• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:17
CEST 00:17
KST 07:17
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S RO8 Preview: herO, Zoun, Bunny, Classic7Code S RO8 Preview: Rogue, GuMiho, Solar, Maru3BGE Stara Zagora 2025: Info & Preview27Code S RO12 Preview: GuMiho, Bunny, SHIN, ByuN3The Memories We Share - Facing the Final(?) GSL47
Community News
Code S RO8 Results + RO4 Bracket (2025 Season 2)2BGE Stara Zagora 2025 - Replay Pack2Weekly Cups (June 2-8): herO doubles down1[BSL20] ProLeague: Bracket Stage & Dates9GSL Ro4 and Finals moved to Sunday June 15th13
StarCraft 2
General
Jim claims he and Firefly were involved in match-fixing Code S RO8 Results + RO4 Bracket (2025 Season 2) The SCII GOAT: A statistical Evaluation Code S RO8 Preview: herO, Zoun, Bunny, Classic DreamHack Dallas 2025 - Official Replay Pack
Tourneys
[GSL 2025] Code S: Season 2 - Ro8 - Group A [GSL 2025] Code S: Season 2 - Ro8 - Group B RSL: Revival, a new crowdfunded tournament series SOOPer7s Showmatches 2025 Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Darkgrid Layout Simple Questions Simple Answers [G] PvT Cheese: 13 Gate Proxy Robo
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 477 Slow and Steady Mutation # 476 Charnel House Mutation # 475 Hard Target Mutation # 474 Futile Resistance
Brood War
General
BW General Discussion BGH auto balance -> http://bghmmr.eu/ FlaSh Witnesses SCV Pull Off the Impossible vs Shu StarCraft & BroodWar Campaign Speedrun Quest Will foreigners ever be able to challenge Koreans?
Tourneys
[BSL20] ProLeague Bracket Stage - Day 4 [BSL20] ProLeague Bracket Stage - Day 3 [Megathread] Daily Proleagues [ASL19] Grand Finals
Strategy
I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Nintendo Switch Thread Beyond All Reason What do you want from future RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Who’s Getting the Effortless-Chic Look Just Right?
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread UK Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Vape Nation Thread
Fan Clubs
Maru Fan Club Serral Fan Club
Media & Entertainment
Korean Music Discussion [Manga] One Piece
Sports
TeamLiquid Health and Fitness Initiative For 2023 2024 - 2025 Football Thread Formula 1 Discussion NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
A Better Routine For Progame…
TrAiDoS
StarCraft improvement
iopq
Heero Yuy & the Tax…
KrillinFromwales
I was completely wrong ab…
jameswatts
Need Your Help/Advice
Glider
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 18210 users

Crazy Zerg - Page 6

Forum Index > BW General
Post a Reply
Prev 1 4 5 6 7 8 12 Next All
Nikon
Profile Blog Joined May 2009
Bulgaria5710 Posts
Last Edited: 2021-07-30 23:07:04
July 30 2021 23:05 GMT
#101
On July 31 2021 07:39 404AlphaSquad wrote:
Show nested quote +
On July 31 2021 06:07 Nikon wrote:
On July 31 2021 06:02 404AlphaSquad wrote:
Maybe not, but he makes it sound as if all the top players are currently blind stumbling buffoons.


No, but the skill level difference is pretty huge and then I get people arguing that "but the pros can't stop it", and it can be pretty jarring.


Well, what other argument do you want to hear, other than people pointing at the currently best players and saying they cannot stop it. At least that is something observable. It is more jarring to say, the terran gods of old could have, since it is impossible to disprove. It cleverly shifts the burden of proof. "You cannot prove that the old terrans at their peak wouldn't win", therefor crazy zerg is fine.

Just to be clear, I am not on either side of this argument. I do think crazy zerg is strong, but not to the degree that it is so broken, that tvz is pointless to play out in my humble opinion. The game has been in worse states where people thought it was broken and the game naturally evolved out of it.


I mean, what arguement am I supposed to make here? I'm straight up being told that there is no counterplay to it because pros currently lose to it. The example game I was shown, zerg snuck in a double-gas third before the spire was even done. Terran didn't catch it and zerg leveraged that to victory. I suggested that maybe terrans need to be more aggressive during the midgame, and what's the counter-arguement? You can't be. That straight up smells like the terrans are getting outclassed and feeds right into the "older terrans would have won".

In fact, that might be the whole crux of the problem as to why it is so prevalent right now. It's rather simple to execute, as long as you have okayish muta micro. That's all there is to it: zergs can hit the execution more consistently as there are very few moving parts in the build to mess up, and as a result collect more wins overall.

But at this point it's on the terran players to figure out something to change it up and start winning more, rather than sit and complain incessantly about how hard it is.
Magic Powers
Profile Joined April 2012
Austria3819 Posts
July 30 2021 23:22 GMT
#102
It's such a coincidence that an "OP ZvT strat" appears on the radar right after Flash leaves for military service. It's as if terran players currently don't have someone spoon-feeding them all the right answers.
If you want to do the right thing, 80% of your job is done if you don't do the wrong thing.
Nikon
Profile Blog Joined May 2009
Bulgaria5710 Posts
Last Edited: 2021-07-30 23:29:23
July 30 2021 23:26 GMT
#103
On July 31 2021 08:22 Magic Powers wrote:
It's such a coincidence that an "OP ZvT strat" appears on the radar right after Flash leaves for military service. It's as if terran players currently don't have someone spoon-feeding them all the right answers.


Maybe (T)Flash released it to zerg players and he already has the (Z)Answer. Then, when he returns and beats it with some (T)INnoVation that looks like it took (Z)ZerO (Z)EffOrt, he's going to be the best once again. He's (Z)just letting zerg players live the (T)FanTaSy for now, leaving the harsh (T)Reality hit for later.
TT1
Profile Blog Joined December 2008
Canada9997 Posts
July 30 2021 23:46 GMT
#104
On July 31 2021 08:22 Magic Powers wrote:
It's such a coincidence that an "OP ZvT strat" appears on the radar right after Flash leaves for military service. It's as if terran players currently don't have someone spoon-feeding them all the right answers.


kek
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Dangermousecatdog
Profile Joined December 2010
United Kingdom7084 Posts
July 31 2021 00:32 GMT
#105
On July 30 2021 11:48 404AlphaSquad wrote:
Show nested quote +
On July 30 2021 07:49 Dangermousecatdog wrote:
I don't understand how there exist people who look at the science vessel and do not see it as the most insane unit ever conceived in a matchup in an RTS game.

Anyways, probably best not to learn the game or "meta" from whatever random stuff Artosis says. He's either incapable of learning anything despite a positive environment over the years, or deliberately saying whatever he thinks would give him a loyal following.


I wonder why he is so hated by the BW community on TL, given that he is the biggest foreign BW streamer. Maybe it is because he also casts sc2 and people here are ready to oust/shame people for it.

I have no idea how you got that from what I wrote.
Zealgoon
Profile Joined January 2013
China187 Posts
July 31 2021 00:53 GMT
#106
On July 30 2021 13:39 Dante08 wrote:
Btw I don't think many people here have an idea of the "new" crazy Zerg style OP is talking about.

- You go 2 hatch or 2.5 hatch mute and get +1 attack, keep Terran in base and abuse them with muta micro (you need good muta micro to pull this off).
- Get quick carapace upgrade, tech to ultras asap
- Take random locations all over the map where travel distance is far.
- The "craziest" thing about this variation is no zerglings, just pure upgraded ultras

The reason this is so strong is the mutas can keep Terran in base forever, and the upgraded ultras can tank forever vs marines. You don't even need zerglings with this build, all your larva goes to ultras.

Watch this game between Action and Rush to see what I'm talking about (from the 1:19 mark). Action also countered with the ultras whenever Rush moved which is essentially buying time for another expo, once you get your 4th gas the game is pretty much over. The next game on eclipse showcases an even stronger version of this build since Action took the double gas. Going tank is risky, if Zerg picks off 1-2 tanks with mutas its gg. Valk builds can work but Zerg just needs to sunken up and buy time for ultras.






I've been doing that style for a while myself, and I don't think it's that new. What you described is basically the only way 2 hatch crazy zerg can be played; the lack of lings is a forced consequence, not an active choice. With 2 hatch muta you can't afford lings in the midgame, otherwise you're going to have no larvae for drones.
404AlphaSquad
Profile Joined October 2011
839 Posts
Last Edited: 2021-07-31 01:21:34
July 31 2021 01:19 GMT
#107
On July 31 2021 09:32 Dangermousecatdog wrote:
Show nested quote +
On July 30 2021 11:48 404AlphaSquad wrote:
On July 30 2021 07:49 Dangermousecatdog wrote:
I don't understand how there exist people who look at the science vessel and do not see it as the most insane unit ever conceived in a matchup in an RTS game.

Anyways, probably best not to learn the game or "meta" from whatever random stuff Artosis says. He's either incapable of learning anything despite a positive environment over the years, or deliberately saying whatever he thinks would give him a loyal following.


I wonder why he is so hated by the BW community on TL, given that he is the biggest foreign BW streamer. Maybe it is because he also casts sc2 and people here are ready to oust/shame people for it.

I have no idea how you got that from what I wrote.


Calling somebody "incapable of learning anything" sure does not sound like hating. lol. And the next poster basically confirmed my suspicion.
aka Kalevi
Nikon
Profile Blog Joined May 2009
Bulgaria5710 Posts
July 31 2021 02:05 GMT
#108
On July 31 2021 10:19 404AlphaSquad wrote:
Show nested quote +
On July 31 2021 09:32 Dangermousecatdog wrote:
On July 30 2021 11:48 404AlphaSquad wrote:
On July 30 2021 07:49 Dangermousecatdog wrote:
I don't understand how there exist people who look at the science vessel and do not see it as the most insane unit ever conceived in a matchup in an RTS game.

Anyways, probably best not to learn the game or "meta" from whatever random stuff Artosis says. He's either incapable of learning anything despite a positive environment over the years, or deliberately saying whatever he thinks would give him a loyal following.


I wonder why he is so hated by the BW community on TL, given that he is the biggest foreign BW streamer. Maybe it is because he also casts sc2 and people here are ready to oust/shame people for it.

I have no idea how you got that from what I wrote.


Calling somebody "incapable of learning anything" sure does not sound like hating. lol. And the next poster basically confirmed my suspicion.


Protip your suspicion has nothing to do with reality.
404AlphaSquad
Profile Joined October 2011
839 Posts
Last Edited: 2021-07-31 04:25:52
July 31 2021 04:24 GMT
#109
edit: nvm
aka Kalevi
LaStScan
Profile Joined May 2011
Korea (South)1289 Posts
Last Edited: 2021-07-31 06:09:16
July 31 2021 06:01 GMT
#110
Everyone played on 210ms latency in sc1.16 version.
Currently everyone prefers to play on tr24 in sc:remastered.
Tr14 low(3000/14 =~214ms) is almost equivalent to sc1.16 udp/chaoslauncher #l2 speed. Muta micro on tr24 low(125ms) vs tr14 low(214ms) is a completely different world.
Zerg can always choose to fight vs mm or not(forcing stimpack and lose medics' energy) and back then every zerg did mineral fields x 1.2~1.3 drones. Current meta is they make almost x2~2.5 drones even if they are stuck at 2 base inside 3rd hatch(2.5h muta). They make double line of sunkens and immediately go for killing turrets(initial 8 muta can 3 shot turret). This makes terran in a dilemma zone because very first 12~18mm move out can be stopped by 6~8sunkens and main base is completely vulnerable for terran.

KeSPA era crazy zerg is just always 3h muta crazy zerg build + making 3 groups of lings(900 minerals) to eat mm balls and this just makes terran very comfortable. Terran can tech up while moving out, 0 harassment done by zerg. Also zerg players back then had to use larvae all the time. Never saving up larvae.

Current 2h or 2.5h(inside 3rd) muta makes 6-8 sunkens(750~1000mineral) to stop any of mm ball attack, and at the same time zerg goes for killing terran's workers, turrets, tech timing. Current zerg players choose to afk larvae as much as possible for sunken defense and prioritize on muta micro for more damage.

Zerg doesnt always have to go crazy zerg, but with that fast carapace upgrade, they can still go for mixture build with lurker defiler and still able to pull out armor 4 ultra switches at 12~13 min mark. They use lurkers defensively and defending 2nd and 3rd base like siege tank with dark swarm.

Check out the game #8 and #9 from action vs rush ultimate battle vod. Score doesn't matter because all the 5 games action lost was non crazy zerg/3h build, but every crazy zerg strat action did, he won all 4 games.

If you also visit sponbbang website and check light's record, he lost to queen 0-4 already(2 of bo1s, 2 of bo3s) from his recent games.
Trying my best for ASL, ASTL
Highgamer
Profile Joined October 2015
1401 Posts
Last Edited: 2021-07-31 06:35:45
July 31 2021 06:15 GMT
#111
Real big thx to Scan and other S-rank players right in the thick of it who drop in here from time to time to make such detailed quality posts to point or straighten out certain things.
These posts do not only hold specific reliable information that I and probably most people here miss, they also always remind me how much detailed knowledge is necessary and how much has to be taken into the equation to get to a well weighed judgement about balance, about why certain stuff works or doesn't work or has a higher likelihood to do either or.
404AlphaSquad
Profile Joined October 2011
839 Posts
Last Edited: 2021-07-31 06:37:28
July 31 2021 06:36 GMT
#112
I also appreciate it to get insights like this.

+ Show Spoiler +
I think Nikon has a point though when he says you are just all too “badly equipped” to deal with “okayish muta micro” /s
aka Kalevi
Highgamer
Profile Joined October 2015
1401 Posts
Last Edited: 2021-07-31 06:56:30
July 31 2021 06:56 GMT
#113
+ Show Spoiler +
You just said I'm badly equipped, bruh? Yo momma din' think so.

+ Show Spoiler +
jk
ggsimida
Profile Joined August 2015
1148 Posts
Last Edited: 2021-07-31 07:41:59
July 31 2021 07:37 GMT
#114
https://vod.afreecatv.com/PLAYER/STATION/75760187

03:11:55 (some spon/proleague against ??)

piano did 5rax against this build. went for a big MM push on the nat at exactly 9 min and stomp. though zerg make a mistake in not checking the first roaming MM group and just harass his base
Nikon
Profile Blog Joined May 2009
Bulgaria5710 Posts
Last Edited: 2021-07-31 09:42:27
July 31 2021 09:40 GMT
#115
On July 31 2021 15:01 LaStScan wrote:
Everyone played on 210ms latency in sc1.16 version.
Currently everyone prefers to play on tr24 in sc:remastered.
Tr14 low(3000/14 =~214ms) is almost equivalent to sc1.16 udp/chaoslauncher #l2 speed. Muta micro on tr24 low(125ms) vs tr14 low(214ms) is a completely different world.


How would you compare that to muta micro on 0ms ping on LAN?

On July 31 2021 15:01 LaStScan wrote:
Zerg can always choose to fight vs mm or not(forcing stimpack and lose medics' energy) and back then every zerg did mineral fields x 1.2~1.3 drones. Current meta is they make almost x2~2.5 drones even if they are stuck at 2 base inside 3rd hatch(2.5h muta). They make double line of sunkens and immediately go for killing turrets(initial 8 muta can 3 shot turret). This makes terran in a dilemma zone because very first 12~18mm move out can be stopped by 6~8sunkens and main base is completely vulnerable for terran.

KeSPA era crazy zerg is just always 3h muta crazy zerg build + making 3 groups of lings(900 minerals) to eat mm balls and this just makes terran very comfortable. Terran can tech up while moving out, 0 harassment done by zerg. Also zerg players back then had to use larvae all the time. Never saving up larvae.

Current 2h or 2.5h(inside 3rd) muta makes 6-8 sunkens(750~1000mineral) to stop any of mm ball attack, and at the same time zerg goes for killing terran's workers, turrets, tech timing. Current zerg players choose to afk larvae as much as possible for sunken defense and prioritize on muta micro for more damage.

Zerg doesnt always have to go crazy zerg, but with that fast carapace upgrade, they can still go for mixture build with lurker defiler and still able to pull out armor 4 ultra switches at 12~13 min mark. They use lurkers defensively and defending 2nd and 3rd base like siege tank with dark swarm.

Check out the game #8 and #9 from action vs rush ultimate battle vod. Score doesn't matter because all the 5 games action lost was non crazy zerg/3h build, but every crazy zerg strat action did, he won all 4 games.

If you also visit sponbbang website and check light's record, he lost to queen 0-4 already(2 of bo1s, 2 of bo3s) from his recent games.


So, it plays out like a classic 2hatch build, being super aggressive with mutas since you have no other choice. Personally, I don't agree that 3hatch builds do 0 harassment. They can certainly play that way, but that's abit besides the discussion. What you're telling me that within the timing window between first 7th and 8th mutas popping out and speed/chitinious plating ultras coming into play there is absolutely nothing terran can do? I'll admit I haven't looked at the maps played in tournaments in-depth, but Eclipse in particular is very playable with mech, for example, sidestepping the problem entirely.
krooked
Profile Joined May 2011
376 Posts
July 31 2021 09:41 GMT
#116
On July 31 2021 16:37 ggsimida wrote:
https://vod.afreecatv.com/PLAYER/STATION/75760187

03:11:55 (some spon/proleague against ??)

piano did 5rax against this build. went for a big MM push on the nat at exactly 9 min and stomp. though zerg make a mistake in not checking the first roaming MM group and just harass his base


Zerg simply didn't make enough sunks. The entire point is to just invest into enough sunks so busts doesn't work. Obviously if Zerg doesn't make enough sunks, Terran just busts through and wins.
krooked
Profile Joined May 2011
376 Posts
July 31 2021 09:47 GMT
#117
On July 31 2021 18:40 Nikon wrote:
Show nested quote +
On July 31 2021 15:01 LaStScan wrote:
Everyone played on 210ms latency in sc1.16 version.
Currently everyone prefers to play on tr24 in sc:remastered.
Tr14 low(3000/14 =~214ms) is almost equivalent to sc1.16 udp/chaoslauncher #l2 speed. Muta micro on tr24 low(125ms) vs tr14 low(214ms) is a completely different world.


How would you compare that to muta micro on 0ms ping on LAN?

Show nested quote +
On July 31 2021 15:01 LaStScan wrote:
Zerg can always choose to fight vs mm or not(forcing stimpack and lose medics' energy) and back then every zerg did mineral fields x 1.2~1.3 drones. Current meta is they make almost x2~2.5 drones even if they are stuck at 2 base inside 3rd hatch(2.5h muta). They make double line of sunkens and immediately go for killing turrets(initial 8 muta can 3 shot turret). This makes terran in a dilemma zone because very first 12~18mm move out can be stopped by 6~8sunkens and main base is completely vulnerable for terran.

KeSPA era crazy zerg is just always 3h muta crazy zerg build + making 3 groups of lings(900 minerals) to eat mm balls and this just makes terran very comfortable. Terran can tech up while moving out, 0 harassment done by zerg. Also zerg players back then had to use larvae all the time. Never saving up larvae.

Current 2h or 2.5h(inside 3rd) muta makes 6-8 sunkens(750~1000mineral) to stop any of mm ball attack, and at the same time zerg goes for killing terran's workers, turrets, tech timing. Current zerg players choose to afk larvae as much as possible for sunken defense and prioritize on muta micro for more damage.

Zerg doesnt always have to go crazy zerg, but with that fast carapace upgrade, they can still go for mixture build with lurker defiler and still able to pull out armor 4 ultra switches at 12~13 min mark. They use lurkers defensively and defending 2nd and 3rd base like siege tank with dark swarm.

Check out the game #8 and #9 from action vs rush ultimate battle vod. Score doesn't matter because all the 5 games action lost was non crazy zerg/3h build, but every crazy zerg strat action did, he won all 4 games.

If you also visit sponbbang website and check light's record, he lost to queen 0-4 already(2 of bo1s, 2 of bo3s) from his recent games.


So, it plays out like a classic 2hatch build, being super aggressive with mutas since you have no other choice. Personally, I don't agree that 3hatch builds do 0 harassment. They can certainly play that way, but that's abit besides the discussion. What you're telling me that within the timing window between first 7th and 8th mutas popping out and speed/chitinious plating ultras coming into play there is absolutely nothing terran can do? I'll admit I haven't looked at the maps played in tournaments in-depth, but Eclipse in particular is very playable with mech, for example.


1. Mech isn't what is being discussed here. Mech has its own issues.

2. Terran can try to bust, but if Zerg builds enough sunks, that won't work. Terran can try to drop, but its extremely risky considering 1) mutas are out in large numbers and 2) scourge on patrol

3. The "solution" has been to make a ton of rax and camp outside nat and threaten a bust to force maximum amount of sunkens, while getting quick upgrades, while irradiating ultras while Z waits for upgs, forcing ultras to engage into the massive upgraded m&m force. The issue with this approach, however, is that as long as there exists enough sunkens, the remaining terran army cannot bust the nat, nor stop Zergs economic growth. The next round of +4 ultras simply destroys the MM ball, and mass ling / ultra is a-moved towards Terrans base.
ggsimida
Profile Joined August 2015
1148 Posts
Last Edited: 2021-07-31 10:09:47
July 31 2021 10:02 GMT
#118
On July 31 2021 18:41 krooked wrote:
Show nested quote +
On July 31 2021 16:37 ggsimida wrote:
https://vod.afreecatv.com/PLAYER/STATION/75760187

03:11:55 (some spon/proleague against ??)

piano did 5rax against this build. went for a big MM push on the nat at exactly 9 min and stomp. though zerg make a mistake in not checking the first roaming MM group and just harass his base


Zerg simply didn't make enough sunks. The entire point is to just invest into enough sunks so busts doesn't work. Obviously if Zerg doesn't make enough sunks, Terran just busts through and wins.


and thats the point, the zerg didnt think the 5rax was threatening enough and try to be tech greedy and neglect sunks. if he try to put sunks earlier he would significantly delay his tech. if terran can make assumptions, so can zerg especially when they are both going through the revolving door of meta as they try to adapt to each others unique responses. i dont expect a clean thought out reply from you though considering your extremely terran biased viewpoint and obvious terran victim narrative

why don't you try 5 rax out and push at 9 min? or your 1300 mmr can't handle the mechanics needed?
krooked
Profile Joined May 2011
376 Posts
July 31 2021 10:14 GMT
#119
On July 31 2021 19:02 ggsimida wrote:
Show nested quote +
On July 31 2021 18:41 krooked wrote:
On July 31 2021 16:37 ggsimida wrote:
https://vod.afreecatv.com/PLAYER/STATION/75760187

03:11:55 (some spon/proleague against ??)

piano did 5rax against this build. went for a big MM push on the nat at exactly 9 min and stomp. though zerg make a mistake in not checking the first roaming MM group and just harass his base


Zerg simply didn't make enough sunks. The entire point is to just invest into enough sunks so busts doesn't work. Obviously if Zerg doesn't make enough sunks, Terran just busts through and wins.


and thats the point, the zerg didnt think the 5rax was threatening enough and try to be tech greedy and neglect sunks. if he try to put sunks earlier he would significantly delay his tech. if terran can make assumptions, so can zerg especially when they are both going through the revolving door of meta as they try to adapt to each others unique responses. i dont expect a clean thought out reply from you though considering your extremely terran biased viewpoint and obvious terran victim narrative

why don't you try 5 rax out and push at 9 min? or your 1300 mmr can't handle the mechanics needed?


1. What exactly is your point? Terrans at the highest level obviously force sunks, and Zergs at the highest level make enough sunks. Just because you found a game where the Zerg just falls over because he didn't make enough sunks doesn't say anything about issues with crazy zerg.

2. There is no victim narrative here. I honestly have no idea what you are even talking about. Terrans struggle with crazy zerg, which is the point of discussion here. If it were as easy as simply doing +1 5rax, then it wouldn't be discussed nor be an issue for Terrans at the highest levels.

3. I don't think 1300 MMR Zergs are executing the crazy z strategy very carefully - they would probably be extremely to bust or just dropship. Luckily, whatever 1300 MMR Zergs are doing are completely besides the point of discussion. But I understand that attempting to berate me is your best bet as a discussion tactic.
Moonsalt
Profile Joined May 2011
267 Posts
July 31 2021 11:44 GMT
#120
crazy zerg is crazy wow, who would have expected that?
Prev 1 4 5 6 7 8 12 Next All
Please log in or register to reply.
Live Events Refresh
OSC
21:00
Mid Season Playoffs
ArT vs ReBellioN
HonMonO vs Ziomek
Shameless vs LunaSea
MilkiCow vs GgMaChine
Moja vs HiGhDrA
Jumy vs TBD
Demi vs NightPhoenix
Solar vs Cham
SteadfastSC67
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
UpATreeSC 131
JuggernautJason82
SteadfastSC 67
ForJumy 39
EnDerr 23
StarCraft: Brood War
Sea 3093
Rain 1633
HiyA 93
Dota 2
monkeys_forever221
League of Legends
Dendi1423
Counter-Strike
fl0m7001
olofmeister2540
Stewie2K355
Foxcn273
Super Smash Bros
AZ_Axe1
Heroes of the Storm
Grubby2879
Liquid`Hasu467
Other Games
summit1g7837
tarik_tv5410
C9.Mang0720
ViBE163
PPMD26
Trikslyr24
RuFF_SC219
Organizations
Dota 2
PGL Dota 2 - Main Stream6959
Other Games
BasetradeTV178
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• Berry_CruncH284
• RyuSc2 20
• davetesta15
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• Rasowy 15
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21571
• WagamamaTV336
League of Legends
• Doublelift4532
• TFBlade1394
Other Games
• imaqtpie1070
• Shiphtur434
Upcoming Events
Replay Cast
1h 43m
OSC
1h 43m
WardiTV Invitational
12h 43m
HiGhDrA vs Nicoract
MaNa vs HiGhDrA
HiGhDrA vs Reynor
Nicoract vs Reynor
MaNa vs Nicoract
MaNa vs Reynor
MaxPax vs Spirit
Krystianer vs Spirit
OSC
14h 43m
Korean StarCraft League
1d 4h
SOOP
1d 10h
sOs vs Percival
CranKy Ducklings
1d 11h
WardiTV Invitational
1d 12h
Cheesadelphia
1d 16h
CSO Cup
1d 18h
[ Show More ]
GSL Code S
2 days
Rogue vs herO
Classic vs GuMiho
Sparkling Tuna Cup
2 days
Replay Cast
3 days
Wardi Open
3 days
Replay Cast
4 days
Replay Cast
4 days
RSL Revival
4 days
Cure vs Percival
ByuN vs Spirit
RSL Revival
5 days
herO vs sOs
Zoun vs Clem
Replay Cast
6 days
The PondCast
6 days
RSL Revival
6 days
Serral vs SHIN
Solar vs Cham
Liquipedia Results

Completed

CSL Season 17: Qualifier 2
BGE Stara Zagora 2025
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
KCM Race Survival 2025 Season 2
NPSL S3
Rose Open S1
CSL 17: 2025 SUMMER
2025 GSL S2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025
BLAST Open Spring 2025

Upcoming

Copa Latinoamericana 4
CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
SEL Season 2 Championship
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
Murky Cup #2
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.