Also, on the kakarus, we're timing everything perfectly. We got the first one to go off - the obs appeared and a different pattern emerged. We've been doing perfect timings and no obs have been going off again :[
[Map] The Puzzling 2 - Page 4
Forum Index > BW General |
I'm bumping this because this was probably the best bounds map I've ever played, and I think everyone should play it. Find 2 friends and load it up. Don't read the pages of the thread if you don't want to be spoiled. Enjoy -HP | ||
Empyrean
16937 Posts
Also, on the kakarus, we're timing everything perfectly. We got the first one to go off - the obs appeared and a different pattern emerged. We've been doing perfect timings and no obs have been going off again :[ | ||
Dr.Dragoon
United States1241 Posts
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Empyrean
16937 Posts
On July 11 2009 12:59 Dr.Dragoon wrote: AAAAARRRRRRGGGGGGHHHHHHHHHHH DAMN YOU KAKARUS OUR TIMING IS PERFECT Same here. We managed to get past the first set. Btw the trick is to be on the squares the kakarus aren't. You're doing that, right? Maybe that's only the trick for the first set.... | ||
Dr.Dragoon
United States1241 Posts
On July 11 2009 13:07 Empyrean wrote: Same here. We managed to get past the first set. Btw the trick is to be on the squares the kakarus aren't. You're doing that, right? Maybe that's only the trick for the first set.... We're in the same game empy =/ | ||
OneOther
United States10774 Posts
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Empyrean
16937 Posts
Fail. EDIT: Reading the StarEdit forums: You need to know binary for the electric fence one (like I thought). <_< | ||
beetlelisk
Poland2276 Posts
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Tehinf
United States192 Posts
On July 11 2009 13:10 Empyrean wrote: Oh God. Fail. EDIT: Reading the StarEdit forums: You need to know binary for the electric fence one (like I thought). <_< + Show Spoiler + morse code? the markings on the floor is not ordinary. i passed this btw but i am not sure how i got it | ||
Empyrean
16937 Posts
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CharlieMurphy
United States22895 Posts
- - . . . . . . - - = 00111 11100 right? but how does that relate to the switches, i dunno. | ||
spoolinoveryou
United States503 Posts
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Dgtl
Canada889 Posts
--...=2 ...--=7 you activate the 2nd and 7th light | ||
Cheeseball
Australia208 Posts
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Chill
Calgary25953 Posts
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CharlieMurphy
United States22895 Posts
+ Show Spoiler + ok i turned 2 & 7 with the rest opposite on and it didnt do anything, same for the reverse | ||
Athos
United States2484 Posts
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LuDwig-
Italy1143 Posts
On July 09 2009 13:20 illu wrote: It's probably better to make this kind of maps with wc3 where you can actually write some decent scripts. deserves a ban? XD | ||
Euryale
United States5 Posts
Anyway, for the time being, it seems like theres a couple bugs with the third path, so save frequently in these rooms so you have a fallback point. Sorry! | ||
FragKrag
United States11538 Posts
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Klive5ive
United Kingdom6056 Posts
On July 11 2009 14:37 CharlieMurphy wrote: its like - - . . . . . . - - = 00111 11100 right? but how does that relate to the switches, i dunno. This is where you kick yourself: + Show Spoiler + On July 11 2009 14:33 Empyrean wrote: Should I convert the -... etc into morse code and then use the corresponding binary representation of the characters? + Show Spoiler + yes | ||
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