• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:18
CET 07:18
KST 15:18
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
2026 KongFu Cup Announcement3BGE Stara Zagora 2026 cancelled11Blizzard Classic Cup - Tastosis announced as captains15Weekly Cups (March 2-8): ByuN overcomes PvT block4GSL CK - New online series18
StarCraft 2
General
Blizzard Classic Cup - Tastosis announced as captains BGE Stara Zagora 2026 cancelled BGE Stara Zagora 2026 announced ByuL: The Forgotten Master of ZvT Terran AddOns placement
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament 2026 KongFu Cup Announcement [GSL CK] Team Maru vs. Team herO StarCraft Evolution League (SC Evo Biweekly)
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 516 Specter of Death Mutation # 515 Together Forever Mutation # 514 Ulnar New Year
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ BSL 22 Map Contest — Submissions OPEN to March 10 ASL21 General Discussion Are you ready for ASL 21? Hype VIDEO Gypsy to Korea
Tourneys
[Megathread] Daily Proleagues [BSL22] Open Qualifiers & Ladder Tours IPSL Spring 2026 is here! ASL Season 21 Qualifiers March 7-8
Strategy
Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Zealot bombing is no longer popular?
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread PC Games Sales Thread No Man's Sky (PS4 and PC)
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Mexico's Drug War NASA and the Private Sector
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread Formula 1 Discussion General nutrition recommendations Cricket [SPORT] TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1531 users

Crazy Zerg - Page 7

Forum Index > BW General
Post a Reply
Prev 1 5 6 7 8 9 12 Next All
SolaR-
Profile Blog Joined February 2004
United States2685 Posts
Last Edited: 2021-07-31 14:23:21
July 31 2021 14:19 GMT
#121
I think it’s also the maps and the revolving meta. Remember how Zerg favored maps like legacy of char and chow chow were? Because they were so large and so much gas that it was difficult for Terran to stop Zerg and all their gas bases. A lot of the maps now like shakuras especially have so much gas available it’s easy for zerg to defend enough gas bases to utilize crazy zerg more effectively. Zerg can easily get to 4 gas on this map without even traveling far from their base. Yes you can try to prevent it, but if Zerg even gets the smallest lead they can get up to 3-4 gas and build mass sunks that you cannot punish it. I don’t think what I am saying paints the whole picture. I think Scan definitely explained the main reasoning behind why crazy Zerg is so effective, however, I think the maps may play a role in what is going on with this strategy as well.
LaStScan
Profile Joined May 2011
Korea (South)1289 Posts
July 31 2021 15:03 GMT
#122
How would you compare that to muta micro on 0ms ping on LAN?


LAN is TR24 Low... There is no 0 ms ping on LAN...

So, it plays out like a classic 2hatch build, being super aggressive with mutas since you have no other choice.


It doesn't play out like a classic 2 hatch build, and it doesn't have to be super aggressive. Zerg has the choice. Not Terran.
VOD:

VOD: https://youtu.be/5nUXPPZMWFU?t=4931
VOD: https://youtu.be/5nUXPPZMWFU?t=6113
VOD: https://youtu.be/5nUXPPZMWFU?t=7217

4:0

Personally, I don't agree that 3hatch builds do 0 harassment. They can certainly play that way, but that's abit besides the discussion.

Ok, you can disagree, but the truth is it is nearly done 0 harassment vs terran with 3h build UNLESS it was a base trade(elimination battle)
VOD: https://youtu.be/5nUXPPZMWFU?t=1579 3h muta base trade
VOD: https://youtu.be/5nUXPPZMWFU?t=2216 3h 3 base build
VOD: https://youtu.be/5nUXPPZMWFU?t=3051 3h lurker
VOD: https://youtu.be/5nUXPPZMWFU?t=4537 3h 3 base build
VOD: https://youtu.be/5nUXPPZMWFU?t=3832 messed up defending + mind game vs 8 rax

0:5

What you're telling me that within the timing window between first 7th and 8th mutas popping out and speed/chitinious plating ultras coming into play there is absolutely nothing terran can do?


?? Terran players are working on it to find a solution and so far nothing can be done in early game because it is pretty much played like a textbook guideline.

I'll admit I haven't looked at the maps played in tournaments in-depth, but Eclipse in particular is very playable with mech, for example, sidestepping the problem entirely.


mech is bad... maps don't matter for crazy zerg build unless it's like completely a concept map like island map...
Trying my best for ASL, ASTL
HerbMon
Profile Blog Joined June 2009
United States467 Posts
August 01 2021 02:33 GMT
#123
On July 27 2021 19:11 iFU.spx wrote:
it's easy.


IM SO WEAK. This is hilarious. Thank you for the post!
How we will win in the period ahead.
CicadaSC
Profile Joined January 2018
United States1880 Posts
Last Edited: 2021-08-01 02:53:19
August 01 2021 02:52 GMT
#124

On July 27 2021 19:11 iFU.spx wrote:
it's easy.

https://clips.twitch.tv/BoxyCrypticKoupreyKappaPride-NsnE-qQKF31H7Eyc

this is a guy in the chat for sure lol
Remember that we all come from a place of passion!!
Dante08
Profile Blog Joined February 2008
Singapore4139 Posts
Last Edited: 2021-08-01 03:27:43
August 01 2021 03:26 GMT
#125
On July 31 2021 04:38 Nikon wrote:
Show nested quote +
On July 31 2021 04:23 [sc1f]eonzerg wrote:
Is Scan wrong tho ? He even qualified for ASL.But in Scan defense he is facing zerg players with really strong micro.


I don't know if Scan is wrong, but I'm going to be brutally honest here:

The level of pro-play today is lower than what it used to be during KeSPA days. There simply isn't as robust support system and many teams to help bring out the best in players. So I can indiscriminately counter any "pros lose to this" with just "pros aren't the top of skill". Consider that Larva who is a top-rank zerg now was #120 during KeSPA and that he has aged 10 years since then. Just let that sink in for a moment. He was barely approaching middle of the pack then. Not a lot of games, true, but undeniably, the level of competition today is lower than it could possibly be. The scene is just a lot smaller and the quality of the games suffers as a result.

I guess my point is that T players today aren't equipped well enough to deal with the force multiplier that muta micro is, while Z players kind of have to have it or go bust due to it being pretty much required in 2/3 matchups.


This is such a dumb post. Yes there isn't a pro system now but the understanding of the game is much better than before. Players are optimizing their builds more and you see stuff that you didn't see in the Kespa era (like reavers TvP, 2 hatch muta into various transitions). Their mechanics might not be as good as before but it's still good and more than enough to compete at a high level.

You mention how Terran players aren't equipped enough to deal with muta micro but have you thought about how Zergs have massively improved muta micro as well?

Also you literally have an ASL player explaining the build to you and you are rebutting him lmao, just listen and accept it.
ggsimida
Profile Joined August 2015
1148 Posts
Last Edited: 2021-08-01 05:29:45
August 01 2021 05:27 GMT
#126
On August 01 2021 00:03 LaStScan wrote:
?? Terran players are working on it to find a solution


i dont' see it besides the piano vod i linked earlier was at least 1 attempt to do it.

or are u all waiting for flash to come back in more than a years time to spoonfeed lol

User was warned for this post
RuhZo
Profile Joined November 2020
9 Posts
August 01 2021 07:05 GMT
#127
quit being a dick
LaStScan
Profile Joined May 2011
Korea (South)1289 Posts
August 01 2021 07:14 GMT
#128
On August 01 2021 14:27 ggsimida wrote:
Show nested quote +
On August 01 2021 00:03 LaStScan wrote:
?? Terran players are working on it to find a solution


i dont' see it besides the piano vod i linked earlier was at least 1 attempt to do it.

or are u all waiting for flash to come back in more than a years time to spoonfeed lol


I watched it. Piano brought about 3 groups of MM, miso didn't put enough sunkens(he had 4 sunks + 3 creeps) on time like Action.
the game would've been different if 7 sunkens were already done. +1 5 rax is not the perfect response to crazy zerg.

no one in korea said we wait for flash's solution.
Trying my best for ASL, ASTL
Bakuryu
Profile Blog Joined August 2009
Germany1065 Posts
August 01 2021 07:17 GMT
#129
this unwarranted disrespect against a leading player from our own community makes me sad.
404AlphaSquad
Profile Joined October 2011
839 Posts
Last Edited: 2021-08-01 07:31:21
August 01 2021 07:26 GMT
#130
On August 01 2021 16:17 Bakuryu wrote:
this unwarranted disrespect against a leading player from our own community makes me sad.

It is pretty much what I have come to expect in the BW forum of TL. Why be this hostile? It is not like Scan gains anything by joining this discussion. He posted a detailed explaination and instead of discussing politely, he gets insulted, despite being better than everyone else who posts here. What a joke.
aka Kalevi
LaStScan
Profile Joined May 2011
Korea (South)1289 Posts
August 01 2021 07:37 GMT
#131
On August 01 2021 12:26 Dante08 wrote:

Also you literally have an ASL player explaining the build to you and you are rebutting him lmao, just listen and accept it.

^
in asia, it works, probably not in westen
Trying my best for ASL, ASTL
LaStScan
Profile Joined May 2011
Korea (South)1289 Posts
August 01 2021 07:40 GMT
#132
On August 01 2021 16:17 Bakuryu wrote:
this unwarranted disrespect against a leading player from our own community makes me sad.

On August 01 2021 16:26 404AlphaSquad wrote:
It is pretty much what I have come to expect in the BW forum of TL. Why be this hostile? It is not like Scan gains anything by joining this discussion. He posted a detailed explaination and instead of discussing politely, he gets insulted, despite being better than everyone else who posts here. What a joke.

<3
Trying my best for ASL, ASTL
Timebon3s
Profile Joined May 2018
Norway764 Posts
Last Edited: 2021-08-01 08:07:18
August 01 2021 08:06 GMT
#133
Wouldn’t spider mines be good against this build? Like 1 or 2 factory with mines ? I am noob, just wondering.

Also thanks Scan for taking the time to be in our forums and to commentate games
Anc13nt
Profile Blog Joined October 2017
1557 Posts
Last Edited: 2021-08-01 08:36:42
August 01 2021 08:35 GMT
#134
Kind of getting sick of armchair 1400 mmr players who think they understand the game as well as S rank players but they just lack the mechanics. If they knew even half as much as an S rank they would not be stuck in C/D rank or wherever they're at.
Magic Powers
Profile Joined April 2012
Austria4478 Posts
August 01 2021 08:45 GMT
#135
On August 01 2021 17:06 Timebon3s wrote:
Wouldn’t spider mines be good against this build? Like 1 or 2 factory with mines ? I am noob, just wondering.

Also thanks Scan for taking the time to be in our forums and to commentate games


Vultures require the same resource as marines do. The vessel is a more complementary unit, and you get 3 vessels or 6 marines for the cost of 4 vultures (ignoring upgrades/tech).
Marines will eventually fare very poorly against ultras, that's why terran is under time pressure. SKTerran is the right unit composition for the purpose of expansion hunting. Vultures don't fit that purpose.
If you want to do the right thing, 80% of your job is done if you don't do the wrong thing.
Dante08
Profile Blog Joined February 2008
Singapore4139 Posts
August 01 2021 09:45 GMT
#136
On August 01 2021 16:37 LaStScan wrote:
Show nested quote +
On August 01 2021 12:26 Dante08 wrote:

Also you literally have an ASL player explaining the build to you and you are rebutting him lmao, just listen and accept it.

^
in asia, it works, probably not in westen


I think it's more of a TL thing lol.
Grounded God
Profile Joined August 2021
5 Posts
August 01 2021 10:26 GMT
#137
Terrans are not under time pressure because of the Ultras, They just enhance a problem that occurs for quite a while. Twelve Marines kill one Ultra in 5 seconds with stim (0.42*140)/12= 4.9. So under the right circumstances Marines can handle Ultras quite well. The problem Terrans have is that they are unable to transition into a stable late game versus Zergs since Mech-Switch is gone and there is nothing that can handle late game defilers, when they reach the Terran bases. So Terrans switched to breaking Zergs before they can reach late game to avoid this Situation, but Zerg seems to figured out a way to safely reach the late game and basically auto-win right now.

The Ultras force the Terran Player in a dilemma since Ultras take the map control and the ability to stop Zergs from reaching late-game. But Terrans can´t switch into defensive, because they are unable to defend their bases when Defilers come into play. So Terrans are forced to take the fight with the Ultras on the open map, which is disadvantageous for the Marines or they just die in their base as soon as a Defiler arrives there.

So the real problem is the Defiler, which is absolutely necessary for Zergs to be able to defend their bases, but on the other hand completely kills the Terrans ability to defend and expand into a stable late game with the current MM style.

Finding an answer to a problem that kills 90% of your options as soon as it arrives, since Terran is stacked with ranged units is extremely difficult. So stopping your Enemy before reaching that point was a good way to avoid that problem.
Nikon
Profile Blog Joined May 2009
Bulgaria5710 Posts
August 01 2021 13:19 GMT
#138
On August 01 2021 12:26 Dante08 wrote:
Also you literally have an ASL player explaining the build to you and you are rebutting him lmao, just listen and accept it.


ok

what's asl
Nikon
Profile Blog Joined May 2009
Bulgaria5710 Posts
August 01 2021 13:32 GMT
#139
On August 01 2021 00:03 LaStScan wrote:
?? Terran players are working on it to find a solution and so far nothing can be done in early game because it is pretty much played like a textbook guideline.


So, I watched the vods you provided and I think I'm getting a much clearer picture of what's going on. Zerg is skipping midgame entirely and is hitting the hive powerspike much earlier than terrans are used to and as such they don't have builds to put them into a playable position. Am I reading this right?

On August 01 2021 00:03 LaStScan wrote:
mech is bad... maps don't matter for crazy zerg build unless it's like completely a concept map like island map...


Why is it bad? What made people give it up altogether?
whaski
Profile Joined December 2012
Finland577 Posts
August 01 2021 15:11 GMT
#140
On August 01 2021 22:19 Nikon wrote:
Show nested quote +
On August 01 2021 12:26 Dante08 wrote:
Also you literally have an ASL player explaining the build to you and you are rebutting him lmao, just listen and accept it.


ok

what's asl


It is Asian Swiming League. You have missed last 10 years of Korean sports I see.

Back in topic, how the pros see +1 4 rax or +1 3rax? I have seen Royal playing 3 rax and it did not look that bad.
it's not just a music it's something else
Prev 1 5 6 7 8 9 12 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 42m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
NeuroSwarm 239
StarCraft: Brood War
Sea 28825
ToSsGirL 78
Noble 73
HiyA 63
League of Legends
JimRising 759
Counter-Strike
Stewie2K1137
Super Smash Bros
Mew2King200
Heroes of the Storm
Khaldor168
Other Games
summit1g10666
WinterStarcraft492
Moletrap2
Organizations
Other Games
gamesdonequick521
ComeBackTV 159
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• davetesta38
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1611
• HappyZerGling105
Upcoming Events
Sparkling Tuna Cup
3h 42m
RSL Revival
3h 42m
ByuN vs SHIN
Maru vs Krystianer
WardiTV Team League
5h 42m
Patches Events
10h 42m
BSL
13h 42m
GSL
1d 1h
Wardi Open
1d 5h
Monday Night Weeklies
1d 10h
OSC
1d 17h
WardiTV Team League
2 days
[ Show More ]
PiGosaur Cup
2 days
Kung Fu Cup
3 days
The PondCast
4 days
KCM Race Survival
4 days
WardiTV Team League
4 days
Replay Cast
4 days
KCM Race Survival
5 days
WardiTV Team League
5 days
Korean StarCraft League
5 days
uThermal 2v2 Circuit
6 days
BSL
6 days
Liquipedia Results

Completed

Proleague 2026-03-13
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
BSL Season 22
RSL Revival: Season 4
Nations Cup 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Elite League 2026
ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
Acropolis #4
IPSL Spring 2026
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
NationLESS Cup
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.