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ShieldBattery - BW Revitalized for Modern Mortals - Page 23

Forum Index > BW General
2681 CommentsPost a Reply
Prev 1 21 22 23 24 25 135 Next
Chat Notification Script
No_eL
Profile Joined July 2007
Chile1438 Posts
Last Edited: 2016-05-16 19:49:49
May 16 2016 19:49 GMT
#441
2016 its being so exciting! Bisu, Flash (and maybe Jaedong soon) streaming all days, new tournaments, more people playing, more tools being developed, and the old fellas of tl.net writing again, im so happy to read comments of Konadora, Stylish, BisuDagger, 2pacalypse, GGzerg, etc... they and MANY more are contributed to our community A LOT, and now we are all together feeling optimist about SCBW future. I think we need to think about new ways to made SCBW popular and massive again, we have the tempo and the best social and media tools for invigorate our community and our beloved game.

Please, make Shield Battery operative as soon as possible guys, we need it!
Beat after beat i will become stronger.
Wrath
Profile Blog Joined July 2014
3174 Posts
Last Edited: 2016-05-16 19:59:08
May 16 2016 19:58 GMT
#442
I wish I can contribute in the development phase as a developer not tester. God I hate testers...
MarineCA1
Profile Joined June 2015
93 Posts
May 16 2016 20:00 GMT
#443
On May 17 2016 04:49 No_eL wrote:
2016 its being so exciting! Bisu, Flash (and maybe Jaedong soon) streaming all days, new tournaments, more people playing, more tools being developed, and the old fellas of tl.net writing again, im so happy to read comments of Konadora, Stylish, BisuDagger, 2pacalypse, GGzerg, etc... they and MANY more are contributed to our community A LOT, and now we are all together feeling optimist about SCBW future. I think we need to think about new ways to made SCBW popular and massive again, we have the tempo and the best social and media tools for invigorate our community and our beloved game.

Please, make Shield Battery operative as soon as possible guys, we need it!


Do players expect BW to be back on the tracks like SSB melee??? If this server launches, how much people will be on it ??
Harem
Profile Joined November 2007
United States11393 Posts
May 16 2016 20:01 GMT
#444
On May 17 2016 04:39 Wrath wrote:
Show nested quote +
On May 17 2016 03:20 2Pacalypse- wrote:
On May 17 2016 02:16 GGzerG wrote:
On May 17 2016 00:31 ReiKo wrote:
Scan trough what? You think they know how every of applicants behave and which skills they have?
They should just roll with it, nothing bad can't happen, maybe they are scared of hackers but you should be scared of that all the time and be on your guard.


EDIT : Regardless I agree, the invites should be going out as soon as this thread was launched, the whole hype train thing is so StarCraft 2 Esque..... =p

They were. There are around 50 people who already have access. But seriously, the server is active development and we'll keep increasing that number as we fix and implement things that are necessary for larger numbers. So we just ask to be a little bit patient; we were working on this server for the past three and a half years, we have no plans to stop now.


Which all are TL staff

No
Moderator。◕‿◕。
Wrath
Profile Blog Joined July 2014
3174 Posts
May 16 2016 20:05 GMT
#445
On May 17 2016 05:01 Harem wrote:
Show nested quote +
On May 17 2016 04:39 Wrath wrote:
On May 17 2016 03:20 2Pacalypse- wrote:
On May 17 2016 02:16 GGzerG wrote:
On May 17 2016 00:31 ReiKo wrote:
Scan trough what? You think they know how every of applicants behave and which skills they have?
They should just roll with it, nothing bad can't happen, maybe they are scared of hackers but you should be scared of that all the time and be on your guard.


EDIT : Regardless I agree, the invites should be going out as soon as this thread was launched, the whole hype train thing is so StarCraft 2 Esque..... =p

They were. There are around 50 people who already have access. But seriously, the server is active development and we'll keep increasing that number as we fix and implement things that are necessary for larger numbers. So we just ask to be a little bit patient; we were working on this server for the past three and a half years, we have no plans to stop now.


Which all are TL staff

No


Yes.
KameZerg
Profile Blog Joined May 2007
Sweden1772 Posts
May 16 2016 20:29 GMT
#446
How long is the closed beta phase gonna go on for, like a year or so?
asdasdasdasdasd123123123
tec27
Profile Blog Joined June 2004
United States3702 Posts
Last Edited: 2016-05-16 20:59:14
May 16 2016 20:53 GMT
#447
On May 17 2016 05:05 Wrath wrote:
Show nested quote +
On May 17 2016 05:01 Harem wrote:
On May 17 2016 04:39 Wrath wrote:
On May 17 2016 03:20 2Pacalypse- wrote:
On May 17 2016 02:16 GGzerG wrote:
On May 17 2016 00:31 ReiKo wrote:
Scan trough what? You think they know how every of applicants behave and which skills they have?
They should just roll with it, nothing bad can't happen, maybe they are scared of hackers but you should be scared of that all the time and be on your guard.


EDIT : Regardless I agree, the invites should be going out as soon as this thread was launched, the whole hype train thing is so StarCraft 2 Esque..... =p

They were. There are around 50 people who already have access. But seriously, the server is active development and we'll keep increasing that number as we fix and implement things that are necessary for larger numbers. So we just ask to be a little bit patient; we were working on this server for the past three and a half years, we have no plans to stop now.


Which all are TL staff

No


Yes.

Harem is correct, there are many current players who are not TL staff.

On May 17 2016 05:29 ICanFlyLow wrote:
How long is the closed beta phase gonna go on for, like a year or so?

We don't have a set timeline. The goal of the closed beta is to test things in a more controlled fashion. Until we're certain that failures are incredibly rare, we want to ensure we can have a close relationship and tight feedback loop with all of our testers. We also want people that won't run away from the site and never come back if they encounter a bug

So, once we feel pretty good about the state of things and feel like we don't need that tight feedback loop any more, we'll open things up to anyone who wants to sign up. I would estimate this is in the range of ~months, but I'm not promising any particular dates. This is, after all, a side project for me; I have a full time job that has to come first.
Can you jam with the console cowboys in cyberspace?
duke91
Profile Joined April 2014
Germany1458 Posts
May 16 2016 20:53 GMT
#448
On May 17 2016 05:29 ICanFlyLow wrote:
How long is the closed beta phase gonna go on for, like a year or so?


no pressure, but I think it should be open beta when they think its ready. Better an almost finished product than a shit product
( ͡° ͜ʖ ͡°)STYLE START SBENU( ͡° ͜ʖ ͡°)
TelecoM
Profile Blog Joined January 2010
United States10796 Posts
May 16 2016 20:54 GMT
#449
On May 17 2016 03:20 2Pacalypse- wrote:
Show nested quote +
On May 17 2016 02:16 GGzerG wrote:
On May 17 2016 00:31 ReiKo wrote:
Scan trough what? You think they know how every of applicants behave and which skills they have?
They should just roll with it, nothing bad can't happen, maybe they are scared of hackers but you should be scared of that all the time and be on your guard.


EDIT : Regardless I agree, the invites should be going out as soon as this thread was launched, the whole hype train thing is so StarCraft 2 Esque..... =p

They were. There are around 50 people who already have access. But seriously, the server is active development and we'll keep increasing that number as we fix and implement things that are necessary for larger numbers. So we just ask to be a little bit patient; we were working on this server for the past three and a half years, we have no plans to stop now.


If anyone should be given closed beta access, not to brag but I think we all know Telecom deserves that access... =(
AKA: TelecoM[WHITE] Protoss fighting
warshop
Profile Joined March 2010
Canada490 Posts
May 16 2016 21:27 GMT
#450
On May 13 2016 21:55 2Pacalypse- wrote:
Show nested quote +
On May 13 2016 20:26 Keniji wrote:
If someone would want to help you with this project. Do you already have enough man-power or do you need more volunteers? And if so, what would be the skills searched for (e.g. translating, coding, statistics, whatever there needs to be done)

Coding is the most important and biggest part. We have enough manpower in that regard for what we want to do, but of course having more people helping would always be beneficial. However, the problem is finding people with necessary expertise and enough free time who can help. But in any case, the whole project will be open sourced once we go into an open beta, so anyone will be able to help with what they can.


Please do. So bored right now, would be nice to code some nice-to-have-but-completely-useless-low-priority-features.
FO-nTTaX
Profile Blog Joined January 2013
Johto4991 Posts
May 16 2016 21:32 GMT
#451
On May 17 2016 06:27 warshop wrote:
Show nested quote +
On May 13 2016 21:55 2Pacalypse- wrote:
On May 13 2016 20:26 Keniji wrote:
If someone would want to help you with this project. Do you already have enough man-power or do you need more volunteers? And if so, what would be the skills searched for (e.g. translating, coding, statistics, whatever there needs to be done)

Coding is the most important and biggest part. We have enough manpower in that regard for what we want to do, but of course having more people helping would always be beneficial. However, the problem is finding people with necessary expertise and enough free time who can help. But in any case, the whole project will be open sourced once we go into an open beta, so anyone will be able to help with what they can.


Please do. So bored right now, would be nice to code some nice-to-have-but-completely-useless-low-priority-features.

Ever thought about getting into Liquipedia coding?
Administrator@FO_nTTaX | FO-nTTaX.de | 0xff0000.dev | Senior Lead Liquipedia Developer
"Nimm es. Es ist nicht viel, aber es kommt von Herzen. Vergiss mich nicht!"
Buffalo_
Profile Joined August 2010
United States19 Posts
May 17 2016 01:02 GMT
#452
THANK YOU.
For the swarm
BisuDagger
Profile Blog Joined October 2009
Bisutopia19371 Posts
May 17 2016 01:23 GMT
#453
On May 17 2016 06:32 FO-nTTaX wrote:
Show nested quote +
On May 17 2016 06:27 warshop wrote:
On May 13 2016 21:55 2Pacalypse- wrote:
On May 13 2016 20:26 Keniji wrote:
If someone would want to help you with this project. Do you already have enough man-power or do you need more volunteers? And if so, what would be the skills searched for (e.g. translating, coding, statistics, whatever there needs to be done)

Coding is the most important and biggest part. We have enough manpower in that regard for what we want to do, but of course having more people helping would always be beneficial. However, the problem is finding people with necessary expertise and enough free time who can help. But in any case, the whole project will be open sourced once we go into an open beta, so anyone will be able to help with what they can.


Please do. So bored right now, would be nice to code some nice-to-have-but-completely-useless-low-priority-features.

Ever thought about getting into Liquipedia coding?

No one is that bored. <3
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
FO-nTTaX
Profile Blog Joined January 2013
Johto4991 Posts
May 17 2016 01:33 GMT
#454
On May 17 2016 10:23 BisuDagger wrote:
Show nested quote +
On May 17 2016 06:32 FO-nTTaX wrote:
On May 17 2016 06:27 warshop wrote:
On May 13 2016 21:55 2Pacalypse- wrote:
On May 13 2016 20:26 Keniji wrote:
If someone would want to help you with this project. Do you already have enough man-power or do you need more volunteers? And if so, what would be the skills searched for (e.g. translating, coding, statistics, whatever there needs to be done)

Coding is the most important and biggest part. We have enough manpower in that regard for what we want to do, but of course having more people helping would always be beneficial. However, the problem is finding people with necessary expertise and enough free time who can help. But in any case, the whole project will be open sourced once we go into an open beta, so anyone will be able to help with what they can.


Please do. So bored right now, would be nice to code some nice-to-have-but-completely-useless-low-priority-features.

Ever thought about getting into Liquipedia coding?

No one is that bored. <3

Well, i was back in 2013
Administrator@FO_nTTaX | FO-nTTaX.de | 0xff0000.dev | Senior Lead Liquipedia Developer
"Nimm es. Es ist nicht viel, aber es kommt von Herzen. Vergiss mich nicht!"
warshop
Profile Joined March 2010
Canada490 Posts
May 17 2016 02:03 GMT
#455
On May 17 2016 06:32 FO-nTTaX wrote:
Show nested quote +
On May 17 2016 06:27 warshop wrote:
On May 13 2016 21:55 2Pacalypse- wrote:
On May 13 2016 20:26 Keniji wrote:
If someone would want to help you with this project. Do you already have enough man-power or do you need more volunteers? And if so, what would be the skills searched for (e.g. translating, coding, statistics, whatever there needs to be done)

Coding is the most important and biggest part. We have enough manpower in that regard for what we want to do, but of course having more people helping would always be beneficial. However, the problem is finding people with necessary expertise and enough free time who can help. But in any case, the whole project will be open sourced once we go into an open beta, so anyone will be able to help with what they can.


Please do. So bored right now, would be nice to code some nice-to-have-but-completely-useless-low-priority-features.

Ever thought about getting into Liquipedia coding?


What do you need? The How to Contribute page doesn't say much about coding.
GreYMisT
Profile Blog Joined October 2010
United States6736 Posts
May 17 2016 02:04 GMT
#456
Holy. Goddamn. Shit.
"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
MarineCA1
Profile Joined June 2015
93 Posts
May 17 2016 02:11 GMT
#457
Btw Im curious, what kind of software do you use to make the interface ,server, and etc ?? I want to learn about it.
Heinsenzerg
Profile Joined September 2011
Argentina2279 Posts
May 17 2016 02:16 GMT
#458
OMFG
news of the freaking decade
FO-nTTaX
Profile Blog Joined January 2013
Johto4991 Posts
Last Edited: 2016-05-17 02:42:49
May 17 2016 02:42 GMT
#459
On May 17 2016 11:03 warshop wrote:
Show nested quote +
On May 17 2016 06:32 FO-nTTaX wrote:
On May 17 2016 06:27 warshop wrote:
On May 13 2016 21:55 2Pacalypse- wrote:
On May 13 2016 20:26 Keniji wrote:
If someone would want to help you with this project. Do you already have enough man-power or do you need more volunteers? And if so, what would be the skills searched for (e.g. translating, coding, statistics, whatever there needs to be done)

Coding is the most important and biggest part. We have enough manpower in that regard for what we want to do, but of course having more people helping would always be beneficial. However, the problem is finding people with necessary expertise and enough free time who can help. But in any case, the whole project will be open sourced once we go into an open beta, so anyone will be able to help with what they can.


Please do. So bored right now, would be nice to code some nice-to-have-but-completely-useless-low-priority-features.

Ever thought about getting into Liquipedia coding?


What do you need? The How to Contribute page doesn't say much about coding.

php, js, css, html, mediawiki-code, we use it all. If you are proficient in any of that or want to become proficient with wikis, feel free to PM me ^^ Don't want to derail this thread anymore
Administrator@FO_nTTaX | FO-nTTaX.de | 0xff0000.dev | Senior Lead Liquipedia Developer
"Nimm es. Es ist nicht viel, aber es kommt von Herzen. Vergiss mich nicht!"
MarineCA1
Profile Joined June 2015
93 Posts
May 17 2016 02:59 GMT
#460
I only know Java.... fml
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