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Active: 1186 users

ShieldBattery - BW Revitalized for Modern Mortals - Page 95

Forum Index > BW General
2681 CommentsPost a Reply
Prev 1 93 94 95 96 97 135 Next
Chat Notification Script
KameZerg
Profile Blog Joined May 2007
Sweden1767 Posts
October 12 2016 16:34 GMT
#1881
I cant get in, is it down or something?
asdasdasdasdasd123123123
TelecoM
Profile Blog Joined January 2010
United States10688 Posts
October 12 2016 17:57 GMT
#1882
On October 13 2016 01:34 ICanFlyLow wrote:
I cant get in, is it down or something?

Seems to be working fine, did you try clearing your cookies / cache / trying another browser?
AKA: TelecoM[WHITE] Protoss fighting
InfCereal
Profile Joined December 2011
Canada1759 Posts
October 12 2016 20:28 GMT
#1883
On October 02 2016 00:43 fonger wrote:
Chrome extension that'll beep every time there's a chat message in the main lobby and the tab is not active:

Extension: sbbeep2.crx
Source: sbbeep2.user.js
Manifest: manifest.json

In Chrome, go Settings -> Extensions and drag the CRX in to install.

This is just a workaround I've found convenient; works on my machine for now but wouldn't be surprised if it stops working at some stage (such as with an update, which if we're lucky might include this functionality natively anyway? :D).



I wrote my take on this: https://gist.github.com/HorizonShadow/28a66e283062855aaf50154344d80f1f/raw/f6edbc9a5c8760b3afbcfcd9050af6d2912cc6a5/shieldbattery_chat_chirp.user.js


Needs tampermonkey or greasemonkey installed.
Cereal
fonger
Profile Blog Joined March 2006
United Kingdom1218 Posts
October 12 2016 20:46 GMT
#1884
Nice, very clean
TelecoM
Profile Blog Joined January 2010
United States10688 Posts
October 13 2016 02:49 GMT
#1885
Sweet, thanks.
AKA: TelecoM[WHITE] Protoss fighting
halomonian
Profile Joined January 2012
Brazil255 Posts
October 14 2016 13:33 GMT
#1886
Has anyone attempted to run this on linux? Is it possible via wine?
thoughts in chaos | enjOy[dream]
shin ken
Profile Blog Joined October 2009
Germany612 Posts
Last Edited: 2016-10-20 04:22:05
October 20 2016 04:15 GMT
#1887
On October 05 2016 15:27 Excalibur_Z wrote:
Show nested quote +
On October 05 2016 11:47 KwarK wrote:
I'm actually pretty fine with there not being stats or anything like that. It's so much of a smaller, tighter community now that I feel like introducing those might bring excessive competition into the friendly bw we're playing. I like just playing a dude without worrying about rank.


It's definitely not the intention to release Ranked to split the community. That said, it is in the best interests of the ladder itself to have as many participants as possible so that everyone is ranked with maximum granularity. I would like for Ranked to be the default game mode, and I'd really like to launch with no Unranked matchmaking at all (you'd have to go through manual lobby creation). Ideally that would help to reduce ranking anxiety and generally destigmatize ladder. Then again, I'm fully aware of how widespread ladder anxiety was in SC2 when they had the same launch strategy...


I would love something like the Overwatch system where you can start at 50 and both reaching 100 (being super good) and 1 (being super bad) is quite the challenge. You have much less anxiety when you now that there are countless levels of bad below you and you really have to give everything to lose yourself to the bottom instead of "D-" being the giant pool of all levels of "bad" players including "guy that understands most stuff but plays not enough" all the way down to "grandmother not used to PCs being forced to play SB by her grandkids for comedic effect".
abuse
Profile Joined April 2011
Latvia1942 Posts
Last Edited: 2016-10-20 08:20:10
October 20 2016 08:19 GMT
#1888
On October 05 2016 15:27 Excalibur_Z wrote:
Show nested quote +
On October 05 2016 11:47 KwarK wrote:
I'm actually pretty fine with there not being stats or anything like that. It's so much of a smaller, tighter community now that I feel like introducing those might bring excessive competition into the friendly bw we're playing. I like just playing a dude without worrying about rank.


It's definitely not the intention to release Ranked to split the community. That said, it is in the best interests of the ladder itself to have as many participants as possible so that everyone is ranked with maximum granularity. I would like for Ranked to be the default game mode, and I'd really like to launch with no Unranked matchmaking at all (you'd have to go through manual lobby creation). Ideally that would help to reduce ranking anxiety and generally destigmatize ladder. Then again, I'm fully aware of how widespread ladder anxiety was in SC2 when they had the same launch strategy...


i share the exact opposite sentiments.
I would much prefer shieldbattery to be a server first and ladder second.
a non-competitive matchmaking is more important than a competitive one imo, because the new people would never get games otherwise, because they don't know anybody. While the better players who play competitively are more "comfortable" in bw and in the chat channels so have no problems msging other people for games.
Non competitive matchmaking is a great thing.

that being said, both matchmakings need to be in the final product, but omitting non-competitive matchmaking would be a huge mistake imo.

as for " Ideally that would help to reduce ranking anxiety and generally destigmatize ladder. "
that's not how the human psyche works I'm afraid
I don't believe you.
SlammerIV
Profile Joined December 2013
United States526 Posts
October 20 2016 17:18 GMT
#1889
I cannot wait for ranked, to me, unranked matches just don't have the same level of meaning as a ranked game with your ladder rank on the line. In addition as spoiled sc2 player I find it really annoying having to find even matches with players of even skill level, especially as most active bw players seems so good.
pheer
Profile Blog Joined July 2004
5392 Posts
Last Edited: 2016-10-20 17:31:50
October 20 2016 17:30 GMT
#1890
This idea might sound silly, but what if the ladder let you pick how "serious" of a game you want to play, and matched you with others feeling the same?

Ex: Choose ladder Level:
- Try Hard (100%)
- Practice (50%)
- Casual (25%)

The percentage is how much of a discount you win/lose your points. It does not affect the other person at all. Players cannot see what each other pick, and the system will try to match you against others in the same bracket.

Would this make sense to make laddering less "stressful" ?

I know when I played sc2, the worst part about ladder is, if I was expecting a phone call or someone to come visit me, I couldn't play any games. I could only play sc2 when I had 100% dedication to gaming, which is basically never these days. I'd feel much better taking the phone call and choose Casual, knowing I would only lose 25% of my points, potentially. And hopefully the other person playing me is on Casual so they wouldn't mind pausing for me, etc.
Moderator
SlammerIV
Profile Joined December 2013
United States526 Posts
October 20 2016 17:57 GMT
#1891
On October 21 2016 02:30 pheer wrote:
This idea might sound silly, but what if the ladder let you pick how "serious" of a game you want to play, and matched you with others feeling the same?

Ex: Choose ladder Level:
- Try Hard (100%)
- Practice (50%)
- Casual (25%)

The percentage is how much of a discount you win/lose your points. It does not affect the other person at all. Players cannot see what each other pick, and the system will try to match you against others in the same bracket.

Would this make sense to make laddering less "stressful" ?

I know when I played sc2, the worst part about ladder is, if I was expecting a phone call or someone to come visit me, I couldn't play any games. I could only play sc2 when I had 100% dedication to gaming, which is basically never these days. I'd feel much better taking the phone call and choose Casual, knowing I would only lose 25% of my points, potentially. And hopefully the other person playing me is on Casual so they wouldn't mind pausing for me, etc.


This could actually be an interesting idea. It seems a bit arbitrary to me though, I think players would tend to play mostly Casual and may get the same level of anxiety even at the lowest "risk" level.
ArmadA[NaS]
Profile Joined January 2014
United States347 Posts
October 20 2016 19:43 GMT
#1892
Don't think it's a good idea because if you're actually using ladder to get better, you want your opponents to be trying hard as well. Also, how is that any less stressful than playing an obs or melee game?
pheer
Profile Blog Joined July 2004
5392 Posts
Last Edited: 2016-10-20 19:52:05
October 20 2016 19:49 GMT
#1893
On October 21 2016 04:43 f10eqq wrote:
Don't think it's a good idea because if you're actually using ladder to get better

Well that is the point I guess, not everyone plays ladder to get better. Some simply enjoy matchmaking because it's easier than spamming chat with game? game anyone? game???

But those people looking to play casual will be matched more often with other casuals (where available) and those choosing 100% try-hard will be matched with other try-hards (where available).

Because let's face it, some days you can feel 100% but other days you don't feel that good and would rather play more casually and win/lose less points, but still play. In sc2 and other ladders, when you don't feel 100% you simply do not play, for fear of hurting your rank.
Moderator
mahnini
Profile Blog Joined October 2005
United States6862 Posts
October 20 2016 22:39 GMT
#1894
On October 21 2016 04:49 pheer wrote:
Show nested quote +
On October 21 2016 04:43 f10eqq wrote:
Don't think it's a good idea because if you're actually using ladder to get better

Well that is the point I guess, not everyone plays ladder to get better. Some simply enjoy matchmaking because it's easier than spamming chat with game? game anyone? game???

But those people looking to play casual will be matched more often with other casuals (where available) and those choosing 100% try-hard will be matched with other try-hards (where available).

Because let's face it, some days you can feel 100% but other days you don't feel that good and would rather play more casually and win/lose less points, but still play. In sc2 and other ladders, when you don't feel 100% you simply do not play, for fear of hurting your rank.

couldn't that be solved with a non-ladder matchmaking altogether? i can see how that introduces problems in and of itself but it seems like a better alternative than having a wishywashy ladder where you can be potentially be playing against someone dicking around with no stakes involved on their end.

externalities like life events aside, ladder rankings should provide a holistic (as possible) evaluation of skill, adding qualifiers to that seems weird. an example would be: what happens when it gets late night for a majority of players? does everyone suddenly start laddering for partial points now because everyone is more tired than they usually are? or what if someone becomes a career 25% player? this person has to play more to achieve X rank, but it's also unfair for the people he's getting matched against because his rank is purposefully held back.
the world's a playground. you know that when you're a kid, but somewhere along the way everyone forgets it.
KwarK
Profile Blog Joined July 2006
United States43444 Posts
October 22 2016 00:47 GMT
#1895
someone fite me irl in game in starcraft tonite
ModeratorThe angels have the phone box
EncryPtion
Profile Joined January 2016
1 Post
October 22 2016 03:54 GMT
#1896
I signed up for the beta. With my iccup not working at the moment, i desperately need this. Let me in the beta, PLEASE i neeeeeeeeed it
Jealous
Profile Blog Joined December 2011
10260 Posts
Last Edited: 2016-10-22 07:18:26
October 22 2016 07:17 GMT
#1897
On October 21 2016 04:43 f10eqq wrote:
Don't think it's a good idea because if you're actually using ladder to get better, you want your opponents to be trying hard as well. Also, how is that any less stressful than playing an obs or melee game?

Also, what's to stop some asshole from farming "Casual" when they are just scared of playing "Try-hard" because of the same ladder anxiety that "Casuals" have about ladder in general? It'd just stratify the playing environment and divide the playing population needlessly.

On paper I think it's a great idea, but in reality it won't work, like communism. I'd love a "warm-up" option for 0 points loss potential, and maybe allow it to match you against someone else even if they didn't select the "warm-up" option and have them win rating/points and you lose none (although this could lead to point inflation). At least for the first game or two when I start laddering because computers just don't cut it, your friends aren't always on and free, and observer games are not always up from my experience. However, despite this, I'd much rather we don't subdivide the playerbase. It's either you're match-making or you're not, imo.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
Jealous
Profile Blog Joined December 2011
10260 Posts
October 23 2016 18:34 GMT
#1898
Trying to install SB on my family's home laptop and I get this, even on the Administrator account:

+ Show Spoiler +
[image loading]


Dell Lattitude Laptop with Windows XP SP3
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
Jonoman92
Profile Blog Joined September 2006
United States9105 Posts
October 23 2016 18:45 GMT
#1899
ShieldBattery offers full support for all Windows versions Vista and above


No Windows XP support.
Jealous
Profile Blog Joined December 2011
10260 Posts
October 23 2016 18:49 GMT
#1900
On October 24 2016 03:45 Jonoman92 wrote:
Show nested quote +
ShieldBattery offers full support for all Windows versions Vista and above


No Windows XP support.

Shit. Thanks. Hopefully there will be XP support in the future, being that so many people (like my mother, apparently) uses XP to this day.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
Prev 1 93 94 95 96 97 135 Next
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