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ShieldBattery - BW Revitalized for Modern Mortals - Page 18

Forum Index > BW General
2681 CommentsPost a Reply
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amazingxkcd
Profile Blog Joined September 2010
GRAND OLD AMERICA16375 Posts
May 15 2016 08:45 GMT
#341
God damn this announcement post brought out all the lurkers and new accounts
The world is burning and you rather be on this terrible website discussing video games and your shallow feelings
GeckoXp
Profile Blog Joined June 2013
Germany2016 Posts
May 15 2016 09:05 GMT
#342
On May 15 2016 12:56 Jealous wrote:
@Jaedrik: Resolution/keymap changes make the playing field uneven, plain and simple. Brood War is lauded for its longevity, and its longevity is in large part due to the balance. You get what you put into it and so does your opponent. Amount of territory displayed per screen and hotkeys are uniform for all players. Violating this balance would violate the fairness of the game, IMO. You have not made a compelling argument for doing so. There is no way you can convince me that a person who sees more of the screen is in no way advantaged over a player who sees less. This includes Animus's points as well as the fact that screen lock keys like F2 would become more powerful for macro and that battles will be managed more easily for the greater screenview player. However, thankfully it appears to not be an issue given that the developers here are not going to implement anything relevant to gameplay (from what I've seen in this thread).


Resolution changes are imbalanced, no need to discuss that.

As for key-remapping goes: Personally, I wouldn't mind if my opponent only does that. After all, there's different set ups for countries, I couldn't see myself playing P with an English setting. Also, speaking from experience here, people who used to use shit like Doxstar developed into bad players, nearly all of them never came further than a solid D+. That's simply because all they could do was 1a2a3a - like literally nothing else. It might get you an edge in learning, when you have these five minute cheese games, afterwards it's just crippling to your learning curve, at some point you have to have control over the entire keyboard. Consequently remapping usually punishes the remappers worse than the willing learners.

However, the only reason to actually go against that from an admin's perspective is the additional incentive to just add more and more illegal things to re-mapping - macros for instance. Back when there weren't so many tools, you simply banned all Doxstar things, so you had it easier to double check for abuse. By just glancing over replays, it's hard to say if it was "somewhat legit (Doxstar) or completely screwed up (macro buttons on fancy mouses and keyboards) - therefore any ban is justified, because it makes life so much easier for tournament staff.
craz3d
Profile Joined August 2005
Bulgaria856 Posts
May 15 2016 09:17 GMT
#343
How will the matchmaking work? I'm assuming it'll match you against someone with similar points (which are visible rather than hidden like SC2). How will smurfing be combated? I'm also curious as to whether you guys have permission from Blizzard or not. Or maybe you're just gonna host the server in Russia .
Hello World!
Freakling
Profile Joined October 2012
Germany1529 Posts
May 15 2016 09:36 GMT
#344
On May 15 2016 11:50 _Animus_ wrote:
Imbalance is the reason, even if both players are with same resolution. Imagine Fighting spirit map, one player is up right, other is down right, due to widescreen, the player that is down can spot his base better in case of drop(cuz its mostly coming from the left side to his main), rather than the player up. I think maps should be redesigned if we get to see more in wide screen.

By that standard the game is already imbalanced. The visible screen is 20 tiles (640px) wide but only 11.awkward high...

I don't get the opposition against key rebinding at all, by the way. What has breaking your fingers due to, for example, awkward hotkey layouts of non-english BW versions have to do with fair competition? At the very least there should be an option to set the game to english "standard" if you wish, because that layout is actually pretty nice, with some exceptions (at least for ledt hand keyboard operation, that is...).
pebble444
Profile Blog Joined March 2011
Italy2498 Posts
May 15 2016 10:06 GMT
#345
marvellous; particulary the part of matchmaking...looking foward to playing people with the same skill once again
"Awaken my Child, and embrace the Glory that is your Birthright"
feckless
Profile Joined July 2015
1099 Posts
Last Edited: 2016-05-15 10:46:31
May 15 2016 10:45 GMT
#346
On May 15 2016 01:36 Jaedrik wrote:
Show nested quote +
On May 15 2016 01:33 BLinD-RawR wrote:
The problem with doing a proper HD scaling is that the sprites would have to be messed around with, and that's going to be a big no-no from blizz

Given what they're doing already I think that step is nothing, unless Blizzard arbitrarily decides "okay, now you're crossing the arbitrary line."
Either way, I doubt the problem you present. There are... resolution expander hacks for BW out there already that don't mess with the sprites, at least to my knowledge.

Uh, yes, Blizzard can "arbitrarily" decide whether or not you've crossed an "arbitrary" line.
Blizzard Nukes Popular HTML5 Version of StarCraft Game
Related TL thread, with obligatory Putin references.

On May 15 2016 18:36 Freakling wrote:
I don't get the opposition against key rebinding at all, by the way. What has breaking your fingers due to, for example, awkward hotkey layouts of non-english BW versions have to do with fair competition? At the very least there should be an option to set the game to english "standard" if you wish, because that layout is actually pretty nice, with some exceptions (at least for ledt hand keyboard operation, that is...).

I think this sounds like a diplomatic idea. Or option to set to "default" standards (given country variations).
molotow[eef]
Profile Joined October 2012
Germany81 Posts
May 15 2016 11:26 GMT
#347
Remapping hotkeys is very possible already. I guess since shieldbattery is gonna use your starcraft folders ressources it will still be possible and is of course absolutely no problem if ppl adjust to handicaps or just wanna use what they used for sc2. I am no expert but i would assume that macros are totally easy to detect in replays, since there will be an abnormal short time between actions or always the same time between multiple actions.
B-royal
Profile Joined May 2015
Belgium1330 Posts
May 15 2016 11:52 GMT
#348
Since Shieldbattery will work with automated matchmaking, will there be a pool of maps as in other games? Will this finally mean the end of the dreaded only fighting spirit games? :D
new BW-player (~E rank fish) twitch.tv/crispydrone || What plays 500 games a season but can't get better? => http://imgur.com/a/pLzf9 <= ||
mansa
Profile Joined May 2011
Philippines336 Posts
May 15 2016 12:06 GMT
#349
Am I dreaming or what? Please slap me!
Stratos
Profile Blog Joined July 2010
Czech Republic6104 Posts
May 15 2016 12:32 GMT
#350
On May 15 2016 17:45 amazingxkcd wrote:
God damn this announcement post brought out all the lurkers and new accounts

En Taro Violet
c3rberUs
Profile Blog Joined December 2010
Japan11286 Posts
May 15 2016 12:38 GMT
#351
On May 15 2016 21:32 Stratos wrote:
Show nested quote +
On May 15 2016 17:45 amazingxkcd wrote:
God damn this announcement post brought out all the lurkers and new accounts


Speaking of which, long time no see.
WriterMovie, 진영화 : "StarCraft will never die".
LRM)TechnicS
Profile Joined May 2008
Bulgaria1565 Posts
May 15 2016 12:46 GMT
#352
Interesting project. Hope it brings "fresh blood" to BW.
Enjoy the game
endy
Profile Blog Joined May 2009
Switzerland8970 Posts
May 15 2016 13:03 GMT
#353
On May 15 2016 21:32 Stratos wrote:
Show nested quote +
On May 15 2016 17:45 amazingxkcd wrote:
God damn this announcement post brought out all the lurkers and new accounts



hi bro
ॐ
duke91
Profile Joined April 2014
Germany1458 Posts
May 15 2016 13:05 GMT
#354
Fresh blood usually want a reward system in order to get skins. Bring in some points for UMS, UMS ladder and 'avatars' for points
( ͡° ͜ʖ ͡°)STYLE START SBENU( ͡° ͜ʖ ͡°)
nepeta
Profile Blog Joined May 2008
1872 Posts
May 15 2016 13:22 GMT
#355
Looking good! Signed up for the beta, also interested to see if we can get AIs working in this as well
Broodwar AI :) http://sscaitournament.com http://www.starcraftai.com/wiki/Main_Page
keit
Profile Blog Joined May 2008
1584 Posts
May 15 2016 13:25 GMT
#356
On May 15 2016 22:05 duke91 wrote:
Fresh blood usually want a reward system in order to get skins. Bring in some points for UMS, UMS ladder and 'avatars' for points


bgh ladder

can't wait for more people to join, was trying to practice a bit on iccup but finding a game there is frustrating to say the least
Graphics
duke91
Profile Joined April 2014
Germany1458 Posts
May 15 2016 13:30 GMT
#357
On May 15 2016 22:25 keit wrote:
Show nested quote +
On May 15 2016 22:05 duke91 wrote:
Fresh blood usually want a reward system in order to get skins. Bring in some points for UMS, UMS ladder and 'avatars' for points


bgh ladder

can't wait for more people to join, was trying to practice a bit on iccup but finding a game there is frustrating to say the least


Don't forget a fastest possible map/mucho ladder

back in the days, there were ALOT of people playing mucho maps alone. They all eventually started playing normal maps, but mucho maps were the starting drug for most where people learned to macro mostly.
( ͡° ͜ʖ ͡°)STYLE START SBENU( ͡° ͜ʖ ͡°)
duke91
Profile Joined April 2014
Germany1458 Posts
May 15 2016 13:32 GMT
#358
On May 15 2016 18:17 craz3d wrote:
How will the matchmaking work? I'm assuming it'll match you against someone with similar points (which are visible rather than hidden like SC2). How will smurfing be combated? I'm also curious as to whether you guys have permission from Blizzard or not. Or maybe you're just gonna host the server in Russia .


I think before matchmaking, there will be placement matches and even better a question "what rank were you in SC2?, did you play BW before? what rank were you on iccup?" and then we have placement matches or something.

Not everyone wants to play against d+ players in the beginning.
( ͡° ͜ʖ ͡°)STYLE START SBENU( ͡° ͜ʖ ͡°)
duke91
Profile Joined April 2014
Germany1458 Posts
May 15 2016 13:35 GMT
#359
On May 15 2016 19:45 feckless wrote:
Show nested quote +
On May 15 2016 01:36 Jaedrik wrote:
On May 15 2016 01:33 BLinD-RawR wrote:
The problem with doing a proper HD scaling is that the sprites would have to be messed around with, and that's going to be a big no-no from blizz

Given what they're doing already I think that step is nothing, unless Blizzard arbitrarily decides "okay, now you're crossing the arbitrary line."
Either way, I doubt the problem you present. There are... resolution expander hacks for BW out there already that don't mess with the sprites, at least to my knowledge.

Uh, yes, Blizzard can "arbitrarily" decide whether or not you've crossed an "arbitrary" line.
Blizzard Nukes Popular HTML5 Version of StarCraft Game
Related TL thread, with obligatory Putin references.

Show nested quote +
On May 15 2016 18:36 Freakling wrote:
I don't get the opposition against key rebinding at all, by the way. What has breaking your fingers due to, for example, awkward hotkey layouts of non-english BW versions have to do with fair competition? At the very least there should be an option to set the game to english "standard" if you wish, because that layout is actually pretty nice, with some exceptions (at least for ledt hand keyboard operation, that is...).

I think this sounds like a diplomatic idea. Or option to set to "default" standards (given country variations).


Yeah I think you should be able to switch to other languages. Also you can kind of change keyboard bindings by changing your keyboard country settings.

Also Blizzard won't dare to ever touch this project. The shitstorm would be too big and we just post on reddit the shit Blizzard pulled in the past.
( ͡° ͜ʖ ͡°)STYLE START SBENU( ͡° ͜ʖ ͡°)
Rigodon666
Profile Joined November 2006
Canada183 Posts
May 15 2016 14:00 GMT
#360
This is a really good news for the community.
I'll call the guy who will call Nada
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