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Active: 2157 users

BGH Auto Balance -> http://bghmmr.eu/ - Page 16

Forum Index > BW General
Post a Reply
Prev 1 14 15 16 17 18 195 Next
Tuggback
Profile Joined August 2020
Sweden9 Posts
Last Edited: 2020-12-06 11:16:16
December 06 2020 09:45 GMT
#301
Seems like a bad idea to me to be able to reset your stats and mmr. It benefits selfish behaviour. I have quite high winratio on my account because I was fresh on starcraft after 10 years not playing and have advanced from something like 900 mmr to 1900. What if I felt like to reset so I could get away from my currently ca 50% winratio to maybe 75% winratio. That would be selfish since it would be at the expence of all the other starcraft brothers who like to win as much as I do. But maybe the whole leauge could be reset once a year or once every 6 months or so. So it becomes less static for a while. Maybe all players could restart at 1200 mmr but that would make it unbalanced for the first weeks but I would be ok with that.

I checked out Sovanis stream. I was very impressed by his calm behaviour and game sense. He constantly dodges matches though. I would like to see the d+ bot come back again so it would be less of match dodgeing. Personaly I dont mind playing with the F players which have 35 % winratio or above but some of the F players have like 25% winratio and even though I dont dodge those matches it is a little bit frustrating some times. I still love the bot!
badbeatpete
Profile Joined October 2020
25 Posts
December 06 2020 11:38 GMT
#302
Why do people even care about win ratio? Everyone's win ratio will approach 50% once their true mmr is reached, unless you are on either extreme end of the spectrum to where the bot can't consistently find evenly balanced matches for you.
D3AD-R3TARD
Profile Joined April 2020
Poland312 Posts
December 06 2020 12:57 GMT
#303
Hi!

I've added races to Leader page.

As for resetting I see two problems.

Firstly as Liquid`Drone pointed out when you reset your stats you make other players play imbalanced games before you settle for an accurate score.

Secondly, the main problem with seasonal resets is the quantity of matches. Let's say there are 1000 active players and you need about 10 matches to get to roughly correct MMR level. With 50 games a day that will take 200 days - more than half a year. That's why I'm not so hasty to throw away data that was gathered already.

That's not to say that players who got better couldn't benefit from a fresh account in the existing system. With time the MMR updates get smaller and it's harder to make big leaps in score later on.

But I think that problem needs to be addressed without discarding existing data.
https://bghmmr.eu
Dakota_Fanning *
Profile Joined January 2008
Hungary2359 Posts
Last Edited: 2020-12-06 14:02:18
December 06 2020 14:00 GMT
#304
I'm not taking sides on resetting the stats, but resetting the stats doesn't have to throw away the current MMR, just the wins/losses record. So you start with 0 wins and losses, but your MMR could stay the same. This would not disrupt the matchmaking, but would please those who care about their win ratio.
https://repmastered.icza.net
wslkgmlk
Profile Joined November 2014
Australia38 Posts
December 07 2020 04:01 GMT
#305
It's good to see this is still active and being further developed.

Any news on if we can get a 2v2 ladder running on EU/NA as well? Might be able to provide some support if needed.
Chosi
Profile Blog Joined January 2005
Germany1305 Posts
December 08 2020 10:18 GMT
#306
I am pretty sure some people would chip in (if that is what it takes) to get a 2v2 version of this (maybe not on BGH) running - I would!
Someday, you’re going to fuck up so magnificently, so ambitiously, so overwhelmingly that the sky will light up and the moons will spin and the gods themselves will shit comets with glee. And I just hope I’m still around to see it.
Kazim1
Profile Joined November 2020
28 Posts
December 09 2020 12:35 GMT
#307
On December 06 2020 18:45 Tuggback wrote:

I checked out Sovanis stream. I was very impressed by his calm behaviour and game sense. He constantly dodges matches though. I would like to see the d+ bot come back again so it would be less of match dodgeing.


link to his stream?
Tuggback
Profile Joined August 2020
Sweden9 Posts
Last Edited: 2020-12-10 19:26:30
December 10 2020 19:24 GMT
#308
Sovanis twitch is called azhi_dahaki.
Sobakevich
Profile Joined December 2020
1 Post
December 12 2020 13:54 GMT
#309
please unban me !!! i want play BGH MMR. i won't scold the bot anymore. I promise. PLEASE.

my login Sobakevich
benno1988
Profile Joined April 2020
30 Posts
December 13 2020 13:16 GMT
#310
Thank you for the great 3v3 ladder! I enjoy it a lot! It was always the thing that I missed most in BW (compared to WC3 and SC2).
Though there are a few things that I would love to see in the future:
- A diverse map pool
- Allies spawning next to each other (its possible in UMS and your ladder does not depend on standard BNET stats, so it not much is lost here)
- You die when the last building of your team is destroyed, instead of your last building.
- You can send minerals and gas to allies (could be realized with beacons and invincible civilians in a corner of the map)
AmstAff
Profile Blog Joined January 2008
Germany949 Posts
December 20 2020 14:13 GMT
#311
I dont understand the ladder
The games I tried to join were hosted either as "ranked" or "+20 wins" and I got booted/banned in both lobbies multiple times and after 30 minutes I gave up.
If I can't join any of the lobbies, how am i supposed to meet the requirements?
Am I missing something, is there another bot running for placements or soemthing at a different time?
after 2 years i reached it = marine icon
Simberto
Profile Blog Joined July 2010
Germany11749 Posts
December 20 2020 14:15 GMT
#312
+20 wins means 20 wins in any kind of custom game.
AmstAff
Profile Blog Joined January 2008
Germany949 Posts
December 20 2020 14:21 GMT
#313
On December 20 2020 23:15 Simberto wrote:
+20 wins means 20 wins in any kind of custom game.


Ah okay, thank you.
Well then I will have to play some more games first ;(
after 2 years i reached it = marine icon
badbeatpete
Profile Joined October 2020
25 Posts
December 20 2020 16:24 GMT
#314
There seems to be a significant number of players who have bottomed out their mmr. Would you consider adjusting the mmr scale to account for all the 1 mmr players? Maybe even allow negative mmrs? Once players reach 1 mmr, their skill level can't really be estimated anymore.

Another thing I've noticed is that players win/lose a normal amount of points for an unbalanced game. Shouldn't the points be adjusted for each team based on how unbalanced the game is? Doing this would also lead to less dodging as it there is greater incentive for the unfavored team to play.
my ally is good
Profile Joined October 2020
10 Posts
December 20 2020 21:42 GMT
#315
There is some bug with giving victory/loss.

For example:
Game at 2020-12-20 21:37

Copmuter
TigerJ.
miniminiminimin
- lost game

my_ally_is_good
VladoK
vadym219
- won game

But bot gave victory to another team.
LuMiX
Profile Blog Joined October 2006
China5757 Posts
December 21 2020 02:48 GMT
#316
is there anyway to do this w/ a set team?
Jealous
Profile Blog Joined December 2011
10277 Posts
Last Edited: 2020-12-21 05:01:57
December 21 2020 04:58 GMT
#317
On December 21 2020 11:48 LuMiX wrote:
is there anyway to do this w/ a set team?

Ya but there is a trick to it, what you have to do is to add both of your teammates to your friend list. IMPORTANT: Make sure they have you added too. Then you go to the "Create" button on the left, then you type "3v3 BGH" into the lobby name section, then you click "Host" or whatever and then they will get notified that you made a 3v3 BGH game, and then they can go to their friend list and join your game. Gg you're welcome.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
LuMiX
Profile Blog Joined October 2006
China5757 Posts
December 21 2020 05:02 GMT
#318
art lets 3s!
D3AD-R3TARD
Profile Joined April 2020
Poland312 Posts
Last Edited: 2020-12-21 20:24:43
December 21 2020 13:31 GMT
#319
On December 13 2020 22:16 benno1988 wrote:
Thank you for the great 3v3 ladder! I enjoy it a lot! It was always the thing that I missed most in BW (compared to WC3 and SC2).
Though there are a few things that I would love to see in the future:
- A diverse map pool
- Allies spawning next to each other (its possible in UMS and your ladder does not depend on standard BNET stats, so it not much is lost here)
- You die when the last building of your team is destroyed, instead of your last building.
- You can send minerals and gas to allies (could be realized with beacons and invincible civilians in a corner of the map)


Thanks.
As for changes in the original game: I also wanted to make some changes but reaction from the community was quite clear. People want canonical BGH with no changes.
One thing that might be good and accepted is letting dead players observe. This can be done by making some immortal item in the game with no changes to the actual gameplay. I believe most people would want this, but I don't know how will they react to UMS? It was some many years ago when I was playing with UMS maps but from what I remember it was quite powerful (Turing complete?). I would be happy to make a map that would also register things as first blood, produced units and so on. Right now this information is not available in replay alone. That could be very useful at estimating MMR.

On December 20 2020 23:13 AmstAff wrote:
I dont understand the ladder
The games I tried to join were hosted either as "ranked" or "+20 wins" and I got booted/banned in both lobbies multiple times and after 30 minutes I gave up.
If I can't join any of the lobbies, how am i supposed to meet the requirements?
Am I missing something, is there another bot running for placements or soemthing at a different time?


Every time the bot banns somebody it whispers the reason for the ban. In case of not enough custom games the message is:
You have to win at least 20 custom games to play balanced games.
It can be easy to miss as you imminently leave the lobby, but that's the reason.


On December 21 2020 01:24 badbeatpete wrote:
There seems to be a significant number of players who have bottomed out their mmr. Would you consider adjusting the mmr scale to account for all the 1 mmr players? Maybe even allow negative mmrs? Once players reach 1 mmr, their skill level can't really be estimated anymore.

Another thing I've noticed is that players win/lose a normal amount of points for an unbalanced game. Shouldn't the points be adjusted for each team based on how unbalanced the game is? Doing this would also lead to less dodging as it there is greater incentive for the unfavored team to play.


There are about 25 people with minimal MMR. That's less than 3% of more than 1000 monthly players. I guess at this level their presence doesn't bring anything to the team. Negative MMR would make sense if someone was actively harassing/attacking teammates and those people are banned, so I guess there is no need for this.

As for weighting games based on MMR difference, you are of course right. That should work, and I've implemented it to work, but somewhere in process I've made a bug that didn't calculate the difference correctly and all matches were weighted as perfectly balanced. Thanks for pointing this out, it is already fixed.

On December 21 2020 06:42 my ally is good wrote:
There is some bug with giving victory/loss.

For example:
Game at 2020-12-20 21:37

Copmuter
TigerJ.
miniminiminimin
- lost game

my_ally_is_good
VladoK
vadym219
- won game

But bot gave victory to another team.


Yes, Indeed. I'll look into it and correct the score, as soon as I have some spare time. Thanks for pointing this. Win/loss mistakes are relatively rare, but they still happen so this requires more work.

On December 21 2020 11:48 LuMiX wrote:
is there anyway to do this w/ a set team?


Once you set up the team there is no need or way for balancing so the bot is unnecessary. As Jealous pointed out, just create your own game.

Poll: Would you still play BGHMMR as UMS with no changes to gameplay?

(Vote): Yes
(Vote): No



EDIT
my_ally_is_good: game result was corrected.
https://bghmmr.eu
Grouhh
Profile Joined May 2019
57 Posts
December 21 2020 22:17 GMT
#320
If it is UMS, does that mean we can also get rid of those infamous new colors ?
By that I mean colors that are either invisible on the minimap (black, grey, navy) or undistinguishable from each other, like all those damn tones of white.
Is there any way to do that, whether in melee or UMS ?
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