Burrow is a underrated ability. It's so useful and so cheap. It's hard to justify spending 100/100 in the early game, but by the midgame, 100/100 is nothing.
[Q] Why is burrow so little used? - Page 3
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T.O.P.
Hong Kong4685 Posts
Burrow is a underrated ability. It's so useful and so cheap. It's hard to justify spending 100/100 in the early game, but by the midgame, 100/100 is nothing. | ||
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andiCR
Costa Rica2273 Posts
On November 25 2009 08:24 T.O.P. wrote: I'm just a C- player, but I been using burrow for quite a long time in zvp now. I research burrow when I do my mid game switch to mutalisk. Then I send a zergling to every expo on the map and burrow them. With burrow, I can mutalisk micro without having to worry that my overlord is getting too close to my mutalisk. delay the protoss expansion by blocking his buildings and sending in lings to kill his warping cannons, gather intelligence by burrowing lings around the map. Burrow is a underrated ability. It's so useful and so cheap. It's hard to justify spending 100/100 in the early game, but by the midgame, 100/100 is nothing. Really awesome that this is done. I would very much like to see some reps ![]() | ||
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kerpal
United Kingdom2695 Posts
i think the surprise is worth it, i had a T player run his mnm over a spot of ground where he'd just seen me burrow... and then scan just as i unburrowed... i have no idea what he thought he was doing! | ||
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DreaM)XeRO
Korea (South)4667 Posts
On November 24 2009 00:17 Hyde wrote: you DO know this is fake | ||
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Waffles
Romania605 Posts
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bITt.mAN
Switzerland3693 Posts
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kerpal
United Kingdom2695 Posts
if you take the lings you would normally have to threaten to backstab a terran player and burrow them right outside his base, either he sees them, and can't move out until he has enough scans etc, or he doesn't and you kill his mnm force... its aggressive, but i don't see it being 'all-in' | ||
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ForTheSwarm
United States556 Posts
On November 25 2009 08:12 onmach wrote: Could you burrow a defiler and then burrow a zergling on top of it to make it un irradiatable? Too much apm? Ya, I'm pretty sure that would be way too much APM. I barely have enough APM to use defilers at all, lol. | ||
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Sadist
United States7327 Posts
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Heyoka
Katowice25012 Posts
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Gnarly
United States151 Posts
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RoieTRS
United States2569 Posts
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Cu(oCo)
Italy358 Posts
On November 26 2009 15:40 RoieTRS wrote: Burrow drones are overrated. TvZ can just scan, and who wouldn't? Free drone kills. but you can do a nice micro against 2 starports. like burrow the drone they're focusing on. also burrow is a pain in the ass when you're going reaver/sairs. burrowed idras can definatly eat shuttles in no time | ||
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Chill
Calgary25997 Posts
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yarkO
Canada810 Posts
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Cu(oCo)
Italy358 Posts
On November 26 2009 16:51 yarkO wrote: not doubting you chill, but how does a protoss take a 3rd base before robo when lurkers come out? maybe I am missing a piece of the puzzle destination | ||
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Mobius
Canada1268 Posts
its not used in ZvT because sAviOr never bothered with it so why should anyone else. But uhh.. ZvT is too low-econ and gas heavy imo. 100gas is a lurker opposed to a hydralisk which is more useful than burrowing the hydralisk and it getting shot at by medics and marines while it is burrowed. Im sure queens are really good too when you have 600apm. And... Also when I attack, I select the lurkers, not Control+Click because then all the lurkers burrow, and I only want certain ones to burrow. So when I burrow my lurkers, I would rather that my zerglings didnt burrow with them. If you have a lot of apm in zvt, then use it to put defilers in overlords, or use queens to ensnare, not burrowing units. And no, burrowing drones wont do too much good in zvt. You burrow them so terran can just scan and kill them all? lool, at least some will get away if you make them mine from nat. EDIT: Wow.. I sound like a know-it-all-douchebag lol, i don't mean to I swear. -_- | ||
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Pokebunny
United States10654 Posts
On November 25 2009 07:18 Trozz wrote: Oh my effing G. You can stack with *burrowed* lings?! That's friggan awesome. I always burrow when fighting corsair reaver. It's too good not to. I do this every ZvP where I muta switch after ovie speed lol | ||
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MrHickoryHam54
United States208 Posts
On November 26 2009 16:27 Chill wrote: I've started using it every ZvP in the midgame. If you open Lurkers instead of Hydras (after Scourge), Protoss can get way ahead by going third base before Robo. Burrowing Zerglings there stops that and confuses them. yea i agree with this. i respect all that u guys are saying about burrowing right where the nexus should be put down. but personally, isnt it better to burrow just a little bit away from that position? therefore, u can see exactly what bases ur enemy has, and he doesnt know that u have burrowed stuff. as a result, u can basically kill all of ur opp's bases. | ||
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jello_biafra
United Kingdom6641 Posts
On November 27 2009 00:46 MrHickoryHam54 wrote: yea i agree with this. i respect all that u guys are saying about burrowing right where the nexus should be put down. but personally, isnt it better to burrow just a little bit away from that position? therefore, u can see exactly what bases ur enemy has, and he doesnt know that u have burrowed stuff. as a result, u can basically kill all of ur opp's bases. The goal of it is to delay their expo as much as possible though. Sure having one burrowed next to the spot will let you see them making it but so will a quick ovie scout and it won't really make any difference for attempted expo snipes, but making them wait for either observer to arrive or for cannon to make is well worth it. | ||
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