• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:27
CEST 11:27
KST 18:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)77ZeroSpace at Steam NextFest - Last free demo36Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start) Daily SC2 Player Grid - feedback wanted The Death of Cheese: From a Professional Cheeser Mizenhauer's Douyu Cup Preview
Tourneys
Maestros of The Game 2 announcement and schedule ! Douyu Cup 2026: $20,000 Legends Event (June 26-28) RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 531 Experimental Artillery Mutation # 530 One For All Mutation # 529 Opportunities Unleashed
Brood War
General
ASL 22 Proposed Map Pool Best thing happen to StarCraft since Remastered? Fact based Zerg Upgrade Tier List BGH Auto Balance -> http://bghmmr.eu/ Quality of life changes in BW that you will like ?
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
ZeroSpace at Steam NextFest - Last free demo Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
McBoner: A hockey love story 2024 - 2026 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10036 users

MSL Re-organization - Page 3

Forum Index > BW General
124 CommentsPost a Reply
Prev 1 2 3 4 5 6 7 Next All
baubo
Profile Joined September 2008
China3370 Posts
May 29 2009 07:39 GMT
#41
On May 29 2009 15:02 Polemarch wrote:
Show nested quote +
On May 29 2009 14:33 baubo wrote:
Meh, looks cool to me.Hey, whatever they feel can make money. And after all, people do want to see stars. Why not give them a free pass into the MST.

The schedule change implies that apparently, no one wants to watch the same people over and over. So the entire plan is to have more people appear on TV on any given night. I like it, mainly because this favors Khan players who seem to be better when given preparation.


Good calls on both points.

I think both of those changes will boost ratings for next season, but if these rules seem to hokey it might damage the prestige of the MSL, and thus hurt their long-term business.


There have already been a few comments regarding this in the thread. Which got me curious. I'm not familiar with Korean culture, but how does this sort of stuff affect MSL's prestige?

Meh
AlwaysGG
Profile Joined March 2009
Taiwan952 Posts
May 29 2009 07:49 GMT
#42
nothing wrong wit old format - -
Trust 神教教主 FlaSh | Believe 火心 EffOrt
DoX.)
Profile Joined December 2008
Singapore6164 Posts
May 29 2009 07:52 GMT
#43
On May 29 2009 16:05 FakeSteve[TPR] wrote:
i mean fuck we are guaranteed one air force ace player in the round of 32 and people are complaining

lol this =DDD
tenbagger
Profile Joined October 2002
United States1289 Posts
May 29 2009 07:59 GMT
#44
On May 29 2009 16:05 FakeSteve[TPR] wrote:
i mean fuck we are guaranteed one air force ace player in the round of 32 and people are complaining


You got it wrong. They are not even guaranteed a spot in the R32 of the MSL. They are guaranteed a spot in the MST, the survivor tournament. So it's not like they get a free pass into the MSL. Kind of a halfway thing here where they still need to "earn" their spot in the MSL by clearing a tough round robin but they skip the offline prelims where there is a chance of an upset based on the sheer number of games that you need to win in a row.

I totally agree with FakeSteve here. Although I don't like the splitting of the BO5, I think giving the top KeSPA seed from every team to the MST (not MSL) is an excellent move. I think this gives the best players a better chance to qualify rather than rewarding washed up vets since the washed up vets will most likely not even be the #1 ranked player on their team anyway.
FMGustave
Profile Joined February 2008
United States81 Posts
May 29 2009 08:07 GMT
#45
Splitting up Bo5's is gonna be weird. The MSL having Bo5's from the round of 8 (pretty sure that's when it starts) and not just Bo3 like the OSL is one things I actually enjoy more about the tournament. However, I actually think the entry into MST based on Kespa rank might be a good thing since you've got good players who don't have to deal with getting stuck in the offlines for seasons on end (Hi Best).
Thug[ro]
Profile Joined October 2005
Romania340 Posts
May 29 2009 08:23 GMT
#46
seed Nada that's all i care about
darktreb
Profile Joined May 2007
United States3019 Posts
Last Edited: 2009-05-29 09:07:39
May 29 2009 09:05 GMT
#47
On May 29 2009 14:52 konadora wrote:
Uh... they should stop screwing up MSL. Not that it was that good in the first place but...


I don't understand why it's become popular lately on TL to bash on the MSL. I know the OSL has been more prestigious forever but it seems like only in the past year or so that it turned into common knowledge on TL. Now everyone is quick to bash on MSL when convenient, or to make arguments about 1 OSL = 2 MSL or other ridiculous stuff.

I mean come on, none of these changes were really THAT bad. People are just biased against change from the MSL. When the new MST system came out a month ago a lot of people jumped on it and look how that's turned out. If the OSL made changes like this people would be saying stuff like "props to the OSL for innovating and rewarding top Kespa seeds while the MSL lets them die". Fakesteve put it best - take a look at the Kespa list ... it's really not that big of a deal. Remember when Jaedong got Han'd and BackHo'd out of OSL? Remember when Stork was double 5-pooled? Come on.

Good young new players will still find their way into MST like they always have before - it's all they have to practice for anyway and truly great players have never had any problem breaking into the scene.

P.S. I'm not trying to pick on konadora one bit - just semi-randomly picked an anti-MSL post. You're one of the greatest things to happen to TL .. thanks for all that you do.
Kuja900
Profile Blog Joined October 2007
United States3564 Posts
May 29 2009 09:15 GMT
#48
On May 29 2009 14:22 ZBiR wrote:
Show nested quote +
On May 29 2009 14:17 Emlary wrote:
4.) The player with the highest KeSPA ranking of each team will get a free access to MST. (If the No.1 player of a team has already made into MST or MSL, I guess the No.2 player will take the spot.).

I like this one.


Does this include ACE?
OMG you nasty gurl
[)ark_Archer
Profile Joined May 2009
United States28 Posts
May 29 2009 09:54 GMT
#49
I think the first one is annoying, but i can live with it. Same with splitting up the best-of-5s in round of 8. Rule four, however, is just lame. Teams were just getting upset that they wern't getting any publicity during the starleagues and apperently MBC agreed and thought that this broken rule would fix all that. Players who didn't make it in the first time are not magically going to do better just because they get a free pass.
Why are they called elevators when half the time they go down?
AttackZerg
Profile Blog Joined January 2003
United States7579 Posts
May 29 2009 10:09 GMT
#50
Everything else doesn't matter to me but splitting up bo5's is a fucking joke.

Seriously that is the HARDEST moment of any starcraft players career, they should be sitting there sweating it out back to back. That is where stars are made.
gchan
Profile Joined October 2007
United States654 Posts
May 29 2009 10:16 GMT
#51
On May 29 2009 14:45 JWD wrote:
Show nested quote +
On May 29 2009 14:42 AzureEye wrote:
I hate the breaking up of BO5 but I love the idea of giving free MST access to highest Kespa ranking players Less random no-names in tournaments I guess

Every "highest KeSPA ranking player" was once a "random no-name". This rule change punishes up-and-coming talent - younger, generally more motivated and skilled players - thereby killing game quality.

And let me say something about splitting up BoX series: it's fucking awful. Separating the conclusion of a series from its beginning by enough practice days for a player to

      a) adjust to a certain strategy or style and
      b) re-compose himself

punishes innovative players and mentally tough players and decreases the utility of exciting new builds and playstyles immensely. Imagine if GGPlay had had a week to react to Fantasy's mech build in the middle of their OSL Ro4 series - Fantasy may not have even been able to win one Bo5 on a build that revolutionized the Terran versus Zerg matchup.

The MSL's organizers may feel that separating series increases suspense - it may, but at the expense of every exciting series-long storyline. A comeback is much less exciting if it occurs across two days of play separated by a week of downtime (is it even a comeback?), and a sweep is much less of a statement if its last wins are delayed.

Basically, splitting BoX series is bad for innovation (bad for gamers) and bad for drama (bad for fans). When the series is Bo3, both of these effects are limited enough to be tolerable (and it's less likely a player will prepare an earth-shattering strategy for a Bo3 series, for example) but across a Bo5 series - the ultimate test in professional SC - this split will be just awful. I'm really disappointed in the MSL for making this format change in particular.


I'd actually argue that splitting up the series creates more innovation as it gives time for the winner/loser to analyze their opponent's strategy. That means that each match has a lot more analysis and thought put into it. To me, this advances the metagame strategy--"innovation" if you will--a lot more than a consecutive game series. On the same token, the series becomes less about stamina and more about actual gameplay. Granted, this punishes star players who are familiar with the spotlight, but that's not necessarily a bad thing as it forces them to stay sharp.

But one thing is for sure though--the series will definitely lose its epicness.
darktreb
Profile Joined May 2007
United States3019 Posts
May 29 2009 10:20 GMT
#52
On May 29 2009 19:16 gchan wrote:
Show nested quote +
On May 29 2009 14:45 JWD wrote:
On May 29 2009 14:42 AzureEye wrote:
I hate the breaking up of BO5 but I love the idea of giving free MST access to highest Kespa ranking players Less random no-names in tournaments I guess

Every "highest KeSPA ranking player" was once a "random no-name". This rule change punishes up-and-coming talent - younger, generally more motivated and skilled players - thereby killing game quality.

And let me say something about splitting up BoX series: it's fucking awful. Separating the conclusion of a series from its beginning by enough practice days for a player to

      a) adjust to a certain strategy or style and
      b) re-compose himself

punishes innovative players and mentally tough players and decreases the utility of exciting new builds and playstyles immensely. Imagine if GGPlay had had a week to react to Fantasy's mech build in the middle of their OSL Ro4 series - Fantasy may not have even been able to win one Bo5 on a build that revolutionized the Terran versus Zerg matchup.

The MSL's organizers may feel that separating series increases suspense - it may, but at the expense of every exciting series-long storyline. A comeback is much less exciting if it occurs across two days of play separated by a week of downtime (is it even a comeback?), and a sweep is much less of a statement if its last wins are delayed.

Basically, splitting BoX series is bad for innovation (bad for gamers) and bad for drama (bad for fans). When the series is Bo3, both of these effects are limited enough to be tolerable (and it's less likely a player will prepare an earth-shattering strategy for a Bo3 series, for example) but across a Bo5 series - the ultimate test in professional SC - this split will be just awful. I'm really disappointed in the MSL for making this format change in particular.


I'd actually argue that splitting up the series creates more innovation as it gives time for the winner/loser to analyze their opponent's strategy. That means that each match has a lot more analysis and thought put into it. To me, this advances the metagame strategy--"innovation" if you will--a lot more than a consecutive game series. On the same token, the series becomes less about stamina and more about actual gameplay. Granted, this punishes star players who are familiar with the spotlight, but that's not necessarily a bad thing as it forces them to stay sharp.

But one thing is for sure though--the series will definitely lose its epicness.


It might end up having the effect of making the semis and finals more epic, being the only "pure" BO5s.
darktreb
Profile Joined May 2007
United States3019 Posts
May 29 2009 10:22 GMT
#53
On May 29 2009 19:09 AttackZerg wrote:
Everything else doesn't matter to me but splitting up bo5's is a fucking joke.

Seriously that is the HARDEST moment of any starcraft players career, they should be sitting there sweating it out back to back. That is where stars are made.


Well, they're only splitting up the RO8 games ... OSL doesn't even have BO5 in RO8.
Scorch
Profile Blog Joined March 2008
Austria3371 Posts
May 29 2009 10:36 GMT
#54
On May 29 2009 19:16 gchan wrote:
Show nested quote +
On May 29 2009 14:45 JWD wrote:
On May 29 2009 14:42 AzureEye wrote:
I hate the breaking up of BO5 but I love the idea of giving free MST access to highest Kespa ranking players Less random no-names in tournaments I guess

Every "highest KeSPA ranking player" was once a "random no-name". This rule change punishes up-and-coming talent - younger, generally more motivated and skilled players - thereby killing game quality.

And let me say something about splitting up BoX series: it's fucking awful. Separating the conclusion of a series from its beginning by enough practice days for a player to

      a) adjust to a certain strategy or style and
      b) re-compose himself

punishes innovative players and mentally tough players and decreases the utility of exciting new builds and playstyles immensely. Imagine if GGPlay had had a week to react to Fantasy's mech build in the middle of their OSL Ro4 series - Fantasy may not have even been able to win one Bo5 on a build that revolutionized the Terran versus Zerg matchup.

The MSL's organizers may feel that separating series increases suspense - it may, but at the expense of every exciting series-long storyline. A comeback is much less exciting if it occurs across two days of play separated by a week of downtime (is it even a comeback?), and a sweep is much less of a statement if its last wins are delayed.

Basically, splitting BoX series is bad for innovation (bad for gamers) and bad for drama (bad for fans). When the series is Bo3, both of these effects are limited enough to be tolerable (and it's less likely a player will prepare an earth-shattering strategy for a Bo3 series, for example) but across a Bo5 series - the ultimate test in professional SC - this split will be just awful. I'm really disappointed in the MSL for making this format change in particular.


I'd actually argue that splitting up the series creates more innovation as it gives time for the winner/loser to analyze their opponent's strategy. That means that each match has a lot more analysis and thought put into it. To me, this advances the metagame strategy--"innovation" if you will--a lot more than a consecutive game series. On the same token, the series becomes less about stamina and more about actual gameplay. Granted, this punishes star players who are familiar with the spotlight, but that's not necessarily a bad thing as it forces them to stay sharp.

But one thing is for sure though--the series will definitely lose its epicness.

I don't think splitting the match creates more innovation. The chance that someone comes up with a completely new build right in the week in between games isn't too high. And if they had the new build before the first game already, they wouldn't use it and play a conventional style instead so the opponent has no time to prepare. Only in matches 2-5 would we see innovation.
Doso
Profile Joined March 2008
Germany769 Posts
May 29 2009 10:46 GMT
#55
I prefered watching the MSL since you had all games of a group in one day. Now with all the changes thats impossible. So confusing. Who whan what? Hard to remember when games are a month apart.

Giving players a seed because of their KeSPA ranking is bs too.
Too_MuchZerg
Profile Blog Joined February 2008
Finland2818 Posts
Last Edited: 2009-05-29 11:09:38
May 29 2009 11:07 GMT
#56
Well after reading numerous interviews players who passed MST saying that their goal is to avoid offline premilinaries (and complex qualifiers). For this MSL is listening progamers, which is good.
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
May 29 2009 11:09 GMT
#57
This is fucking stupid. Go back to the fucking days of UZOO already. Thats a true fucking format.

Fuck helll rahhhhh

/MSL RAGE

More reason why I refuse to cover this piece of shit league
Administrator~ Spirit will set you free ~
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
May 29 2009 11:11 GMT
#58
On May 29 2009 18:05 darktreb wrote:
Show nested quote +
On May 29 2009 14:52 konadora wrote:
Uh... they should stop screwing up MSL. Not that it was that good in the first place but...


I don't understand why it's become popular lately on TL to bash on the MSL. I know the OSL has been more prestigious forever but it seems like only in the past year or so that it turned into common knowledge on TL. Now everyone is quick to bash on MSL when convenient, or to make arguments about 1 OSL = 2 MSL or other ridiculous stuff

This is no new idea on TL. This has been long held common knowledge. Indeed, no one gave a shit about the MSL on TL until around about Uzoo/Cyon. Uzoo/YATGK didn't even get R&S threads lolz
Administrator~ Spirit will set you free ~
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
May 29 2009 11:12 GMT
#59
Splitting up Bo5s is stupid..... They are exciting because it's 5 games in a row, you want to kill all tension by packing up after 1 game? .___.

Splitting Bo3s I can SORT of understand but Bo5s >_
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Too_MuchZerg
Profile Blog Joined February 2008
Finland2818 Posts
May 29 2009 11:16 GMT
#60
On May 29 2009 20:12 FrozenArbiter wrote:
Splitting up Bo5s is stupid..... They are exciting because it's 5 games in a row, you want to kill all tension by packing up after 1 game? .___.

Splitting Bo3s I can SORT of understand but Bo5s >_<??


splitting BO3s? thats so weird, but because OSL favorism here so it seems to be okay. I mean losing first game you are panicking next time you play, but at least BO5 you have 2 games to make comeback.
Prev 1 2 3 4 5 6 7 Next All
Please log in or register to reply.
Live Events Refresh
Douyu Cup 2020
06:00
2026 - Day 4
Scarlett vs Oliveira
Ryung 964
WardiTV815
RotterdaM678
IndyStarCraft 210
CranKy Ducklings120
CranKy Ducklings SOOP19
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Ryung 964
WinterStarcraft831
RotterdaM 678
IndyStarCraft 210
ProTech10
StarCraft: Brood War
Larva 414
Jaedong 368
Soma 143
Mong 127
Dewaltoss 109
sorry 61
Purpose 10
Hm[arnc] 10
Noble 7
NaDa 1
League of Legends
JimRising 752
Counter-Strike
kRYSTAL_101
Super Smash Bros
Mew2King107
Other Games
Hui .185
NotJumperer6
Organizations
Other Games
BasetradeTV230
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 10 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
BSL22 NKC (BSL vs China)
4h 33m
Mihu vs TBD
Online Event
5h 33m
RSL Revival
16h 33m
WardiTV Weekly
1d 1h
RSL Revival
2 days
RSL Revival
2 days
Bombastic Starleague
2 days
Kung Fu Cup
3 days
OSC
3 days
CrankTV Team League
4 days
[ Show More ]
Bombastic Starleague
4 days
Replay Cast
4 days
The PondCast
5 days
HomeStory Cup
5 days
Replay Cast
5 days
HomeStory Cup
6 days
Replay Cast
6 days
Liquipedia Results

Completed

CSL Season 21: Qualifier 1
Maestros of the Game 2
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 2
SCTL 2026 Spring
Douyu Cup 2026
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.