Crazy Zerg - Page 7
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SolaR-
United States2685 Posts
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LaStScan
Korea (South)1288 Posts
How would you compare that to muta micro on 0ms ping on LAN? LAN is TR24 Low... There is no 0 ms ping on LAN... So, it plays out like a classic 2hatch build, being super aggressive with mutas since you have no other choice. It doesn't play out like a classic 2 hatch build, and it doesn't have to be super aggressive. Zerg has the choice. Not Terran. VOD: VOD: https://youtu.be/5nUXPPZMWFU?t=4931 VOD: https://youtu.be/5nUXPPZMWFU?t=6113 VOD: https://youtu.be/5nUXPPZMWFU?t=7217 4:0 Personally, I don't agree that 3hatch builds do 0 harassment. They can certainly play that way, but that's abit besides the discussion. Ok, you can disagree, but the truth is it is nearly done 0 harassment vs terran with 3h build UNLESS it was a base trade(elimination battle) VOD: https://youtu.be/5nUXPPZMWFU?t=1579 3h muta base trade VOD: https://youtu.be/5nUXPPZMWFU?t=2216 3h 3 base build VOD: https://youtu.be/5nUXPPZMWFU?t=3051 3h lurker VOD: https://youtu.be/5nUXPPZMWFU?t=4537 3h 3 base build VOD: https://youtu.be/5nUXPPZMWFU?t=3832 messed up defending + mind game vs 8 rax 0:5 What you're telling me that within the timing window between first 7th and 8th mutas popping out and speed/chitinious plating ultras coming into play there is absolutely nothing terran can do? ?? Terran players are working on it to find a solution and so far nothing can be done in early game because it is pretty much played like a textbook guideline. I'll admit I haven't looked at the maps played in tournaments in-depth, but Eclipse in particular is very playable with mech, for example, sidestepping the problem entirely. mech is bad... maps don't matter for crazy zerg build unless it's like completely a concept map like island map... | ||
HerbMon
United States456 Posts
On July 27 2021 19:11 iFU.spx wrote: it's easy. IM SO WEAK. This is hilarious. Thank you for the post! | ||
CicadaSC
United States847 Posts
On July 27 2021 19:11 iFU.spx wrote: it's easy. https://clips.twitch.tv/BoxyCrypticKoupreyKappaPride-NsnE-qQKF31H7Eyc this is a guy in the chat for sure lol | ||
Dante08
Singapore4101 Posts
On July 31 2021 04:38 Nikon wrote: I don't know if Scan is wrong, but I'm going to be brutally honest here: The level of pro-play today is lower than what it used to be during KeSPA days. There simply isn't as robust support system and many teams to help bring out the best in players. So I can indiscriminately counter any "pros lose to this" with just "pros aren't the top of skill". Consider that Larva who is a top-rank zerg now was #120 during KeSPA and that he has aged 10 years since then. Just let that sink in for a moment. He was barely approaching middle of the pack then. Not a lot of games, true, but undeniably, the level of competition today is lower than it could possibly be. The scene is just a lot smaller and the quality of the games suffers as a result. I guess my point is that T players today aren't equipped well enough to deal with the force multiplier that muta micro is, while Z players kind of have to have it or go bust due to it being pretty much required in 2/3 matchups. This is such a dumb post. Yes there isn't a pro system now but the understanding of the game is much better than before. Players are optimizing their builds more and you see stuff that you didn't see in the Kespa era (like reavers TvP, 2 hatch muta into various transitions). Their mechanics might not be as good as before but it's still good and more than enough to compete at a high level. You mention how Terran players aren't equipped enough to deal with muta micro but have you thought about how Zergs have massively improved muta micro as well? Also you literally have an ASL player explaining the build to you and you are rebutting him lmao, just listen and accept it. | ||
ggsimida
1100 Posts
On August 01 2021 00:03 LaStScan wrote: ?? Terran players are working on it to find a solution i dont' see it besides the piano vod i linked earlier was at least 1 attempt to do it. or are u all waiting for flash to come back in more than a years time to spoonfeed lol User was warned for this post | ||
RuhZo
9 Posts
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LaStScan
Korea (South)1288 Posts
On August 01 2021 14:27 ggsimida wrote: i dont' see it besides the piano vod i linked earlier was at least 1 attempt to do it. or are u all waiting for flash to come back in more than a years time to spoonfeed lol I watched it. Piano brought about 3 groups of MM, miso didn't put enough sunkens(he had 4 sunks + 3 creeps) on time like Action. the game would've been different if 7 sunkens were already done. +1 5 rax is not the perfect response to crazy zerg. no one in korea said we wait for flash's solution. | ||
Bakuryu
Germany1065 Posts
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404AlphaSquad
838 Posts
On August 01 2021 16:17 Bakuryu wrote: this unwarranted disrespect against a leading player from our own community makes me sad. It is pretty much what I have come to expect in the BW forum of TL. Why be this hostile? It is not like Scan gains anything by joining this discussion. He posted a detailed explaination and instead of discussing politely, he gets insulted, despite being better than everyone else who posts here. What a joke. | ||
LaStScan
Korea (South)1288 Posts
On August 01 2021 12:26 Dante08 wrote: Also you literally have an ASL player explaining the build to you and you are rebutting him lmao, just listen and accept it. ^ in asia, it works, probably not in westen | ||
LaStScan
Korea (South)1288 Posts
On August 01 2021 16:17 Bakuryu wrote: this unwarranted disrespect against a leading player from our own community makes me sad. On August 01 2021 16:26 404AlphaSquad wrote: It is pretty much what I have come to expect in the BW forum of TL. Why be this hostile? It is not like Scan gains anything by joining this discussion. He posted a detailed explaination and instead of discussing politely, he gets insulted, despite being better than everyone else who posts here. What a joke. <3 | ||
Timebon3s
538 Posts
Also thanks Scan for taking the time to be in our forums and to commentate games | ||
Anc13nt
1557 Posts
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Magic Powers
Austria2664 Posts
On August 01 2021 17:06 Timebon3s wrote: Wouldn’t spider mines be good against this build? Like 1 or 2 factory with mines ? I am noob, just wondering. Also thanks Scan for taking the time to be in our forums and to commentate games Vultures require the same resource as marines do. The vessel is a more complementary unit, and you get 3 vessels or 6 marines for the cost of 4 vultures (ignoring upgrades/tech). Marines will eventually fare very poorly against ultras, that's why terran is under time pressure. SKTerran is the right unit composition for the purpose of expansion hunting. Vultures don't fit that purpose. | ||
Dante08
Singapore4101 Posts
On August 01 2021 16:37 LaStScan wrote: ^ in asia, it works, probably not in westen I think it's more of a TL thing lol. | ||
Grounded God
5 Posts
The Ultras force the Terran Player in a dilemma since Ultras take the map control and the ability to stop Zergs from reaching late-game. But Terrans can´t switch into defensive, because they are unable to defend their bases when Defilers come into play. So Terrans are forced to take the fight with the Ultras on the open map, which is disadvantageous for the Marines or they just die in their base as soon as a Defiler arrives there. So the real problem is the Defiler, which is absolutely necessary for Zergs to be able to defend their bases, but on the other hand completely kills the Terrans ability to defend and expand into a stable late game with the current MM style. Finding an answer to a problem that kills 90% of your options as soon as it arrives, since Terran is stacked with ranged units is extremely difficult. So stopping your Enemy before reaching that point was a good way to avoid that problem. | ||
Nikon
Bulgaria5710 Posts
On August 01 2021 12:26 Dante08 wrote: Also you literally have an ASL player explaining the build to you and you are rebutting him lmao, just listen and accept it. ok what's asl | ||
Nikon
Bulgaria5710 Posts
On August 01 2021 00:03 LaStScan wrote: ?? Terran players are working on it to find a solution and so far nothing can be done in early game because it is pretty much played like a textbook guideline. So, I watched the vods you provided and I think I'm getting a much clearer picture of what's going on. Zerg is skipping midgame entirely and is hitting the hive powerspike much earlier than terrans are used to and as such they don't have builds to put them into a playable position. Am I reading this right? On August 01 2021 00:03 LaStScan wrote: mech is bad... maps don't matter for crazy zerg build unless it's like completely a concept map like island map... Why is it bad? What made people give it up altogether? | ||
whaski
Finland575 Posts
It is Asian Swiming League. You have missed last 10 years of Korean sports I see. Back in topic, how the pros see +1 4 rax or +1 3rax? I have seen Royal playing 3 rax and it did not look that bad. | ||
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