiming otherwise.
thats what all good but lazy players say. you can sure as hell teach it, it just requires a lot of teaching. elaborating on that teaching requires experience, remembering what you learned requires experience, but actually learning it does not require much experience at all.

i'd give it a shot at teaching him a bit myself but i'm lazy as fuck and im willing to admit it
anguish: its like that time i asked my bestfriend who happened to be black if his dick was bigger than mine anguish: he got angry anguish: and told me i was racist and gay
Starpriest
Profile Joined July 2005
United States16 Posts
July 17 2005 11:31 GMT
#103
Just a quick question, if you two gate.. how are you supposed to scout him? I just 2 gated and got raped by a surprise mass muta attack. That sucks.
Starpriest @ WGTour.
Mora
Profile Blog Joined October 2002
Canada5235 Posts
July 17 2005 11:59 GMT
#104
the probe u initially scouted with should not die until he has ling speed.

what happend?
Happiness only real when shared.
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
July 17 2005 12:17 GMT
#105
On July 17 2005 20:59 Teroru wrote:
the probe u initially scouted with should not die until he has ling speed.

what happend?


Lol what are you talking about?

Any smart Zerg with corner the Probe and murder it, or you will accidently run into a sunken colony. There is no way you are going to keep your initial scouting probe alive until he is teching a lair and spire, AND getting ling speed.
"We have unfinished business, I and he."
nArAnjO
Profile Joined October 2002
Peru2571 Posts
July 17 2005 13:46 GMT
#106
all i can say is, as soon as you have 3 gasses get corsa + arbiter to you army, you are invincible now =]
nArAnjO
Profile Joined October 2002
Peru2571 Posts
July 17 2005 13:50 GMT
#107
actually i can say a lot more, i considered my PvZ to be my best and actually an easy match up, really understood it, silly me i stopped playing now i suck at all matches =]
LemOn
Profile Blog Joined July 2005
United Kingdom8629 Posts
July 17 2005 18:20 GMT
#108
On July 17 2005 22:46 nArAnjO wrote:
all i can say is, as soon as you have 3 gasses get corsa + arbiter to you army, you are invincible now =]

So can you send a rep?
Much is the father figure that I miss in my life. Go Daddy! DoC.LemOn, LemOn[5thF]
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2005-07-17 23:01:37
July 17 2005 22:37 GMT
#109
On July 17 2005 21:17 Amber[LighT] wrote:
Show nested quote +
On July 17 2005 20:59 Teroru wrote:
the probe u initially scouted with should not die until he has ling speed.

what happend?


Lol what are you talking about?

Any smart Zerg with corner the Probe and murder it, or you will accidently run into a sunken colony. There is no way you are going to keep your initial scouting probe alive until he is teching a lair and spire, AND getting ling speed.

Saying it shouldn't die until ling speed is a little wrong (some zergs are VERY good at cutting off probes.. midian comes to mind -.-), saying zerg will murder it even without is very wrong.

But basically, if it got in, it shouldn't die for a very long time.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
nArAnjO
Profile Joined October 2002
Peru2571 Posts
July 18 2005 00:46 GMT
#110
On July 18 2005 03:20 HasuZealot wrote:
Show nested quote +
On July 17 2005 22:46 nArAnjO wrote:
all i can say is, as soon as you have 3 gasses get corsa + arbiter to you army, you are invincible now =]

So can you send a rep?


I could but no in WCG time =] this time i'll actually play WCG cuz i'll be in peru by the time =)
lIlIlIlIlIlI
Profile Blog Joined October 2004
Korea (South)3851 Posts
July 18 2005 01:02 GMT
#111
--- Nuked ---
Monsen
Profile Joined December 2002
Germany2548 Posts
July 18 2005 01:56 GMT
#112
On October 21 2004 16:02 BigBalls wrote:

8) arbiters rule against ultras. If you havent seen my game against midian, watch it. stasis/cloak really really mess up his ultra/ling army.



No, I haven't. Link plz
11 years and counting- TL #680
BigBalls
Profile Blog Joined May 2003
United States5354 Posts
July 18 2005 02:20 GMT
#113
it's on the site, just search for it in the replay section here
if you guys could use google and post direct links to the maphacks here it would be greatly appreciated. - Nazgul
ManaBlue
Profile Blog Joined July 2004
Canada10458 Posts
July 18 2005 02:44 GMT
#114
This is a cool thread. I forgot about it.

Thanks for the tips Bigballs.
ModeratorTL VOD legends: Live2Win, hasuprotoss, Cadical, rinizim, Mani, thedeadhaji, Kennigit, SonuvBob, yakii, fw, pheer, CDRdude, pholon, Uraeus, zatic, baezzi. The contributors make this site what it is. *Props to FakeSteve for respecting the guitar gods*
BigBalls
Profile Blog Joined May 2003
United States5354 Posts
July 18 2005 02:48 GMT
#115
maybe i should play a game or two of bw sometime

i havent touched bw since november of last year lol
if you guys could use google and post direct links to the maphacks here it would be greatly appreciated. - Nazgul
Carnac
Profile Blog Joined December 2003
Germany / USA16648 Posts
July 18 2005 03:05 GMT
#116
On July 18 2005 11:20 BigBalls wrote:
it's on the site, just search for it in the replay section here

http://teamliquid.net/replay/download.php?replay=533
ModeratorHi! I'm a .signature *virus*! Copy me into your ~/.signature to help me spread!
Liquid`Drone
Profile Joined September 2002
Norway28689 Posts
July 18 2005 03:35 GMT
#117
On July 18 2005 07:37 FrozenArbiter wrote:
Show nested quote +
On July 17 2005 21:17 Amber[LighT] wrote:
On July 17 2005 20:59 Teroru wrote:
the probe u initially scouted with should not die until he has ling speed.

what happend?


Lol what are you talking about?

Any smart Zerg with corner the Probe and murder it, or you will accidently run into a sunken colony. There is no way you are going to keep your initial scouting probe alive until he is teching a lair and spire, AND getting ling speed.

Saying it shouldn't die until ling speed is a little wrong (some zergs are VERY good at cutting off probes.. midian comes to mind -.-), saying zerg will murder it even without is very wrong.

But basically, if it got in, it shouldn't die for a very long time.


it's harder to keep probe alive against some players than against others. but the probe SHOULD not die until he has ling speed, at least not if he only chases it with 6 lings.
Moderator
Holorin
Profile Joined April 2005
France227 Posts
July 18 2005 04:15 GMT
#118
On July 18 2005 12:05 Carnac wrote:
Show nested quote +
On July 18 2005 11:20 BigBalls wrote:
it's on the site, just search for it in the replay section here

http://teamliquid.net/replay/download.php?replay=533


OMG, insane game love your style (works in 1.13)
Yes, templar ? errr ... nothing [ je t ai casser la ]
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
July 18 2005 04:37 GMT
#119
On July 18 2005 12:35 Liquid`Drone wrote:
Show nested quote +
On July 18 2005 07:37 FrozenArbiter wrote:
On July 17 2005 21:17 Amber[LighT] wrote:
On July 17 2005 20:59 Teroru wrote:
the probe u initially scouted with should not die until he has ling speed.

what happend?


Lol what are you talking about?

Any smart Zerg with corner the Probe and murder it, or you will accidently run into a sunken colony. There is no way you are going to keep your initial scouting probe alive until he is teching a lair and spire, AND getting ling speed.

Saying it shouldn't die until ling speed is a little wrong (some zergs are VERY good at cutting off probes.. midian comes to mind -.-), saying zerg will murder it even without is very wrong.

But basically, if it got in, it shouldn't die for a very long time.


it's harder to keep probe alive against some players than against others. but the probe SHOULD not die until he has ling speed, at least not if he only chases it with 6 lings.

Midian is a dirty 2 hatcher -,- So yes, more lings than 6
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
BigBalls
Profile Blog Joined May 2003
United States5354 Posts
July 18 2005 04:52 GMT
#120
On July 18 2005 13:15 Holorin wrote:
Show nested quote +
On July 18 2005 12:05 Carnac wrote:
On July 18 2005 11:20 BigBalls wrote:
it's on the site, just search for it in the replay section here

http://teamliquid.net/replay/download.php?replay=533


OMG, insane game love your style (works in 1.13)


do you also love my name? BIGHAIRYMAN
if you guys could use google and post direct links to the maphacks here it would be greatly appreciated. - Nazgul
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