• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:03
CEST 23:03
KST 06:03
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2910Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
[IPSL] Spring 2026 Grand Finals - This Weekend!0Weekly Cups (July 6 - 12): Protoss strike back3BSL Season 22 Full Overview & Conclusion8BSL Season 22 Full Overview & Conclusion8Weekly Cups (June 29-July 5): Solar Doubles0
StarCraft 2
General
Serral wins HomeStory Cup 29 Weekly Cups (July 6 - 12): Protoss strike back Is the larve respawn broken? Serral wins Maestros of the Game 2 Reynor: GSL Loss Wasn't About Preparation Format
Tourneys
GSL CK #5 Race War WardiTV Summer Cup 2026 RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) screpdb: new Starcraft reporting tool BSL Season 22 Full Overview & Conclusion BGH Auto Balance -> http://bghmmr.eu/ ASL 22 Proposed Map Pool
Tourneys
[Megathread] Daily Proleagues [IPSL] Spring 2026 Grand Finals - This Weekend! [ASL22] Wildcard Qualifier IPSL Spring 2026 Top 4!
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile Summer Games Done Quick 2026!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion! Series you have seen recently...
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
The Automated Ban List
Blogs
The Experiences We Want and …
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5340 users

The New Team Micro Melee Topic - Page 17

Forum Index > BW General
Post a Reply
Prev 1 15 16 17 18 19 20 Next All
ColdLava
Profile Blog Joined May 2003
Canada1673 Posts
Last Edited: 2008-12-24 01:09:05
December 24 2008 01:07 GMT
#321
Actually, on second thought, DA's should be removed altogether imho. There are more skillful ways to dealing with, say, muta harass (ensnare + storm), and a hero shouldn't be a handicap against the other team (which it feels like when you are tier 1 and everytime you engage the other microer you get mael'd). Basically, a DA is a free ticket for more points, and I disagree with a hero being used for that (as in, a kerri needs a good storm placement to get your points, and when you use DTs you have to know where you can attack without being detected immediately, etc.. but with a DA, you are rendering the other person's bio units absolutely vulnerable for free points, they can't retreat, they can't fight back, anything). At least with stasis you're not giving the other team points.
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
December 24 2008 03:55 GMT
#322
Merry Christmas everyone! Here's my Christmas gift to you.

http://www.freewebs.com/bill307/tmm/Team Micro Melee AG 1.22.scx

Changes from 1.21:
- DA hero reduced to 2 DAs with 150 mana each from 3 DAs with 250 mana each.
- Devourers reduced to 4 from 5.
- Kerrigan's attack upgrade increased from +5 to +10. With +20 (70 dmg), she can kill lurkers and goliaths in 2 hits instead of 3, armour-upgraded SCVs in 1 hit instead of 2, etc.
- Zeratul's attack upgrade increased from +10 to +15. With +30 (130 dmg), he can kill lurkers and goliaths in 1 hit instead of 2.
- Stukov's HP increased from 120 to 300.
- Stukov's attack upgrade increased to +6 from +2. With +12 (32 dmg), four Stukovs can 1-hit-kill mutalisks with up to +2 armour.
Deleted User 30223
Profile Blog Joined August 2007
3104 Posts
December 25 2008 04:57 GMT
#323
does anybody want to play right now?

i can't host. ;;
Durak
Profile Blog Joined January 2008
Canada3685 Posts
December 25 2008 05:02 GMT
#324
On December 25 2008 13:57 goldenkrnboi wrote:
does anybody want to play right now?

i can't host. ;;


I'll play in 10.
Deleted User 30223
Profile Blog Joined August 2007
3104 Posts
Last Edited: 2008-12-25 05:37:37
December 25 2008 05:03 GMT
#325
well shit. nevermind.

my cd-key just got disabled somehow. wtf.

unless you want to host on iccup. i'll see if that works.

edit: yup. iccup works. can't go on bnet thought. :[

edit2: um. what the fuck. i keep losing my connection on iccup. fuck it. i'm reinstalling.


reinstalling success. it works fine now.
ColdLava
Profile Blog Joined May 2003
Canada1673 Posts
December 26 2008 08:29 GMT
#326
anyone for tmm?
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
Last Edited: 2008-12-30 10:15:35
December 30 2008 10:11 GMT
#327
I've figured out why map makers (such as the guys who maintain DotA) tend to make new units overpowered: it's because that way everyone chooses them, and the map makers get to see how useful those units really are, and then adjust their balance to be appropriate in the next patch.

E.g. right now, I don't know whether Stukov is overpowered, underpowered, or just right, because almost no one chooses him as a bonus. Alternatively, I could intentionally make him overpowered (i.e. intentionally make the map less balanced), which would allow me to find out very quickly how useful he really is. I have to say, the latter route sounds much more appealing.


Actually, Stukov x4 with backup will beat ALL the tier 1 unit choices: the only large units -- the dragoons -- can be locked down, and everything else takes either 40 or 80 damage per volley from the 4 heroes.

Right now, I'm thinking of either raising his attack power by ~20-25%, and/or raising his armour from 1 to 2. Not to make him overpowered, but to make him hopefully-balanced.
patrick321
Profile Joined August 2004
United States185 Posts
December 30 2008 11:00 GMT
#328
I haven't been playing much recently but they probably weren't used a lot before because of the abundance of DA's. Four ghosts were basically free experience waiting to be maelstromed. Also, since nearly every small unit is biological the DA's were better support anyway.

And in case you forgot, hydras take 60 damage because they're medium sized.
ColdLava
Profile Blog Joined May 2003
Canada1673 Posts
January 02 2009 00:07 GMT
#329
Anyone for TMM? Go op tl-west gogogogogogo
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
January 03 2009 03:48 GMT
#330
On December 30 2008 20:00 patrick321 wrote:
I haven't been playing much recently but they probably weren't used a lot before because of the abundance of DA's. Four ghosts were basically free experience waiting to be maelstromed. Also, since nearly every small unit is biological the DA's were better support anyway.

And in case you forgot, hydras take 60 damage because they're medium sized.

Concussive deals 50% to medium and 25% to large.
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
January 05 2009 02:26 GMT
#331
We are amassing TMMers.

op tl-west
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
Last Edited: 2009-01-05 06:32:36
January 05 2009 06:32 GMT
#332
Okay, I am really REALLY considering making the builder's points go to the microers, or giving them significantly more resources than they currently do. (Or make it a choice via a selector.)

I think that's the only way to make offensive builder strategies pay off.

(Also, note to self: fix the comsat bonus text that says you get 3 comsats when you actually get 2, now.)
Cloud
Profile Blog Joined November 2004
Sexico5880 Posts
January 05 2009 06:35 GMT
#333
Bill lets play where the hell are you =(
BlueLaguna on West, msg for game.
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
January 09 2009 06:27 GMT
#334
I just finished TMM AG 2.0, where the builders get to decide whether to convert their points into resources (20 pts = 2 mins 1 gas now, whereas before it was 30 pts = 2 mins 1 gas) or give their points to the microers (distributed evenly).

I just need to check a couple of things tonight before I'll upload it here.
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
January 09 2009 08:10 GMT
#335
Team Micro Melee AG 2.1

Builders can use the zealots to the left of the comsats to choose whether their points are split between the microers, or are converted into resources (20 pts = 2 mins 1 gas).

The new level-up points are at 10k, 25k, 80k, 160k, 280k, 400k, 500k, then every 100k.
ColdLava
Profile Blog Joined May 2003
Canada1673 Posts
January 11 2009 01:50 GMT
#336
We have 4 at the moment, anyone for tmm?!?!?! GOGOOGO
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
Last Edited: 2009-01-11 02:49:52
January 11 2009 02:46 GMT
#337
Bah.. back to the dreaded 1.16 :O
or .. not ;hr late :o
"come korea next time... FXO house... 10 korean, 10 korean"
ColdLava
Profile Blog Joined May 2003
Canada1673 Posts
March 08 2009 06:46 GMT
#338
HEY GUIZ LETS PLAY TMM? K op tl-west
Insane
Profile Blog Joined November 2003
United States4991 Posts
Last Edited: 2009-03-08 07:04:34
March 08 2009 06:53 GMT
#339
If you guys ever play TMM version NL msg me and I'll play. I don't like these AG versions though
I'll even trade off and play a game of your crappy TMM if you play a game of good TMM first :D
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
March 08 2009 09:13 GMT
#340
This is the version we're using btw:

http://www.freewebs.com/bill307/tmm/Team Micro Melee AG 2.2.scx

Feels like the builder has a lot more freedom, now.
Prev 1 15 16 17 18 19 20 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 57m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 528
Railgan 77
ViBE73
StarCraft: Brood War
Dewaltoss 114
ZZZero.O 33
Counter-Strike
fl0m1975
Heroes of the Storm
Liquid`Hasu406
Other Games
tarik_tv4026
Grubby3182
UpATreeSC195
RotterdaM194
C9.Mang0178
XaKoH 47
Organizations
Other Games
gamesdonequick2511
BasetradeTV282
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• StrangeGG 81
• Reevou 12
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• Noizen52
Other Games
• Shiphtur418
Upcoming Events
PiGosaur Cup
2h 57m
The PondCast
12h 57m
Kung Fu Cup
13h 57m
Replay Cast
1d 11h
CrankTV Team League
1d 13h
Replay Cast
2 days
CrankTV Team League
2 days
Replay Cast
3 days
RSL Revival
3 days
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
3 days
[ Show More ]
IPSL
3 days
Dragon vs Hawk
RSL Revival
4 days
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
4 days
IPSL
4 days
Bonyth vs Ret
WardiTV Weekly
5 days
Monday Night Weeklies
5 days
Liquipedia Results

Completed

YSL S3
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
CSL 2026 Summer (S21)
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W3
ASL S22 SEASON OPEN Day 1
Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.