• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:34
CEST 16:34
KST 23:34
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature4Team Liquid Map Contest #21 - Presented by Monster Energy9uThermal's 2v2 Tour: $15,000 Main Event18Serral wins EWC 202549
Community News
Maestros of The Game—$20k event w/ live finals in Paris23Weekly Cups (Aug 11-17): MaxPax triples again!13Weekly Cups (Aug 4-10): MaxPax wins a triple6SC2's Safe House 2 - October 18 & 195Weekly Cups (Jul 28-Aug 3): herO doubles up6
StarCraft 2
General
What mix of new and old maps do you want in the next 1v1 ladder pool? (SC2) : 2v2 & SC: Evo Complete: Weekend Double Feature Geoff 'iNcontroL' Robinson has passed away The GOAT ranking of GOAT rankings RSL Revival patreon money discussion thread
Tourneys
RSL: Revival, a new crowdfunded tournament series Maestros of The Game—$20k event w/ live finals in Paris Sparkling Tuna Cup - Weekly Open Tournament Monday Nights Weeklies Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
External Content
Mutation # 487 Think Fast Mutation # 486 Watch the Skies Mutation # 485 Death from Below Mutation # 484 Magnetic Pull
Brood War
General
No Rain in ASL20? BW General Discussion Flash On His 2010 "God" Form, Mind Games, vs JD BGH Auto Balance -> http://bghmmr.eu/ Joined effort
Tourneys
[ASL20] Ro24 Group C [ASL20] Ro24 Group B BWCL Season 63 Announcement [CSLPRO] It's CSLAN Season! - Last Chance
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates [G] Mineral Boosting Muta micro map competition
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Dawn of War IV Path of Exile Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The year 2050 Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
High temperatures on bridge(s) Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment"
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
Evil Gacha Games and the…
ffswowsucks
Breaking the Meta: Non-Stand…
TrAiDoS
INDEPENDIENTE LA CTM
XenOsky
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2565 users

If you could patch Brood War... - Page 5

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 5 6 7 12 13 14 Next All
ArvickHero
Profile Blog Joined October 2007
10387 Posts
January 22 2014 00:15 GMT
#81
fix sprite limit/"cannot create more units" issue.

That's about it, I'm pretty happy with the game as it is
Writerptrk
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
January 22 2014 00:18 GMT
#82
On January 22 2014 02:31 2Pacalypse- wrote:
customize keyboard shortcuts - i never understood why people are so adamantly against it

i agree with all your points too


this. would open this game up to a lot more people. people are against it because they have been hitting O for overlord for 10 years.

btw, you can re-bind keys in BW, im sure there was a way how.

my perfect patch for bw would be to merge battle.net and battle.net 2.0 together so u can play Brood war through SC2 and find games through SC2.

]343[
Profile Blog Joined May 2008
United States10328 Posts
January 22 2014 00:48 GMT
#83
On January 22 2014 06:49 JohnChoi wrote:
Show nested quote +
On January 22 2014 04:39 Chef wrote:
I would make it so that if you have 6 SCVs you can assemble them into a giant robot that attacks by picking up supply depots and throwing them.

I like this one
blizzard should definitely consider it


wow, shoutouts to your own blog? tsk

I've never heard of this ctrl-C thing wtf
Writer
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
January 22 2014 00:49 GMT
#84
I would remove corsairs and dark templar.
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
vOdToasT
Profile Blog Joined September 2010
Sweden2870 Posts
January 22 2014 00:50 GMT
#85
On January 22 2014 08:53 Cyro wrote:
Native 1920x1080, with higher resolution UI/units/etc so that they were not too small.

[image loading]

^That's halfway there. (:


Higher resolutions are fine, as long as the sprites are made bigger (with more pixels), so that you see the same area, but everything has more pixels.
If it's stupid but it works, then it's not stupid* (*Or: You are stupid for losing to it, and gotta git gud)
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
January 22 2014 01:05 GMT
#86
On January 22 2014 08:27 YejinYejin wrote:
Lol nvm found the ramp error vodtoast was referring to.
[image loading]

oh ya, I remember this lol. I can see that being game breaking but does it happen that often? I mean I can't recall other incidents like this although I'm sure they must've happened.

On January 22 2014 08:53 Cyro wrote:
Native 1920x1080, with higher resolution UI/units/etc so that they were not too small.

[image loading]

^That's halfway there. (:

was just going to ask someone to post something like this, thanks! That's a wide area that you can see so as long as they fix it as mentioned above^, I think a higher resolution would be a good thing.
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
Fuchsteufelswild
Profile Joined October 2009
Australia2028 Posts
Last Edited: 2014-01-22 15:38:29
January 22 2014 01:14 GMT
#87
Interface options, bug removals like the Dragoon glitch, much that has already been said.
In addition to the Dragoon glitches, Ultralisks actually sometimes failed to attack or just missed stationary targets.

I've posted about this before some time ago, but when I was testing cooldown rates, how things like Ensnare affected them etc., but Ultralisks attacking a modified, 0 armour Xel Naga Temple, tested from numerous angles, would sometimes fail to hit the immobile building.
This seemed to occur around about 12.5% of the time, though not precisely, but that made its effective cooldown closer to 17.142857[...].
I did test on a few other objects but not many, so it might be that it only fails to hit against buildings, or only against large enough targets or only from some angles of attack.
I think one theory I came up with was that the ultralisk's attack animation did not time well with the attack cooldown, so it might play a little too quickly or slowly for the attack cooldown.
Maybe the animation needs to have finished around the target but if the cooldown expired in poor timing with the animation, it would not deal damage? :S
I haven't checked animation timings though, so that's just a wild theory.
Obviously correcting this issue would be important to include in the hypothetical patch.

Fix mining from gas geysers and mineral patches so that all positions are perfectly balanced!

Improve the default map editor to be similar to the advanced one (I've forgotten the name of it now, because it doesn't seem to be installed on my computer any more! ㅠ___ㅠ).
Allow copying and pasting of sections of the map and (maybe you could do this already but...) also rotation of the copied areas. While you could make multiple corners of a map, symmetrically at the same time, by making mirroring your actions, you couldn't mirror sections in hindsight by copying and rotating/mirroring the selection (copied stuff).
Add ways of "mirroring" at 120° and 60° angles (or whatever is required) to make 3 player maps more easily!
Maybe make maps of non-standard size NOT require UMS to be played and make applications like BWrepinfow.exe, Lord Martin Reply Browser etc. able to read them. The latter options would be up to the third party programmers rather than part of the patch, obviously.

For variety of playstyle:
As has been suggested make Spawn Broodlings cost 125 energy (I think it should be fine but it could obviously be reverted at some stage if it proved to be too strong). I think you'd want to try it with the technology research cost being the same at first so that you don't make it take too much time and too many resources to get going in the first place and then if SB at 125 energy seemed good but there were some timings that were too strong, you could increase the technology research cost.
Making SB a little more viable or attractive in general also makes them more viable for Ensnare, as you know that if you get them for Ensnare and still have them alive, they can prove to be that much better later on, so preserving them can pay off just a little more than before.

Apial Sensors only take 100 game seconds to complete (was 166), possibly only cost 50/50 (is 100/100).

Scout Ground attack deals either 10 damage or 2×5 damage (again, this can be reverted if too strong) to snipe workers a little more efficiently, be slightly less poor versus hydralisks (good for opening up scout harass vs zerg going hydras? Maybe? Might not be very viable. )
or perhaps instead make scouts a tad cheaper.

Ghost damage upgrade bonuses change to +2 per upgrade? (Still concussive though)
Lockdown research cost reduced from 200/200 to 100/100?

Spire and Greater Spire hit points increased because both buildings are so daftly low on life for the amount of time required to complete them and for the resources invested into them. Possibly other buildings too but mostly the hit points of buildings seem to work out pretty well in BW.
In SC2 they all need more (maybe they should all have more than they have even now -_-) because of how easily you can stick a large number of units behind a base to kill it (multiple medivacs dropping marines/marauders) and how easily you get larger amounts of units. That's less of a concern in BW.

Maybe a moderate hit point buff (somewhere from 135-160?) to lurkers because the best terrans can make marines just so ridiculously efficient and tanks and irradiate already really limit the timings windows for lurkers before Dark Swarm. :\
I would like things like 3 hatch lurker to be more viable at professional level play (possibly get contained and then break out with lurkers and speedlings from 3-5 hatcheries for defence transitioning into heavy aggression maybe?) rather than nigh-necessity to get mutalisks first.

Hit point and/or movement speed buff (from 1.40625 to 1.6875 or 1.875) to Guardians? I would rather see the lurker and guardian buffs both be implemented and then if they're a little too strong, balance them by improving something for the other races trying to deal with them rather than reverting these buffs, because it is much nicer for the game to keep a good number of options (and unit compositions) viable.

Remove or increase the sprite limit cap to allow at least an increased number of Valkyries on the screen without sprite glitch concerns and also make Devourers & Disruption Web a bit more viable somehow?

So mainly the "balancing" ideas are to help more units within each race to be viable options. You would obviously work to make sure any buffs are kept in check by reducing the buff if appropriate, or buffing other things to help the "counters" etc.

Edited to fix a few typing errors including missed number after a plus sign. :Þ
ZerO - FantaSy - Calm - Nal_rA - Jaedong - NaDa - EffOrt - Bisu - by.hero - StarDust - Welmu - Nerchio - Supernova - Solar - Squirtle - LosirA - Grubby - IntoTheRainbow - Golden... ~~~ Incredible Miracle and Woongjin Stars 화이팅!
traceurling
Profile Joined December 2012
United States1240 Posts
January 22 2014 01:21 GMT
#88
Know what would becrazy? If scourge did splash damage
"Appreciate the things you have before they become the things you had."
Caihead
Profile Blog Joined July 2011
Canada8550 Posts
Last Edited: 2014-01-22 01:22:25
January 22 2014 01:21 GMT
#89
OS compatibility, colour fix, higher resolution, and proper full screen windowed mode would be all I need. It's just too much of a hassle to play BW on multi-monitor windows 7/8.

On January 22 2014 10:21 traceurling wrote:
Know what would becrazy? If scourge did splash damage


That sounds absolutely ridiculous >_>
"If you're not living in the US or are a US Citizen, please do not tell us how to vote or how you want our country to be governed." - Serpest, American Hero
Fuchsteufelswild
Profile Joined October 2009
Australia2028 Posts
January 22 2014 01:34 GMT
#90
On January 22 2014 10:21 Caihead wrote:
Show nested quote +
On January 22 2014 10:21 traceurling wrote:
Know what would becrazy? If scourge did splash damage


That sounds absolutely ridiculous >_>

I'm hoping that's why he said it would be crazy and just felt like making the comment rather than making it as a serious suggestion.
ZerO - FantaSy - Calm - Nal_rA - Jaedong - NaDa - EffOrt - Bisu - by.hero - StarDust - Welmu - Nerchio - Supernova - Solar - Squirtle - LosirA - Grubby - IntoTheRainbow - Golden... ~~~ Incredible Miracle and Woongjin Stars 화이팅!
XenOsky
Profile Blog Joined March 2008
Chile2277 Posts
Last Edited: 2014-01-22 02:26:13
January 22 2014 02:25 GMT
#91
On January 22 2014 01:53 neptunusfisk wrote:
Key rebinding.



^ This... and i would like to nerf terran superlate game a little bit. 3-3 tanks is just too powerfull.
StarCraft & Audax Italiano.
Harem
Profile Joined November 2007
United States11390 Posts
January 22 2014 02:29 GMT
#92
On January 22 2014 09:15 ArvickHero wrote:
fix sprite limit/"cannot create more units" issue.

That's about it, I'm pretty happy with the game as it is

Maybe make it so that you dont need a fleet beacon for additional air upgrades (or change the building required) to help out PvZ a bit. Being able to cancel archon morphing would be nice too.
Moderator。◕‿◕。
BisuDagger
Profile Blog Joined October 2009
Bisutopia19246 Posts
January 22 2014 02:32 GMT
#93
On January 22 2014 05:52 Lonyo wrote:
Show nested quote +
On January 22 2014 04:32 BisuDagger wrote:
I would
-patch the hold button into lurker button UI.
-patch a button that would cause mutas to fly into a stack formation if they start to spread out from each other
+ Show Spoiler +
suck it terran


You should patch out Hydra busts too.

No. I would patch photon cannons that fire scarabs.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
January 22 2014 02:40 GMT
#94
On January 22 2014 11:32 BisuDagger wrote:
Show nested quote +
On January 22 2014 05:52 Lonyo wrote:
On January 22 2014 04:32 BisuDagger wrote:
I would
-patch the hold button into lurker button UI.
-patch a button that would cause mutas to fly into a stack formation if they start to spread out from each other
+ Show Spoiler +
suck it terran


You should patch out Hydra busts too.

No. I would patch photon cannons that fire scarabs.

And are perma cloaked.
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
Caihead
Profile Blog Joined July 2011
Canada8550 Posts
January 22 2014 02:46 GMT
#95
On January 22 2014 11:40 Antisocialmunky wrote:
Show nested quote +
On January 22 2014 11:32 BisuDagger wrote:
On January 22 2014 05:52 Lonyo wrote:
On January 22 2014 04:32 BisuDagger wrote:
I would
-patch the hold button into lurker button UI.
-patch a button that would cause mutas to fly into a stack formation if they start to spread out from each other
+ Show Spoiler +
suck it terran


You should patch out Hydra busts too.

No. I would patch photon cannons that fire scarabs.

And are perma cloaked.

And cast storms.
"If you're not living in the US or are a US Citizen, please do not tell us how to vote or how you want our country to be governed." - Serpest, American Hero
Nerevar
Profile Joined January 2013
547 Posts
January 22 2014 03:09 GMT
#96
On January 22 2014 11:46 Caihead wrote:
Show nested quote +
On January 22 2014 11:40 Antisocialmunky wrote:
On January 22 2014 11:32 BisuDagger wrote:
On January 22 2014 05:52 Lonyo wrote:
On January 22 2014 04:32 BisuDagger wrote:
I would
-patch the hold button into lurker button UI.
-patch a button that would cause mutas to fly into a stack formation if they start to spread out from each other
+ Show Spoiler +
suck it terran


You should patch out Hydra busts too.

No. I would patch photon cannons that fire scarabs.

And are perma cloaked.

And cast storms.

And fly
EndingLife
Profile Blog Joined December 2002
United States1594 Posts
January 22 2014 03:10 GMT
#97
On January 22 2014 12:09 Nerevar wrote:
Show nested quote +
On January 22 2014 11:46 Caihead wrote:
On January 22 2014 11:40 Antisocialmunky wrote:
On January 22 2014 11:32 BisuDagger wrote:
On January 22 2014 05:52 Lonyo wrote:
On January 22 2014 04:32 BisuDagger wrote:
I would
-patch the hold button into lurker button UI.
-patch a button that would cause mutas to fly into a stack formation if they start to spread out from each other
+ Show Spoiler +
suck it terran


You should patch out Hydra busts too.

No. I would patch photon cannons that fire scarabs.

And are perma cloaked.

And cast storms.

And fly

And that can recall.
xAdra
Profile Joined July 2012
Singapore1858 Posts
January 22 2014 03:26 GMT
#98
Never got into pro BW scene much, but I am aware of the infamous Dragoon problems. I just wanna ask: what would happen if your strategy hinged on using 1 Dragoon for harassment/scouting, and he got stuck? In a pro game did they allow you a rematch?
DyEnasTy
Profile Blog Joined October 2009
United States3714 Posts
January 22 2014 03:27 GMT
#99
Dragoons. That is all.
Much better to die an awesome Terran than to live as a magic wielding fairy or a mindless sac of biological goop. -Manifesto7
icystorage
Profile Blog Joined November 2008
Jollibee19350 Posts
January 22 2014 03:28 GMT
#100
On January 22 2014 12:26 xAdra wrote:
Never got into pro BW scene much, but I am aware of the infamous Dragoon problems. I just wanna ask: what would happen if your strategy hinged on using 1 Dragoon for harassment/scouting, and he got stuck? In a pro game did they allow you a rematch?


first thing came into my mind: Tempest.

to answer your question, idk, never happened before
LiquidDota StaffAre you ready for a Miracle-? We are! The International 2017 Champions!
Prev 1 2 3 4 5 6 7 12 13 14 Next All
Please log in or register to reply.
Live Events Refresh
SC Evo League
12:00
S2 Championship: Ro16 Day 2
IndyStarCraft 208
SteadfastSC120
EnkiAlexander 120
IntoTheiNu 19
Liquipedia
WardiTV Summer Champion…
11:00
Playoffs Day 1
NightMare vs ZounLIVE!
Clem vs MaxPax
WardiTV1183
Liquipedia
Sparkling Tuna Cup
10:00
Weekly #103
Solar vs ShoWTimELIVE!
ByuN vs TBD
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 208
Rex 160
SteadfastSC 117
ProTech113
StarCraft: Brood War
Britney 46477
Larva 890
Shine 736
Mini 507
Shuttle 379
ggaemo 279
firebathero 221
Killer 211
Hyun 193
Hyuk 184
[ Show more ]
Mind 169
Rush 153
Pusan 91
PianO 85
Sacsri 56
Sea.KH 52
soO 44
HiyA 19
Noble 16
Free 13
Terrorterran 4
Stormgate
BeoMulf67
Dota 2
Gorgc10187
qojqva2470
XcaliburYe339
syndereN234
League of Legends
Dendi841
Counter-Strike
allub116
Super Smash Bros
Mew2King59
Heroes of the Storm
Khaldor216
Other Games
singsing2073
B2W.Neo1237
Beastyqt489
byalli275
FrodaN223
Fuzer 190
Hui .166
RotterdaM139
KnowMe117
rGuardiaN49
Organizations
StarCraft: Brood War
Kim Chul Min (afreeca) 11
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 49
• poizon28 17
• IndyKCrew
• AfreecaTV YouTube
• intothetv
• Kozan
• sooper7s
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• Michael_bg 2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 3774
• WagamamaTV496
League of Legends
• Nemesis4690
Upcoming Events
Chat StarLeague
1h 26m
Razz vs Julia
StRyKeR vs ZZZero
Semih vs TBD
Replay Cast
9h 26m
Afreeca Starleague
19h 26m
Queen vs HyuN
EffOrt vs Calm
Wardi Open
20h 26m
RotterdaM Event
1d
Replay Cast
1d 9h
Afreeca Starleague
1d 19h
Rush vs TBD
Jaedong vs Mong
WardiTV Summer Champion…
1d 20h
PiGosaur Monday
2 days
Afreeca Starleague
2 days
herO vs TBD
Royal vs Barracks
[ Show More ]
Replay Cast
3 days
The PondCast
3 days
WardiTV Summer Champion…
3 days
Replay Cast
4 days
LiuLi Cup
4 days
Cosmonarchy
5 days
OyAji vs Sziky
Sziky vs WolFix
WolFix vs OyAji
BSL Team Wars
5 days
Team Hawk vs Team Dewalt
BSL Team Wars
5 days
Team Hawk vs Team Bonyth
SC Evo League
5 days
[BSL 2025] Weekly
6 days
SC Evo League
6 days
Liquipedia Results

Completed

Jiahua Invitational
uThermal 2v2 Main Event
HCC Europe

Ongoing

Copa Latinoamericana 4
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20
CSL Season 18: Qualifier 1
Acropolis #4 - TS1
CSLAN 3
SEL Season 2 Championship
WardiTV Summer 2025
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

CSL Season 18: Qualifier 2
CSL 2025 AUTUMN (S18)
LASL Season 20
BSL Season 21
BSL 21 Team A
Chzzk MurlocKing SC1 vs SC2 Cup #2
RSL Revival: Season 2
Maestros of the Game
EC S1
Sisters' Call Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.