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[Q] Why is burrow so little used? - Page 3

Forum Index > Brood War Strategy
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T.O.P. *
Profile Blog Joined January 2009
Hong Kong4685 Posts
November 24 2009 23:24 GMT
#41
I'm just a C- player, but I been using burrow for quite a long time in zvp now. I research burrow when I do my mid game switch to mutalisk. Then I send a zergling to every expo on the map and burrow them. With burrow, I can mutalisk micro without having to worry that my overlord is getting too close to my mutalisk. delay the protoss expansion by blocking his buildings and sending in lings to kill his warping cannons, gather intelligence by burrowing lings around the map.

Burrow is a underrated ability. It's so useful and so cheap. It's hard to justify spending 100/100 in the early game, but by the midgame, 100/100 is nothing.
Oracle comes in, Scvs go down, never a miscommunication.
andiCR
Profile Blog Joined March 2008
Costa Rica2273 Posts
November 24 2009 23:27 GMT
#42
On November 25 2009 08:24 T.O.P. wrote:
I'm just a C- player, but I been using burrow for quite a long time in zvp now. I research burrow when I do my mid game switch to mutalisk. Then I send a zergling to every expo on the map and burrow them. With burrow, I can mutalisk micro without having to worry that my overlord is getting too close to my mutalisk. delay the protoss expansion by blocking his buildings and sending in lings to kill his warping cannons, gather intelligence by burrowing lings around the map.

Burrow is a underrated ability. It's so useful and so cheap. It's hard to justify spending 100/100 in the early game, but by the midgame, 100/100 is nothing.

Really awesome that this is done. I would very much like to see some reps
Nightmare1795 wrote: I played a guy in bronze who said he was Japanese. That was the only game I ever dropped a nuke, which was purely coincidental.
kerpal
Profile Blog Joined June 2009
United Kingdom2695 Posts
November 25 2009 20:00 GMT
#43
i've recently been laying down the pain with burrow in earlygame zvt... basically i'm that bad that i generally forget to get my lair until i have 200 gas anyways, so i get burrow at about the same time, and burrow 12-18 lings outside his nat... if he moves out before vessels, he looses everything in that push... but this is D so i can't really vouch for it being a decent strat!
i think the surprise is worth it, i had a T player run his mnm over a spot of ground where he'd just seen me burrow... and then scan just as i unburrowed... i have no idea what he thought he was doing!
DreaM)XeRO
Profile Blog Joined December 2008
Korea (South)4667 Posts
November 25 2009 20:26 GMT
#44
On November 24 2009 00:17 Hyde wrote:

you DO know this is fake
cw)minsean(ru
Waffles
Profile Blog Joined July 2009
Romania605 Posts
November 25 2009 20:34 GMT
#45
i think its kind of like why jaedong dosent use queens. Too much apm required. burrowing and unburrowing
bITt.mAN
Profile Blog Joined March 2009
Switzerland3693 Posts
November 25 2009 21:21 GMT
#46
Burrowing your lings when you go semi/all-in is absolutely deadly against Terran when they move out to force sunkens. Unburrowing lings right around a group of MnM is very powerful if you can anticipate exactly where the MnM will walk (aka burrow your lings right outside his base, on the most likley travel path, or -my favourite- burrowing your lings away from your nat to trap MnM
BW4LYF . . . . . . PM me, I LOVE PMs. . . . . . Long live "NaDa's Body" . . . . . . Fantasy | Bisu/Best | Jaedong . . . . .
kerpal
Profile Blog Joined June 2009
United Kingdom2695 Posts
November 25 2009 22:39 GMT
#47
i think the 'too much apm required' argument is nonsense personally, burrowed units would seem to need less apm to handle as you can just leave them alone!

if you take the lings you would normally have to threaten to backstab a terran player and burrow them right outside his base, either he sees them, and can't move out until he has enough scans etc, or he doesn't and you kill his mnm force... its aggressive, but i don't see it being 'all-in'
ForTheSwarm
Profile Blog Joined April 2009
United States556 Posts
November 25 2009 22:48 GMT
#48
On November 25 2009 08:12 onmach wrote:
Could you burrow a defiler and then burrow a zergling on top of it to make it un irradiatable? Too much apm?


Ya, I'm pretty sure that would be way too much APM. I barely have enough APM to use defilers at all, lol.
Whenever I see a dropship, my asshole tingles, because it knows whats coming... - TheAntZ
Sadist
Profile Blog Joined October 2002
United States7327 Posts
November 25 2009 23:53 GMT
#49
if you have units grouped with your lurkers you cant just click burrow like you normally can and just have the lurkers burrow....all your shit will burrow =p
How do you go from where you are to where you want to be? I think you have to have an enthusiasm for life. You have to have a dream, a goal and you have to be willing to work for it. Jim Valvano
Heyoka
Profile Blog Joined March 2008
Katowice25012 Posts
November 26 2009 00:20 GMT
#50
Burrow gets researched in a YellOw vs FlaSh game in that leaked rep pack, but I don't remember if he uses it at any point.
@RealHeyoka | ESL / DreamHack StarCraft Lead
Gnarly
Profile Blog Joined December 2006
United States151 Posts
Last Edited: 2009-11-26 04:26:58
November 26 2009 04:25 GMT
#51
--- Nuked ---
RoieTRS
Profile Blog Joined July 2008
United States2569 Posts
November 26 2009 06:40 GMT
#52
Burrow drones are overrated. TvZ can just scan, and who wouldn't? Free drone kills.
konadora, in Racenilatr's blog: "you need to stop thinking about starcraft or anything computer-related for that matter. It's becoming a bad addiction imo"
Cu(oCo)
Profile Blog Joined March 2008
Italy358 Posts
November 26 2009 06:52 GMT
#53
On November 26 2009 15:40 RoieTRS wrote:
Burrow drones are overrated. TvZ can just scan, and who wouldn't? Free drone kills.

but you can do a nice micro against 2 starports. like burrow the drone they're focusing on.
also burrow is a pain in the ass when you're going reaver/sairs. burrowed idras can definatly eat shuttles in no time
Goons? just vulture toys 휴.휴
Chill
Profile Blog Joined January 2005
Calgary25997 Posts
November 26 2009 07:27 GMT
#54
I've started using it every ZvP in the midgame. If you open Lurkers instead of Hydras (after Scourge), Protoss can get way ahead by going third base before Robo. Burrowing Zerglings there stops that and confuses them.
Moderator
yarkO
Profile Blog Joined September 2009
Canada810 Posts
November 26 2009 07:51 GMT
#55
not doubting you chill, but how does a protoss take a 3rd base before robo when lurkers come out? maybe I am missing a piece of the puzzle
When you are prepared, there's no such thing as pressure.
Cu(oCo)
Profile Blog Joined March 2008
Italy358 Posts
November 26 2009 08:00 GMT
#56
On November 26 2009 16:51 yarkO wrote:
not doubting you chill, but how does a protoss take a 3rd base before robo when lurkers come out? maybe I am missing a piece of the puzzle

destination
Goons? just vulture toys 휴.휴
Mobius
Profile Blog Joined March 2009
Canada1268 Posts
Last Edited: 2009-11-26 14:21:09
November 26 2009 14:06 GMT
#57
It is used in ZvP lol.. Maybe a bit underused in ZvP but still.
its not used in ZvT because sAviOr never bothered with it so why should anyone else.

But uhh.. ZvT is too low-econ and gas heavy imo. 100gas is a lurker opposed to a hydralisk which is more useful than burrowing the hydralisk and it getting shot at by medics and marines while it is burrowed.

Im sure queens are really good too when you have 600apm.
And... Also when I attack, I select the lurkers, not Control+Click because then all the lurkers burrow, and I only want certain ones to burrow. So when I burrow my lurkers, I would rather that my zerglings didnt burrow with them.

If you have a lot of apm in zvt, then use it to put defilers in overlords, or use queens to ensnare, not burrowing units.

And no, burrowing drones wont do too much good in zvt. You burrow them so terran can just scan and kill them all? lool, at least some will get away if you make them mine from nat.

EDIT: Wow.. I sound like a know-it-all-douchebag lol, i don't mean to I swear. -_-
Entusman #51
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
November 26 2009 15:39 GMT
#58
On November 25 2009 07:18 Trozz wrote:
Oh my effing G.
You can stack with *burrowed* lings?!
That's friggan awesome.

I always burrow
when fighting corsair reaver.
It's too good not to.


I do this every ZvP where I muta switch after ovie speed lol
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
MrHickoryHam54
Profile Joined January 2009
United States208 Posts
November 26 2009 15:46 GMT
#59
On November 26 2009 16:27 Chill wrote:
I've started using it every ZvP in the midgame. If you open Lurkers instead of Hydras (after Scourge), Protoss can get way ahead by going third base before Robo. Burrowing Zerglings there stops that and confuses them.


yea i agree with this.

i respect all that u guys are saying about burrowing right where the nexus should be put down.

but personally, isnt it better to burrow just a little bit away from that position? therefore, u can see exactly what bases ur enemy has, and he doesnt know that u have burrowed stuff. as a result, u can basically kill all of ur opp's bases.
2009-10 Proleague MVP: Doctor.K_PsP
jello_biafra
Profile Blog Joined September 2004
United Kingdom6641 Posts
November 26 2009 15:50 GMT
#60
On November 27 2009 00:46 MrHickoryHam54 wrote:
Show nested quote +
On November 26 2009 16:27 Chill wrote:
I've started using it every ZvP in the midgame. If you open Lurkers instead of Hydras (after Scourge), Protoss can get way ahead by going third base before Robo. Burrowing Zerglings there stops that and confuses them.


yea i agree with this.

i respect all that u guys are saying about burrowing right where the nexus should be put down.

but personally, isnt it better to burrow just a little bit away from that position? therefore, u can see exactly what bases ur enemy has, and he doesnt know that u have burrowed stuff. as a result, u can basically kill all of ur opp's bases.

The goal of it is to delay their expo as much as possible though. Sure having one burrowed next to the spot will let you see them making it but so will a quick ovie scout and it won't really make any difference for attempted expo snipes, but making them wait for either observer to arrive or for cannon to make is well worth it.
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
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