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I'm bumping this because this was probably the best bounds map I've ever played, and I think everyone should play it. Find 2 friends and load it up. Don't read the pages of the thread if you don't want to be spoiled. Enjoy -HP |
On July 11 2009 05:40 scintilliaSD wrote:The Synchronous Statues room I'm talking about is not the one where stepping on a platform + Show Spoiler +. It's to the east of the room with the single purple crystal behind the wall and the double-flag barrier. Yeah that's the room I was talking about. There were 7 statues when we got there, I'm sure.
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yeah we're at the 7 statues / clock / kakarus now.
edit: beat the 7 statues.... do you want hints?
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Need help with the clock/statue room. NOW!
HINT?
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okay i gotta give credit, the overlord room is the craziest sc part of any sc map i've ever played. amazing (scourgeball was very trial and error though)
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still stuck on the clock, up to kakaru and accelerator rooms though.....
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solved the fucking clock room... least intuitive puzzle yet!
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why does there have to be a second clock room
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west side of the map is gonna be clock rooms all the way up
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second clock room was worse than the first clock room.
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Can you spoiler the solutions? I have really lazy housemates and they refuse to try.
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HINT ME WITH THE FIRST CLOCK ROOM..=[
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first clock room: + Show Spoiler +beating it involves leaving the room second clock room: + Show Spoiler +no rhyme or reason. we beat it but I still don't know what it's about
e: I'm done for tonight, this map was insanely fun and we'll definitely be playing it more later. I think we had some 20 rooms unlocked, we're currently at the accelerator room and the battery room, but when we tried to go back to the accelerator room it wouldn't let us...
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we got stuck on the first couple of rooms where there is a morse code or binary code on the floor where you can flip switches. and the 2 previous rooms with switches that are off. dunno what to do there.
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what do u do to the zergling running back and forth T.T
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For the love of God somebody tell me how to solve the Kakaru room Or the first clock Or that zergling who paces back and forth
We like an hour and forty five and couldn't get past this point.
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chill and kennegit: tried 1½,2½,3½,4½,5½?
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On July 11 2009 10:09 Entertaining wrote: what do u do to the zergling running back and forth T.T
+ Show Spoiler + all 3 players have to run the exact same pattern as the white ling as it is running it.
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On July 11 2009 11:47 TerriBad wrote:Show nested quote +On July 11 2009 10:09 Entertaining wrote: what do u do to the zergling running back and forth T.T + Show Spoiler + all 3 players have to run the exact same pattern as the white ling as it is running it.
kk what about next after that? is there any particular order so east wall stops frying? or the one on the west with dt getting spawned? something is wrong with the top left crystal, we couldn't let it pass next to it :/
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16937 Posts
You have to time the DT perfectly. It's fucking terrible.
How do we unlock the electric fence on the right side? Close to the beginning.
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