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[Map] The Puzzling 2 - Page 4

Forum Index > BW General
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I'm bumping this because this was probably the best bounds map I've ever played, and I think everyone should play it.

Find 2 friends and load it up. Don't read the pages of the thread if you don't want to be spoiled.

Enjoy

-HP
Empyrean
Profile Blog Joined September 2004
17053 Posts
July 11 2009 03:58 GMT
#61
FUCK. And the batteries too. How to do the batteries?

Also, on the kakarus, we're timing everything perfectly. We got the first one to go off - the obs appeared and a different pattern emerged. We've been doing perfect timings and no obs have been going off again :[
Moderator
Dr.Dragoon
Profile Joined November 2007
United States1241 Posts
July 11 2009 03:59 GMT
#62
AAAAARRRRRRGGGGGGHHHHHHHHHHH DAMN YOU KAKARUS OUR TIMING IS PERFECT
~o~ I have returned
Empyrean
Profile Blog Joined September 2004
17053 Posts
July 11 2009 04:07 GMT
#63
On July 11 2009 12:59 Dr.Dragoon wrote:
AAAAARRRRRRGGGGGGHHHHHHHHHHH DAMN YOU KAKARUS OUR TIMING IS PERFECT


Same here. We managed to get past the first set.

Btw the trick is to be on the squares the kakarus aren't. You're doing that, right? Maybe that's only the trick for the first set....
Moderator
Dr.Dragoon
Profile Joined November 2007
United States1241 Posts
July 11 2009 04:09 GMT
#64
On July 11 2009 13:07 Empyrean wrote:
Show nested quote +
On July 11 2009 12:59 Dr.Dragoon wrote:
AAAAARRRRRRGGGGGGHHHHHHHHHHH DAMN YOU KAKARUS OUR TIMING IS PERFECT


Same here. We managed to get past the first set.

Btw the trick is to be on the squares the kakarus aren't. You're doing that, right? Maybe that's only the trick for the first set....

We're in the same game empy =/
~o~ I have returned
OneOther
Profile Blog Joined August 2004
United States10774 Posts
July 11 2009 04:09 GMT
#65
ROFL
Empyrean
Profile Blog Joined September 2004
17053 Posts
Last Edited: 2009-07-11 04:12:52
July 11 2009 04:10 GMT
#66
Oh God.

Fail.

EDIT: Reading the StarEdit forums: You need to know binary for the electric fence one (like I thought).

<_<
Moderator
beetlelisk
Profile Blog Joined July 2008
Poland2276 Posts
July 11 2009 04:14 GMT
#67
hahahahahahahah loool
wwww
Tehinf
Profile Joined September 2008
United States192 Posts
Last Edited: 2009-07-11 04:56:29
July 11 2009 04:53 GMT
#68
On July 11 2009 13:10 Empyrean wrote:
Oh God.

Fail.

EDIT: Reading the StarEdit forums: You need to know binary for the electric fence one (like I thought).

<_<

+ Show Spoiler +
morse code? the markings on the floor is not ordinary. i passed this btw

but i am not sure how i got it
"Good, better, best. Never let it rest until your good is better, and your better is best."
Empyrean
Profile Blog Joined September 2004
17053 Posts
July 11 2009 05:33 GMT
#69
Should I convert the -... etc into morse code and then use the corresponding binary representation of the characters?
Moderator
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2009-07-11 05:37:21
July 11 2009 05:37 GMT
#70
its like
- - . . .
. . . - -

=

00111
11100

right?

but how does that relate to the switches, i dunno.
..and then I would, ya know, check em'. (Aka SpoR)
spoolinoveryou
Profile Blog Joined October 2007
United States503 Posts
July 11 2009 05:38 GMT
#71
anyone remember the zerling run by? wasn't it like 4 1/2, 3 1/2, 5 1/2 the way chill, gtr, and ken did it?
whats good?
Dgtl
Profile Blog Joined December 2008
Canada889 Posts
July 11 2009 05:41 GMT
#72
+ Show Spoiler +
--...=2 ...--=7 you activate the 2nd and 7th light
^______________^
Cheeseball
Profile Joined February 2009
Australia208 Posts
July 11 2009 05:46 GMT
#73
The legacy has been put on hold
Chill
Profile Blog Joined January 2005
Calgary25996 Posts
July 11 2009 05:51 GMT
#74
We are going to finish this fucking map one day.
Moderator
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2009-07-11 05:56:57
July 11 2009 05:54 GMT
#75
On July 11 2009 14:41 Dgtl wrote:
+ Show Spoiler +
--...=2 ...--=7 you activate the 2nd and 7th light

+ Show Spoiler +
ok i turned 2 & 7 with the rest opposite on and it didnt do anything, same for the reverse
..and then I would, ya know, check em'. (Aka SpoR)
Athos
Profile Blog Joined February 2008
United States2484 Posts
July 11 2009 07:00 GMT
#76
How do you get by the one with the flickering lightbulbs?
LuDwig-
Profile Blog Joined February 2007
Italy1143 Posts
July 11 2009 07:08 GMT
#77
On July 09 2009 13:20 illu wrote:
It's probably better to make this kind of maps with wc3 where you can actually write some decent scripts.

deserves a ban? XD
http://www.teamliquid.net/forum/viewmessage.php?topic_id=120015&currentpage=98<--Search the HotBid's Post
Euryale
Profile Joined July 2009
United States5 Posts
Last Edited: 2009-07-11 07:10:16
July 11 2009 07:09 GMT
#78
Not that we can enforce it, but if you guys could not post straight up answers that would be great...... Hints are fine : )

Anyway, for the time being, it seems like theres a couple bugs with the third path, so save frequently in these rooms so you have a fallback point. Sorry!
FragKrag
Profile Blog Joined September 2007
United States11557 Posts
July 11 2009 07:10 GMT
#79
I'm still up for this game if anybody wants to play. I have a lot of time tomorrow. Come on IRC to get a game going!!
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
Last Edited: 2009-07-11 07:29:38
July 11 2009 07:14 GMT
#80
On July 11 2009 14:37 CharlieMurphy wrote:
its like
- - . . .
. . . - -

=

00111
11100

right?

but how does that relate to the switches, i dunno.

This is where you kick yourself:
+ Show Spoiler +
[image loading]


On July 11 2009 14:33 Empyrean wrote:
Should I convert the -... etc into morse code and then use the corresponding binary representation of the characters?

+ Show Spoiler +
yes
Don't hate the player - Hate the game
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